Reorganized Imports/Packages
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package org.betterx.betterend.blocks;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.EnumProperty;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import org.betterx.bclib.blocks.BlockProperties;
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import org.betterx.bclib.blocks.BlockProperties.TripleShape;
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import org.betterx.bclib.interfaces.tools.AddMineableShears;
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import org.betterx.betterend.blocks.basis.EndPlantBlock;
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import org.betterx.betterend.registry.EndBlocks;
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public class LargeAmaranitaBlock extends EndPlantBlock implements AddMineableShears {
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public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
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private static final VoxelShape SHAPE_BOTTOM = Block.box(4, 0, 4, 12, 14, 12);
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private static final VoxelShape SHAPE_TOP = Shapes.or(Block.box(1, 3, 1, 15, 16, 15), SHAPE_BOTTOM);
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public LargeAmaranitaBlock() {
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//TODO: 1.19 Test if we can remove dynamic shape and offsetType
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super(FabricBlockSettings.of(Material.PLANT)
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.sound(SoundType.GRASS)
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.lightLevel((state) -> (state.getValue(SHAPE) == TripleShape.TOP) ? 15 : 0)
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.dynamicShape()
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.offsetType(OffsetType.NONE));
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}
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@Override
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public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
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return state.getValue(SHAPE) == TripleShape.TOP ? SHAPE_TOP : SHAPE_BOTTOM;
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}
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@Override
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protected boolean isTerrain(BlockState state) {
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return state.is(EndBlocks.SANGNUM) || state.is(EndBlocks.MOSSY_OBSIDIAN) || state.is(EndBlocks.MOSSY_DRAGON_BONE);
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
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stateManager.add(SHAPE);
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}
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@Override
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public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
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TripleShape shape = state.getValue(SHAPE);
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if (shape == TripleShape.BOTTOM) {
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return isTerrain(world.getBlockState(pos.below())) && world.getBlockState(pos.above()).is(this);
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} else if (shape == TripleShape.TOP) {
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return world.getBlockState(pos.below()).is(this);
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} else {
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return world.getBlockState(pos.below()).is(this) && world.getBlockState(pos.above()).is(this);
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}
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}
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@Override
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public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
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return false;
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}
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@Override
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public boolean isBonemealSuccess(Level world, RandomSource random, BlockPos pos, BlockState state) {
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return false;
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}
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}
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