Improved Thread safety (may help with #394)
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2ef8fd08af
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14 changed files with 46 additions and 19 deletions
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@ -17,12 +17,12 @@ import ru.betterend.interfaces.FallFlyingItem;
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import ru.betterend.registry.EndBlockEntities;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndParticles;
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import ru.betterend.util.GlobalState;
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import java.util.List;
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public class BlockEntityHydrothermalVent extends BlockEntity {
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private final static Vec3 POSITIVE_Y = new Vec3(0.0f, 1.0f, 0.0f);
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private static final MutableBlockPos POS = new MutableBlockPos();
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public BlockEntityHydrothermalVent(BlockPos blockPos, BlockState blockState) {
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super(EndBlockEntities.HYDROTHERMAL_VENT, blockPos, blockState);
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@ -51,6 +51,7 @@ public class BlockEntityHydrothermalVent extends BlockEntity {
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}
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private static void serverTick(Level level, BlockPos worldPosition, BlockState state, BlockEntityHydrothermalVent blockEntity) {
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final MutableBlockPos POS = GlobalState.stateForThread().POS;
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boolean active = state.getValue(HydrothermalVentBlock.ACTIVATED);
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POS.set(worldPosition).move(Direction.UP);
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int height = active ? 85 : 25;
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