Improved Thread safety (may help with #394)
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2ef8fd08af
commit
755a0ad7ab
14 changed files with 46 additions and 19 deletions
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@ -40,6 +40,7 @@ import ru.bclib.util.MHelper;
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import ru.bclib.world.biomes.BCLBiome;
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import ru.betterend.interfaces.ISlime;
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import ru.betterend.registry.EndBiomes;
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import ru.betterend.util.GlobalState;
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import java.util.EnumSet;
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import java.util.Random;
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@ -49,7 +50,6 @@ public class EndSlimeEntity extends Slime {
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EndSlimeEntity.class,
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EntityDataSerializers.BYTE
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);
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private static final MutableBlockPos POS = new MutableBlockPos();
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public EndSlimeEntity(EntityType<EndSlimeEntity> entityType, Level world) {
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super(entityType, world);
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@ -227,6 +227,8 @@ public class EndSlimeEntity extends Slime {
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}
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private static boolean isWaterNear(LevelAccessor world, BlockPos pos) {
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final MutableBlockPos POS = GlobalState.stateForThread().POS;
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for (int x = pos.getX() - 32; x <= pos.getX() + 32; x++) {
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POS.setX(x);
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for (int z = pos.getZ() - 32; z <= pos.getZ() + 32; z++) {
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