Reorganized Imports/Packages
This commit is contained in:
parent
a8beba9196
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854 changed files with 42775 additions and 41811 deletions
182
src/main/java/org/betterx/betterend/world/biome/EndBiome.java
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182
src/main/java/org/betterx/betterend/world/biome/EndBiome.java
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package org.betterx.betterend.world.biome;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.levelgen.SurfaceRules;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
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import org.betterx.bclib.api.biomes.BiomeAPI;
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import org.betterx.bclib.api.surface.SurfaceRuleBuilder;
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import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
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import org.betterx.bclib.world.biomes.BCLBiome;
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import org.betterx.bclib.world.biomes.BCLBiomeSettings;
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import org.betterx.betterend.BetterEnd;
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import org.betterx.betterend.registry.EndBlocks;
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import org.betterx.betterend.registry.EndFeatures;
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import org.betterx.betterend.registry.EndSounds;
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import org.betterx.betterend.registry.EndTags;
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public class EndBiome extends BCLBiome implements SurfaceMaterialProvider {
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public static class DefaultSurfaceMaterialProvider implements SurfaceMaterialProvider {
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public static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
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@Override
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public BlockState getTopMaterial() {
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return getUnderMaterial();
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}
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@Override
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public BlockState getAltTopMaterial() {
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return getTopMaterial();
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}
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@Override
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public BlockState getUnderMaterial() {
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return END_STONE;
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}
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@Override
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public boolean generateFloorRule() {
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return true;
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}
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@Override
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public SurfaceRuleBuilder surface() {
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SurfaceRuleBuilder builder = SurfaceRuleBuilder.start();
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if (generateFloorRule() && getTopMaterial() != getUnderMaterial()) {
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if (getTopMaterial() != getAltTopMaterial()) {
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builder.floor(getTopMaterial());
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} else {
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builder.chancedFloor(getTopMaterial(), getAltTopMaterial());
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}
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}
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return builder.filler(getUnderMaterial());
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}
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}
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public abstract static class Config {
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public static final SurfaceMaterialProvider DEFAULT_MATERIAL = new DefaultSurfaceMaterialProvider();
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protected static final SurfaceRules.RuleSource END_STONE = SurfaceRules.state(DefaultSurfaceMaterialProvider.END_STONE);
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protected static final SurfaceRules.RuleSource END_MOSS = SurfaceRules.state(EndBlocks.END_MOSS.defaultBlockState());
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protected static final SurfaceRules.RuleSource ENDSTONE_DUST = SurfaceRules.state(EndBlocks.ENDSTONE_DUST.defaultBlockState());
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protected static final SurfaceRules.RuleSource END_MYCELIUM = SurfaceRules.state(EndBlocks.END_MYCELIUM.defaultBlockState());
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protected static final SurfaceRules.RuleSource FLAVOLITE = SurfaceRules.state(EndBlocks.FLAVOLITE.stone.defaultBlockState());
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protected static final SurfaceRules.RuleSource SULPHURIC_ROCK = SurfaceRules.state(EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState());
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protected static final SurfaceRules.RuleSource BRIMSTONE = SurfaceRules.state(EndBlocks.BRIMSTONE.defaultBlockState());
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protected static final SurfaceRules.RuleSource PALLIDIUM_FULL = SurfaceRules.state(EndBlocks.PALLIDIUM_FULL.defaultBlockState());
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protected static final SurfaceRules.RuleSource PALLIDIUM_HEAVY = SurfaceRules.state(EndBlocks.PALLIDIUM_HEAVY.defaultBlockState());
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protected static final SurfaceRules.RuleSource PALLIDIUM_THIN = SurfaceRules.state(EndBlocks.PALLIDIUM_THIN.defaultBlockState());
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protected static final SurfaceRules.RuleSource PALLIDIUM_TINY = SurfaceRules.state(EndBlocks.PALLIDIUM_TINY.defaultBlockState());
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protected static final SurfaceRules.RuleSource UMBRALITH = SurfaceRules.state(EndBlocks.UMBRALITH.stone.defaultBlockState());
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public final ResourceLocation ID;
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protected Config(String name) {
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this.ID = BetterEnd.makeID(name);
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}
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protected abstract void addCustomBuildData(BCLBiomeBuilder builder);
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public BiomeSupplier<EndBiome> getSupplier() {
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return EndBiome::new;
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}
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protected boolean hasCaves() {
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return true;
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}
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protected SurfaceMaterialProvider surfaceMaterial() {
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return DEFAULT_MATERIAL;
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}
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}
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public EndBiome(ResourceLocation biomeID, Biome biome, BCLBiomeSettings settings) {
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super(biomeID, biome, settings);
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}
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public static EndBiome create(Config biomeConfig) {
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BCLBiomeBuilder builder = BCLBiomeBuilder
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.start(biomeConfig.ID)
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.music(SoundEvents.MUSIC_END)
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(0xA080A0)
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.skyColor(0)
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.mood(EndSounds.AMBIENT_DUST_WASTELANDS)
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.temperature(0.5f)
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.wetness(0.5f)
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.precipitation(Biome.Precipitation.NONE)
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.surface(biomeConfig.surfaceMaterial().surface().build());
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biomeConfig.addCustomBuildData(builder);
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EndFeatures.addDefaultFeatures(builder, biomeConfig.hasCaves());
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EndBiome biome = builder.build(biomeConfig.getSupplier());
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biome.addCustomData("has_caves", biomeConfig.hasCaves());
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biome.setSurfaceMaterial(biomeConfig.surfaceMaterial());
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EndTags.addBiomeSurfaceToEndGroup(biome);
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return biome;
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}
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private SurfaceMaterialProvider surfMatProv = Config.DEFAULT_MATERIAL;
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private void setSurfaceMaterial(SurfaceMaterialProvider prov) {
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surfMatProv = prov;
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}
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@Override
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public BlockState getTopMaterial() {
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return surfMatProv.getTopMaterial();
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}
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@Override
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public BlockState getUnderMaterial() {
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return surfMatProv.getUnderMaterial();
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}
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@Override
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public BlockState getAltTopMaterial() {
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return surfMatProv.getAltTopMaterial();
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}
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@Override
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public boolean generateFloorRule() {
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return surfMatProv.generateFloorRule();
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}
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@Override
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public SurfaceRuleBuilder surface() {
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return surfMatProv.surface();
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}
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public static BlockState findTopMaterial(BCLBiome biome) {
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return BiomeAPI.findTopMaterial(biome).orElse(EndBiome.Config.DEFAULT_MATERIAL.getTopMaterial());
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}
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public static BlockState findTopMaterial(Biome biome) {
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return findTopMaterial(BiomeAPI.getBiome(biome));
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}
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public static BlockState findTopMaterial(WorldGenLevel world, BlockPos pos) {
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return findTopMaterial(BiomeAPI.getBiome(world.getBiome(pos)));
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}
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public static BlockState findUnderMaterial(BCLBiome biome) {
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return BiomeAPI.findUnderMaterial(biome).orElse(EndBiome.Config.DEFAULT_MATERIAL.getUnderMaterial());
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}
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public static BlockState findUnderMaterial(WorldGenLevel world, BlockPos pos) {
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return findUnderMaterial(BiomeAPI.getBiome(world.getBiome(pos)));
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}
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}
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package org.betterx.betterend.world.biome.air;
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import net.minecraft.world.entity.EntityType;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.betterend.registry.EndFeatures;
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import org.betterx.betterend.registry.EndParticles;
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import org.betterx.betterend.registry.EndStructures;
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import org.betterx.betterend.world.biome.EndBiome;
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public class BiomeIceStarfield extends EndBiome.Config {
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public BiomeIceStarfield() {
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super("ice_starfield");
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}
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@Override
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protected boolean hasCaves() {
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return false;
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}
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@Override
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protected void addCustomBuildData(BCLBiomeBuilder builder) {
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builder.structure(EndStructures.GIANT_ICE_STAR)
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.fogColor(224, 245, 254)
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.temperature(0F)
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.fogDensity(2.2F)
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.foliageColor(193, 244, 244)
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.genChance(0.25F)
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.particles(EndParticles.SNOWFLAKE, 0.002F)
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.feature(EndFeatures.ICE_STAR)
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.feature(EndFeatures.ICE_STAR_SMALL)
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.spawn(EntityType.ENDERMAN, 20, 1, 4);
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}
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}
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package org.betterx.betterend.world.biome.cave;
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import net.minecraft.resources.ResourceLocation;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
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import org.betterx.bclib.world.biomes.BCLBiomeSettings;
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import org.betterx.betterend.registry.EndFeatures;
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import org.betterx.betterend.registry.EndParticles;
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import org.betterx.betterend.world.biome.EndBiome;
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public class EmptyAuroraCaveBiome extends EndCaveBiome.Config {
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public static class Biome extends EndCaveBiome {
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public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
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super(biomeID, biome, settings);
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this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.01F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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}
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}
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public EmptyAuroraCaveBiome() {
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super("empty_aurora_cave");
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}
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@Override
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protected void addCustomBuildData(BCLBiomeBuilder builder) {
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super.addCustomBuildData(builder);
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builder.fogColor(150, 30, 68)
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.fogDensity(2.0F)
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.plantsColor(108, 25, 46)
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.waterAndFogColor(186, 77, 237)
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.particles(EndParticles.GLOWING_SPHERE, 0.001F);
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}
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@Override
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public BiomeSupplier<EndBiome> getSupplier() {
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return EmptyAuroraCaveBiome.Biome::new;
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}
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}
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package org.betterx.betterend.world.biome.cave;
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import net.minecraft.resources.ResourceLocation;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
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import org.betterx.bclib.world.biomes.BCLBiomeSettings;
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import org.betterx.betterend.registry.EndFeatures;
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import org.betterx.betterend.world.biome.EndBiome;
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public class EmptyEndCaveBiome extends EndCaveBiome.Config {
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public static class Biome extends EndCaveBiome {
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public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
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super(biomeID, biome, settings);
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this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE, 1);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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}
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}
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public EmptyEndCaveBiome() {
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super("empty_end_cave");
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}
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@Override
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protected void addCustomBuildData(BCLBiomeBuilder builder) {
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super.addCustomBuildData(builder);
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builder.fogDensity(2.0F);
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}
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@Override
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public BiomeSupplier<EndBiome> getSupplier() {
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return Biome::new;
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}
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}
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package org.betterx.betterend.world.biome.cave;
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import net.minecraft.resources.ResourceLocation;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
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import org.betterx.bclib.world.biomes.BCLBiomeSettings;
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import org.betterx.betterend.registry.EndFeatures;
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import org.betterx.betterend.registry.EndParticles;
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import org.betterx.betterend.world.biome.EndBiome;
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public class EmptySmaragdantCaveBiome extends EndCaveBiome.Config {
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public static class Biome extends EndCaveBiome {
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public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
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super(biomeID, biome, settings);
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
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this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
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this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
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}
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@Override
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public float getFloorDensity() {
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return 0.1F;
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}
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@Override
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public float getCeilDensity() {
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return 0.1F;
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}
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}
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public EmptySmaragdantCaveBiome() {
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super("empty_smaragdant_cave");
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}
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@Override
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protected void addCustomBuildData(BCLBiomeBuilder builder) {
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super.addCustomBuildData(builder);
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builder.fogColor(0, 253, 182)
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.fogDensity(2.0F)
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.plantsColor(0, 131, 145)
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.waterAndFogColor(31, 167, 212)
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.particles(EndParticles.SMARAGDANT, 0.001F);
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}
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@Override
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public BiomeSupplier<EndBiome> getSupplier() {
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return EmptySmaragdantCaveBiome.Biome::new;
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}
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}
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package org.betterx.betterend.world.biome.cave;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.levelgen.GenerationStep;
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import net.minecraft.world.level.levelgen.feature.Feature;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
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import org.betterx.bclib.api.biomes.BiomeAPI;
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import org.betterx.bclib.api.features.BCLCommonFeatures;
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import org.betterx.bclib.util.WeightedList;
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import org.betterx.bclib.world.biomes.BCLBiomeSettings;
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import org.betterx.bclib.world.features.BCLFeature;
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import org.betterx.betterend.BetterEnd;
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import org.betterx.betterend.registry.EndSounds;
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import org.betterx.betterend.world.biome.EndBiome;
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import org.betterx.betterend.world.features.terrain.caves.CaveChunkPopulatorFeature;
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public class EndCaveBiome extends EndBiome {
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public static abstract class Config extends EndBiome.Config {
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protected Config(String name) {
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super(name);
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}
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@Override
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protected void addCustomBuildData(BCLBiomeBuilder builder) {
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BCLFeature feature = BCLCommonFeatures.makeChunkFeature(
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BetterEnd.makeID(ID.getPath() + "_cave_populator"),
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GenerationStep.Decoration.RAW_GENERATION,
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new CaveChunkPopulatorFeature(() -> (EndCaveBiome) BiomeAPI.getBiome(ID))
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);
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builder.feature(feature)
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.music(EndSounds.MUSIC_CAVES)
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.loop(EndSounds.AMBIENT_CAVES);
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}
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@Override
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protected boolean hasCaves() {
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return false;
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}
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@Override
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public BiomeSupplier<EndBiome> getSupplier() {
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return EndCaveBiome::new;
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}
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}
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private final WeightedList<Feature<?>> floorFeatures = new WeightedList<Feature<?>>();
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private final WeightedList<Feature<?>> ceilFeatures = new WeightedList<Feature<?>>();
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public EndCaveBiome(ResourceLocation biomeID, Biome biome, BCLBiomeSettings settings) {
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super(biomeID, biome, settings);
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}
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public void addFloorFeature(Feature<?> feature, float weight) {
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floorFeatures.add(feature, weight);
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}
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public void addCeilFeature(Feature<?> feature, float weight) {
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ceilFeatures.add(feature, weight);
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}
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public Feature<?> getFloorFeature(RandomSource random) {
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return floorFeatures.isEmpty() ? null : floorFeatures.get(random);
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}
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public Feature<?> getCeilFeature(RandomSource random) {
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return ceilFeatures.isEmpty() ? null : ceilFeatures.get(random);
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}
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public float getFloorDensity() {
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return 0;
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}
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public float getCeilDensity() {
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return 0;
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}
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public BlockState getCeil(BlockPos pos) {
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return null;
|
||||
}
|
||||
|
||||
public BlockState getWall(BlockPos pos) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public static EndCaveBiome create(EndBiome.Config biomeConfig) {
|
||||
return (EndCaveBiome) EndBiome.create(biomeConfig);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
package org.betterx.betterend.world.biome.cave;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
|
||||
import org.betterx.bclib.world.biomes.BCLBiomeSettings;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class JadeCaveBiome extends EndCaveBiome.Config {
|
||||
public static class Biome extends EndCaveBiome {
|
||||
private static final OpenSimplexNoise WALL_NOISE = new OpenSimplexNoise("jade_cave".hashCode());
|
||||
private static final OpenSimplexNoise DEPTH_NOISE = new OpenSimplexNoise("depth_noise".hashCode());
|
||||
private static final BlockState[] JADE = new BlockState[3];
|
||||
|
||||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
JADE[0] = EndBlocks.VIRID_JADESTONE.stone.defaultBlockState();
|
||||
JADE[1] = EndBlocks.AZURE_JADESTONE.stone.defaultBlockState();
|
||||
JADE[2] = EndBlocks.SANDY_JADESTONE.stone.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getWall(BlockPos pos) {
|
||||
double depth = DEPTH_NOISE.eval(pos.getX() * 0.02, pos.getZ() * 0.02) * 0.2 + 0.5;
|
||||
int index = Mth.floor((pos.getY() + WALL_NOISE.eval(pos.getX() * 0.2,
|
||||
pos.getZ() * 0.2) * 1.5) * depth + 0.5);
|
||||
index = Mth.abs(index) % 3;
|
||||
return JADE[index];
|
||||
}
|
||||
}
|
||||
|
||||
public JadeCaveBiome() {
|
||||
super("jade_cave");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
super.addCustomBuildData(builder);
|
||||
builder.fogColor(118, 150, 112)
|
||||
.fogDensity(2.0F)
|
||||
.waterAndFogColor(95, 223, 255);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeSupplier<EndBiome> getSupplier() {
|
||||
return JadeCaveBiome.Biome::new;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,80 @@
|
|||
package org.betterx.betterend.world.biome.cave;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.bclib.world.biomes.BCLBiomeSettings;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class LushAuroraCaveBiome extends EndCaveBiome.Config {
|
||||
public static class Biome extends EndCaveBiome {
|
||||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.CAVE_BUSH, 5);
|
||||
this.addFloorFeature(EndFeatures.CAVE_GRASS, 40);
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE_CAVEMOSS, 5);
|
||||
|
||||
this.addCeilFeature(EndFeatures.CAVE_BUSH, 1);
|
||||
this.addCeilFeature(EndFeatures.CAVE_PUMPKIN, 1);
|
||||
this.addCeilFeature(EndFeatures.RUBINEA, 3);
|
||||
this.addCeilFeature(EndFeatures.MAGNULA, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE_CAVEMOSS, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFloorDensity() {
|
||||
return 0.2F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCeilDensity() {
|
||||
return 0.1F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getCeil(BlockPos pos) {
|
||||
return EndBlocks.CAVE_MOSS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, BlockProperties.TripleShape.TOP);
|
||||
}
|
||||
}
|
||||
|
||||
public LushAuroraCaveBiome() {
|
||||
super("lush_aurora_cave");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
super.addCustomBuildData(builder);
|
||||
builder.fogColor(150, 30, 68)
|
||||
.fogDensity(2.0F)
|
||||
.plantsColor(108, 25, 46)
|
||||
.waterAndFogColor(186, 77, 237)
|
||||
.particles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeSupplier<EndBiome> getSupplier() {
|
||||
return LushAuroraCaveBiome.Biome::new;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.CAVE_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,65 @@
|
|||
package org.betterx.betterend.world.biome.cave;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder.BiomeSupplier;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.bclib.world.biomes.BCLBiomeSettings;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class LushSmaragdantCaveBiome extends EndCaveBiome.Config {
|
||||
public static class Biome extends EndCaveBiome {
|
||||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
|
||||
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getFloorDensity() {
|
||||
return 0.1F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getCeilDensity() {
|
||||
return 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
public LushSmaragdantCaveBiome() {
|
||||
super("lush_smaragdant_cave");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
super.addCustomBuildData(builder);
|
||||
builder.fogColor(0, 253, 182)
|
||||
.fogDensity(2.0F)
|
||||
.plantsColor(0, 131, 145)
|
||||
.waterAndFogColor(31, 167, 212)
|
||||
.particles(EndParticles.SMARAGDANT, 0.001F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeSupplier<EndBiome> getSupplier() {
|
||||
return LushSmaragdantCaveBiome.Biome::new;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.CAVE_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.*;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class AmberLandBiome extends EndBiome.Config {
|
||||
public AmberLandBiome() {
|
||||
super("amber_land");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(255, 184, 71)
|
||||
.fogDensity(2.0F)
|
||||
.plantsColor(219, 115, 38)
|
||||
.waterAndFogColor(145, 108, 72)
|
||||
.music(EndSounds.MUSIC_FOREST)
|
||||
.loop(EndSounds.AMBIENT_AMBER_LAND)
|
||||
.particles(EndParticles.AMBER_SPHERE, 0.001F)
|
||||
.feature(EndFeatures.AMBER_ORE)
|
||||
.feature(EndFeatures.END_LAKE_RARE)
|
||||
.feature(EndFeatures.HELIX_TREE)
|
||||
.feature(EndFeatures.LANCELEAF)
|
||||
.feature(EndFeatures.GLOW_PILLAR)
|
||||
.feature(EndFeatures.AMBER_GRASS)
|
||||
.feature(EndFeatures.AMBER_ROOT)
|
||||
.feature(EndFeatures.BULB_MOSS)
|
||||
.feature(EndFeatures.BULB_MOSS_WOOD)
|
||||
.feature(EndFeatures.CHARNIA_ORANGE)
|
||||
.feature(EndFeatures.CHARNIA_RED)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 4)
|
||||
.spawn(EndEntities.END_SLIME, 30, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.AMBER_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndEntities;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class BlossomingSpiresBiome extends EndBiome.Config {
|
||||
public BlossomingSpiresBiome() {
|
||||
super("blossoming_spires");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean hasCaves() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(241, 146, 229)
|
||||
.fogDensity(1.7F)
|
||||
.plantsColor(122, 45, 122)
|
||||
.music(EndSounds.MUSIC_FOREST)
|
||||
.loop(EndSounds.AMBIENT_BLOSSOMING_SPIRES)
|
||||
.feature(EndFeatures.SPIRE)
|
||||
.feature(EndFeatures.FLOATING_SPIRE)
|
||||
.feature(EndFeatures.TENANEA)
|
||||
.feature(EndFeatures.TENANEA_BUSH)
|
||||
.feature(EndFeatures.BULB_VINE)
|
||||
.feature(EndFeatures.BUSHY_GRASS)
|
||||
.feature(EndFeatures.BUSHY_GRASS_WG)
|
||||
.feature(EndFeatures.BLOSSOM_BERRY)
|
||||
.feature(EndFeatures.TWISTED_MOSS)
|
||||
.feature(EndFeatures.TWISTED_MOSS_WOOD)
|
||||
.feature(EndFeatures.SILK_MOTH_NEST)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 4)
|
||||
.spawn(EndEntities.SILK_MOTH, 5, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.PINK_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.data.worldgen.placement.EndPlacements;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndEntities;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class ChorusForestBiome extends EndBiome.Config {
|
||||
public ChorusForestBiome() {
|
||||
super("chorus_forest");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(87, 26, 87)
|
||||
.fogDensity(1.5F)
|
||||
.plantsColor(122, 45, 122)
|
||||
.waterAndFogColor(73, 30, 73)
|
||||
.particles(ParticleTypes.PORTAL, 0.01F)
|
||||
.loop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.music(EndSounds.MUSIC_DARK)
|
||||
.feature(EndFeatures.VIOLECITE_LAYER)
|
||||
.feature(EndFeatures.END_LAKE_RARE)
|
||||
.feature(EndFeatures.PYTHADENDRON_TREE)
|
||||
.feature(EndFeatures.PYTHADENDRON_BUSH)
|
||||
.feature(EndFeatures.PURPLE_POLYPORE)
|
||||
.feature(Decoration.VEGETAL_DECORATION, EndPlacements.CHORUS_PLANT)
|
||||
.feature(EndFeatures.CHORUS_GRASS)
|
||||
.feature(EndFeatures.CHORUS_MUSHROOM)
|
||||
.feature(EndFeatures.TAIL_MOSS)
|
||||
.feature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.feature(EndFeatures.CHARNIA_PURPLE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 4);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.CHORUS_NYLIUM.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.registry.EndStructures;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class CrystalMountainsBiome extends EndBiome.Config {
|
||||
public CrystalMountainsBiome() {
|
||||
super("crystal_mountains");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.structure(EndStructures.MOUNTAIN)
|
||||
.plantsColor(255, 133, 211)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.feature(EndFeatures.CRYSTAL_GRASS)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.CRYSTAL_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class DragonGraveyardsBiome extends EndBiome.Config {
|
||||
public DragonGraveyardsBiome() {
|
||||
super("dragon_graveyards");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.genChance(0.1f)
|
||||
.fogColor(244, 46, 79)
|
||||
.fogDensity(1.3F)
|
||||
.particles(EndParticles.FIREFLY, 0.0007F)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.loop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.waterAndFogColor(203, 59, 167)
|
||||
.plantsColor(244, 46, 79)
|
||||
.feature(EndFeatures.OBSIDIAN_PILLAR_BASEMENT)
|
||||
.feature(EndFeatures.DRAGON_BONE_BLOCK_ORE)
|
||||
.feature(EndFeatures.FALLEN_PILLAR)
|
||||
.feature(EndFeatures.OBSIDIAN_BOULDER)
|
||||
.feature(EndFeatures.GIGANTIC_AMARANITA)
|
||||
.feature(EndFeatures.LARGE_AMARANITA)
|
||||
.feature(EndFeatures.SMALL_AMARANITA)
|
||||
.feature(EndFeatures.GLOBULAGUS)
|
||||
.feature(EndFeatures.CLAWFERN)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.SANGNUM.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class DryShrublandBiome extends EndBiome.Config {
|
||||
public DryShrublandBiome() {
|
||||
super("dry_shrubland");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(132, 35, 13)
|
||||
.fogDensity(1.2F)
|
||||
.waterAndFogColor(113, 88, 53)
|
||||
.plantsColor(237, 122, 66)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.feature(EndFeatures.LUCERNIA_BUSH_RARE)
|
||||
.feature(EndFeatures.ORANGO)
|
||||
.feature(EndFeatures.AERIDIUM)
|
||||
.feature(EndFeatures.LUTEBUS)
|
||||
.feature(EndFeatures.LAMELLARIUM)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.RUTISCUS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules;
|
||||
import net.minecraft.world.level.levelgen.placement.CaveSurface;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.surface.SurfaceRuleBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class DustWastelandsBiome extends EndBiome.Config {
|
||||
public DustWastelandsBiome() {
|
||||
super("dust_wastelands");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(226, 239, 168)
|
||||
.fogDensity(2)
|
||||
.waterAndFogColor(192, 180, 131)
|
||||
.terrainHeight(1.5F)
|
||||
.particles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.loop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.ENDSTONE_DUST.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public SurfaceRuleBuilder surface() {
|
||||
return super
|
||||
.surface()
|
||||
.ceil(Blocks.END_STONE.defaultBlockState())
|
||||
.rule(4, SurfaceRules.ifTrue(SurfaceRules.stoneDepthCheck(5, false, CaveSurface.FLOOR),
|
||||
SurfaceRules.state(EndBlocks.ENDSTONE_DUST.defaultBlockState())
|
||||
));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,66 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.*;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class FoggyMushroomlandBiome extends EndBiome.Config {
|
||||
public FoggyMushroomlandBiome() {
|
||||
super("foggy_mushroomland");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.structure(EndStructures.GIANT_MOSSY_GLOWSHROOM)
|
||||
.plantsColor(73, 210, 209)
|
||||
.fogColor(41, 122, 173)
|
||||
.fogDensity(3)
|
||||
.waterAndFogColor(119, 227, 250)
|
||||
.particles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.loop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
|
||||
.music(EndSounds.MUSIC_FOREST)
|
||||
.feature(EndFeatures.END_LAKE)
|
||||
.feature(EndFeatures.MOSSY_GLOWSHROOM)
|
||||
.feature(EndFeatures.BLUE_VINE)
|
||||
.feature(EndFeatures.UMBRELLA_MOSS)
|
||||
.feature(EndFeatures.CREEPING_MOSS)
|
||||
.feature(EndFeatures.DENSE_VINE)
|
||||
//.feature(EndFeatures.PEARLBERRY)
|
||||
.feature(EndFeatures.CYAN_MOSS)
|
||||
.feature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.feature(EndFeatures.END_LILY)
|
||||
.feature(EndFeatures.BUBBLE_CORAL)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EndEntities.DRAGONFLY, 80, 2, 5)
|
||||
.spawn(EndEntities.END_FISH, 20, 2, 5)
|
||||
.spawn(EndEntities.CUBOZOA, 10, 3, 8)
|
||||
.spawn(EndEntities.END_SLIME, 10, 1, 2)
|
||||
.spawn(EntityType.ENDERMAN, 10, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.END_MOSS.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getAltTopMaterial() {
|
||||
return EndBlocks.END_MYCELIUM.defaultBlockState();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class GlowingGrasslandsBiome extends EndBiome.Config {
|
||||
public GlowingGrasslandsBiome() {
|
||||
super("glowing_grasslands");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(99, 228, 247)
|
||||
.fogDensity(1.3F)
|
||||
.particles(EndParticles.FIREFLY, 0.001F)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.loop(EndSounds.AMBIENT_GLOWING_GRASSLANDS)
|
||||
.waterAndFogColor(92, 250, 230)
|
||||
.plantsColor(73, 210, 209)
|
||||
.feature(EndFeatures.END_LAKE_RARE)
|
||||
.feature(EndFeatures.LUMECORN)
|
||||
.feature(EndFeatures.BLOOMING_COOKSONIA)
|
||||
.feature(EndFeatures.SALTEAGO)
|
||||
.feature(EndFeatures.VAIOLUSH_FERN)
|
||||
.feature(EndFeatures.FRACTURN)
|
||||
.feature(EndFeatures.UMBRELLA_MOSS_RARE)
|
||||
.feature(EndFeatures.CREEPING_MOSS_RARE)
|
||||
.feature(EndFeatures.TWISTED_UMBRELLA_MOSS_RARE)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_GREEN)
|
||||
.feature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.END_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class LanternWoodsBiome extends EndBiome.Config {
|
||||
public LanternWoodsBiome() {
|
||||
super("lantern_woods");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(189, 82, 70)
|
||||
.fogDensity(1.1F)
|
||||
.waterAndFogColor(171, 234, 226)
|
||||
.plantsColor(254, 85, 57)
|
||||
.music(EndSounds.MUSIC_FOREST)
|
||||
.particles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.feature(EndFeatures.END_LAKE_NORMAL)
|
||||
.feature(EndFeatures.FLAMAEA)
|
||||
.feature(EndFeatures.LUCERNIA)
|
||||
.feature(EndFeatures.LUCERNIA_BUSH)
|
||||
.feature(EndFeatures.FILALUX)
|
||||
.feature(EndFeatures.AERIDIUM)
|
||||
.feature(EndFeatures.LAMELLARIUM)
|
||||
.feature(EndFeatures.BOLUX_MUSHROOM)
|
||||
.feature(EndFeatures.AURANT_POLYPORE)
|
||||
.feature(EndFeatures.POND_ANEMONE)
|
||||
.feature(EndFeatures.CHARNIA_ORANGE)
|
||||
.feature(EndFeatures.CHARNIA_RED)
|
||||
.feature(EndFeatures.RUSCUS)
|
||||
.feature(EndFeatures.RUSCUS_WOOD)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.RUTISCUS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.*;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class MegalakeBiome extends EndBiome.Config {
|
||||
public MegalakeBiome() {
|
||||
super("megalake");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.structure(EndStructures.MEGALAKE)
|
||||
.plantsColor(73, 210, 209)
|
||||
.fogColor(178, 209, 248)
|
||||
.waterAndFogColor(96, 163, 255)
|
||||
.fogDensity(1.75F)
|
||||
.music(EndSounds.MUSIC_WATER)
|
||||
.loop(EndSounds.AMBIENT_MEGALAKE)
|
||||
.terrainHeight(0F)
|
||||
.feature(EndFeatures.END_LOTUS)
|
||||
.feature(EndFeatures.END_LOTUS_LEAF)
|
||||
.feature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.feature(EndFeatures.END_LILY_RARE)
|
||||
.feature(EndFeatures.UMBRELLA_MOSS)
|
||||
.feature(EndFeatures.CREEPING_MOSS)
|
||||
//.feature(EndFeatures.PEARLBERRY)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.feature(EndFeatures.MENGER_SPONGE)
|
||||
.spawn(EndEntities.DRAGONFLY, 50, 1, 3)
|
||||
.spawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.spawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.spawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.spawn(EntityType.ENDERMAN, 10, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.END_MOSS.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getAltTopMaterial() {
|
||||
return EndBlocks.ENDSTONE_DUST.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.*;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class MegalakeGroveBiome extends EndBiome.Config {
|
||||
public MegalakeGroveBiome() {
|
||||
super("megalake_grove");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.structure(EndStructures.MEGALAKE_SMALL)
|
||||
.plantsColor(73, 210, 209)
|
||||
.fogColor(178, 209, 248)
|
||||
.waterAndFogColor(96, 163, 255)
|
||||
.fogDensity(2.0F)
|
||||
.particles(EndParticles.GLOWING_SPHERE, 0.001F)
|
||||
.music(EndSounds.MUSIC_WATER)
|
||||
.loop(EndSounds.AMBIENT_MEGALAKE_GROVE)
|
||||
.terrainHeight(0F)
|
||||
.feature(EndFeatures.LACUGROVE)
|
||||
.feature(EndFeatures.END_LOTUS)
|
||||
.feature(EndFeatures.END_LOTUS_LEAF)
|
||||
.feature(EndFeatures.BUBBLE_CORAL_RARE)
|
||||
.feature(EndFeatures.END_LILY_RARE)
|
||||
.feature(EndFeatures.UMBRELLA_MOSS)
|
||||
//.feature(EndFeatures.PEARLBERRY)
|
||||
.feature(EndFeatures.CREEPING_MOSS)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.feature(EndFeatures.MENGER_SPONGE)
|
||||
.spawn(EndEntities.DRAGONFLY, 20, 1, 3)
|
||||
.spawn(EndEntities.END_FISH, 20, 3, 8)
|
||||
.spawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.spawn(EndEntities.END_SLIME, 5, 1, 2)
|
||||
.spawn(EntityType.ENDERMAN, 10, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.END_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules.RuleSource;
|
||||
import net.minecraft.world.level.levelgen.placement.CaveSurface;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.surface.SurfaceRuleBuilder;
|
||||
import org.betterx.bclib.api.surface.rules.SwitchRuleSource;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
import org.betterx.betterend.world.surface.SplitNoiseCondition;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class NeonOasisBiome extends EndBiome.Config {
|
||||
public NeonOasisBiome() {
|
||||
super("neon_oasis");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.genChance(0.5F)
|
||||
.fogColor(226, 239, 168)
|
||||
.fogDensity(2)
|
||||
.waterAndFogColor(106, 238, 215)
|
||||
.particles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.loop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.feature(EndFeatures.DESERT_LAKE)
|
||||
.feature(EndFeatures.NEON_CACTUS)
|
||||
.feature(EndFeatures.UMBRELLA_MOSS)
|
||||
.feature(EndFeatures.CREEPING_MOSS)
|
||||
.feature(EndFeatures.CHARNIA_GREEN)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_RED)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.ENDSTONE_DUST.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getAltTopMaterial() {
|
||||
return EndBlocks.END_MOSS.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public SurfaceRuleBuilder surface() {
|
||||
RuleSource surfaceBlockRule = new SwitchRuleSource(
|
||||
new SplitNoiseCondition(),
|
||||
List.of(
|
||||
SurfaceRules.state(EndBlocks.ENDSTONE_DUST.defaultBlockState()),
|
||||
SurfaceRules.state(EndBlocks.END_MOSS.defaultBlockState())
|
||||
)
|
||||
);
|
||||
return super
|
||||
.surface()
|
||||
.ceil(Blocks.END_STONE.defaultBlockState())
|
||||
.rule(1, SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, surfaceBlockRule))
|
||||
.rule(4, SurfaceRules.ifTrue(SurfaceRules.stoneDepthCheck(5, false, CaveSurface.FLOOR),
|
||||
SurfaceRules.state(EndBlocks.ENDSTONE_DUST.defaultBlockState())
|
||||
));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.registry.EndStructures;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class PaintedMountainsBiome extends EndBiome.Config {
|
||||
public PaintedMountainsBiome() {
|
||||
super("painted_mountains");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.structure(EndStructures.PAINTED_MOUNTAIN)
|
||||
.fogColor(226, 239, 168)
|
||||
.fogDensity(2)
|
||||
.waterAndFogColor(192, 180, 131)
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.loop(EndSounds.AMBIENT_DUST_WASTELANDS)
|
||||
.particles(ParticleTypes.WHITE_ASH, 0.01F)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.ENDSTONE_DUST.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndEntities;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class ShadowForestBiome extends EndBiome.Config {
|
||||
public ShadowForestBiome() {
|
||||
super("shadow_forest");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(0, 0, 0)
|
||||
.fogDensity(2.5F)
|
||||
.plantsColor(45, 45, 45)
|
||||
.waterAndFogColor(42, 45, 80)
|
||||
.particles(ParticleTypes.MYCELIUM, 0.01F)
|
||||
.loop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.music(EndSounds.MUSIC_DARK)
|
||||
.feature(EndFeatures.VIOLECITE_LAYER)
|
||||
.feature(EndFeatures.END_LAKE_RARE)
|
||||
.feature(EndFeatures.DRAGON_TREE)
|
||||
.feature(EndFeatures.DRAGON_TREE_BUSH)
|
||||
.feature(EndFeatures.SHADOW_PLANT)
|
||||
.feature(EndFeatures.MURKWEED)
|
||||
.feature(EndFeatures.NEEDLEGRASS)
|
||||
.feature(EndFeatures.SHADOW_BERRY)
|
||||
.feature(EndFeatures.TWISTED_VINE)
|
||||
.feature(EndFeatures.PURPLE_POLYPORE)
|
||||
.feature(EndFeatures.TAIL_MOSS)
|
||||
.feature(EndFeatures.TAIL_MOSS_WOOD)
|
||||
.feature(EndFeatures.CHARNIA_PURPLE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EndEntities.SHADOW_WALKER, 80, 2, 4)
|
||||
.spawn(EntityType.ENDERMAN, 40, 1, 4)
|
||||
.spawn(EntityType.PHANTOM, 1, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.SHADOW_GRASS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules.RuleSource;
|
||||
import net.minecraft.world.level.levelgen.placement.CaveSurface;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.surface.SurfaceRuleBuilder;
|
||||
import org.betterx.bclib.api.surface.rules.SwitchRuleSource;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.*;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
import org.betterx.betterend.world.surface.SulphuricSurfaceNoiseCondition;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SulphurSpringsBiome extends EndBiome.Config {
|
||||
public SulphurSpringsBiome() {
|
||||
super("sulphur_springs");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean hasCaves() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.music(EndSounds.MUSIC_OPENSPACE)
|
||||
.loop(EndSounds.AMBIENT_SULPHUR_SPRINGS)
|
||||
.waterColor(25, 90, 157)
|
||||
.waterFogColor(30, 65, 61)
|
||||
.fogColor(207, 194, 62)
|
||||
.fogDensity(1.5F)
|
||||
.terrainHeight(0F)
|
||||
.particles(EndParticles.SULPHUR_PARTICLE, 0.001F)
|
||||
.feature(EndFeatures.GEYSER)
|
||||
.feature(EndFeatures.SURFACE_VENT)
|
||||
.feature(EndFeatures.SULPHURIC_LAKE)
|
||||
.feature(EndFeatures.SULPHURIC_CAVE)
|
||||
.feature(EndFeatures.HYDRALUX)
|
||||
.feature(EndFeatures.CHARNIA_GREEN)
|
||||
.feature(EndFeatures.CHARNIA_ORANGE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.spawn(EndEntities.END_FISH, 50, 3, 8)
|
||||
.spawn(EndEntities.CUBOZOA, 50, 3, 8)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 4);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.FLAVOLITE.stone.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getAltTopMaterial() {
|
||||
return Blocks.END_STONE.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generateFloorRule() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SurfaceRuleBuilder surface() {
|
||||
RuleSource surfaceBlockRule = new SwitchRuleSource(
|
||||
new SulphuricSurfaceNoiseCondition(),
|
||||
List.of(
|
||||
SurfaceRules.state(surfaceMaterial().getAltTopMaterial()),
|
||||
SurfaceRules.state(surfaceMaterial().getTopMaterial()),
|
||||
SULPHURIC_ROCK,
|
||||
BRIMSTONE
|
||||
)
|
||||
);
|
||||
return super
|
||||
.surface()
|
||||
.rule(2, SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, surfaceBlockRule))
|
||||
.rule(2,
|
||||
SurfaceRules.ifTrue(SurfaceRules.stoneDepthCheck(5, false, CaveSurface.FLOOR),
|
||||
surfaceBlockRule));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,93 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.SurfaceRules;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.api.surface.SurfaceRuleBuilder;
|
||||
import org.betterx.bclib.api.surface.rules.SwitchRuleSource;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
import org.betterx.betterend.world.surface.UmbraSurfaceNoiseCondition;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class UmbraValleyBiome extends EndBiome.Config {
|
||||
private static final Block[] SURFACE_BLOCKS = new Block[]{
|
||||
EndBlocks.PALLIDIUM_FULL,
|
||||
EndBlocks.PALLIDIUM_HEAVY,
|
||||
EndBlocks.PALLIDIUM_THIN,
|
||||
EndBlocks.PALLIDIUM_TINY,
|
||||
EndBlocks.UMBRALITH.stone
|
||||
};
|
||||
|
||||
public UmbraValleyBiome() {
|
||||
super("umbra_valley");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(100, 100, 100)
|
||||
.plantsColor(172, 189, 190)
|
||||
.waterAndFogColor(69, 104, 134)
|
||||
.particles(EndParticles.AMBER_SPHERE, 0.0001F)
|
||||
.loop(EndSounds.UMBRA_VALLEY)
|
||||
.music(EndSounds.MUSIC_DARK)
|
||||
.feature(EndFeatures.UMBRALITH_ARCH)
|
||||
.feature(EndFeatures.THIN_UMBRALITH_ARCH)
|
||||
.feature(EndFeatures.INFLEXIA)
|
||||
.feature(EndFeatures.FLAMMALIX);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.UMBRALITH.stone.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getUnderMaterial() {
|
||||
return EndBlocks.UMBRALITH.stone.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getAltTopMaterial() {
|
||||
return EndBlocks.PALLIDIUM_FULL.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generateFloorRule() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SurfaceRuleBuilder surface() {
|
||||
return super.surface()
|
||||
.rule(2, SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR,
|
||||
new SwitchRuleSource(
|
||||
new UmbraSurfaceNoiseCondition(),
|
||||
List.of(
|
||||
SurfaceRules.state(surfaceMaterial().getAltTopMaterial()),
|
||||
PALLIDIUM_HEAVY,
|
||||
PALLIDIUM_THIN,
|
||||
PALLIDIUM_TINY,
|
||||
SurfaceRules.state(surfaceMaterial().getTopMaterial())
|
||||
)
|
||||
)
|
||||
));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public static Block getSurface(int x, int z) {
|
||||
return SURFACE_BLOCKS[UmbraSurfaceNoiseCondition.getDepth(x, z)];
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package org.betterx.betterend.world.biome.land;
|
||||
|
||||
import net.minecraft.tags.BiomeTags;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.api.biomes.BCLBiomeBuilder;
|
||||
import org.betterx.bclib.interfaces.SurfaceMaterialProvider;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.registry.EndParticles;
|
||||
import org.betterx.betterend.registry.EndSounds;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class UmbrellaJungleBiome extends EndBiome.Config {
|
||||
public UmbrellaJungleBiome() {
|
||||
super("umbrella_jungle");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addCustomBuildData(BCLBiomeBuilder builder) {
|
||||
builder
|
||||
.fogColor(87, 223, 221)
|
||||
.waterAndFogColor(119, 198, 253)
|
||||
.foliageColor(27, 183, 194)
|
||||
.fogDensity(2.3F)
|
||||
.particles(EndParticles.JUNGLE_SPORE, 0.001F)
|
||||
.music(EndSounds.MUSIC_FOREST)
|
||||
.loop(EndSounds.AMBIENT_UMBRELLA_JUNGLE)
|
||||
.feature(EndFeatures.END_LAKE)
|
||||
.feature(EndFeatures.UMBRELLA_TREE)
|
||||
.feature(EndFeatures.JELLYSHROOM)
|
||||
.feature(EndFeatures.TWISTED_UMBRELLA_MOSS)
|
||||
.feature(EndFeatures.SMALL_JELLYSHROOM_FLOOR)
|
||||
.feature(EndFeatures.JUNGLE_GRASS)
|
||||
.feature(EndFeatures.CYAN_MOSS)
|
||||
.feature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.feature(EndFeatures.JUNGLE_FERN_WOOD)
|
||||
.feature(EndFeatures.SMALL_JELLYSHROOM_WALL)
|
||||
.feature(EndFeatures.SMALL_JELLYSHROOM_WOOD)
|
||||
.feature(EndFeatures.SMALL_JELLYSHROOM_CEIL)
|
||||
.feature(EndFeatures.JUNGLE_VINE)
|
||||
.feature(EndFeatures.CHARNIA_CYAN)
|
||||
.feature(EndFeatures.CHARNIA_GREEN)
|
||||
.feature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
.feature(EndFeatures.CHARNIA_RED_RARE)
|
||||
.structure(BiomeTags.HAS_END_CITY)
|
||||
.spawn(EntityType.ENDERMAN, 50, 1, 2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected SurfaceMaterialProvider surfaceMaterial() {
|
||||
return new EndBiome.DefaultSurfaceMaterialProvider() {
|
||||
@Override
|
||||
public BlockState getTopMaterial() {
|
||||
return EndBlocks.JUNGLE_MOSS.defaultBlockState();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class BiomeIslandFeature extends DefaultFeature {
|
||||
private static final MutableBlockPos CENTER = new MutableBlockPos();
|
||||
private static final SDF ISLAND;
|
||||
|
||||
private static OpenSimplexNoise simplexNoise = new OpenSimplexNoise(412L);
|
||||
private static BlockState topBlock = Blocks.GRASS_BLOCK.defaultBlockState();
|
||||
private static BlockState underBlock = Blocks.DIRT.defaultBlockState();
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
//Holder<Biome> biome = world.getBiome(pos);
|
||||
int dist = BlocksHelper.downRay(world, pos, 10) + 1;
|
||||
BlockPos surfacePos = new BlockPos(pos.getX(), pos.getY() - dist, pos.getZ());
|
||||
BlockState topMaterial = EndBiome.findTopMaterial(world, surfacePos);
|
||||
|
||||
if (BlocksHelper.isFluid(topMaterial)) {
|
||||
topBlock = Blocks.GRAVEL.defaultBlockState();
|
||||
underBlock = Blocks.STONE.defaultBlockState();
|
||||
} else {
|
||||
underBlock = EndBiome.findUnderMaterial(world, surfacePos);
|
||||
}
|
||||
|
||||
simplexNoise = new OpenSimplexNoise(world.getSeed());
|
||||
CENTER.set(pos);
|
||||
ISLAND.fillRecursive(world, pos.below());
|
||||
return true;
|
||||
}
|
||||
|
||||
private static SDF createSDFIsland() {
|
||||
SDF sdfCone = new SDFCappedCone().setRadius1(0).setRadius2(6).setHeight(4).setBlock(pos -> {
|
||||
if (pos.getY() > CENTER.getY()) return AIR;
|
||||
if (pos.getY() == CENTER.getY()) return topBlock;
|
||||
return underBlock;
|
||||
});
|
||||
sdfCone = new SDFTranslate().setTranslate(0, -2, 0).setSource(sdfCone);
|
||||
sdfCone = new SDFDisplacement().setFunction(pos -> {
|
||||
float deltaX = Math.abs(pos.x());
|
||||
float deltaY = Math.abs(pos.y());
|
||||
float deltaZ = Math.abs(pos.z());
|
||||
if (deltaY < 2.0f && (deltaX < 3.0f || deltaZ < 3.0F)) return 0.0f;
|
||||
return (float) simplexNoise.eval(CENTER.getX() + pos.x(), CENTER.getY() + pos.y(), CENTER.getZ() + pos.z());
|
||||
})
|
||||
.setSource(sdfCone)
|
||||
.setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial()
|
||||
.isReplaceable());
|
||||
return sdfCone;
|
||||
}
|
||||
|
||||
static {
|
||||
ISLAND = createSDFIsland();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class BlueVineFeature extends ScatterFeature {
|
||||
private boolean small;
|
||||
|
||||
public BlueVineFeature() {
|
||||
super(5);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("deprecation")
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
float d = MHelper.length(
|
||||
center.getX() - blockPos.getX(),
|
||||
center.getZ() - blockPos.getZ()
|
||||
) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
small = d > 0.5F;
|
||||
return EndBlocks.BLUE_VINE_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
if (small) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
blockPos,
|
||||
EndBlocks.BLUE_VINE_SEED.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, random.nextInt(4))
|
||||
);
|
||||
} else {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.BLUE_VINE_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.ChestBlock;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessor;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorType;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
|
||||
import org.betterx.bclib.world.features.ListFeature;
|
||||
import org.betterx.betterend.util.LootTableUtil;
|
||||
|
||||
import java.util.List;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
public class BuildingListFeature extends ListFeature {
|
||||
public BuildingListFeature(List<StructureInfo> list, BlockState defaultBlock) {
|
||||
super(list, defaultBlock);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addStructureData(StructurePlaceSettings data) {
|
||||
super.addStructureData(data);
|
||||
data.addProcessor(new ChestProcessor());
|
||||
}
|
||||
|
||||
class ChestProcessor extends StructureProcessor {
|
||||
@Nullable
|
||||
@Override
|
||||
public StructureTemplate.StructureBlockInfo processBlock(LevelReader levelReader,
|
||||
BlockPos blockPos,
|
||||
BlockPos blockPos2,
|
||||
StructureBlockInfo structureBlockInfo,
|
||||
StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlaceSettings structurePlaceSettings) {
|
||||
BlockState blockState = structureBlockInfo2.state;
|
||||
if (blockState.getBlock() instanceof ChestBlock) {
|
||||
RandomSource random = structurePlaceSettings.getRandom(structureBlockInfo2.pos);
|
||||
BlockPos chestPos = structureBlockInfo2.pos;
|
||||
ChestBlock chestBlock = (ChestBlock) blockState.getBlock();
|
||||
BlockEntity entity = chestBlock.newBlockEntity(chestPos, blockState);
|
||||
levelReader.getChunk(chestPos).setBlockEntity(entity);
|
||||
RandomizableContainerBlockEntity chestEntity = (RandomizableContainerBlockEntity) entity;
|
||||
Holder<Biome> biome = levelReader.getNoiseBiome(
|
||||
chestPos.getX() >> 2,
|
||||
chestPos.getY() >> 2,
|
||||
chestPos.getZ() >> 2
|
||||
);
|
||||
chestEntity.setLootTable(LootTableUtil.getTable(biome), random.nextLong());
|
||||
chestEntity.setChanged();
|
||||
}
|
||||
return structureBlockInfo2;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected StructureProcessorType<?> getType() {
|
||||
return StructureProcessorType.NOP;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.EndBlockProperties;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class CavePumpkinFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.above())
|
||||
.is(CommonBlockTags.GEN_END_STONES) || !world.isEmptyBlock(pos) || !world.isEmptyBlock(
|
||||
pos.below())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int age = random.nextInt(4);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(EndBlockProperties.AGE, age)
|
||||
);
|
||||
if (age > 1) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos.below(),
|
||||
EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(EndBlockProperties.SMALL, age < 3)
|
||||
);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
|
||||
public class CharniaFeature extends UnderwaterPlantFeature {
|
||||
public CharniaFeature(Block plant) {
|
||||
super(plant, 6);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 3;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,148 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.*;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate.StructureBlockInfo;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.StructureHelper;
|
||||
import org.betterx.bclib.world.features.NBTFeature;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
import org.betterx.betterend.util.StructureErode;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class CrashedShipFeature extends NBTFeature {
|
||||
private static final StructureProcessor REPLACER;
|
||||
private static final String STRUCTURE_PATH = "/data/minecraft/structures/end_city/ship.nbt";
|
||||
private StructureTemplate structure;
|
||||
|
||||
public CrashedShipFeature() {
|
||||
super(EndBiome.Config.DEFAULT_MATERIAL.getTopMaterial());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
if (structure == null) {
|
||||
structure = world.getLevel().getStructureManager().getOrCreate(new ResourceLocation("end_city/ship"));
|
||||
if (structure == null) {
|
||||
structure = StructureHelper.readStructure(STRUCTURE_PATH);
|
||||
}
|
||||
}
|
||||
return structure;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
long x = pos.getX() >> 4;
|
||||
long z = pos.getX() >> 4;
|
||||
if (x * x + z * z < 3600) {
|
||||
return false;
|
||||
}
|
||||
return pos.getY() > 5 && world.getBlockState(pos.below()).is(CommonBlockTags.GEN_END_STONES);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Rotation getRotation(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
return Rotation.getRandom(random);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Mirror getMirror(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
return Mirror.values()[random.nextInt(3)];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
int min = structure.getSize().getY() >> 3;
|
||||
int max = structure.getSize().getY() >> 2;
|
||||
return -MHelper.randRange(min, max, random);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected TerrainMerge getTerrainMerge(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
return TerrainMerge.NONE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
center = new BlockPos(((center.getX() >> 4) << 4) | 8, 128, ((center.getZ() >> 4) << 4) | 8);
|
||||
center = getGround(world, center);
|
||||
BoundingBox bounds = makeBox(center);
|
||||
|
||||
if (!canSpawn(world, center, random)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
StructureTemplate structure = getStructure(world, center, random);
|
||||
Rotation rotation = getRotation(world, center, random);
|
||||
Mirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = StructureTemplate.transform(
|
||||
new BlockPos(structure.getSize()),
|
||||
mirror,
|
||||
rotation,
|
||||
BlockPos.ZERO
|
||||
);
|
||||
center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror);
|
||||
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
|
||||
BoundingBox structB = structure.getBoundingBox(placementData, center);
|
||||
bounds = StructureHelper.intersectBoxes(bounds, structB);
|
||||
|
||||
addStructureData(placementData);
|
||||
structure.placeInWorld(world, center, center, placementData.setBoundingBox(bounds), random, 2);
|
||||
|
||||
StructureErode.erodeIntense(world, bounds, random);
|
||||
BlockFixer.fixBlocks(
|
||||
world,
|
||||
new BlockPos(bounds.minX(), bounds.minY(), bounds.minZ()),
|
||||
new BlockPos(bounds.maxX(), bounds.maxY(), bounds.maxZ())
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addStructureData(StructurePlaceSettings data) {
|
||||
data.addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR).addProcessor(REPLACER).setIgnoreEntities(true);
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACER = new StructureProcessor() {
|
||||
@Override
|
||||
public StructureBlockInfo processBlock(LevelReader worldView,
|
||||
BlockPos pos,
|
||||
BlockPos blockPos,
|
||||
StructureBlockInfo structureBlockInfo,
|
||||
StructureBlockInfo structureBlockInfo2,
|
||||
StructurePlaceSettings structurePlacementData) {
|
||||
BlockState state = structureBlockInfo2.state;
|
||||
if (state.is(Blocks.SPAWNER) || state.getMaterial().equals(Material.WOOL)) {
|
||||
return new StructureBlockInfo(structureBlockInfo2.pos, AIR, null);
|
||||
}
|
||||
return structureBlockInfo2;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected StructureProcessorType<?> getType() {
|
||||
return StructureProcessorType.NOP;
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseDoublePlantBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
|
||||
public class DoublePlantFeature extends ScatterFeature {
|
||||
private final Block smallPlant;
|
||||
private final Block largePlant;
|
||||
private Block plant;
|
||||
|
||||
public DoublePlantFeature(Block smallPlant, Block largePlant, int radius) {
|
||||
super(radius);
|
||||
this.smallPlant = smallPlant;
|
||||
this.largePlant = largePlant;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
float d = MHelper.length(
|
||||
center.getX() - blockPos.getX(),
|
||||
center.getZ() - blockPos.getZ()
|
||||
) / radius * 0.6F + random.nextFloat() * 0.4F;
|
||||
plant = d < 0.5F ? largePlant : smallPlant;
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().setValue(BaseDoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(BaseDoublePlantBlock.TOP, true));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.betterend.blocks.EndLilySeedBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class EndLilyFeature extends UnderwaterPlantScatter {
|
||||
public EndLilyFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
EndLilySeedBlock seed = (EndLilySeedBlock) EndBlocks.END_LILY_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.betterend.blocks.EndLotusSeedBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class EndLotusFeature extends UnderwaterPlantScatter {
|
||||
public EndLotusFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
EndLotusSeedBlock seed = (EndLotusSeedBlock) EndBlocks.END_LOTUS_SEED;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.betterend.blocks.EndLotusLeafBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class EndLotusLeafFeature extends ScatterFeature {
|
||||
public EndLotusLeafFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
if (canGenerate(world, blockPos)) {
|
||||
generateLeaf(world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
private void generateLeaf(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
BlockState leaf = EndBlocks.END_LOTUS_LEAF.defaultBlockState();
|
||||
BlocksHelper.setWithoutUpdate(world, pos, leaf.setValue(EndLotusLeafBlock.SHAPE, TripleShape.BOTTOM));
|
||||
for (Direction move : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p.set(pos).move(move),
|
||||
leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, move)
|
||||
.setValue(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE)
|
||||
);
|
||||
}
|
||||
for (int i = 0; i < 4; i++) {
|
||||
Direction d1 = BlocksHelper.HORIZONTAL[i];
|
||||
Direction d2 = BlocksHelper.HORIZONTAL[(i + 1) & 3];
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p.set(pos).move(d1).move(d2),
|
||||
leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1)
|
||||
.setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
MutableBlockPos p = new MutableBlockPos();
|
||||
p.setY(pos.getY());
|
||||
int count = 0;
|
||||
for (int x = -1; x < 2; x++) {
|
||||
p.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 2; z++) {
|
||||
p.setZ(pos.getZ() + z);
|
||||
if (world.isEmptyBlock(p) && world.getBlockState(p.below()).is(Blocks.WATER)) count++;
|
||||
}
|
||||
}
|
||||
return count == 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return world.isEmptyBlock(blockPos) && world.getBlockState(blockPos.below()).is(Blocks.WATER);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class FilaluxFeature extends SkyScatterFeature {
|
||||
public FilaluxFeature() {
|
||||
super(10);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
BlockState vine = EndBlocks.FILALUX.defaultBlockState();
|
||||
BlockState wings = EndBlocks.FILALUX_WINGS.defaultBlockState();
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.FILALUX_LANTERN);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
blockPos.above(),
|
||||
wings.setValue(BlockStateProperties.FACING, Direction.UP)
|
||||
);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
blockPos.relative(dir),
|
||||
wings.setValue(BlockStateProperties.FACING, dir)
|
||||
);
|
||||
}
|
||||
int length = MHelper.randRange(1, 3, random);
|
||||
for (int i = 1; i <= length; i++) {
|
||||
TripleShape shape = length > 1 ? TripleShape.TOP : TripleShape.BOTTOM;
|
||||
if (i > 1) {
|
||||
shape = i == length ? TripleShape.BOTTOM : TripleShape.MIDDLE;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(i), vine.setValue(BlockProperties.TRIPLE_SHAPE, shape));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
public abstract class FullHeightScatterFeature extends DefaultFeature {
|
||||
private final int radius;
|
||||
|
||||
public FullHeightScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos);
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
POS.set(center.getX(), y, center.getZ());
|
||||
if (world.getBlockState(POS).isAir() && !world.getBlockState(POS.below()).isAir()) {
|
||||
float r = MHelper.randRange(radius * 0.5F, radius, random);
|
||||
int count = MHelper.floor(r * r * MHelper.randRange(1.5F, 3F, random));
|
||||
for (int i = 0; i < count; i++) {
|
||||
float pr = r * (float) Math.sqrt(random.nextFloat());
|
||||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
POS.set(center.getX() + x, y + 5, center.getZ() + z);
|
||||
int down = BlocksHelper.downRay(world, POS, 16);
|
||||
if (down > 10) continue;
|
||||
POS.setY(POS.getY() - down);
|
||||
|
||||
if (canGenerate(world, random, center, POS, r)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class GlowPillarFeature extends ScatterFeature {
|
||||
public GlowPillarFeature() {
|
||||
super(9);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return EndBlocks.GLOWING_PILLAR_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.GLOWING_PILLAR_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.betterend.blocks.HydraluxSaplingBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class HydraluxFeature extends UnderwaterPlantScatter {
|
||||
public HydraluxFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
HydraluxSaplingBlock seed = (HydraluxSaplingBlock) EndBlocks.HYDRALUX_SAPLING;
|
||||
seed.grow(world, random, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 15;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
public abstract class InvertedScatterFeature extends DefaultFeature {
|
||||
private final int radius;
|
||||
|
||||
public InvertedScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos);
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
POS.set(center.getX(), y, center.getZ());
|
||||
if (world.getBlockState(POS).isAir() && !world.getBlockState(POS.above()).isAir()) {
|
||||
float r = MHelper.randRange(radius * 0.5F, radius, random);
|
||||
int count = MHelper.floor(r * r * MHelper.randRange(0.5F, 1.5F, random));
|
||||
for (int i = 0; i < count; i++) {
|
||||
float pr = r * (float) Math.sqrt(random.nextFloat());
|
||||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
POS.set(center.getX() + x, center.getY() - 7, center.getZ() + z);
|
||||
int up = BlocksHelper.upRay(world, POS, 16);
|
||||
if (up > 14) continue;
|
||||
POS.setY(POS.getY() + up);
|
||||
|
||||
if (canGenerate(world, random, center, POS, r)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class LanceleafFeature extends ScatterFeature {
|
||||
public LanceleafFeature() {
|
||||
super(7);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return EndBlocks.LANCELEAF_SEED.canSurvive(AIR, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.LANCELEAF_SEED);
|
||||
seed.growAdult(world, random, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
public class MengerSpongeFeature extends UnderwaterPlantScatter {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
public MengerSpongeFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.MENGER_SPONGE_WET);
|
||||
if (random.nextBoolean()) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos pos = blockPos.relative(dir);
|
||||
if (REPLACE.apply(world.getBlockState(pos))) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.MENGER_SPONGE_WET);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(EndBlocks.END_LOTUS_STEM)) {
|
||||
return false;
|
||||
}
|
||||
return !state.getFluidState().isEmpty() || state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.NeonCactusPlantBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class NeonCactusFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
BlockState ground = world.getBlockState(pos.below());
|
||||
if (!ground.is(EndBlocks.ENDSTONE_DUST) && !ground.is(EndBlocks.END_MOSS)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
NeonCactusPlantBlock cactus = ((NeonCactusPlantBlock) EndBlocks.NEON_CACTUS);
|
||||
cactus.growPlant(world, pos, random);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
public abstract class ScatterFeature extends DefaultFeature {
|
||||
private final int radius;
|
||||
|
||||
public ScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos);
|
||||
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return getPosOnSurfaceWG(world, pos);
|
||||
}
|
||||
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
if (pos.getY() < 5) {
|
||||
return false;
|
||||
} else return world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES);
|
||||
}
|
||||
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
int down = BlocksHelper.downRay(world, pos, 16);
|
||||
if (down > Math.abs(getYOffset() * 2)) {
|
||||
return false;
|
||||
}
|
||||
pos.setY(pos.getY() - down);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected int getYOffset() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
protected int getChance() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
center = getCenterGround(world, center);
|
||||
|
||||
if (!canSpawn(world, center)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float r = MHelper.randRange(radius * 0.5F, radius, random);
|
||||
int count = MHelper.floor(r * r * MHelper.randRange(1.5F, 3F, random));
|
||||
for (int i = 0; i < count; i++) {
|
||||
float pr = r * (float) Math.sqrt(random.nextFloat());
|
||||
float theta = random.nextFloat() * MHelper.PI2;
|
||||
float x = pr * (float) Math.cos(theta);
|
||||
float z = pr * (float) Math.sin(theta);
|
||||
|
||||
POS.set(center.getX() + x, center.getY() + getYOffset(), center.getZ() + z);
|
||||
if (getGroundPlant(world, POS) && canGenerate(
|
||||
world,
|
||||
random,
|
||||
center,
|
||||
POS,
|
||||
r
|
||||
) && (getChance() < 2 || random.nextInt(getChance()) == 0)) {
|
||||
generate(world, random, POS);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
public class SilkMothNestFeature extends DefaultFeature {
|
||||
private boolean canGenerate(WorldGenLevel world, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos.above());
|
||||
if (state.is(BlockTags.LEAVES) || state.is(BlockTags.LOGS)) {
|
||||
state = world.getBlockState(pos);
|
||||
if ((state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) && world.isEmptyBlock(pos.below())) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
return !world.getBlockState(pos.below().relative(dir)).getMaterial().blocksMotion();
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
POS.set(center);
|
||||
for (int y = maxY; y > minY; y--) {
|
||||
POS.setY(y);
|
||||
if (canGenerate(world, POS)) {
|
||||
Direction dir = BlocksHelper.randomHorizontal(random);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir)
|
||||
.setValue(BlockProperties.ACTIVE, false)
|
||||
);
|
||||
POS.setY(y - 1);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
EndBlocks.SILK_MOTH_NEST.defaultBlockState()
|
||||
.setValue(BlockStateProperties.HORIZONTAL_FACING, dir)
|
||||
);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseAttachedBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
|
||||
public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
public SingleInvertedScatterFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof BaseAttachedBlock) {
|
||||
state = state.setValue(BlockStateProperties.FACING, Direction.DOWN);
|
||||
}
|
||||
return state.canSurvive(world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof BaseAttachedBlock) {
|
||||
state = state.setValue(BlockStateProperties.FACING, Direction.DOWN);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,74 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseCropBlock;
|
||||
import org.betterx.bclib.blocks.BaseDoublePlantBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.betterend.blocks.basis.EndPlantWithAgeBlock;
|
||||
|
||||
public class SinglePlantFeature extends ScatterFeature {
|
||||
private final Block plant;
|
||||
private final boolean rawHeightmap;
|
||||
private final int chance;
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius) {
|
||||
this(plant, radius, true, 1);
|
||||
}
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, int chance) {
|
||||
this(plant, radius, true, chance);
|
||||
}
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap) {
|
||||
this(plant, radius, rawHeightmap, 1);
|
||||
}
|
||||
|
||||
public SinglePlantFeature(Block plant, int radius, boolean rawHeightmap, int chance) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
this.rawHeightmap = rawHeightmap;
|
||||
this.chance = chance;
|
||||
}
|
||||
|
||||
protected int getChance() {
|
||||
return chance;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return rawHeightmap ? getPosOnSurfaceWG(world, pos) : getPosOnSurface(world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().setValue(BaseDoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(BaseDoublePlantBlock.TOP, true));
|
||||
} else if (plant instanceof BaseCropBlock) {
|
||||
BlockState state = plant.defaultBlockState().setValue(BaseCropBlock.AGE, 3);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
} else if (plant instanceof EndPlantWithAgeBlock) {
|
||||
int age = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, age);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,58 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
|
||||
public abstract class SkyScatterFeature extends ScatterFeature {
|
||||
public SkyScatterFeature(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 10;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
if (!world.isEmptyBlock(blockPos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (!world.isEmptyBlock(blockPos.relative(dir))) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
int maxD = getYOffset() + 2;
|
||||
int maxV = getYOffset() - 2;
|
||||
|
||||
return BlocksHelper.upRay(world, blockPos, maxD) > maxV && BlocksHelper.downRay(world, blockPos, maxD) > maxV;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(32, 192, world.getRandom()), pos.getZ());
|
||||
}
|
||||
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
pos.setY(pos.getY() + MHelper.randRange(-getYOffset(), getYOffset(), world.getRandom()));
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseDoublePlantBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
|
||||
public class UnderwaterPlantFeature extends UnderwaterPlantScatter {
|
||||
private final Block plant;
|
||||
|
||||
public UnderwaterPlantFeature(Block plant, int radius) {
|
||||
super(radius);
|
||||
this.plant = plant;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return super.canSpawn(world, blockPos) && plant.canSurvive(plant.defaultBlockState(), world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
if (plant instanceof BaseDoublePlantBlock) {
|
||||
int rot = random.nextInt(4);
|
||||
BlockState state = plant.defaultBlockState().setValue(BaseDoublePlantBlock.ROTATION, rot);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.above(), state.setValue(BaseDoublePlantBlock.TOP, true));
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, plant);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,60 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
public abstract class UnderwaterPlantScatter extends ScatterFeature {
|
||||
public UnderwaterPlantScatter(int radius) {
|
||||
super(radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos getCenterGround(WorldGenLevel world, BlockPos pos) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
POS.setX(pos.getX());
|
||||
POS.setZ(pos.getZ());
|
||||
POS.setY(0);
|
||||
return getGround(world, POS).immutable();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
return world.getBlockState(blockPos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean canSpawn(WorldGenLevel world, BlockPos pos) {
|
||||
return world.getBlockState(pos).is(Blocks.WATER);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean getGroundPlant(WorldGenLevel world, MutableBlockPos pos) {
|
||||
return getGround(world, pos).getY() < 128;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getYOffset() {
|
||||
return -5;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getChance() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
private BlockPos getGround(WorldGenLevel world, MutableBlockPos pos) {
|
||||
while (pos.getY() < 128 && world.getFluidState(pos).isEmpty()) {
|
||||
pos.setY(pos.getY() + 1);
|
||||
}
|
||||
return pos;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseVineBlock;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
|
||||
public class VineFeature extends InvertedScatterFeature {
|
||||
private final Block vineBlock;
|
||||
private final int maxLength;
|
||||
private final boolean vine;
|
||||
|
||||
public VineFeature(Block vineBlock, int maxLength) {
|
||||
super(6);
|
||||
this.vineBlock = vineBlock;
|
||||
this.maxLength = maxLength;
|
||||
this.vine = vineBlock instanceof BaseVineBlock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world,
|
||||
RandomSource random,
|
||||
BlockPos center,
|
||||
BlockPos blockPos,
|
||||
float radius) {
|
||||
BlockState state = world.getBlockState(blockPos);
|
||||
return state.getMaterial().isReplaceable() && canPlaceBlock(state, world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos blockPos) {
|
||||
int h = BlocksHelper.downRay(world, blockPos, random.nextInt(maxLength)) - 1;
|
||||
if (h > 2) {
|
||||
BlockState top = getTopState();
|
||||
BlockState middle = getMiggleState();
|
||||
BlockState bottom = getBottomState();
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, top);
|
||||
for (int i = 1; i < h; i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(i), middle);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos.below(h), bottom);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean canPlaceBlock(BlockState state, WorldGenLevel world, BlockPos blockPos) {
|
||||
if (vine) {
|
||||
return ((BaseVineBlock) vineBlock).canGenerate(state, world, blockPos);
|
||||
} else {
|
||||
return vineBlock.canSurvive(state, world, blockPos);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockState getTopState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP) : state;
|
||||
}
|
||||
|
||||
private BlockState getMiggleState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE) : state;
|
||||
}
|
||||
|
||||
private BlockState getBottomState() {
|
||||
BlockState state = vineBlock.defaultBlockState();
|
||||
return vine ? state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM) : state;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
|
||||
import org.betterx.bclib.blocks.BaseAttachedBlock;
|
||||
import org.betterx.bclib.blocks.BaseWallPlantBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
|
||||
public class WallPlantFeature extends WallScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
public WallPlantFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, RandomSource random, BlockPos pos, Direction dir) {
|
||||
if (block instanceof BaseWallPlantBlock) {
|
||||
BlockState state = block.defaultBlockState().setValue(BaseWallPlantBlock.FACING, dir);
|
||||
return block.canSurvive(state, world, pos);
|
||||
} else if (block instanceof BaseAttachedBlock) {
|
||||
BlockState state = block.defaultBlockState().setValue(BlockStateProperties.FACING, dir);
|
||||
return block.canSurvive(state, world, pos);
|
||||
}
|
||||
return block.canSurvive(block.defaultBlockState(), world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(WorldGenLevel world, RandomSource random, BlockPos pos, Direction dir) {
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block instanceof BaseWallPlantBlock) {
|
||||
state = state.setValue(BaseWallPlantBlock.FACING, dir);
|
||||
} else if (block instanceof BaseAttachedBlock) {
|
||||
state = state.setValue(BlockStateProperties.FACING, dir);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,22 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class WallPlantOnLogFeature extends WallPlantFeature {
|
||||
public WallPlantOnLogFeature(Block block, int radius) {
|
||||
super(block, radius);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(WorldGenLevel world, RandomSource random, BlockPos pos, Direction dir) {
|
||||
BlockPos blockPos = pos.relative(dir.getOpposite());
|
||||
BlockState blockState = world.getBlockState(blockPos);
|
||||
return blockState.is(BlockTags.LOGS);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
package org.betterx.betterend.world.features;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
|
||||
public abstract class WallScatterFeature extends DefaultFeature {
|
||||
private static final Direction[] DIR = BlocksHelper.makeHorizontal();
|
||||
private final int radius;
|
||||
|
||||
public WallScatterFeature(int radius) {
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
public abstract boolean canGenerate(WorldGenLevel world, RandomSource random, BlockPos pos, Direction dir);
|
||||
|
||||
public abstract void generate(WorldGenLevel world, RandomSource random, BlockPos pos, Direction dir);
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos center = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = world.getHeight(Heightmap.Types.WORLD_SURFACE, center.getX(), center.getZ());
|
||||
int minY = BlocksHelper.upRay(world, new BlockPos(center.getX(), 0, center.getZ()), maxY);
|
||||
if (maxY < 10 || maxY < minY) {
|
||||
return false;
|
||||
}
|
||||
int py = MHelper.randRange(minY, maxY, random);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
mut.setX(center.getX() + x);
|
||||
for (int y = -radius; y <= radius; y++) {
|
||||
mut.setY(py + y);
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
mut.setZ(center.getZ() + z);
|
||||
if (random.nextInt(4) == 0 && world.isEmptyBlock(mut)) {
|
||||
shuffle(random);
|
||||
for (Direction dir : DIR) {
|
||||
if (canGenerate(world, random, mut, dir)) {
|
||||
generate(world, random, mut, dir);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void shuffle(RandomSource random) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int j = random.nextInt(4);
|
||||
Direction d = DIR[i];
|
||||
DIR[i] = DIR[j];
|
||||
DIR[j] = d;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
public class BushFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
public BushFeature(Block leaves, Block stem) {
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES) && !world.getBlockState(pos.above())
|
||||
.is(CommonBlockTags.END_STONES))
|
||||
return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursive(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1)
|
||||
);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,116 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
public class BushWithOuterFeature extends DefaultFeature {
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private final Block outer_leaves;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
public BushWithOuterFeature(Block leaves, Block outer_leaves, Block stem) {
|
||||
this.outer_leaves = outer_leaves;
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES) && !world.getBlockState(pos.above())
|
||||
.is(CommonBlockTags.END_STONES))
|
||||
return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
}).addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction dir : DIRECTIONS) {
|
||||
if (info.getState(dir).isAir()) {
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(dir),
|
||||
outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursive(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isEmptyBlock(p)) {
|
||||
if (leaves instanceof LeavesBlock) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1)
|
||||
);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class LargeAmaranitaFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES)) return false;
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = MHelper.randRange(2, 3, random);
|
||||
for (int i = 1; i < height; i++) {
|
||||
mut.setY(mut.getY() + 1);
|
||||
if (!world.isEmptyBlock(mut)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
|
||||
BlockState state = EndBlocks.LARGE_AMARANITA_MUSHROOM.defaultBlockState();
|
||||
BlocksHelper.setWithUpdate(world, mut, state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
|
||||
if (height > 2) {
|
||||
BlocksHelper.setWithUpdate(
|
||||
world,
|
||||
mut.move(Direction.UP),
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE)
|
||||
);
|
||||
}
|
||||
BlocksHelper.setWithUpdate(
|
||||
world,
|
||||
mut.move(Direction.UP),
|
||||
state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.EndBlockProperties.LumecornShape;
|
||||
import org.betterx.betterend.blocks.LumecornBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class Lumecorn extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES)) return false;
|
||||
|
||||
int height = MHelper.randRange(4, 7, random);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
for (int i = 1; i < height; i++) {
|
||||
mut.move(Direction.UP);
|
||||
if (!world.isEmptyBlock(mut)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mut.set(pos);
|
||||
BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState()
|
||||
.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP_MIDDLE);
|
||||
BlockState middle = EndBlocks.LUMECORN.defaultBlockState()
|
||||
.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_MIDDLE);
|
||||
BlockState bottom = EndBlocks.LUMECORN.defaultBlockState()
|
||||
.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_BOTTOM);
|
||||
BlockState top = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP);
|
||||
if (height == 4) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL)
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), topMiddle);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), top);
|
||||
return true;
|
||||
}
|
||||
if (random.nextBoolean()) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL)
|
||||
);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG)
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut.move(Direction.UP),
|
||||
EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE)
|
||||
);
|
||||
height--;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
|
||||
for (int i = 4; i < height; i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), middle);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), topMiddle);
|
||||
BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), top);
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,137 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.basis.FurBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class TenaneaBushFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
|
||||
public TenaneaBushFeature() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES)) return false;
|
||||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
BlockState leaves = EndBlocks.TENANEA_LEAVES.defaultBlockState();
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 3).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getState().getBlock() instanceof LeavesBlock) {
|
||||
int distance = info.getPos().distManhattan(pos);
|
||||
if (distance < 7) {
|
||||
if (random.nextInt(4) == 0 && info.getStateDown().isAir()) {
|
||||
BlockPos d = info.getPos().below();
|
||||
support.add(d);
|
||||
}
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(d),
|
||||
EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursive(world, pos);
|
||||
BlockState stem = EndBlocks.TENANEA.getBark().defaultBlockState();
|
||||
BlocksHelper.setWithoutUpdate(world, pos, stem);
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos p = pos.relative(d);
|
||||
if (world.isEmptyBlock(p)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, leaves.setValue(LeavesBlock.DISTANCE, 1));
|
||||
}
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, bottom);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,86 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.primitive.SDFTorus;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class ArchFeature extends DefaultFeature {
|
||||
private final Function<BlockPos, BlockState> surfaceFunction;
|
||||
private final Block block;
|
||||
|
||||
public ArchFeature(Block block, Function<BlockPos, BlockState> surfaceFunction) {
|
||||
this.surfaceFunction = surfaceFunction;
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featurePlaceContext) {
|
||||
final WorldGenLevel world = featurePlaceContext.level();
|
||||
BlockPos origin = featurePlaceContext.origin();
|
||||
RandomSource random = featurePlaceContext.random();
|
||||
|
||||
BlockPos pos = getPosOnSurfaceWG(
|
||||
world,
|
||||
new BlockPos((origin.getX() & 0xFFFFFFF0) | 7, 0, (origin.getZ() & 0xFFFFFFF0) | 7)
|
||||
);
|
||||
if (!world.getBlockState(pos.below(5)).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float bigRadius = MHelper.randRange(10F, 20F, random);
|
||||
float smallRadius = MHelper.randRange(3F, 7F, random);
|
||||
if (smallRadius + bigRadius > 23) {
|
||||
smallRadius = 23 - bigRadius;
|
||||
}
|
||||
SDF arch = new SDFTorus().setBigRadius(bigRadius).setSmallRadius(smallRadius).setBlock(block);
|
||||
arch = new SDFRotation().setRotation(MHelper.randomHorizontal(random), (float) Math.PI * 0.5F).setSource(arch);
|
||||
|
||||
final float smallRadiusF = smallRadius;
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
arch = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1,
|
||||
vec.y() * 0.1,
|
||||
vec.z() * 0.1
|
||||
)) * 3F + Math.abs(noise.eval(
|
||||
vec.x() * 0.3,
|
||||
vec.y() * 0.3 + 100,
|
||||
vec.z() * 0.3
|
||||
)) * 1.3F) - smallRadiusF * Math.abs(1 - vec.y() / bigRadius);
|
||||
}).setSource(arch);
|
||||
|
||||
List<BlockPos> surface = Lists.newArrayList();
|
||||
arch.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir()) {
|
||||
return surfaceFunction.apply(info.getPos());
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
|
||||
float side = (bigRadius + smallRadius + 3F) * 2;
|
||||
if (side > 47) {
|
||||
side = 47;
|
||||
}
|
||||
arch.fillArea(world, pos, AABB.ofSize(Vec3.atCenterOf(pos), side, side, side));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.primitive.SDFHexPrism;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class BigAuroraCrystalFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int maxY = pos.getY() + BlocksHelper.upRay(world, pos, 16);
|
||||
int minY = pos.getY() - BlocksHelper.downRay(world, pos, 16);
|
||||
|
||||
if (maxY - minY < 10) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int y = MHelper.randRange(minY, maxY, random);
|
||||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
int height = MHelper.randRange(5, 25, random);
|
||||
SDF prism = new SDFHexPrism().setHeight(height)
|
||||
.setRadius(MHelper.randRange(1.7F, 3F, random))
|
||||
.setBlock(EndBlocks.AURORA_CRYSTAL);
|
||||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
prism = new SDFRotation().setRotation(vec, random.nextFloat()).setSource(prism);
|
||||
prism.setReplaceFunction((bState) -> {
|
||||
return bState.getMaterial()
|
||||
.isReplaceable() || bState.is(CommonBlockTags.GEN_END_STONES) || bState.getMaterial()
|
||||
.equals(Material.PLANT) || bState
|
||||
.getMaterial()
|
||||
.equals(Material.LEAVES);
|
||||
});
|
||||
prism.fillRecursive(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.AURORA_CRYSTAL);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,242 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class DesertLakeFeature extends DefaultFeature {
|
||||
private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
double radius = MHelper.randRange(8.0, 15.0, random);
|
||||
double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random);
|
||||
int dist = MHelper.floor(radius);
|
||||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
int bott = MHelper.floor(depth);
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
if (blockPos.getY() < 10) return false;
|
||||
|
||||
int waterLevel = blockPos.getY();
|
||||
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
BlockState state;
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
int maskMinX = minX - 1;
|
||||
int maskMinZ = minZ - 1;
|
||||
|
||||
boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int mx = x - maskMinX;
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
POS.setZ(z);
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
for (int y = waterLevel + 1; y <= waterLevel + 20; y++) {
|
||||
POS.setY(y);
|
||||
FluidState fluid = world.getFluidState(POS);
|
||||
if (!fluid.isEmpty()) {
|
||||
for (int i = -1; i < 2; i++) {
|
||||
int px = mx + i;
|
||||
for (int j = -1; j < 2; j++) {
|
||||
int pz = mz + j;
|
||||
mask[px][pz] = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
x2 *= x2;
|
||||
int mx = x - maskMinX;
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
POS.setZ(z);
|
||||
int z2 = z - blockPos.getZ();
|
||||
z2 *= z2;
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
double size = 1;
|
||||
for (int y = blockPos.getY(); y <= blockPos.getY() + 20; y++) {
|
||||
POS.setY(y);
|
||||
double add = y - blockPos.getY();
|
||||
if (add > 5) {
|
||||
size *= 0.8;
|
||||
add = 5;
|
||||
}
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(
|
||||
x * 0.2,
|
||||
y * 0.2,
|
||||
z * 0.2
|
||||
) * 0.25 + 0.75)) - 1.0 / size;
|
||||
if (r > 0) {
|
||||
r *= r;
|
||||
if (x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
state = EndBiome.findTopMaterial(world,
|
||||
pos); //world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
random.nextBoolean()
|
||||
? state
|
||||
: EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
else
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double aspect = (radius / depth);
|
||||
|
||||
for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
x2 *= x2;
|
||||
int mx = x - maskMinX;
|
||||
for (int z = blockPos.getZ() - dist; z <= blockPos.getZ() + dist; z++) {
|
||||
POS.setZ(z);
|
||||
int z2 = z - blockPos.getZ();
|
||||
z2 *= z2;
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
for (int y = blockPos.getY() - bott; y < blockPos.getY(); y++) {
|
||||
POS.setY(y);
|
||||
double y2 = (double) (y - blockPos.getY()) * aspect;
|
||||
y2 *= y2;
|
||||
double r = radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
|
||||
double rb = r * 1.2;
|
||||
r *= r;
|
||||
rb *= rb;
|
||||
if (y2 + x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (canReplace(state)) {
|
||||
state = world.getBlockState(POS.above());
|
||||
state = canReplace(state) ? (y < waterLevel ? WATER : AIR) : state;
|
||||
BlocksHelper.setWithoutUpdate(world, POS, state);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
}
|
||||
pos = POS.above();
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState()
|
||||
.isEmpty()) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
|
||||
pos = pos.above();
|
||||
}
|
||||
}
|
||||
// Make border
|
||||
else if (y2 + x2 + z2 <= rb) {
|
||||
state = world.getBlockState(POS);
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) && world.isEmptyBlock(POS.above())) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.END_MOSS);
|
||||
} else if (y < waterLevel) {
|
||||
if (world.isEmptyBlock(POS.above())) {
|
||||
state = EndBiome.findTopMaterial(world,
|
||||
pos); //world.getBiome(POS).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlockFixer.fixBlocks(
|
||||
world,
|
||||
new BlockPos(minX - 2, waterLevel - 2, minZ - 2),
|
||||
new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(CommonBlockTags.GEN_END_STONES) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial()
|
||||
.equals(
|
||||
Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,238 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class EndLakeFeature extends DefaultFeature {
|
||||
private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
|
||||
public EndLakeFeature() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
double radius = MHelper.randRange(10.0, 20.0, random);
|
||||
double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random);
|
||||
int dist = MHelper.floor(radius);
|
||||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
int bott = MHelper.floor(depth);
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
if (blockPos.getY() < 10) return false;
|
||||
|
||||
int waterLevel = blockPos.getY();
|
||||
|
||||
BlockPos pos = getPosOnSurfaceRaycast(world, blockPos.north(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.south(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.east(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
|
||||
pos = getPosOnSurfaceRaycast(world, blockPos.west(dist).above(10), 20);
|
||||
if (Math.abs(blockPos.getY() - pos.getY()) > 5) return false;
|
||||
waterLevel = MHelper.min(pos.getY(), waterLevel);
|
||||
BlockState state;
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
int maskMinX = minX - 1;
|
||||
int maskMinZ = minZ - 1;
|
||||
|
||||
boolean[][] mask = new boolean[maxX - minX + 3][maxZ - minZ + 3];
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int mx = x - maskMinX;
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
POS.setZ(z);
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
for (int y = waterLevel + 1; y <= waterLevel + 20; y++) {
|
||||
POS.setY(y);
|
||||
FluidState fluid = world.getFluidState(POS);
|
||||
if (!fluid.isEmpty()) {
|
||||
for (int i = -1; i < 2; i++) {
|
||||
int px = mx + i;
|
||||
for (int j = -1; j < 2; j++) {
|
||||
int pz = mz + j;
|
||||
mask[px][pz] = true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
x2 *= x2;
|
||||
int mx = x - maskMinX;
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
POS.setZ(z);
|
||||
int z2 = z - blockPos.getZ();
|
||||
z2 *= z2;
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
double size = 1;
|
||||
for (int y = blockPos.getY(); y <= blockPos.getY() + 20; y++) {
|
||||
POS.setY(y);
|
||||
double add = y - blockPos.getY();
|
||||
if (add > 5) {
|
||||
size *= 0.8;
|
||||
add = 5;
|
||||
}
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(
|
||||
x * 0.2,
|
||||
y * 0.2,
|
||||
z * 0.2
|
||||
) * 0.25 + 0.75)) - 1.0 / size;
|
||||
if (r > 0) {
|
||||
r *= r;
|
||||
if (x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
state = EndBiome.findTopMaterial(world, pos);
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
random.nextBoolean()
|
||||
? state
|
||||
: EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
else
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double aspect = (radius / depth);
|
||||
|
||||
for (int x = blockPos.getX() - dist; x <= blockPos.getX() + dist; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
x2 *= x2;
|
||||
int mx = x - maskMinX;
|
||||
for (int z = blockPos.getZ() - dist; z <= blockPos.getZ() + dist; z++) {
|
||||
POS.setZ(z);
|
||||
int z2 = z - blockPos.getZ();
|
||||
z2 *= z2;
|
||||
int mz = z - maskMinZ;
|
||||
if (!mask[mx][mz]) {
|
||||
for (int y = blockPos.getY() - bott; y < blockPos.getY(); y++) {
|
||||
POS.setY(y);
|
||||
double y2 = (double) (y - blockPos.getY()) * aspect;
|
||||
y2 *= y2;
|
||||
double r = radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75);
|
||||
double rb = r * 1.2;
|
||||
r *= r;
|
||||
rb *= rb;
|
||||
if (y2 + x2 + z2 <= r) {
|
||||
state = world.getBlockState(POS);
|
||||
if (canReplace(state)) {
|
||||
state = world.getBlockState(POS.above());
|
||||
state = canReplace(state) ? (y < waterLevel ? WATER : AIR) : state;
|
||||
BlocksHelper.setWithoutUpdate(world, POS, state);
|
||||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
}
|
||||
pos = POS.above();
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState()
|
||||
.isEmpty()) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
|
||||
pos = pos.above();
|
||||
}
|
||||
}
|
||||
// Make border
|
||||
else if (y < waterLevel && y2 + x2 + z2 <= rb) {
|
||||
if (world.isEmptyBlock(POS.above())) {
|
||||
state = EndBiome.findTopMaterial(world, pos);
|
||||
// state = world.getBiome(POS)
|
||||
// .getGenerationSettings()
|
||||
// .getSurfaceBuilderConfig()
|
||||
// .getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlockFixer.fixBlocks(
|
||||
world,
|
||||
new BlockPos(minX - 2, waterLevel - 2, minZ - 2),
|
||||
new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(CommonBlockTags.GEN_END_STONES) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial()
|
||||
.equals(
|
||||
Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class FallenPillarFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(5)).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float height = MHelper.randRange(20F, 40F, random);
|
||||
float radius = MHelper.randRange(2F, 4F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius)
|
||||
.setRadius2(radius)
|
||||
.setHeight(height * 0.5F)
|
||||
.setBlock(Blocks.OBSIDIAN);
|
||||
pillar = new SDFTranslate().setTranslate(0, radius * 0.5F - 2, 0).setSource(pillar);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
pillar = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (noise.eval(vec.x() * 0.3, vec.y() * 0.3, vec.z() * 0.3) * 0.5F);
|
||||
}).setSource(pillar);
|
||||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
float angle = (float) random.nextGaussian() * 0.05F + (float) Math.PI;
|
||||
pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
|
||||
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
pillar.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
return mossy;
|
||||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(CommonBlockTags.GEN_END_STONES) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,97 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import org.betterx.bclib.api.biomes.BiomeAPI;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBiomes;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class FloatingSpireFeature extends SpireFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
int minY = getYOnSurface(world, pos.getX(), pos.getZ());
|
||||
int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32) : MHelper.randRange(
|
||||
64,
|
||||
192,
|
||||
random
|
||||
);
|
||||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
int count = MHelper.randRange(3, 5, random);
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
float rMin = (i * 1.3F) + 2.5F;
|
||||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
}
|
||||
for (int i = count - 1; i > 0; i--) {
|
||||
float rMin = (i * 1.3F) + 2.5F;
|
||||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
}
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(
|
||||
vec.x() * 0.1,
|
||||
vec.y() * 0.1,
|
||||
vec.z() * 0.1
|
||||
)) * 3F + Math.abs(noise.eval(vec.x() * 0.3,
|
||||
vec.y() * 0.3 + 100,
|
||||
vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir()) {
|
||||
if (random.nextInt(16) == 0) {
|
||||
support.add(info.getPos().above());
|
||||
}
|
||||
return EndBiome.findTopMaterial(world,
|
||||
info.getPos());//world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
} else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return EndBiome.findUnderMaterial(world, info.getPos());
|
||||
// return world.getBiome(info.getPos())
|
||||
// .getGenerationSettings()
|
||||
// .getSurfaceBuilderConfig()
|
||||
// .getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sdf.fillRecursive(world, center);
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature()
|
||||
.place(new FeaturePlaceContext<>(Optional.empty(),
|
||||
world,
|
||||
chunkGenerator,
|
||||
random,
|
||||
bpos,
|
||||
null));
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,292 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.sdf.primitive.SDFFlatland;
|
||||
import org.betterx.bclib.sdf.primitive.SDFPrimitive;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.HydrothermalVentBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class GeyserFeature extends DefaultFeature {
|
||||
protected static final Function<BlockState, Boolean> REPLACE1;
|
||||
protected static final Function<BlockState, Boolean> REPLACE2;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final BlockPos pos = getPosOnSurfaceWG(world, featureConfig.origin());
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
|
||||
if (pos.getY() < 10) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos bpos = new MutableBlockPos().set(pos);
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (state.is(CommonBlockTags.GEN_END_STONES) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
if (pos.getY() - bpos.getY() < 25) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int halfHeight = MHelper.randRange(10, 20, random);
|
||||
float radius1 = halfHeight * 0.5F;
|
||||
float radius2 = halfHeight * 0.1F + 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(halfHeight)
|
||||
.setRadius1(radius1)
|
||||
.setRadius2(radius2)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 3, 0).setSource(sdf);
|
||||
|
||||
int count = halfHeight;
|
||||
for (int i = 0; i < count; i++) {
|
||||
int py = i << 1;
|
||||
float delta = (float) i / (float) (count - 1);
|
||||
float radius = Mth.lerp(delta, radius1, radius2) * 1.3F;
|
||||
|
||||
SDF bowl = new SDFCappedCone().setHeight(radius)
|
||||
.setRadius1(0)
|
||||
.setRadius2(radius)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius)
|
||||
.setRadius1(0)
|
||||
.setRadius2(radius)
|
||||
.setBlock(EndBlocks.BRIMSTONE);
|
||||
brimstone = new SDFTranslate().setTranslate(0, 2F, 0).setSource(brimstone);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(brimstone);
|
||||
bowl = new SDFUnion().setSourceA(brimstone).setSourceB(bowl);
|
||||
|
||||
SDF water = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(Blocks.WATER);
|
||||
water = new SDFTranslate().setTranslate(0, 4, 0).setSource(water);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(water);
|
||||
bowl = new SDFUnion().setSourceA(water).setSourceB(bowl);
|
||||
|
||||
final OpenSimplexNoise noise1 = new OpenSimplexNoise(random.nextLong());
|
||||
final OpenSimplexNoise noise2 = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
bowl = new SDFCoordModify().setFunction((vec) -> {
|
||||
float dx = (float) noise1.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
float dz = (float) noise2.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1);
|
||||
vec.set(vec.x() + dx, vec.y(), vec.z() + dz);
|
||||
}).setSource(bowl);
|
||||
|
||||
SDF cut = new SDFFlatland().setBlock(Blocks.AIR);
|
||||
cut = new SDFInvert().setSource(cut);
|
||||
cut = new SDFTranslate().setTranslate(0, radius - 2, 0).setSource(cut);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(cut);
|
||||
|
||||
bowl = new SDFTranslate().setTranslate(radius, py - radius, 0).setSource(bowl);
|
||||
bowl = new SDFRotation().setRotation(Vector3f.YP, i * 4F).setSource(bowl);
|
||||
sdf = new SDFUnion().setSourceA(sdf).setSourceB(bowl);
|
||||
}
|
||||
sdf.setReplaceFunction(REPLACE2).fillRecursive(world, pos);
|
||||
|
||||
radius2 = radius2 * 0.5F;
|
||||
if (radius2 < 0.7F) {
|
||||
radius2 = 0.7F;
|
||||
}
|
||||
final OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
SDFPrimitive obj1;
|
||||
SDFPrimitive obj2;
|
||||
|
||||
obj1 = new SDFCappedCone().setHeight(halfHeight + 5).setRadius1(radius1 * 0.5F).setRadius2(radius2);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 13, 0).setSource(obj1);
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.3F, vec.y() * 0.3F, vec.z() * 0.3F) * 0.5F;
|
||||
}).setSource(sdf);
|
||||
|
||||
obj2 = new SDFSphere().setRadius(radius1);
|
||||
SDF cave = new SDFScale3D().setScale(1.5F, 1, 1.5F).setSource(obj2);
|
||||
cave = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.1F, vec.y() * 0.1F, vec.z() * 0.1F) * 2F;
|
||||
}).setSource(cave);
|
||||
cave = new SDFTranslate().setTranslate(0, -halfHeight - 10, 0).setSource(cave);
|
||||
|
||||
sdf = new SDFSmoothUnion().setRadius(5).setSourceA(cave).setSourceB(sdf);
|
||||
|
||||
obj1.setBlock(WATER);
|
||||
obj2.setBlock(WATER);
|
||||
sdf.setReplaceFunction(REPLACE2);
|
||||
sdf.fillRecursive(world, pos);
|
||||
|
||||
obj1.setBlock(EndBlocks.BRIMSTONE);
|
||||
obj2.setBlock(EndBlocks.BRIMSTONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -2F;
|
||||
}).setSource(sdf).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
obj1.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
obj2.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -4F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
obj1.setBlock(Blocks.END_STONE);
|
||||
obj2.setBlock(Blocks.END_STONE);
|
||||
new SDFDisplacement().setFunction((vec) -> {
|
||||
return -6F;
|
||||
}).setSource(cave).setReplaceFunction(REPLACE1).fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, WATER);
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
count = getYOnSurface(world, pos.getX(), pos.getZ()) - pos.getY();
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, WATER);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut.relative(dir), WATER);
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 150; i++) {
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 4 + 0.5),
|
||||
-halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 4 + 0.5)
|
||||
);
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) && !world.getBlockState(mut.above())
|
||||
.is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5),
|
||||
-halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 0.7 + 0.5)
|
||||
);
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EndFeatures.SULPHURIC_LAKE.getFeature()
|
||||
.place(new FeaturePlaceContext<>(Optional.empty(),
|
||||
world,
|
||||
chunkGenerator,
|
||||
random,
|
||||
pos,
|
||||
null));
|
||||
|
||||
double distance = radius1 * 1.7;
|
||||
BlockPos start = pos.offset(-distance, -halfHeight - 15 - distance, -distance);
|
||||
BlockPos end = pos.offset(distance, -halfHeight - 5 + distance, distance);
|
||||
BlockFixer.fixBlocks(world, start, end);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE1 = (state) -> {
|
||||
return state.isAir() || (state.is(CommonBlockTags.GEN_END_STONES));
|
||||
};
|
||||
|
||||
REPLACE2 = (state) -> {
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.SULPHUR_CRYSTAL)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return state.is(Blocks.WATER) || state.is(Blocks.CAVE_AIR) || state.is(EndBlocks.SULPHURIC_ROCK.stone) || state
|
||||
.is(EndBlocks.BRIMSTONE);
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,114 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.operator.SDFUnion;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class IceStarFeature extends DefaultFeature {
|
||||
private final float minSize;
|
||||
private final float maxSize;
|
||||
private final int minCount;
|
||||
private final int maxCount;
|
||||
|
||||
public IceStarFeature(float minSize, float maxSize, int minCount, int maxCount) {
|
||||
this.minSize = minSize;
|
||||
this.maxSize = maxSize;
|
||||
this.minCount = minCount;
|
||||
this.maxCount = maxCount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
float size = MHelper.randRange(minSize, maxSize, random);
|
||||
int count = MHelper.randRange(minCount, maxCount, random);
|
||||
List<Vector3f> points = getFibonacciPoints(count);
|
||||
SDF sdf = null;
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F)
|
||||
.setRadius2(0)
|
||||
.setHeight(size)
|
||||
.setBlock(EndBlocks.DENSE_SNOW);
|
||||
spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike);
|
||||
for (Vector3f point : points) {
|
||||
SDF rotated = spike;
|
||||
point = MHelper.normalize(point);
|
||||
float angle = MHelper.angle(Vector3f.YP, point);
|
||||
if (angle > 0.01F && angle < 3.14F) {
|
||||
Vector3f axis = MHelper.normalize(MHelper.cross(Vector3f.YP, point));
|
||||
rotated = new SDFRotation().setRotation(axis, angle).setSource(spike);
|
||||
} else if (angle > 1) {
|
||||
rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(spike);
|
||||
}
|
||||
sdf = (sdf == null) ? rotated : new SDFUnion().setSourceA(sdf).setSourceB(rotated);
|
||||
}
|
||||
|
||||
int x1 = (pos.getX() >> 4) << 4;
|
||||
int z1 = (pos.getZ() >> 4) << 4;
|
||||
pos = new BlockPos(x1 + random.nextInt(16), MHelper.randRange(32, 128, random), z1 + random.nextInt(16));
|
||||
|
||||
final float ancientRadius = size * 0.7F;
|
||||
final float denseRadius = size * 0.9F;
|
||||
final float iceRadius = size < 7 ? size * 5 : size * 1.3F;
|
||||
final float randScale = size * 0.3F;
|
||||
|
||||
final BlockPos center = pos;
|
||||
final BlockState ice = EndBlocks.EMERALD_ICE.defaultBlockState();
|
||||
final BlockState dense = EndBlocks.DENSE_EMERALD_ICE.defaultBlockState();
|
||||
final BlockState ancient = EndBlocks.ANCIENT_EMERALD_ICE.defaultBlockState();
|
||||
final SDF sdfCopy = sdf;
|
||||
|
||||
sdf.addPostProcess((info) -> {
|
||||
BlockPos bpos = info.getPos();
|
||||
float px = bpos.getX() - center.getX();
|
||||
float py = bpos.getY() - center.getY();
|
||||
float pz = bpos.getZ() - center.getZ();
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(
|
||||
px,
|
||||
py,
|
||||
pz
|
||||
) * 0.4F + random.nextFloat() * randScale;
|
||||
if (distance < ancientRadius) {
|
||||
return ancient;
|
||||
} else if (distance < denseRadius) {
|
||||
return dense;
|
||||
} else if (distance < iceRadius) {
|
||||
return ice;
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private List<Vector3f> getFibonacciPoints(int count) {
|
||||
float max = count - 1;
|
||||
List<Vector3f> result = new ArrayList<Vector3f>(count);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float y = 1F - (i / max) * 2F;
|
||||
float radius = (float) Math.sqrt(1F - y * y);
|
||||
float theta = MHelper.PHI * i;
|
||||
float x = (float) Math.cos(theta) * radius;
|
||||
float z = (float) Math.sin(theta) * radius;
|
||||
result.add(new Vector3f(x, y, z));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class ObsidianBoulderFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int count = MHelper.randRange(1, 5, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8)
|
||||
);
|
||||
makeBoulder(world, p, random);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeBoulder(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES)) {
|
||||
return;
|
||||
}
|
||||
|
||||
float radius = MHelper.randRange(1F, 5F, random);
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.OBSIDIAN);
|
||||
float sx = MHelper.randRange(0.7F, 1.3F, random);
|
||||
float sy = MHelper.randRange(0.7F, 1.3F, random);
|
||||
float sz = MHelper.randRange(0.7F, 1.3F, random);
|
||||
sphere = new SDFScale3D().setScale(sx, sy, sz).setSource(sphere);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 1.5F);
|
||||
}).setSource(sphere);
|
||||
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
return mossy;
|
||||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(CommonBlockTags.GEN_END_STONES) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,74 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.sdf.primitive.SDFFlatland;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class ObsidianPillarBasementFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(5)).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float height = MHelper.randRange(10F, 35F, random);
|
||||
float radius = MHelper.randRange(2F, 5F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius)
|
||||
.setRadius2(radius)
|
||||
.setHeight(height * 0.5F)
|
||||
.setBlock(Blocks.OBSIDIAN);
|
||||
pillar = new SDFTranslate().setTranslate(0, height * 0.5F - 3, 0).setSource(pillar);
|
||||
SDF cut = new SDFFlatland().setBlock(Blocks.OBSIDIAN);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
cut = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (noise.eval(vec.x() * 0.2, vec.z() * 0.2) * 3);
|
||||
}).setSource(cut);
|
||||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
float angle = random.nextFloat() * 0.5F + (float) Math.PI;
|
||||
cut = new SDFRotation().setRotation(vec, angle).setSource(cut);
|
||||
cut = new SDFTranslate().setTranslate(0, height * 0.7F - 3, 0).setSource(cut);
|
||||
pillar = new SDFSubtraction().setSourceA(pillar).setSourceB(cut);
|
||||
vec = MHelper.randomHorizontal(random);
|
||||
angle = random.nextFloat() * 0.2F;
|
||||
pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
|
||||
BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
|
||||
pillar.addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
|
||||
return mossy;
|
||||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(CommonBlockTags.GEN_END_STONES) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFCoordModify;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
public class OreLayerFeature extends DefaultFeature {
|
||||
private static final SDFSphere SPHERE;
|
||||
private static final SDFCoordModify NOISE;
|
||||
private static final SDF FUNCTION;
|
||||
|
||||
private final BlockState state;
|
||||
private final float radius;
|
||||
private final int minY;
|
||||
private final int maxY;
|
||||
private OpenSimplexNoise noise;
|
||||
|
||||
public OreLayerFeature(BlockState state, float radius, int minY, int maxY) {
|
||||
this.state = state;
|
||||
this.radius = radius;
|
||||
this.minY = minY;
|
||||
this.maxY = maxY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
float radius = this.radius * 0.5F;
|
||||
int r = MHelper.floor(radius + 1);
|
||||
int posX = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getX();
|
||||
int posZ = MHelper.randRange(Math.max(r - 16, 0), Math.min(31 - r, 15), random) + pos.getZ();
|
||||
int posY = MHelper.randRange(minY, maxY, random);
|
||||
|
||||
if (noise == null) {
|
||||
noise = new OpenSimplexNoise(world.getSeed());
|
||||
}
|
||||
|
||||
SPHERE.setRadius(radius).setBlock(state);
|
||||
NOISE.setFunction((vec) -> {
|
||||
double x = (vec.x() + pos.getX()) * 0.1;
|
||||
double z = (vec.z() + pos.getZ()) * 0.1;
|
||||
double offset = noise.eval(x, z);
|
||||
vec.set(vec.x(), vec.y() + (float) offset * 8, vec.z());
|
||||
});
|
||||
FUNCTION.fillRecursive(world, new BlockPos(posX, posY, posZ));
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
SPHERE = new SDFSphere();
|
||||
NOISE = new SDFCoordModify();
|
||||
|
||||
SDF body = SPHERE;
|
||||
body = new SDFScale3D().setScale(1, 0.2F, 1).setSource(body);
|
||||
body = NOISE.setSource(body);
|
||||
body.setReplaceFunction((state) -> {
|
||||
return state.is(Blocks.END_STONE);
|
||||
});
|
||||
|
||||
FUNCTION = body;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
|
||||
public class SingleBlockFeature extends DefaultFeature {
|
||||
private final Block block;
|
||||
|
||||
public SingleBlockFeature(Block block) {
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block.getStateDefinition().getProperty("waterlogged") != null) {
|
||||
boolean waterlogged = !world.getFluidState(pos).isEmpty();
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class SmaragdantCrystalFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState crystal = EndBlocks.SMARAGDANT_CRYSTAL.defaultBlockState();
|
||||
BlockState shard = EndBlocks.SMARAGDANT_CRYSTAL_SHARD.defaultBlockState();
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(3);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) && !world.getBlockState(mut.above())
|
||||
.is(crystal.getBlock())) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, crystal);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,121 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import org.betterx.bclib.api.biomes.BiomeAPI;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFSmoothUnion;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBiomes;
|
||||
import org.betterx.betterend.registry.EndFeatures;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class SpireFeature extends DefaultFeature {
|
||||
protected static final Function<BlockState, Boolean> REPLACE;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
pos = getPosOnSurfaceWG(world, pos);
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3))
|
||||
.is(CommonBlockTags.GEN_END_STONES) || !world.getBlockState(pos.below(6))
|
||||
.is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
int count = MHelper.randRange(3, 7, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float rMin = (i * 1.3F) + 2.5F;
|
||||
sdf = addSegment(sdf, MHelper.randRange(rMin, rMin + 1.5F, random), random);
|
||||
}
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(
|
||||
vec.x() * 0.1,
|
||||
vec.y() * 0.1,
|
||||
vec.z() * 0.1
|
||||
)) * 3F + Math.abs(noise.eval(vec.x() * 0.3,
|
||||
vec.y() * 0.3 + 100,
|
||||
vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (info.getStateUp().isAir()) {
|
||||
if (random.nextInt(16) == 0) {
|
||||
support.add(info.getPos().above());
|
||||
}
|
||||
return EndBiome.findTopMaterial(world, info.getPos());
|
||||
//return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
} else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return EndBiome.findUnderMaterial(world, info.getPos());
|
||||
// return world.getBiome(info.getPos())
|
||||
// .getGenerationSettings()
|
||||
// .getSurfaceBuilderConfig()
|
||||
// .getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, center);
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature()
|
||||
.place(new FeaturePlaceContext<>(Optional.empty(),
|
||||
world,
|
||||
chunkGenerator,
|
||||
random,
|
||||
bpos,
|
||||
null));
|
||||
}
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected SDF addSegment(SDF sdf, float radius, RandomSource random) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.END_STONE);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0)
|
||||
.setSource(sdf);
|
||||
return new SDFSmoothUnion().setRadius(radius * 0.5F).setSourceA(sphere).setSourceB(offseted);
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.blocks.StalactiteBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
|
||||
public class StalactiteFeature extends DefaultFeature {
|
||||
private final boolean ceiling;
|
||||
private final Block[] ground;
|
||||
private final Block block;
|
||||
|
||||
public StalactiteFeature(boolean ceiling, Block block, Block... ground) {
|
||||
this.ceiling = ceiling;
|
||||
this.ground = ground;
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!isGround(world.getBlockState(ceiling ? pos.above() : pos.below()).getBlock())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = random.nextInt(16);
|
||||
int dir = ceiling ? -1 : 1;
|
||||
boolean stalagnate = false;
|
||||
|
||||
for (int i = 1; i <= height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (!state.getMaterial().isReplaceable()) {
|
||||
stalagnate = state.is(CommonBlockTags.GEN_END_STONES);
|
||||
height = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!stalagnate && height > 7) {
|
||||
height = random.nextInt(8);
|
||||
}
|
||||
|
||||
float center = height * 0.5F;
|
||||
for (int i = 0; i < height; i++) {
|
||||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState()
|
||||
.setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(
|
||||
StalactiteBlock.IS_FLOOR,
|
||||
dir > 0 ? i < center : i > center
|
||||
) : base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isGround(Block block) {
|
||||
for (Block b : ground) {
|
||||
if (b == block) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,96 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class SulphurHillFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurfaceWG(world, pos);
|
||||
if (pos.getY() < 57 || pos.getY() > 70) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int count = MHelper.randRange(5, 13, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
for (int i = 0; i < count; i++) {
|
||||
int dist = count - i;
|
||||
int px = pos.getX() + MHelper.floor(random.nextGaussian() * dist * 0.6 + 0.5);
|
||||
int pz = pos.getZ() + MHelper.floor(random.nextGaussian() * dist * 0.6 + 0.5);
|
||||
int py = getYOnSurface(world, px, pz);
|
||||
if (py > 56 && py - pos.getY() <= count) {
|
||||
makeCircle(world, new BlockPos(px, py, pz), noise, random);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeCircle(WorldGenLevel world, BlockPos pos, OpenSimplexNoise noise, RandomSource random) {
|
||||
int radius = MHelper.randRange(5, 9, random);
|
||||
int min = -radius - 3;
|
||||
int max = radius + 4;
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState();
|
||||
BlockState brimstone = EndBlocks.BRIMSTONE.defaultBlockState().setValue(BlockProperties.ACTIVE, true);
|
||||
for (int x = min; x < max; x++) {
|
||||
int x2 = x * x;
|
||||
int px = pos.getX() + x;
|
||||
mut.setX(px);
|
||||
for (int z = min; z < max; z++) {
|
||||
int z2 = z * z;
|
||||
int pz = pos.getZ() + z;
|
||||
mut.setZ(pz);
|
||||
double r1 = radius * (noise.eval(px * 0.1, pz * 0.1) * 0.2 + 0.8);
|
||||
double r2 = r1 - 1.5;
|
||||
double r3 = r1 - 3;
|
||||
int d = x2 + z2;
|
||||
mut.setY(pos.getY());
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.getMaterial().isReplaceable() || state.is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (d < r2 * r2) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, Blocks.WATER);
|
||||
mut.move(Direction.DOWN);
|
||||
if (d < r3 * r3) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, Blocks.WATER);
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, brimstone);
|
||||
mut.move(Direction.DOWN);
|
||||
state = world.getBlockState(mut);
|
||||
int maxIt = MHelper.floor(10 - Math.sqrt(d)) + random.nextInt(1);
|
||||
for (int i = 0; i < maxIt && state.getMaterial().isReplaceable(); i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, rock);
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
} else if (d < r1 * r1) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, brimstone);
|
||||
mut.move(Direction.DOWN);
|
||||
state = world.getBlockState(mut);
|
||||
int maxIt = MHelper.floor(10 - Math.sqrt(d)) + random.nextInt(1);
|
||||
for (int i = 0; i < maxIt && state.getMaterial().isReplaceable(); i++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, rock);
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,222 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.EndBlockProperties;
|
||||
import org.betterx.betterend.blocks.SulphurCrystalBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class SulphuricCaveFeature extends DefaultFeature {
|
||||
private static final BlockState CAVE_AIR = Blocks.CAVE_AIR.defaultBlockState();
|
||||
private static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Direction[] HORIZONTAL = BlocksHelper.makeHorizontal();
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(CommonBlockTags.GEN_END_STONES) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
if (bpos.getY() < 10) {
|
||||
return false;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
while (state.is(CommonBlockTags.GEN_END_STONES) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
if (top <= bottom) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
pos = new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, pos.getX(), pos.getZ()));
|
||||
|
||||
int x1 = pos.getX() - radius - 5;
|
||||
int z1 = pos.getZ() - radius - 5;
|
||||
int x2 = pos.getX() + radius + 5;
|
||||
int z2 = pos.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(pos.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(pos.getY() + (radius + 5) / 1.6);
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState();
|
||||
int waterLevel = pos.getY() + MHelper.randRange(MHelper.floor(radius * 0.8), radius, random);
|
||||
for (int x = x1; x <= x2; x++) {
|
||||
int xsq = x - pos.getX();
|
||||
xsq *= xsq;
|
||||
mut.setX(x);
|
||||
for (int z = z1; z <= z2; z++) {
|
||||
int zsq = z - pos.getZ();
|
||||
zsq *= zsq;
|
||||
mut.setZ(z);
|
||||
for (int y = y1; y <= y2; y++) {
|
||||
int ysq = y - pos.getY();
|
||||
ysq *= 1.6;
|
||||
ysq *= ysq;
|
||||
mut.setY(y);
|
||||
double r = noise.eval(x * 0.1, y * 0.1, z * 0.1) * nr + hr;
|
||||
double r2 = r + 5;
|
||||
double dist = xsq + ysq + zsq;
|
||||
if (dist < r * r) {
|
||||
state = world.getBlockState(mut);
|
||||
if (isReplaceable(state)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, y < waterLevel ? WATER : CAVE_AIR);
|
||||
}
|
||||
} else if (dist < r2 * r2) {
|
||||
state = world.getBlockState(mut);
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) || state.is(Blocks.AIR)) {
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(
|
||||
x * 0.03,
|
||||
y * 0.03,
|
||||
z * 0.03
|
||||
) * 0.5;
|
||||
if (v > 0.4) {
|
||||
brimstone.add(mut.immutable());
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, rock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
brimstone.forEach((blockPos) -> {
|
||||
placeBrimstone(world, blockPos, random);
|
||||
});
|
||||
|
||||
if (random.nextInt(4) == 0) {
|
||||
int count = MHelper.randRange(5, 20, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5),
|
||||
0,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5)
|
||||
);
|
||||
int dist = MHelper.floor(3 - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) && !world.getBlockState(mut.above())
|
||||
.is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.HYDROTHERMAL_VENT);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
world.scheduleTick(mut.immutable(),
|
||||
EndBlocks.VENT_BUBBLE_COLUMN,
|
||||
MHelper.randRange(8, 32, random));
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(x1, y1, z1), new BlockPos(x2, y2, z2));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(CommonBlockTags.GEN_END_STONES) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state
|
||||
.is(EndBlocks.SULPHUR_CRYSTAL) || state.getMaterial().isReplaceable() || state.getMaterial()
|
||||
.equals(Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
if (state.getValue(EndBlockProperties.ACTIVE)) {
|
||||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().setValue(EndBlockProperties.ACTIVE, true);
|
||||
}
|
||||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true)
|
||||
.setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,211 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.EndBlockProperties;
|
||||
import org.betterx.betterend.blocks.SulphurCrystalBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
import org.betterx.betterend.util.GlobalState;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class SulphuricLakeFeature extends DefaultFeature {
|
||||
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
blockPos = getPosOnSurfaceWG(world, blockPos);
|
||||
|
||||
if (blockPos.getY() < 57) {
|
||||
return false;
|
||||
}
|
||||
|
||||
final RandomSource random = featureConfig.random();
|
||||
final MutableBlockPos POS = GlobalState.stateForThread().POS;
|
||||
double radius = MHelper.randRange(10.0, 20.0, random);
|
||||
int dist2 = MHelper.floor(radius * 1.5);
|
||||
|
||||
int minX = blockPos.getX() - dist2;
|
||||
int maxX = blockPos.getX() + dist2;
|
||||
int minZ = blockPos.getZ() - dist2;
|
||||
int maxZ = blockPos.getZ() + dist2;
|
||||
|
||||
Set<BlockPos> brimstone = Sets.newHashSet();
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
POS.setX(x);
|
||||
int x2 = x - blockPos.getX();
|
||||
x2 *= x2;
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
POS.setZ(z);
|
||||
int z2 = z - blockPos.getZ();
|
||||
z2 *= z2;
|
||||
double r = radius * (NOISE.eval(x * 0.2, z * 0.2) * 0.25 + 0.75);
|
||||
double r2 = r * 1.5;
|
||||
r *= r;
|
||||
r2 *= r2;
|
||||
int dist = x2 + z2;
|
||||
if (dist <= r) {
|
||||
POS.setY(getYOnSurface(world, x, z) - 1);
|
||||
if (world.getBlockState(POS).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
if (isBorder(world, POS)) {
|
||||
if (random.nextInt(8) > 0) {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(2));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!isAbsoluteBorder(world, POS)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
|
||||
//world.setBlock(blockPos, Blocks.WATER.defaultBlockState(), 2);
|
||||
world.scheduleTick(POS, Fluids.WATER, 0);
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(2));
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(3));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
|
||||
brimstone.remove(POS);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos offseted = POS.relative(dir);
|
||||
if (world.getBlockState(offseted).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
brimstone.add(offseted);
|
||||
}
|
||||
}
|
||||
if (isDeepWater(world, POS)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS.move(Direction.DOWN), Blocks.WATER);
|
||||
brimstone.remove(POS);
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos offseted = POS.relative(dir);
|
||||
if (world.getBlockState(offseted).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
brimstone.add(offseted);
|
||||
}
|
||||
}
|
||||
}
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(2));
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(3));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (dist < r2) {
|
||||
POS.setY(getYOnSurface(world, x, z) - 1);
|
||||
if (world.getBlockState(POS).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
brimstone.add(POS.immutable());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below());
|
||||
if (random.nextBoolean()) {
|
||||
brimstone.add(POS.below(2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
brimstone.forEach((bpos) -> {
|
||||
placeBrimstone(world, bpos, random);
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isAbsoluteBorder(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() - 2;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isDeepWater(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y || getYOnSurface(
|
||||
world,
|
||||
pos.getX() + dir.getStepX() * 2,
|
||||
pos.getZ() + dir.getStepZ() * 2
|
||||
) < y || getYOnSurface(
|
||||
world,
|
||||
pos.getX() + dir.getStepX() * 3,
|
||||
pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
BlockState state = getBrimstone(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
if (state.getValue(EndBlockProperties.ACTIVE)) {
|
||||
makeShards(world, pos, random);
|
||||
}
|
||||
}
|
||||
|
||||
private BlockState getBrimstone(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (world.getBlockState(pos.relative(dir)).is(Blocks.WATER)) {
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState().setValue(EndBlockProperties.ACTIVE, true);
|
||||
}
|
||||
}
|
||||
return EndBlocks.BRIMSTONE.defaultBlockState();
|
||||
}
|
||||
|
||||
private void makeShards(WorldGenLevel world, BlockPos pos, RandomSource random) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true)
|
||||
.setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.HydrothermalVentBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
public class SurfaceVentFeature extends DefaultFeature {
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(3)).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.WATERLOGGED, false);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(2 - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(CommonBlockTags.GEN_END_STONES) && !world.getBlockState(mut.above())
|
||||
.is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, vent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,83 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFCoordModify;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.operator.SDFUnion;
|
||||
import org.betterx.bclib.sdf.primitive.SDFTorus;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
public class ThinArchFeature extends DefaultFeature {
|
||||
private final Block block;
|
||||
|
||||
public ThinArchFeature(Block block) {
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featurePlaceContext) {
|
||||
final WorldGenLevel world = featurePlaceContext.level();
|
||||
BlockPos origin = featurePlaceContext.origin();
|
||||
RandomSource random = featurePlaceContext.random();
|
||||
|
||||
BlockPos pos = getPosOnSurfaceWG(world,
|
||||
new BlockPos((origin.getX() & 0xFFFFFFF0) | 7,
|
||||
0,
|
||||
(origin.getZ() & 0xFFFFFFF0) | 7));
|
||||
if (!world.getBlockState(pos.below(5)).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SDF sdf = null;
|
||||
float bigRadius = MHelper.randRange(15F, 20F, random);
|
||||
float variation = bigRadius * 0.3F;
|
||||
int count = MHelper.randRange(2, 4, random);
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
float smallRadius = MHelper.randRange(0.6F, 1.3F, random);
|
||||
SDF arch = new SDFTorus().setBigRadius(bigRadius - random.nextFloat() * variation)
|
||||
.setSmallRadius(smallRadius)
|
||||
.setBlock(block);
|
||||
float angle = (i - count * 0.5F) * 0.3F + random.nextFloat() * 0.05F + (float) Math.PI * 0.5F;
|
||||
arch = new SDFRotation().setRotation(Vector3f.XP, angle).setSource(arch);
|
||||
sdf = sdf == null ? arch : new SDFUnion().setSourceA(sdf).setSourceB(arch);
|
||||
}
|
||||
|
||||
sdf = new SDFRotation().setRotation(MHelper.randomHorizontal(random), random.nextFloat() * MHelper.PI2)
|
||||
.setSource(sdf);
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFCoordModify().setFunction(vec -> {
|
||||
float dx = (float) noise.eval(vec.y() * 0.02, vec.z() * 0.02);
|
||||
float dy = (float) noise.eval(vec.x() * 0.02, vec.z() * 0.02);
|
||||
float dz = (float) noise.eval(vec.x() * 0.02, vec.y() * 0.02);
|
||||
vec.add(dx * 10, dy * 10, dz * 10);
|
||||
}).setSource(sdf);
|
||||
sdf = new SDFDisplacement().setFunction(vec -> {
|
||||
float offset = vec.y() / bigRadius - 0.5F;
|
||||
return Mth.clamp(offset * 3, -10F, 0F);
|
||||
}).setSource(sdf);
|
||||
|
||||
float side = (bigRadius + 2.5F) * 2;
|
||||
if (side > 47) {
|
||||
side = 47;
|
||||
}
|
||||
sdf.fillArea(world, pos, AABB.ofSize(Vec3.atCenterOf(pos), side, side, side));
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,149 @@
|
|||
package org.betterx.betterend.world.features.terrain.caves;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
import org.betterx.betterend.world.biome.cave.EndCaveBiome;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class CaveChunkPopulatorFeature extends DefaultFeature {
|
||||
private final Supplier<EndCaveBiome> supplier;
|
||||
|
||||
public CaveChunkPopulatorFeature(Supplier<EndCaveBiome> biome) {
|
||||
this.supplier = biome;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
Set<BlockPos> floorPositions = Sets.newHashSet();
|
||||
Set<BlockPos> ceilPositions = Sets.newHashSet();
|
||||
int sx = (pos.getX() >> 4) << 4;
|
||||
int sz = (pos.getZ() >> 4) << 4;
|
||||
MutableBlockPos min = new MutableBlockPos().set(pos);
|
||||
MutableBlockPos max = new MutableBlockPos().set(pos);
|
||||
fillSets(sx, sz, world.getChunk(pos), floorPositions, ceilPositions, min, max);
|
||||
EndCaveBiome biome = supplier.get();
|
||||
BlockState surfaceBlock = Blocks.END_STONE.defaultBlockState(); //biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, biome, ceilPositions, random);
|
||||
BlockFixer.fixBlocks(world, min, max);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void fillSets(int sx,
|
||||
int sz,
|
||||
ChunkAccess chunk,
|
||||
Set<BlockPos> floorPositions,
|
||||
Set<BlockPos> ceilPositions,
|
||||
MutableBlockPos min,
|
||||
MutableBlockPos max) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
MutableBlockPos mut2 = new MutableBlockPos();
|
||||
MutableBlockPos mut3 = new MutableBlockPos();
|
||||
for (int x = 0; x < 16; x++) {
|
||||
mut.setX(x);
|
||||
mut2.setX(x);
|
||||
for (int z = 0; z < 16; z++) {
|
||||
mut.setZ(z);
|
||||
mut2.setZ(z);
|
||||
mut2.setY(0);
|
||||
for (int y = 1; y < chunk.getMaxBuildHeight(); y++) {
|
||||
mut.setY(y);
|
||||
BlockState top = chunk.getBlockState(mut);
|
||||
BlockState bottom = chunk.getBlockState(mut2);
|
||||
if (top.isAir() && (bottom.is(CommonBlockTags.GEN_END_STONES) || bottom.is(Blocks.STONE))) {
|
||||
mut3.set(mut2).move(sx, 0, sz);
|
||||
floorPositions.add(mut3.immutable());
|
||||
updateMin(mut3, min);
|
||||
updateMax(mut3, max);
|
||||
} else if (bottom.isAir() && (top.is(CommonBlockTags.GEN_END_STONES) || top.is(Blocks.STONE))) {
|
||||
mut3.set(mut).move(sx, 0, sz);
|
||||
ceilPositions.add(mut3.immutable());
|
||||
updateMin(mut3, min);
|
||||
updateMax(mut3, max);
|
||||
}
|
||||
mut2.setY(y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMin(BlockPos pos, MutableBlockPos min) {
|
||||
if (pos.getX() < min.getX()) {
|
||||
min.setX(pos.getX());
|
||||
}
|
||||
if (pos.getY() < min.getY()) {
|
||||
min.setY(pos.getY());
|
||||
}
|
||||
if (pos.getZ() < min.getZ()) {
|
||||
min.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMax(BlockPos pos, MutableBlockPos max) {
|
||||
if (pos.getX() > max.getX()) {
|
||||
max.setX(pos.getX());
|
||||
}
|
||||
if (pos.getY() > max.getY()) {
|
||||
max.setY(pos.getY());
|
||||
}
|
||||
if (pos.getZ() > max.getZ()) {
|
||||
max.setZ(pos.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
protected void placeFloor(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void placeCeil(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
BlockState ceilBlock = biome.getCeil(pos);
|
||||
if (ceilBlock != null) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,270 @@
|
|||
package org.betterx.betterend.world.features.terrain.caves;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.biomes.BiomeAPI;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.world.biomes.BCLBiome;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.bclib.world.generator.BiomePicker;
|
||||
import org.betterx.betterend.registry.EndBiomes;
|
||||
import org.betterx.betterend.util.BlockFixer;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
import org.betterx.betterend.world.biome.cave.EndCaveBiome;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public abstract class EndCaveFeature extends DefaultFeature {
|
||||
protected static final BlockState CAVE_AIR = Blocks.CAVE_AIR.defaultBlockState();
|
||||
protected static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
|
||||
protected static final BlockState WATER = Blocks.WATER.defaultBlockState();
|
||||
private static final Vec3i[] SPHERE;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int radius = MHelper.randRange(10, 30, random);
|
||||
BlockPos center = findPos(world, pos, radius, random);
|
||||
|
||||
if (center == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BiomePicker.ActualBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
Set<BlockPos> caveBlocks = generate(world, center, radius, random);
|
||||
if (!caveBlocks.isEmpty()) {
|
||||
if (biome != null) {
|
||||
setBiomes(world, biome, caveBlocks);
|
||||
Set<BlockPos> floorPositions = Sets.newConcurrentHashSet();
|
||||
Set<BlockPos> ceilPositions = Sets.newConcurrentHashSet();
|
||||
caveBlocks.parallelStream().forEach((bpos) -> {
|
||||
if (world.getBlockState(bpos).getMaterial().isReplaceable()) {
|
||||
BlockPos side = bpos.below();
|
||||
if (world.getBlockState(side).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
floorPositions.add(side);
|
||||
}
|
||||
side = bpos.above();
|
||||
if (world.getBlockState(side).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
ceilPositions.add(side);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
BlockState surfaceBlock = EndBiome.findTopMaterial(biome.bclBiome);
|
||||
placeFloor(world, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
placeWalls(world, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
}
|
||||
fixBlocks(world, caveBlocks);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected abstract Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, RandomSource random);
|
||||
|
||||
protected void placeFloor(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity();
|
||||
floorPositions.forEach((pos) -> {
|
||||
if (!surfaceBlock.is(Blocks.END_STONE)) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void placeCeil(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random) {
|
||||
float density = biome.getCeilDensity();
|
||||
ceilPositions.forEach((pos) -> {
|
||||
BlockState ceilBlock = biome.getCeil(pos);
|
||||
if (ceilBlock != null) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void placeWalls(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> positions, RandomSource random) {
|
||||
Set<BlockPos> placed = Sets.newHashSet();
|
||||
positions.forEach(pos -> {
|
||||
if (random.nextInt(4) == 0 && hasOpenSide(pos, positions)) {
|
||||
BlockState wallBlock = biome.getWall(pos);
|
||||
if (wallBlock != null) {
|
||||
for (Vec3i offset : SPHERE) {
|
||||
BlockPos wallPos = pos.offset(offset);
|
||||
if (!positions.contains(wallPos) && !placed.contains(wallPos) && world.getBlockState(wallPos)
|
||||
.is(CommonBlockTags.GEN_END_STONES)) {
|
||||
wallBlock = biome.getWall(wallPos);
|
||||
BlocksHelper.setWithoutUpdate(world, wallPos, wallBlock);
|
||||
placed.add(wallPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private boolean hasOpenSide(BlockPos pos, Set<BlockPos> positions) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!positions.contains(pos.relative(dir))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void setBiomes(WorldGenLevel world, BiomePicker.ActualBiome biome, Set<BlockPos> blocks) {
|
||||
blocks.forEach((pos) -> setBiome(world, pos, biome));
|
||||
}
|
||||
|
||||
protected void setBiome(WorldGenLevel world, BlockPos pos, BiomePicker.ActualBiome biome) {
|
||||
BiomeAPI.setBiome(world, pos, biome.biome);
|
||||
}
|
||||
|
||||
private BlockPos findPos(WorldGenLevel world, BlockPos pos, int radius, RandomSource random) {
|
||||
int top = world.getHeight(Heightmap.Types.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
bpos.setX(pos.getX());
|
||||
bpos.setZ(pos.getZ());
|
||||
bpos.setY(top - 1);
|
||||
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
while (!state.is(CommonBlockTags.GEN_END_STONES) && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
if (bpos.getY() < 10) {
|
||||
return null;
|
||||
}
|
||||
top = (int) (bpos.getY() - (radius * 1.3F + 5));
|
||||
|
||||
while (state.is(CommonBlockTags.GEN_END_STONES) || !state.getFluidState().isEmpty() && bpos.getY() > 5) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
int bottom = (int) (bpos.getY() + radius * 1.3F + 5);
|
||||
|
||||
if (top <= bottom) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BlockPos(pos.getX(), MHelper.randRange(bottom, top, random), pos.getZ());
|
||||
}
|
||||
|
||||
protected void fixBlocks(WorldGenLevel world, Set<BlockPos> caveBlocks) {
|
||||
BlockPos pos = caveBlocks.iterator().next();
|
||||
MutableBlockPos start = new MutableBlockPos().set(pos);
|
||||
MutableBlockPos end = new MutableBlockPos().set(pos);
|
||||
caveBlocks.forEach((bpos) -> {
|
||||
if (bpos.getX() < start.getX()) {
|
||||
start.setX(bpos.getX());
|
||||
}
|
||||
if (bpos.getX() > end.getX()) {
|
||||
end.setX(bpos.getX());
|
||||
}
|
||||
|
||||
if (bpos.getY() < start.getY()) {
|
||||
start.setY(bpos.getY());
|
||||
}
|
||||
if (bpos.getY() > end.getY()) {
|
||||
end.setY(bpos.getY());
|
||||
}
|
||||
|
||||
if (bpos.getZ() < start.getZ()) {
|
||||
start.setZ(bpos.getZ());
|
||||
}
|
||||
if (bpos.getZ() > end.getZ()) {
|
||||
end.setZ(bpos.getZ());
|
||||
}
|
||||
});
|
||||
BlockFixer.fixBlocks(world, start.offset(-2, -2, -2), end.offset(2, 2, 2));
|
||||
}
|
||||
|
||||
protected boolean isWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (!world.getFluidState(pos.relative(dir, 5)).isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
protected boolean biomeMissingCaves(WorldGenLevel world, BlockPos pos) {
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
Holder<Biome> biome = world.getBiome(pos.offset(x << 4, 0, z << 4));
|
||||
BCLBiome endBiome = BiomeAPI.getFromBiome(biome);
|
||||
boolean hasCaves = endBiome.getCustomData("has_caves", true);
|
||||
if (!hasCaves && BiomeAPI.wasRegisteredAsEndLandBiome(endBiome.getID())) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static {
|
||||
List<Vec3i> prePos = Lists.newArrayList();
|
||||
int radius = 5;
|
||||
int r2 = radius * radius;
|
||||
for (int x = -radius; x <= radius; x++) {
|
||||
int x2 = x * x;
|
||||
for (int y = -radius; y <= radius; y++) {
|
||||
int y2 = y * y;
|
||||
for (int z = -radius; z <= radius; z++) {
|
||||
int z2 = z * z;
|
||||
if (x2 + y2 + z2 < r2) {
|
||||
prePos.add(new Vec3i(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SPHERE = prePos.toArray(new Vec3i[]{});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,83 @@
|
|||
package org.betterx.betterend.world.features.terrain.caves;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.Set;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class RoundCaveFeature extends EndCaveFeature {
|
||||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, RandomSource random) {
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(MHelper.getSeed(534, center.getX(), center.getZ()));
|
||||
|
||||
int x1 = center.getX() - radius - 5;
|
||||
int z1 = center.getZ() - radius - 5;
|
||||
int x2 = center.getX() + radius + 5;
|
||||
int z2 = center.getZ() + radius + 5;
|
||||
int y1 = MHelper.floor(center.getY() - (radius + 5) / 1.6);
|
||||
int y2 = MHelper.floor(center.getY() + (radius + 5) / 1.6);
|
||||
|
||||
double hr = radius * 0.75;
|
||||
double nr = radius * 0.25;
|
||||
|
||||
int dx = x2 - x1 + 1;
|
||||
int dz = z2 - z1 + 1;
|
||||
int count = dx * dz;
|
||||
Set<BlockPos> blocks = Sets.newConcurrentHashSet();
|
||||
IntStream.range(0, count).parallel().forEach(index -> {
|
||||
MutableBlockPos bpos = new MutableBlockPos();
|
||||
int x = (index % dx) + x1;
|
||||
int z = (index / dx) + z1;
|
||||
bpos.setX(x);
|
||||
bpos.setZ(z);
|
||||
int xsq = MHelper.sqr(x - center.getX());
|
||||
int zsq = MHelper.sqr(z - center.getZ());
|
||||
int dxz = xsq + zsq;
|
||||
BlockState state;
|
||||
for (int y = y1; y <= y2; y++) {
|
||||
int ysq = (int) MHelper.sqr((y - center.getY()) * 1.6);
|
||||
double r = noise.eval(x * 0.1, y * 0.1, z * 0.1) * nr + hr;
|
||||
double dist = dxz + ysq;
|
||||
if (dist < r * r) {
|
||||
bpos.setY(y);
|
||||
state = world.getBlockState(bpos);
|
||||
if (isReplaceable(state) && !isWaterNear(world, bpos)) {
|
||||
blocks.add(bpos.immutable());
|
||||
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() + 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
|
||||
bpos.setY(y - 1);
|
||||
while (state.getMaterial().equals(Material.LEAVES)) {
|
||||
bpos.setY(bpos.getY() - 1);
|
||||
state = world.getBlockState(bpos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
blocks.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
return blocks;
|
||||
}
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(CommonBlockTags.GEN_END_STONES) ||
|
||||
state.getMaterial().isReplaceable() ||
|
||||
state.getMaterial().equals(Material.PLANT) ||
|
||||
state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,250 @@
|
|||
package org.betterx.betterend.world.features.terrain.caves;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.levelgen.Heightmap.Types;
|
||||
import net.minecraft.world.level.levelgen.LegacyRandomSource;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
import org.betterx.bclib.api.biomes.BiomeAPI;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.world.biomes.BCLBiome;
|
||||
import org.betterx.bclib.world.generator.BiomePicker;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBiomes;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
import org.betterx.betterend.world.biome.cave.EndCaveBiome;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
public class TunelCaveFeature extends EndCaveFeature {
|
||||
private Set<BlockPos> generate(WorldGenLevel world, BlockPos center, RandomSource random) {
|
||||
int cx = center.getX() >> 4;
|
||||
int cz = center.getZ() >> 4;
|
||||
if ((long) cx * (long) cx + (long) cz + (long) cz < 256) {
|
||||
return Sets.newHashSet();
|
||||
}
|
||||
|
||||
int x1 = cx << 4;
|
||||
int z1 = cz << 4;
|
||||
int x2 = x1 + 16;
|
||||
int z2 = z1 + 16;
|
||||
|
||||
RandomSource rand = new LegacyRandomSource(world.getSeed());
|
||||
OpenSimplexNoise noiseH = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseV = new OpenSimplexNoise(rand.nextInt());
|
||||
OpenSimplexNoise noiseD = new OpenSimplexNoise(rand.nextInt());
|
||||
|
||||
Set<BlockPos> positions = Sets.newConcurrentHashSet();
|
||||
|
||||
float a = hasCaves(world, new BlockPos(x1, 0, z1)) ? 1F : 0F;
|
||||
float b = hasCaves(world, new BlockPos(x2, 0, z1)) ? 1F : 0F;
|
||||
float c = hasCaves(world, new BlockPos(x1, 0, z2)) ? 1F : 0F;
|
||||
float d = hasCaves(world, new BlockPos(x2, 0, z2)) ? 1F : 0F;
|
||||
|
||||
ChunkAccess chunk = world.getChunk(cx, cz);
|
||||
IntStream.range(0, 256).parallel().forEach(index -> {
|
||||
MutableBlockPos pos = new MutableBlockPos();
|
||||
int x = index & 15;
|
||||
int z = index >> 4;
|
||||
int wheight = chunk.getHeight(Types.WORLD_SURFACE_WG, x, z);
|
||||
float dx = x / 16F;
|
||||
float dz = z / 16F;
|
||||
pos.setX(x + x1);
|
||||
pos.setZ(z + z1);
|
||||
float da = Mth.lerp(dx, a, b);
|
||||
float db = Mth.lerp(dx, c, d);
|
||||
float density = 1 - Mth.lerp(dz, da, db);
|
||||
if (density < 0.5) {
|
||||
for (int y = 0; y < wheight; y++) {
|
||||
pos.setY(y);
|
||||
float gradient = 1 - Mth.clamp((wheight - y) * 0.1F, 0F, 1F);
|
||||
if (gradient > 0.5) {
|
||||
break;
|
||||
}
|
||||
float val = Mth.abs((float) noiseH.eval(pos.getX() * 0.02, y * 0.01, pos.getZ() * 0.02));
|
||||
float vert = Mth.sin((y + (float) noiseV.eval(
|
||||
pos.getX() * 0.01,
|
||||
pos.getZ() * 0.01
|
||||
) * 20) * 0.1F) * 0.9F;
|
||||
float dist = (float) noiseD.eval(pos.getX() * 0.1, y * 0.1, pos.getZ() * 0.1) * 0.12F;
|
||||
val = (val + vert * vert + dist) + density + gradient;
|
||||
if (val < 0.15 && world.getBlockState(pos).is(CommonBlockTags.GEN_END_STONES) && noWaterNear(world,
|
||||
pos)) {
|
||||
positions.add(pos.immutable());
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
positions.forEach(bpos -> BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR));
|
||||
|
||||
return positions;
|
||||
}
|
||||
|
||||
private boolean noWaterNear(WorldGenLevel world, BlockPos pos) {
|
||||
BlockPos above1 = pos.above();
|
||||
BlockPos above2 = pos.above(2);
|
||||
if (!world.getFluidState(above1).isEmpty() || !world.getFluidState(above2).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (!world.getFluidState(above1.relative(dir)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
if (!world.getFluidState(above2.relative(dir)).isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 2500) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (biomeMissingCaves(world, pos)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Set<BlockPos> caveBlocks = generate(world, pos, random);
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Map<BiomePicker.ActualBiome, Set<BlockPos>> floorSets = Maps.newHashMap();
|
||||
Map<BiomePicker.ActualBiome, Set<BlockPos>> ceilSets = Maps.newHashMap();
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
Set<BlockPos> remove = Sets.newHashSet();
|
||||
caveBlocks.forEach((bpos) -> {
|
||||
mut.set(bpos);
|
||||
BiomePicker.ActualBiome bio = EndBiomes.getCaveBiome(bpos.getX(), bpos.getZ());
|
||||
int height = world.getHeight(Types.WORLD_SURFACE, bpos.getX(), bpos.getZ());
|
||||
if (mut.getY() >= height) {
|
||||
remove.add(bpos);
|
||||
} else if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
mut.setY(bpos.getY() - 1);
|
||||
if (world.getBlockState(mut).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
Set<BlockPos> floorPositions = floorSets.get(bio);
|
||||
if (floorPositions == null) {
|
||||
floorPositions = Sets.newHashSet();
|
||||
floorSets.put(bio, floorPositions);
|
||||
}
|
||||
floorPositions.add(mut.immutable());
|
||||
}
|
||||
mut.setY(bpos.getY() + 1);
|
||||
if (world.getBlockState(mut).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
Set<BlockPos> ceilPositions = ceilSets.get(bio);
|
||||
if (ceilPositions == null) {
|
||||
ceilPositions = Sets.newHashSet();
|
||||
ceilSets.put(bio, ceilPositions);
|
||||
}
|
||||
ceilPositions.add(mut.immutable());
|
||||
}
|
||||
setBiome(world, bpos, bio);
|
||||
}
|
||||
});
|
||||
caveBlocks.removeAll(remove);
|
||||
|
||||
if (caveBlocks.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = EndBiome.findTopMaterial(biome.bclBiome);
|
||||
placeFloor(world, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
});
|
||||
ceilSets.forEach((biome, ceilPositions) -> {
|
||||
placeCeil(world, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
});
|
||||
BiomePicker.ActualBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
placeWalls(world, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
fixBlocks(world, caveBlocks);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Set<BlockPos> generate(WorldGenLevel world, BlockPos center, int radius, RandomSource random) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void placeFloor(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
BlockState surfaceBlock) {
|
||||
float density = biome.getFloorDensity() * 0.2F;
|
||||
floorPositions.forEach((pos) -> {
|
||||
if (!surfaceBlock.is(Blocks.END_STONE)) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void placeCeil(WorldGenLevel world,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random) {
|
||||
float density = biome.getCeilDensity() * 0.2F;
|
||||
ceilPositions.forEach((pos) -> {
|
||||
BlockState ceilBlock = biome.getCeil(pos);
|
||||
if (ceilBlock != null) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected boolean hasCaves(WorldGenLevel world, BlockPos pos) {
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) && hasCavesInBiome(
|
||||
world,
|
||||
pos.offset(8, 0, -8)
|
||||
) && hasCavesInBiome(world,
|
||||
pos.offset(-8,
|
||||
0,
|
||||
8)) && hasCavesInBiome(
|
||||
world,
|
||||
pos.offset(8, 0, 8));
|
||||
}
|
||||
|
||||
protected boolean hasCavesInBiome(WorldGenLevel world, BlockPos pos) {
|
||||
Holder<Biome> biome = world.getBiome(pos);
|
||||
BCLBiome endBiome = BiomeAPI.getFromBiome(biome);
|
||||
return endBiome.getCustomData("has_caves", true);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,256 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.PosInfo;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class DragonTreeFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
private static final List<Vector3f> BRANCH;
|
||||
private static final List<Vector3f> SIDE1;
|
||||
private static final List<Vector3f> SIDE2;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
float size = MHelper.randRange(10, 25, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6);
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
Vector3f last = SplineHelper.getPos(spline, 3.5F);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
float radius = size * MHelper.randRange(0.5F, 0.7F, random);
|
||||
makeCap(world, pos.offset(last.x(), last.y(), last.z()), radius, random, noise);
|
||||
|
||||
last = spline.get(0);
|
||||
makeRoots(world, pos.offset(last.x(), last.y(), last.z()), radius, random);
|
||||
|
||||
radius = MHelper.randRange(1.2F, 2.3F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 1.2F, (bpos) -> {
|
||||
return EndBlocks.DRAGON_TREE.getBark().defaultBlockState();
|
||||
});
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeCap(WorldGenLevel world, BlockPos pos, float radius, RandomSource random, OpenSimplexNoise noise) {
|
||||
int count = (int) radius;
|
||||
int offset = (int) (BRANCH.get(BRANCH.size() - 1).y() * radius);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(BRANCH);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.getBark().defaultBlockState(), pos, REPLACE);
|
||||
|
||||
branch = SplineHelper.copySpline(SIDE1);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.getBark().defaultBlockState(), pos, REPLACE);
|
||||
|
||||
branch = SplineHelper.copySpline(SIDE2);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.getBark().defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
leavesBall(world, pos.above(offset), radius * 1.15F + 2, random, noise);
|
||||
}
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, RandomSource random) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
SplineHelper.fillSpline(branch,
|
||||
world,
|
||||
EndBlocks.DRAGON_TREE.getBark().defaultBlockState(),
|
||||
pos,
|
||||
REPLACE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world,
|
||||
BlockPos pos,
|
||||
float radius,
|
||||
RandomSource random,
|
||||
OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
for (Direction dir : Direction.values()) {
|
||||
BlockState state = info.getState(dir, 2);
|
||||
if (state.isAir()) {
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
info.setState(EndBlocks.DRAGON_TREE.getBark().defaultBlockState());
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
mut.setX(x + info.getPos().getX());
|
||||
for (int z = -6; z < 7; z++) {
|
||||
int az = Math.abs(z);
|
||||
mut.setZ(z + info.getPos().getZ());
|
||||
for (int y = -6; y < 7; y++) {
|
||||
int ay = Math.abs(y);
|
||||
int d = ax + ay + az;
|
||||
if (d < 7) {
|
||||
mut.setY(y + info.getPos().getY());
|
||||
BlockState state = info.getState(mut);
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1
|
||||
);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
if (!EndBlocks.DRAGON_TREE.isTreeLog(state) && !state.is(EndBlocks.DRAGON_TREE_LEAVES)) {
|
||||
place = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (place) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.DRAGON_TREE.getBark());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.DRAGON_TREE.getBark());
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (state.getBlock() == EndBlocks.DRAGON_TREE_LEAVES) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.DRAGON_TREE.isTreeLog(state);
|
||||
};
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.DRAGON_TREE.isTreeLog(info.getStateUp()) && EndBlocks.DRAGON_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.DRAGON_TREE.getLog().defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
|
||||
BRANCH = Lists.newArrayList(
|
||||
new Vector3f(0, 0, 0),
|
||||
new Vector3f(0.1F, 0.3F, 0),
|
||||
new Vector3f(0.4F, 0.6F, 0),
|
||||
new Vector3f(0.8F, 0.8F, 0),
|
||||
new Vector3f(1, 1, 0)
|
||||
);
|
||||
SIDE1 = Lists.newArrayList(new Vector3f(0.4F, 0.6F, 0), new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
SIDE2 = SplineHelper.copySpline(SIDE1);
|
||||
|
||||
Vector3f offset1 = new Vector3f(-0.4F, -0.6F, 0);
|
||||
Vector3f offset2 = new Vector3f(0.4F, 0.6F, 0);
|
||||
|
||||
SplineHelper.offset(SIDE1, offset1);
|
||||
SplineHelper.offset(SIDE2, offset1);
|
||||
SplineHelper.rotateSpline(SIDE1, 0.5F);
|
||||
SplineHelper.rotateSpline(SIDE2, -0.5F);
|
||||
SplineHelper.offset(SIDE1, offset2);
|
||||
SplineHelper.offset(SIDE2, offset2);
|
||||
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0F, 1F, 0),
|
||||
new Vector3f(0.1F, 0.7F, 0),
|
||||
new Vector3f(0.3F, 0.3F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.2F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,379 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.blocks.BaseAttachedBlock;
|
||||
import org.betterx.bclib.sdf.PosInfo;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class GiganticAmaranitaFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
float size = MHelper.randRange(5, 10, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 5);
|
||||
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
float radius = size * 0.17F;// MHelper.randRange(0.8F, 1.2F, random);
|
||||
SDF function = SplineHelper.buildSDF(
|
||||
spline,
|
||||
radius,
|
||||
0.2F,
|
||||
(bpos) -> EndBlocks.AMARANITA_STEM.defaultBlockState()
|
||||
);
|
||||
|
||||
Vector3f capPos = spline.get(spline.size() - 1);
|
||||
makeHead(world, pos.offset(capPos.x() + 0.5F, capPos.y() + 1.5F, capPos.z() + 0.5F), Mth.floor(size / 1.6F));
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
List<Vector3f> copy = SplineHelper.copySpline(spline);
|
||||
SplineHelper.offsetParts(copy, random, 0.2F, 0, 0.2F);
|
||||
SplineHelper.fillSplineForce(copy, world, EndBlocks.AMARANITA_HYPHAE.defaultBlockState(), pos, REPLACE);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeHead(WorldGenLevel world, BlockPos pos, int radius) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
if (radius < 2) {
|
||||
for (int i = -1; i < 2; i++) {
|
||||
mut.set(pos).move(Direction.NORTH, 2).move(Direction.EAST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.SOUTH, 2).move(Direction.EAST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.EAST, 2).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.WEST, 2).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
for (int x = -1; x < 2; x++) {
|
||||
for (int z = -1; z < 2; z++) {
|
||||
mut.set(pos).move(x, 0, z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int h = radius + 1;
|
||||
for (int y = 0; y < h; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
for (int x = -1; x < 2; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 2; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mut.setY(pos.getY() + h + 1);
|
||||
for (int x = -1; x < 2; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 2; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if ((x == 0 || z == 0) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (radius < 4) {
|
||||
pos = pos.offset(-1, 0, -1);
|
||||
for (int i = -2; i < 2; i++) {
|
||||
mut.set(pos).move(Direction.NORTH, 2).move(Direction.WEST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.SOUTH, 3).move(Direction.WEST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.EAST, 3).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.set(pos).move(Direction.WEST, 2).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
for (int x = -1; x < 3; x++) {
|
||||
for (int z = -1; z < 3; z++) {
|
||||
mut.set(pos).move(x, 0, z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
if ((x >> 1) == 0 || (z >> 1) == 0) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
Axis axis = x < 0 || x > 1 ? Axis.X : Axis.Z;
|
||||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(
|
||||
axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int h = radius - 1;
|
||||
for (int y = 0; y < h; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
for (int x = -1; x < 3; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mut.setY(pos.getY() + h + 1);
|
||||
for (int x = -1; x < 3; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -1; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (((x >> 1) == 0 || (z >> 1) == 0) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int i = -2; i < 3; i++) {
|
||||
mut.set(pos).move(Direction.NORTH, 3).move(Direction.EAST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.NORTH);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
mut.set(pos).move(Direction.SOUTH, 3).move(Direction.EAST, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.SOUTH);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
mut.set(pos).move(Direction.EAST, 3).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.EAST);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
||||
mut.set(pos).move(Direction.WEST, 3).move(Direction.NORTH, i);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.UP);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
mut.move(Direction.WEST);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mut.set(pos)
|
||||
.move(Direction.UP)
|
||||
.move(BlocksHelper.HORIZONTAL[i], 3)
|
||||
.move(BlocksHelper.HORIZONTAL[(i + 1) & 3], 3);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
}
|
||||
|
||||
for (int x = -2; x < 3; x++) {
|
||||
for (int z = -2; z < 3; z++) {
|
||||
mut.set(pos).move(x, 0, z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
if ((x / 2) == 0 || (z / 2) == 0) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
Axis axis = x < 0 || x > 1 ? Axis.X : Axis.Z;
|
||||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(
|
||||
axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int y = 0; y < 3; y++) {
|
||||
mut.setY(pos.getY() + y + 1);
|
||||
for (int x = -2; x < 3; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -2; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int h = radius + 1;
|
||||
for (int y = 4; y < h; y++) {
|
||||
mut.setY(pos.getY() + y);
|
||||
for (int x = -2; x < 3; x++) {
|
||||
mut.setX(pos.getX() + x);
|
||||
for (int z = -2; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (y < 6) {
|
||||
if (((x / 2) == 0 || (z / 2) == 0) && world.getBlockState(mut)
|
||||
.getMaterial()
|
||||
.isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
} else {
|
||||
if ((x == 0 || z == 0) && (Math.abs(x) < 2 && Math.abs(z) < 2) && world.getBlockState(mut)
|
||||
.getMaterial()
|
||||
.isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
if (/*state.is(CommonBlockTags.END_STONES) || */state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = EndBlocks.DRAGON_TREE::isTreeLog;
|
||||
|
||||
POST = (info) -> {
|
||||
if (!info.getStateUp().is(EndBlocks.AMARANITA_STEM) || !info.getStateDown().is(EndBlocks.AMARANITA_STEM)) {
|
||||
return EndBlocks.AMARANITA_HYPHAE.defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,206 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.sdf.PosInfo;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.HelixTreeLeavesBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class HelixTreeFeature extends DefaultFeature {
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
float radiusRange = MHelper.randRange(4.5F, 6F, random);
|
||||
float scale = MHelper.randRange(0.5F, 1F, random);
|
||||
|
||||
float dx;
|
||||
float dz;
|
||||
List<Vector3f> spline = new ArrayList<Vector3f>(10);
|
||||
for (int i = 0; i < 10; i++) {
|
||||
float radius = (0.9F - i * 0.1F) * radiusRange;
|
||||
dx = (float) Math.sin(i + angle) * radius;
|
||||
dz = (float) Math.cos(i + angle) * radius;
|
||||
spline.add(new Vector3f(dx, i * 2, dz));
|
||||
}
|
||||
SDF sdf = SplineHelper.buildSDF(spline, 1.7F, 0.5F, (p) -> {
|
||||
return EndBlocks.HELIX_TREE.getBark().defaultBlockState();
|
||||
});
|
||||
SDF rotated = new SDFRotation().setRotation(Vector3f.YP, (float) Math.PI).setSource(sdf);
|
||||
sdf = new SDFUnion().setSourceA(rotated).setSourceB(sdf);
|
||||
|
||||
Vector3f lastPoint = spline.get(spline.size() - 1);
|
||||
List<Vector3f> spline2 = SplineHelper.makeSpline(0, 0, 0, 0, 20, 0, 5);
|
||||
SDF stem = SplineHelper.buildSDF(spline2, 1.0F, 0.5F, (p) -> {
|
||||
return EndBlocks.HELIX_TREE.getBark().defaultBlockState();
|
||||
});
|
||||
stem = new SDFTranslate().setTranslate(lastPoint.x(), lastPoint.y(), lastPoint.z()).setSource(stem);
|
||||
sdf = new SDFSmoothUnion().setRadius(3).setSourceA(sdf).setSourceB(stem);
|
||||
|
||||
sdf = new SDFScale().setScale(scale).setSource(sdf);
|
||||
dx = 30 * scale;
|
||||
float dy1 = -20 * scale;
|
||||
float dy2 = 100 * scale;
|
||||
sdf.addPostProcess(POST).fillArea(world, pos, new AABB(pos.offset(-dx, dy1, -dx), pos.offset(dx, dy2, dx)));
|
||||
SplineHelper.scale(spline, scale);
|
||||
SplineHelper.fillSplineForce(spline,
|
||||
world,
|
||||
EndBlocks.HELIX_TREE.getBark().defaultBlockState(),
|
||||
pos,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
SplineHelper.rotateSpline(spline, (float) Math.PI);
|
||||
SplineHelper.fillSplineForce(spline,
|
||||
world,
|
||||
EndBlocks.HELIX_TREE.getBark().defaultBlockState(),
|
||||
pos,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
SplineHelper.scale(spline2, scale);
|
||||
BlockPos leafStart = pos.offset(lastPoint.x() + 0.5, lastPoint.y() + 0.5, lastPoint.z() + 0.5);
|
||||
SplineHelper.fillSplineForce(
|
||||
spline2,
|
||||
world,
|
||||
EndBlocks.HELIX_TREE.getLog().defaultBlockState(),
|
||||
leafStart,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
}
|
||||
);
|
||||
|
||||
spline.clear();
|
||||
float rad = MHelper.randRange(8F, 11F, random);
|
||||
int count = MHelper.randRange(20, 30, random);
|
||||
float scaleM = 20F / (float) count * scale * 1.75F;
|
||||
float hscale = 20F / (float) count * 0.05F;
|
||||
for (int i = 0; i <= count; i++) {
|
||||
float radius = 1 - i * hscale;
|
||||
radius = radius * radius * 2 - 1;
|
||||
radius *= radius;
|
||||
radius = (1 - radius) * rad * scale;
|
||||
dx = (float) Math.sin(i * 0.45F + angle) * radius;
|
||||
dz = (float) Math.cos(i * 0.45F + angle) * radius;
|
||||
spline.add(new Vector3f(dx, i * scaleM, dz));
|
||||
}
|
||||
|
||||
Vector3f start = new Vector3f();
|
||||
Vector3f end = new Vector3f();
|
||||
lastPoint = spline.get(0);
|
||||
BlockState leaf = EndBlocks.HELIX_TREE_LEAVES.defaultBlockState();
|
||||
for (int i = 1; i < spline.size(); i++) {
|
||||
Vector3f point = spline.get(i);
|
||||
int minY = MHelper.floor(lastPoint.y());
|
||||
int maxY = MHelper.floor(point.y());
|
||||
float div = point.y() - lastPoint.y();
|
||||
for (float py = minY; py <= maxY; py += 0.2F) {
|
||||
start.set(0, py, 0);
|
||||
float delta = (py - minY) / div;
|
||||
float px = Mth.lerp(delta, lastPoint.x(), point.x());
|
||||
float pz = Mth.lerp(delta, lastPoint.z(), point.z());
|
||||
end.set(px, py, pz);
|
||||
fillLine(start, end, world, leaf, leafStart, i / 2 - 1);
|
||||
float ax = Math.abs(px);
|
||||
float az = Math.abs(pz);
|
||||
if (ax > az) {
|
||||
start.set(start.x(), start.y(), start.z() + az > 0 ? 1 : -1);
|
||||
end.set(end.x(), end.y(), end.z() + az > 0 ? 1 : -1);
|
||||
} else {
|
||||
start.set(start.x() + ax > 0 ? 1 : -1, start.y(), start.z());
|
||||
end.set(end.x() + ax > 0 ? 1 : -1, end.y(), end.z());
|
||||
}
|
||||
fillLine(start, end, world, leaf, leafStart, i / 2 - 1);
|
||||
}
|
||||
lastPoint = point;
|
||||
}
|
||||
|
||||
leaf = leaf.setValue(HelixTreeLeavesBlock.COLOR, 7);
|
||||
leafStart = leafStart.offset(0, lastPoint.y(), 0);
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
leafStart = leafStart.above();
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
leafStart = leafStart.above();
|
||||
if (world.getBlockState(leafStart).isAir()) {
|
||||
BlocksHelper.setWithoutUpdate(world, leafStart, leaf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void fillLine(Vector3f start,
|
||||
Vector3f end,
|
||||
WorldGenLevel world,
|
||||
BlockState state,
|
||||
BlockPos pos,
|
||||
int offset) {
|
||||
float dx = end.x() - start.x();
|
||||
float dy = end.y() - start.y();
|
||||
float dz = end.z() - start.z();
|
||||
float max = MHelper.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
|
||||
int count = MHelper.floor(max + 1);
|
||||
dx /= max;
|
||||
dy /= max;
|
||||
dz /= max;
|
||||
float x = start.x();
|
||||
float y = start.y();
|
||||
float z = start.z();
|
||||
|
||||
MutableBlockPos bPos = new MutableBlockPos();
|
||||
for (int i = 0; i < count; i++) {
|
||||
bPos.set(x + pos.getX(), y + pos.getY(), z + pos.getZ());
|
||||
int color = MHelper.floor((float) i / (float) count * 7F + 0.5F) + offset;
|
||||
color = Mth.clamp(color, 0, 7);
|
||||
if (world.getBlockState(bPos).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.setValue(HelixTreeLeavesBlock.COLOR, color));
|
||||
}
|
||||
x += dx;
|
||||
y += dy;
|
||||
z += dz;
|
||||
}
|
||||
bPos.set(end.x() + pos.getX(), end.y() + pos.getY(), end.z() + pos.getZ());
|
||||
if (world.getBlockState(bPos).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, bPos, state.setValue(HelixTreeLeavesBlock.COLOR, 7));
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.HELIX_TREE.isTreeLog(info.getStateUp()) && EndBlocks.HELIX_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.HELIX_TREE.getLog().defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,128 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.JellyshroomCapBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class JellyshroomFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
BlockState bark = EndBlocks.JELLYSHROOM.getBark().defaultBlockState();
|
||||
BlockState membrane = EndBlocks.JELLYSHROOM_CAP_PURPLE.defaultBlockState();
|
||||
|
||||
int height = MHelper.randRange(5, 8, random);
|
||||
float radius = height * MHelper.randRange(0.15F, 0.25F, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, -1, 0, 0, height, 0, 3);
|
||||
SplineHelper.offsetParts(spline, random, 0.5F, 0, 0.5F);
|
||||
SDF sdf = SplineHelper.buildSDF(spline, radius, 0.8F, (bpos) -> {
|
||||
return bark;
|
||||
});
|
||||
|
||||
radius = height * MHelper.randRange(0.7F, 0.9F, random);
|
||||
if (radius < 1.5F) {
|
||||
radius = 1.5F;
|
||||
}
|
||||
final float membraneRadius = radius;
|
||||
SDF cap = makeCap(membraneRadius, random, membrane);
|
||||
final Vector3f last = spline.get(spline.size() - 1);
|
||||
cap = new SDFTranslate().setTranslate(last.x(), last.y(), last.z()).setSource(cap);
|
||||
sdf = new SDFSmoothUnion().setRadius(3F).setSourceA(sdf).setSourceB(cap);
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getState())) {
|
||||
if (EndBlocks.JELLYSHROOM.isTreeLog(info.getStateUp()) && EndBlocks.JELLYSHROOM.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.JELLYSHROOM.getLog().defaultBlockState();
|
||||
}
|
||||
} else if (info.getState().is(EndBlocks.JELLYSHROOM_CAP_PURPLE)) {
|
||||
float dx = info.getPos().getX() - pos.getX() - last.x();
|
||||
float dz = info.getPos().getZ() - pos.getZ() - last.z();
|
||||
float distance = MHelper.length(dx, dz) / membraneRadius * 7F;
|
||||
int color = Mth.clamp(MHelper.floor(distance), 0, 7);
|
||||
return info.getState().setValue(JellyshroomCapBlock.COLOR, color);
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
radius = height * 0.5F;
|
||||
makeRoots(world, pos.offset(0, 2, 0), radius, random, bark);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, RandomSource random, BlockState wood) {
|
||||
int count = (int) (radius * 3.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
SplineHelper.fillSpline(branch, world, wood, pos, REPLACE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private SDF makeCap(float radius, RandomSource random, BlockState cap) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(cap);
|
||||
SDF sub = new SDFTranslate().setTranslate(0, -4, 0).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFTranslate().setTranslate(0, 1 - radius * 0.5F, 0).setSource(sphere);
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
int count = (int) MHelper.randRange(radius * 0.5F, radius, random);
|
||||
if (count < 3) {
|
||||
count = 3;
|
||||
}
|
||||
sphere = new SDFFlatWave().setAngle(angle).setRaysCount(count).setIntensity(0.2F).setSource(sphere);
|
||||
|
||||
return sphere;
|
||||
}
|
||||
|
||||
static {
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (/*state.is(CommonBlockTags.END_STONES) || */state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,223 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.PosInfo;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class LacugroveFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
float size = MHelper.randRange(15, 25, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6);
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
||||
float radius = MHelper.randRange(6F, 8F, random);
|
||||
radius *= (size - 15F) / 20F + 1F;
|
||||
Vector3f center = spline.get(4);
|
||||
leavesBall(world, pos.offset(center.x(), center.y(), center.z()), radius, random, noise);
|
||||
|
||||
radius = MHelper.randRange(1.2F, 1.8F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 0.7F, (bpos) -> {
|
||||
return EndBlocks.LACUGROVE.getBark().defaultBlockState();
|
||||
});
|
||||
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursive(world, pos);
|
||||
|
||||
spline = spline.subList(4, 6);
|
||||
SplineHelper.fillSpline(spline, world, EndBlocks.LACUGROVE.getBark().defaultBlockState(), pos, REPLACE);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int offset = random.nextInt(2);
|
||||
for (int i = 0; i < 100; i++) {
|
||||
double px = pos.getX() + MHelper.randRange(-5, 5, random);
|
||||
double pz = pos.getZ() + MHelper.randRange(-5, 5, random);
|
||||
mut.setX(MHelper.floor(px + 0.5));
|
||||
mut.setZ(MHelper.floor(pz + 0.5));
|
||||
if (((mut.getX() + mut.getZ() + offset) & 1) == 0) {
|
||||
double distance = 3.5 - MHelper.length(px - pos.getX(), pz - pos.getZ()) * 0.5;
|
||||
if (distance > 0) {
|
||||
int minY = MHelper.floor(pos.getY() - distance * 0.5);
|
||||
int maxY = MHelper.floor(pos.getY() + distance + random.nextDouble());
|
||||
boolean generate = false;
|
||||
for (int y = minY; y < maxY; y++) {
|
||||
mut.setY(y);
|
||||
if (world.getBlockState(mut).is(CommonBlockTags.END_STONES)) {
|
||||
generate = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (generate) {
|
||||
int top = maxY - 1;
|
||||
for (int y = top; y >= minY; y--) {
|
||||
mut.setY(y);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial()
|
||||
.equals(Material.PLANT) || state.is(
|
||||
CommonBlockTags.END_STONES)) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
y == top ? EndBlocks.LACUGROVE.getBark() : EndBlocks.LACUGROVE.getLog()
|
||||
);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world,
|
||||
BlockPos pos,
|
||||
float radius,
|
||||
RandomSource random,
|
||||
OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius - 2, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
for (Direction dir : Direction.values()) {
|
||||
BlockState state = info.getState(dir, 2);
|
||||
if (state.isAir()) {
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
info.setState(EndBlocks.LACUGROVE.getBark().defaultBlockState());
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
mut.setX(x + info.getPos().getX());
|
||||
for (int z = -6; z < 7; z++) {
|
||||
int az = Math.abs(z);
|
||||
mut.setZ(z + info.getPos().getZ());
|
||||
for (int y = -6; y < 7; y++) {
|
||||
int ay = Math.abs(y);
|
||||
int d = ax + ay + az;
|
||||
if (d < 7) {
|
||||
mut.setY(y + info.getPos().getY());
|
||||
BlockState state = info.getState(mut);
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
|
||||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1
|
||||
);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
if (!EndBlocks.LACUGROVE.isTreeLog(state) && !state.is(EndBlocks.LACUGROVE_LEAVES)) {
|
||||
place = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (place) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.LACUGROVE.getBark());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.LACUGROVE.getBark());
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (EndBlocks.LACUGROVE.isTreeLog(state)) {
|
||||
return true;
|
||||
}
|
||||
if (state.getBlock() == EndBlocks.LACUGROVE_LEAVES) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.LACUGROVE.isTreeLog(state);
|
||||
};
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.LACUGROVE.isTreeLog(info.getStateUp()) && EndBlocks.LACUGROVE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.LACUGROVE.getLog().defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,234 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.basis.FurBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class LucerniaFeature extends DefaultFeature {
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final NoneFeatureConfiguration config = featureConfig.config();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
float size = MHelper.randRange(12, 20, random);
|
||||
int count = (int) (size * 0.3F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
float start = MHelper.randRange(0, MHelper.PI2, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2 + MHelper.randRange(0, var, random) + start;
|
||||
List<Vector3f> spline = SplineHelper.copySpline(SPLINE);
|
||||
SplineHelper.rotateSpline(spline, angle);
|
||||
SplineHelper.scale(spline, size * MHelper.randRange(0.5F, 1F, random));
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
SplineHelper.fillSpline(spline, world, EndBlocks.LUCERNIA.getBark().defaultBlockState(), pos, REPLACE);
|
||||
Vector3f last = spline.get(spline.size() - 1);
|
||||
float leavesRadius = (size * 0.13F + MHelper.randRange(0.8F, 1.5F, random)) * 1.4F;
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise, config != null);
|
||||
}
|
||||
|
||||
makeRoots(world, pos.offset(0, MHelper.randRange(3, 5, random), 0), size * 0.35F, random);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world,
|
||||
BlockPos pos,
|
||||
float radius,
|
||||
RandomSource random,
|
||||
OpenSimplexNoise noise,
|
||||
boolean natural) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (Direction d1 : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos p = mut.set(pos).move(Direction.UP).move(d1).immutable();
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.LUCERNIA.getBark().defaultBlockState());
|
||||
for (Direction d2 : BlocksHelper.HORIZONTAL) {
|
||||
mut.set(p).move(Direction.UP).move(d2);
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.LUCERNIA.getBark().defaultBlockState());
|
||||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.LUCERNIA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (natural && random.nextInt(6) == 0 && info.getStateDown().isAir()) {
|
||||
BlockPos d = info.getPos().below();
|
||||
support.add(d);
|
||||
}
|
||||
if (random.nextInt(15) == 0) {
|
||||
for (Direction dir : Direction.values()) {
|
||||
BlockState state = info.getState(dir, 2);
|
||||
if (state.isAir()) {
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
info.setState(EndBlocks.LUCERNIA.getBark().defaultBlockState());
|
||||
}
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
if (EndBlocks.LUCERNIA.isTreeLog(info.getState())) {
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
mut.setX(x + info.getPos().getX());
|
||||
for (int z = -6; z < 7; z++) {
|
||||
int az = Math.abs(z);
|
||||
mut.setZ(z + info.getPos().getZ());
|
||||
for (int y = -6; y < 7; y++) {
|
||||
int ay = Math.abs(y);
|
||||
int d = ax + ay + az;
|
||||
if (d < 7) {
|
||||
mut.setY(y + info.getPos().getY());
|
||||
BlockState state = info.getState(mut);
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.LUCERNIA.getBark());
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.LUCERNIA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.LUCERNIA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, bottom);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, RandomSource random) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
SplineHelper.fillSplineForce(branch,
|
||||
world,
|
||||
EndBlocks.LUCERNIA.getBark().defaultBlockState(),
|
||||
pos,
|
||||
REPLACE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (state.getBlock() == EndBlocks.LUCERNIA_LEAVES) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = EndBlocks.LUCERNIA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,173 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.sdf.primitive.SDFPrimitive;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.MossyGlowshroomCapBlock;
|
||||
import org.betterx.betterend.blocks.basis.FurBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class MossyGlowshroomFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Vector3f CENTER = new Vector3f();
|
||||
private static final SDFBinary FUNCTION;
|
||||
private static final SDFTranslate HEAD_POS;
|
||||
private static final SDFFlatWave ROOTS_ROT;
|
||||
|
||||
private static final SDFPrimitive CONE1;
|
||||
private static final SDFPrimitive CONE2;
|
||||
private static final SDFPrimitive CONE_GLOW;
|
||||
private static final SDFPrimitive ROOTS;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos blockPos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
BlockState down = world.getBlockState(blockPos.below());
|
||||
if (!down.is(EndBlocks.END_MYCELIUM) && !down.is(EndBlocks.END_MOSS)) return false;
|
||||
|
||||
CONE1.setBlock(EndBlocks.MOSSY_GLOWSHROOM_CAP);
|
||||
CONE2.setBlock(EndBlocks.MOSSY_GLOWSHROOM_CAP);
|
||||
CONE_GLOW.setBlock(EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE);
|
||||
ROOTS.setBlock(EndBlocks.MOSSY_GLOWSHROOM.getBark());
|
||||
|
||||
float height = MHelper.randRange(10F, 25F, random);
|
||||
int count = MHelper.floor(height / 4);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, height, 0, count);
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
SDF sdf = SplineHelper.buildSDF(spline, 2.1F, 1.5F, (pos) -> {
|
||||
return EndBlocks.MOSSY_GLOWSHROOM.getLog().defaultBlockState();
|
||||
});
|
||||
Vector3f pos = spline.get(spline.size() - 1);
|
||||
float scale = MHelper.randRange(0.75F, 1.1F, random);
|
||||
|
||||
if (!SplineHelper.canGenerate(spline, scale, blockPos, world, REPLACE)) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, AIR);
|
||||
|
||||
CENTER.set(blockPos.getX(), 0, blockPos.getZ());
|
||||
HEAD_POS.setTranslate(pos.x(), pos.y(), pos.z());
|
||||
ROOTS_ROT.setAngle(random.nextFloat() * MHelper.PI2);
|
||||
FUNCTION.setSourceA(sdf);
|
||||
|
||||
new SDFScale().setScale(scale).setSource(FUNCTION).setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getState())) {
|
||||
if (random.nextBoolean() && info.getStateUp().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
} else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp()) || !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(
|
||||
info.getStateDown())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM.getBark().defaultBlockState());
|
||||
return info.getState();
|
||||
}
|
||||
} else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown().getBlock())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState());
|
||||
return info.getState();
|
||||
} else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (info.getState(dir) == AIR) {
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(dir),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (info.getStateDown().getBlock() != EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
info.setBlockPos(
|
||||
info.getPos().below(),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, blockPos);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static {
|
||||
SDFCappedCone cone1 = new SDFCappedCone().setHeight(2.5F).setRadius1(1.5F).setRadius2(2.5F);
|
||||
SDFCappedCone cone2 = new SDFCappedCone().setHeight(3F).setRadius1(2.5F).setRadius2(13F);
|
||||
SDF posedCone2 = new SDFTranslate().setTranslate(0, 5, 0).setSource(cone2);
|
||||
SDF posedCone3 = new SDFTranslate().setTranslate(0, 12F, 0)
|
||||
.setSource(new SDFScale().setScale(2).setSource(cone2));
|
||||
SDF upCone = new SDFSubtraction().setSourceA(posedCone2).setSourceB(posedCone3);
|
||||
SDF wave = new SDFFlatWave().setRaysCount(12).setIntensity(1.3F).setSource(upCone);
|
||||
SDF cones = new SDFSmoothUnion().setRadius(3).setSourceA(cone1).setSourceB(wave);
|
||||
|
||||
CONE1 = cone1;
|
||||
CONE2 = cone2;
|
||||
|
||||
SDF innerCone = new SDFTranslate().setTranslate(0, 1.25F, 0).setSource(upCone);
|
||||
innerCone = new SDFScale3D().setScale(1.2F, 1F, 1.2F).setSource(innerCone);
|
||||
cones = new SDFUnion().setSourceA(cones).setSourceB(innerCone);
|
||||
|
||||
SDF glowCone = new SDFCappedCone().setHeight(3F).setRadius1(2F).setRadius2(12.5F);
|
||||
CONE_GLOW = (SDFPrimitive) glowCone;
|
||||
glowCone = new SDFTranslate().setTranslate(0, 4.25F, 0).setSource(glowCone);
|
||||
glowCone = new SDFSubtraction().setSourceA(glowCone).setSourceB(posedCone3);
|
||||
|
||||
cones = new SDFUnion().setSourceA(cones).setSourceB(glowCone);
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(1234);
|
||||
cones = new SDFCoordModify().setFunction((pos) -> {
|
||||
float dist = MHelper.length(pos.x(), pos.z());
|
||||
float y = pos.y() + (float) noise.eval(
|
||||
pos.x() * 0.1 + CENTER.x(),
|
||||
pos.z() * 0.1 + CENTER.z()
|
||||
) * dist * 0.3F - dist * 0.15F;
|
||||
pos.set(pos.x(), y, pos.z());
|
||||
}).setSource(cones);
|
||||
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate().setSource(new SDFTranslate().setTranslate(0, 2.5F, 0)
|
||||
.setSource(cones));
|
||||
|
||||
SDF roots = new SDFSphere().setRadius(4F);
|
||||
ROOTS = (SDFPrimitive) roots;
|
||||
roots = new SDFScale3D().setScale(1, 0.7F, 1).setSource(roots);
|
||||
ROOTS_ROT = (SDFFlatWave) new SDFFlatWave().setRaysCount(5).setIntensity(1.5F).setSource(roots);
|
||||
|
||||
FUNCTION = new SDFSmoothUnion().setRadius(4)
|
||||
.setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,222 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.sdf.PosInfo;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFDisplacement;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale3D;
|
||||
import org.betterx.bclib.sdf.operator.SDFSubtraction;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class PythadendronTreeFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final Function<PosInfo, BlockState> POST;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (world.getBlockState(pos.below()).getBlock() != EndBlocks.CHORUS_NYLIUM) {
|
||||
return false;
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
|
||||
Vector3f last = spline.get(spline.size() - 1);
|
||||
|
||||
int depth = MHelper.floor((size - 10F) * 3F / 10F + 1F);
|
||||
float bsize = (10F - (size - 10F)) / 10F + 1.5F;
|
||||
branch(
|
||||
last.x(),
|
||||
last.y(),
|
||||
last.z(),
|
||||
size * bsize,
|
||||
MHelper.randRange(0, MHelper.PI2, random),
|
||||
random,
|
||||
depth,
|
||||
world,
|
||||
pos
|
||||
);
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.7F, 1.1F, (bpos) -> {
|
||||
return EndBlocks.PYTHADENDRON.getBark().defaultBlockState();
|
||||
});
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.addPostProcess(POST);
|
||||
function.fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void branch(float x,
|
||||
float y,
|
||||
float z,
|
||||
float size,
|
||||
float angle,
|
||||
RandomSource random,
|
||||
int depth,
|
||||
WorldGenLevel world,
|
||||
BlockPos pos) {
|
||||
if (depth == 0) return;
|
||||
|
||||
float dx = (float) Math.cos(angle) * size * 0.15F;
|
||||
float dz = (float) Math.sin(angle) * size * 0.15F;
|
||||
|
||||
float x1 = x + dx;
|
||||
float z1 = z + dz;
|
||||
float x2 = x - dx;
|
||||
float z2 = z - dz;
|
||||
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos1 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s1 = SplineHelper.fillSpline(
|
||||
spline,
|
||||
world,
|
||||
EndBlocks.PYTHADENDRON.getBark().defaultBlockState(),
|
||||
pos,
|
||||
REPLACE
|
||||
);
|
||||
|
||||
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos2 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s2 = SplineHelper.fillSpline(
|
||||
spline,
|
||||
world,
|
||||
EndBlocks.PYTHADENDRON.getBark().defaultBlockState(),
|
||||
pos,
|
||||
REPLACE
|
||||
);
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
if (depth < 3) {
|
||||
if (s1) {
|
||||
leavesBall(world, pos.offset(pos1.x(), pos1.y(), pos1.z()), random, noise);
|
||||
}
|
||||
if (s2) {
|
||||
leavesBall(world, pos.offset(pos2.x(), pos2.y(), pos2.z()), random, noise);
|
||||
}
|
||||
}
|
||||
|
||||
float size1 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float size2 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float angle1 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
float angle2 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
|
||||
if (s1) {
|
||||
branch(pos1.x(), pos1.y(), pos1.z(), size1, angle1, random, depth - 1, world, pos);
|
||||
}
|
||||
if (s2) {
|
||||
branch(pos2.x(), pos2.y(), pos2.z(), size2, angle2, random, depth - 1, world, pos);
|
||||
}
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, RandomSource random, OpenSimplexNoise noise) {
|
||||
float radius = MHelper.randRange(4.5F, 6.5F, random);
|
||||
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFScale3D().setScale(1, 0.6F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
for (Direction dir : Direction.values()) {
|
||||
BlockState state = info.getState(dir, 2);
|
||||
if (state.isAir()) {
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
info.setState(EndBlocks.PYTHADENDRON.getBark().defaultBlockState());
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
mut.setX(x + info.getPos().getX());
|
||||
for (int z = -6; z < 7; z++) {
|
||||
int az = Math.abs(z);
|
||||
mut.setZ(z + info.getPos().getZ());
|
||||
for (int y = -6; y < 7; y++) {
|
||||
int ay = Math.abs(y);
|
||||
int d = ax + ay + az;
|
||||
if (d < 7) {
|
||||
mut.setY(y + info.getPos().getY());
|
||||
BlockState state = info.getState(mut);
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (state.getBlock() == EndBlocks.PYTHADENDRON_LEAVES) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return EndBlocks.PYTHADENDRON.isTreeLog(state);
|
||||
};
|
||||
|
||||
POST = (info) -> {
|
||||
if (EndBlocks.PYTHADENDRON.isTreeLog(info.getStateUp()) && EndBlocks.PYTHADENDRON.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.PYTHADENDRON.getLog().defaultBlockState();
|
||||
}
|
||||
return info.getState();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,201 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.blocks.BlockProperties;
|
||||
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.basis.FurBlock;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class TenaneaFeature extends DefaultFeature {
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final Function<BlockState, Boolean> IGNORE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
float size = MHelper.randRange(7, 10, random);
|
||||
int count = (int) (size * 0.45F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
float start = MHelper.randRange(0, MHelper.PI2, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2 + MHelper.randRange(0, var, random) + start;
|
||||
List<Vector3f> spline = SplineHelper.copySpline(SPLINE);
|
||||
SplineHelper.rotateSpline(spline, angle);
|
||||
SplineHelper.scale(spline, size + MHelper.randRange(0, size * 0.5F, random));
|
||||
SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
|
||||
SplineHelper.fillSpline(spline, world, EndBlocks.TENANEA.getBark().defaultBlockState(), pos, REPLACE);
|
||||
Vector3f last = spline.get(spline.size() - 1);
|
||||
float leavesRadius = (size * 0.3F + MHelper.randRange(0.8F, 1.5F, random)) * 1.4F;
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
leavesBall(world, pos.offset(last.x(), last.y(), last.z()), leavesRadius, random, noise);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world,
|
||||
BlockPos pos,
|
||||
float radius,
|
||||
RandomSource random,
|
||||
OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
for (Direction d1 : BlocksHelper.HORIZONTAL) {
|
||||
BlockPos p = mut.set(pos).move(Direction.UP).move(d1).immutable();
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TENANEA.getBark().defaultBlockState());
|
||||
for (Direction d2 : BlocksHelper.HORIZONTAL) {
|
||||
mut.set(p).move(Direction.UP).move(d2);
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TENANEA.getBark().defaultBlockState());
|
||||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(6) == 0 && info.getStateDown().isAir()) {
|
||||
BlockPos d = info.getPos().below();
|
||||
support.add(d);
|
||||
}
|
||||
if (random.nextInt(5) == 0) {
|
||||
for (Direction dir : Direction.values()) {
|
||||
BlockState state = info.getState(dir, 2);
|
||||
if (state.isAir()) {
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
info.setState(EndBlocks.TENANEA.getBark().defaultBlockState());
|
||||
}
|
||||
|
||||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d), outer.setValue(FurBlock.FACING, d));
|
||||
}
|
||||
}
|
||||
|
||||
if (EndBlocks.TENANEA.isTreeLog(info.getState())) {
|
||||
for (int x = -6; x < 7; x++) {
|
||||
int ax = Math.abs(x);
|
||||
mut.setX(x + info.getPos().getX());
|
||||
for (int z = -6; z < 7; z++) {
|
||||
int az = Math.abs(z);
|
||||
mut.setZ(z + info.getPos().getZ());
|
||||
for (int y = -6; y < 7; y++) {
|
||||
int ay = Math.abs(y);
|
||||
int d = ax + ay + az;
|
||||
if (d < 7) {
|
||||
mut.setY(y + info.getPos().getY());
|
||||
BlockState state = info.getState(mut);
|
||||
if (state.getBlock() instanceof LeavesBlock) {
|
||||
int distance = state.getValue(LeavesBlock.DISTANCE);
|
||||
if (d < distance) {
|
||||
info.setState(mut, state.setValue(LeavesBlock.DISTANCE, d));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
sphere.fillRecursiveIgnore(world, pos, IGNORE);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.TENANEA.getBark());
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
int count = MHelper.randRange(3, 8, random);
|
||||
mut.set(bpos);
|
||||
if (world.getBlockState(mut.above()).is(EndBlocks.TENANEA_LEAVES)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
for (int i = 1; i < count; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
if (world.isEmptyBlock(mut.below())) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, middle);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, mut, bottom);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static {
|
||||
REPLACE = (state) -> {
|
||||
/*if (state.is(CommonBlockTags.END_STONES)) {
|
||||
return true;
|
||||
}*/
|
||||
if (state.getBlock() == EndBlocks.TENANEA_LEAVES) {
|
||||
return true;
|
||||
}
|
||||
if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
|
||||
IGNORE = EndBlocks.TENANEA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,247 @@
|
|||
package org.betterx.betterend.world.features.trees;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
import com.mojang.math.Vector3f;
|
||||
import org.betterx.bclib.api.tag.CommonBlockTags;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.*;
|
||||
import org.betterx.bclib.sdf.primitive.SDFSphere;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.bclib.util.SplineHelper;
|
||||
import org.betterx.bclib.world.features.DefaultFeature;
|
||||
import org.betterx.betterend.blocks.UmbrellaTreeClusterBlock;
|
||||
import org.betterx.betterend.blocks.UmbrellaTreeMembraneBlock;
|
||||
import org.betterx.betterend.registry.EndBlocks;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class UmbrellaTreeFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private static final List<Vector3f> SPLINE;
|
||||
private static final List<Vector3f> ROOT;
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final NoneFeatureConfiguration config = featureConfig.config();
|
||||
if (!world.getBlockState(pos.below()).is(BlockTags.NYLIUM)) return false;
|
||||
|
||||
BlockState wood = EndBlocks.UMBRELLA_TREE.getBark().defaultBlockState();
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState()
|
||||
.setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
int count = (int) (size * 0.15F);
|
||||
float var = MHelper.PI2 / (float) (count * 3);
|
||||
float start = MHelper.randRange(0, MHelper.PI2, random);
|
||||
SDF sdf = null;
|
||||
List<Center> centers = Lists.newArrayList();
|
||||
|
||||
float scale = 1;
|
||||
if (config != null) {
|
||||
scale = MHelper.randRange(1F, 1.7F, random);
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2 + MHelper.randRange(0, var, random) + start;
|
||||
List<Vector3f> spline = SplineHelper.copySpline(SPLINE);
|
||||
float sizeXZ = (size + MHelper.randRange(0, size * 0.5F, random)) * 0.7F;
|
||||
SplineHelper.scale(spline, sizeXZ, sizeXZ * MHelper.randRange(1F, 2F, random), sizeXZ);
|
||||
// SplineHelper.offset(spline, new Vector3f((20 - size) * 0.2F, 0, 0));
|
||||
SplineHelper.rotateSpline(spline, angle);
|
||||
SplineHelper.offsetParts(spline, random, 0.5F, 0, 0.5F);
|
||||
|
||||
if (SplineHelper.canGenerate(spline, pos, world, REPLACE)) {
|
||||
float rScale = (scale - 1) * 0.4F + 1;
|
||||
SDF branch = SplineHelper.buildSDF(spline, 1.2F * rScale, 0.8F * rScale, (bpos) -> {
|
||||
return wood;
|
||||
});
|
||||
|
||||
Vector3f vec = spline.get(spline.size() - 1);
|
||||
float radius = (size + MHelper.randRange(0, size * 0.5F, random)) * 0.4F;
|
||||
|
||||
sdf = (sdf == null) ? branch : new SDFUnion().setSourceA(sdf).setSourceB(branch);
|
||||
SDF mem = makeMembrane(world, radius, random, membrane, center);
|
||||
|
||||
float px = MHelper.floor(vec.x()) + 0.5F;
|
||||
float py = MHelper.floor(vec.y()) + 0.5F;
|
||||
float pz = MHelper.floor(vec.z()) + 0.5F;
|
||||
mem = new SDFTranslate().setTranslate(px, py, pz).setSource(mem);
|
||||
sdf = new SDFSmoothUnion().setRadius(2).setSourceA(sdf).setSourceB(mem);
|
||||
centers.add(new Center(
|
||||
pos.getX() + (double) (px * scale),
|
||||
pos.getY() + (double) (py * scale),
|
||||
pos.getZ() + (double) (pz * scale),
|
||||
radius * scale
|
||||
));
|
||||
|
||||
vec = spline.get(0);
|
||||
}
|
||||
}
|
||||
|
||||
if (sdf == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (scale > 1) {
|
||||
sdf = new SDFScale().setScale(scale).setSource(sdf);
|
||||
}
|
||||
|
||||
sdf.setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateUp()) && EndBlocks.UMBRELLA_TREE.isTreeLog(info.getStateDown())) {
|
||||
return EndBlocks.UMBRELLA_TREE.getLog().defaultBlockState();
|
||||
} else if (info.getState().equals(membrane)) {
|
||||
Center min = centers.get(0);
|
||||
double d = Double.MAX_VALUE;
|
||||
BlockPos bpos = info.getPos();
|
||||
for (Center c : centers) {
|
||||
double d2 = c.distance(bpos.getX(), bpos.getZ());
|
||||
if (d2 < d) {
|
||||
d = d2;
|
||||
min = c;
|
||||
}
|
||||
}
|
||||
int color = MHelper.floor(d / min.radius * 7);
|
||||
color = Mth.clamp(color, 1, 7);
|
||||
return info.getState().setValue(UmbrellaTreeMembraneBlock.COLOR, color);
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, pos);
|
||||
makeRoots(world, pos, (size * 0.5F + 3) * scale, random, wood);
|
||||
|
||||
for (Center c : centers) {
|
||||
if (!world.getBlockState(new BlockPos(c.px, c.py, c.pz)).isAir()) {
|
||||
count = MHelper.floor(MHelper.randRange(5F, 10F, random) * scale);
|
||||
float startAngle = random.nextFloat() * MHelper.PI2;
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / count * MHelper.PI2 + startAngle;
|
||||
float dist = MHelper.randRange(1.5F, 2.5F, random) * scale;
|
||||
double px = c.px + Math.sin(angle) * dist;
|
||||
double pz = c.pz + Math.cos(angle) * dist;
|
||||
makeFruits(world, px, c.py - 1, pz, fruit, scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void makeRoots(WorldGenLevel world, BlockPos pos, float radius, RandomSource random, BlockState wood) {
|
||||
int count = (int) (radius * 1.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
float angle = (float) i / (float) count * MHelper.PI2;
|
||||
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
|
||||
|
||||
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
|
||||
SplineHelper.rotateSpline(branch, angle);
|
||||
SplineHelper.scale(branch, scale);
|
||||
Vector3f last = branch.get(branch.size() - 1);
|
||||
if (world.getBlockState(pos.offset(last.x(), last.y(), last.z())).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
SplineHelper.fillSplineForce(branch, world, wood, pos, REPLACE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private SDF makeMembrane(WorldGenLevel world,
|
||||
float radius,
|
||||
RandomSource random,
|
||||
BlockState membrane,
|
||||
BlockState center) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(membrane);
|
||||
SDF sub = new SDFTranslate().setTranslate(0, -4, 0).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFTranslate().setTranslate(0, 1 - radius * 0.5F, 0).setSource(sphere);
|
||||
|
||||
float angle = random.nextFloat() * MHelper.PI2;
|
||||
int count = (int) MHelper.randRange(radius, radius * 2, random);
|
||||
if (count < 5) {
|
||||
count = 5;
|
||||
}
|
||||
sphere = new SDFFlatWave().setAngle(angle).setRaysCount(count).setIntensity(0.6F).setSource(sphere);
|
||||
|
||||
SDF cent = new SDFSphere().setRadius(2.5F).setBlock(center);
|
||||
sphere = new SDFUnion().setSourceA(sphere).setSourceB(cent);
|
||||
|
||||
return sphere;
|
||||
}
|
||||
|
||||
private void makeFruits(WorldGenLevel world, double px, double py, double pz, BlockState fruit, float scale) {
|
||||
MutableBlockPos mut = new MutableBlockPos().set(px, py, pz);
|
||||
for (int i = 0; i < 8; i++) {
|
||||
mut.move(Direction.DOWN);
|
||||
if (world.isEmptyBlock(mut)) {
|
||||
BlockState state = world.getBlockState(mut.above());
|
||||
if (state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE) && state.getValue(UmbrellaTreeMembraneBlock.COLOR) < 2) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, fruit);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (/*state.is(CommonBlockTags.END_STONES) || */state.getMaterial().equals(Material.PLANT) || state.is(
|
||||
EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
|
||||
private class Center {
|
||||
final double px;
|
||||
final double py;
|
||||
final double pz;
|
||||
final float radius;
|
||||
|
||||
Center(double x, double y, double z, float radius) {
|
||||
this.px = x;
|
||||
this.py = y;
|
||||
this.pz = z;
|
||||
this.radius = radius;
|
||||
}
|
||||
|
||||
double distance(float x, float z) {
|
||||
return MHelper.length(px - x, pz - z);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package org.betterx.betterend.world.generator;
|
||||
|
||||
public enum BiomeType {
|
||||
LAND, VOID
|
||||
}
|
|
@ -0,0 +1,153 @@
|
|||
package org.betterx.betterend.world.generator;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
import org.betterx.betterend.config.Configs;
|
||||
|
||||
public class GeneratorOptions {
|
||||
private static int biomeSizeCaves;
|
||||
private static boolean hasPortal;
|
||||
private static boolean hasPillars;
|
||||
private static boolean hasDragonFights;
|
||||
private static boolean changeChorusPlant;
|
||||
private static boolean newGenerator;
|
||||
private static boolean generateCentralIsland;
|
||||
private static boolean generateObsidianPlatform;
|
||||
private static int endCityFailChance;
|
||||
public static LayerOptions bigOptions;
|
||||
public static LayerOptions mediumOptions;
|
||||
public static LayerOptions smallOptions;
|
||||
private static boolean changeSpawn;
|
||||
private static BlockPos spawn;
|
||||
private static boolean replacePortal;
|
||||
private static boolean replacePillars;
|
||||
private static int islandDistChunk;
|
||||
private static boolean directSpikeHeight;
|
||||
private static int circleRadius = 1000;
|
||||
private static int circleRadiusSqr;
|
||||
|
||||
public static void init() {
|
||||
biomeSizeCaves = Configs.GENERATOR_CONFIG.getInt("biomeMap", "biomeSizeCaves", 32);
|
||||
hasPortal = Configs.GENERATOR_CONFIG.getBoolean("portal", "hasPortal", true);
|
||||
hasPillars = Configs.GENERATOR_CONFIG.getBoolean("spikes", "hasSpikes", true);
|
||||
hasDragonFights = Configs.GENERATOR_CONFIG.getBooleanRoot("hasDragonFights", true);
|
||||
changeChorusPlant = Configs.GENERATOR_CONFIG.getBoolean("chorusPlant", "changeChorusPlant", true);
|
||||
newGenerator = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "useNewGenerator", true);
|
||||
generateCentralIsland = Configs.GENERATOR_CONFIG.getBoolean("customGenerator", "generateCentralIsland", true);
|
||||
endCityFailChance = Configs.GENERATOR_CONFIG.getInt("customGenerator", "endCityFailChance", 5);
|
||||
generateObsidianPlatform = Configs.GENERATOR_CONFIG.getBooleanRoot("generateObsidianPlatform", true);
|
||||
bigOptions = new LayerOptions(
|
||||
"customGenerator.layers.bigIslands",
|
||||
Configs.GENERATOR_CONFIG,
|
||||
300,
|
||||
200,
|
||||
70,
|
||||
10,
|
||||
false
|
||||
);
|
||||
mediumOptions = new LayerOptions(
|
||||
"customGenerator.layers.mediumIslands",
|
||||
Configs.GENERATOR_CONFIG,
|
||||
150,
|
||||
100,
|
||||
70,
|
||||
20,
|
||||
true
|
||||
);
|
||||
smallOptions = new LayerOptions(
|
||||
"customGenerator.layers.smallIslands",
|
||||
Configs.GENERATOR_CONFIG,
|
||||
60,
|
||||
50,
|
||||
70,
|
||||
30,
|
||||
false
|
||||
);
|
||||
changeSpawn = Configs.GENERATOR_CONFIG.getBoolean("spawn", "changeSpawn", false);
|
||||
spawn = new BlockPos(
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "x", 20),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "y", 65),
|
||||
Configs.GENERATOR_CONFIG.getInt("spawn.point", "z", 0)
|
||||
);
|
||||
replacePortal = Configs.GENERATOR_CONFIG.getBoolean("portal", "customEndPortal", true);
|
||||
replacePillars = Configs.GENERATOR_CONFIG.getBoolean("spikes", "customObsidianSpikes", true);
|
||||
circleRadius = Configs.GENERATOR_CONFIG.getInt("customGenerator", "voidRingSize", 1000);
|
||||
circleRadiusSqr = circleRadius * circleRadius;
|
||||
islandDistChunk = (circleRadius >> 3); // Twice bigger than normal
|
||||
}
|
||||
|
||||
public static int getBiomeSizeCaves() {
|
||||
return Mth.clamp(biomeSizeCaves, 1, 8192);
|
||||
}
|
||||
|
||||
public static boolean hasPortal() {
|
||||
return hasPortal;
|
||||
}
|
||||
|
||||
public static boolean hasPillars() {
|
||||
return hasPillars;
|
||||
}
|
||||
|
||||
public static boolean hasDragonFights() {
|
||||
return hasDragonFights;
|
||||
}
|
||||
|
||||
public static boolean changeChorusPlant() {
|
||||
return changeChorusPlant;
|
||||
}
|
||||
|
||||
public static boolean useNewGenerator() {
|
||||
return newGenerator;
|
||||
}
|
||||
|
||||
public static boolean hasCentralIsland() {
|
||||
return generateCentralIsland;
|
||||
}
|
||||
|
||||
public static boolean generateObsidianPlatform() {
|
||||
return generateObsidianPlatform;
|
||||
}
|
||||
|
||||
public static int getEndCityFailChance() {
|
||||
return endCityFailChance;
|
||||
}
|
||||
|
||||
public static boolean changeSpawn() {
|
||||
return changeSpawn;
|
||||
}
|
||||
|
||||
public static BlockPos getSpawn() {
|
||||
return spawn;
|
||||
}
|
||||
|
||||
public static boolean replacePortal() {
|
||||
return replacePortal;
|
||||
}
|
||||
|
||||
public static boolean replacePillars() {
|
||||
return replacePillars;
|
||||
}
|
||||
|
||||
public static int getIslandDistBlock() {
|
||||
return circleRadius;
|
||||
}
|
||||
|
||||
public static int getIslandDistBlockSqr() {
|
||||
return circleRadiusSqr;
|
||||
}
|
||||
|
||||
public static int getIslandDistChunk() {
|
||||
return islandDistChunk;
|
||||
}
|
||||
|
||||
public static void setDirectSpikeHeight() {
|
||||
directSpikeHeight = true;
|
||||
}
|
||||
|
||||
public static boolean isDirectSpikeHeight() {
|
||||
boolean height = directSpikeHeight;
|
||||
directSpikeHeight = false;
|
||||
return height;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,192 @@
|
|||
package org.betterx.betterend.world.generator;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.levelgen.LegacyRandomSource;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFRadialNoiseMap;
|
||||
import org.betterx.bclib.sdf.operator.SDFScale;
|
||||
import org.betterx.bclib.sdf.operator.SDFSmoothUnion;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
import org.betterx.bclib.sdf.primitive.SDFCappedCone;
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
import org.betterx.betterend.noise.OpenSimplexNoise;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class IslandLayer {
|
||||
private static final RandomSource RANDOM = new LegacyRandomSource(MHelper.RANDOM.nextLong());
|
||||
private final SDFRadialNoiseMap noise;
|
||||
private final SDF island;
|
||||
|
||||
private final List<BlockPos> positions = new ArrayList<BlockPos>(9);
|
||||
private final Map<BlockPos, SDF> islands = Maps.newHashMap();
|
||||
private final OpenSimplexNoise density;
|
||||
private final int seed;
|
||||
private int lastX = Integer.MIN_VALUE;
|
||||
private int lastZ = Integer.MIN_VALUE;
|
||||
private final LayerOptions options;
|
||||
|
||||
public IslandLayer(int seed, LayerOptions options) {
|
||||
this.density = new OpenSimplexNoise(seed);
|
||||
this.options = options;
|
||||
this.seed = seed;
|
||||
|
||||
SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F);
|
||||
SDF cone2 = makeCone(0.4F, 0.5F, 0.1F, -0.1F);
|
||||
SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F);
|
||||
SDF cone4 = makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
|
||||
SDF coneBottom = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2);
|
||||
SDF coneTop = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
noise = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSeed(seed)
|
||||
.setRadius(0.5F)
|
||||
.setIntensity(0.2F)
|
||||
.setSource(coneTop);
|
||||
island = new SDFSmoothUnion().setRadius(0.01F).setSourceA(noise).setSourceB(coneBottom);
|
||||
}
|
||||
|
||||
private int getSeed(int x, int z) {
|
||||
int h = seed + x * 374761393 + z * 668265263;
|
||||
h = (h ^ (h >> 13)) * 1274126177;
|
||||
return h ^ (h >> 16);
|
||||
}
|
||||
|
||||
public void updatePositions(double x, double z) {
|
||||
int ix = MHelper.floor(x / options.distance);
|
||||
int iz = MHelper.floor(z / options.distance);
|
||||
|
||||
if (lastX != ix || lastZ != iz) {
|
||||
lastX = ix;
|
||||
lastZ = iz;
|
||||
positions.clear();
|
||||
for (int pox = -1; pox < 2; pox++) {
|
||||
int px = pox + ix;
|
||||
long px2 = px;
|
||||
for (int poz = -1; poz < 2; poz++) {
|
||||
int pz = poz + iz;
|
||||
long pz2 = pz;
|
||||
if (px2 * px2 + pz2 * pz2 > options.centerDist) {
|
||||
RANDOM.setSeed(getSeed(px, pz));
|
||||
double posX = (px + RANDOM.nextFloat()) * options.distance;
|
||||
double posY = MHelper.randRange(options.minY, options.maxY, RANDOM);
|
||||
double posZ = (pz + RANDOM.nextFloat()) * options.distance;
|
||||
if (density.eval(posX * 0.01, posZ * 0.01) > options.coverage) {
|
||||
positions.add(new BlockPos(posX, posY, posZ));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (GeneratorOptions.hasCentralIsland() && Math.abs(ix) < GeneratorOptions.getIslandDistChunk() && Math.abs(iz) < GeneratorOptions
|
||||
.getIslandDistChunk()) {
|
||||
int count = positions.size();
|
||||
for (int n = 0; n < count; n++) {
|
||||
BlockPos pos = positions.get(n);
|
||||
long d = (long) pos.getX() * (long) pos.getX() + (long) pos.getZ() * (long) pos.getZ();
|
||||
if (d < GeneratorOptions.getIslandDistBlockSqr()) {
|
||||
positions.remove(n);
|
||||
count--;
|
||||
n--;
|
||||
}
|
||||
}
|
||||
if (options.hasCentralIsland) {
|
||||
positions.add(new BlockPos(0, 64, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private SDF getIsland(BlockPos pos) {
|
||||
SDF island = islands.get(pos);
|
||||
if (island == null) {
|
||||
if (pos.getX() == 0 && pos.getZ() == 0) {
|
||||
island = new SDFScale().setScale(1.3F).setSource(this.island);
|
||||
} else {
|
||||
RANDOM.setSeed(getSeed(pos.getX(), pos.getZ()));
|
||||
island = new SDFScale().setScale(RANDOM.nextFloat() + 0.5F).setSource(this.island);
|
||||
}
|
||||
islands.put(pos, island);
|
||||
}
|
||||
noise.setOffset(pos.getX(), pos.getZ());
|
||||
return island;
|
||||
}
|
||||
|
||||
private float getRelativeDistance(SDF sdf, BlockPos center, double px, double py, double pz) {
|
||||
float x = (float) (px - center.getX()) / options.scale;
|
||||
float y = (float) (py - center.getY()) / options.scale;
|
||||
float z = (float) (pz - center.getZ()) / options.scale;
|
||||
return sdf.getDistance(x, y, z);
|
||||
}
|
||||
|
||||
private float calculateSDF(double x, double y, double z) {
|
||||
float distance = 10;
|
||||
for (BlockPos pos : positions) {
|
||||
SDF island = getIsland(pos);
|
||||
float dist = getRelativeDistance(island, pos, x, y, z);
|
||||
distance = MHelper.min(distance, dist);
|
||||
}
|
||||
return distance;
|
||||
}
|
||||
|
||||
public float getDensity(double x, double y, double z) {
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
public float getDensity(double x, double y, double z, float height) {
|
||||
noise.setIntensity(height);
|
||||
noise.setRadius(0.5F / (1 + height));
|
||||
return -calculateSDF(x, y, z);
|
||||
}
|
||||
|
||||
public void clearCache() {
|
||||
if (islands.size() > 128) {
|
||||
islands.clear();
|
||||
}
|
||||
}
|
||||
|
||||
private static SDF makeCone(float radiusBottom, float radiusTop, float height, float minY) {
|
||||
float hh = height * 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(hh).setRadius1(radiusBottom).setRadius2(radiusTop);
|
||||
return new SDFTranslate().setTranslate(0, minY + hh, 0).setSource(sdf);
|
||||
}
|
||||
|
||||
/*private static NativeImage loadMap(String path) {
|
||||
InputStream stream = IslandLayer.class.getResourceAsStream(path);
|
||||
if (stream != null) {
|
||||
try {
|
||||
NativeImage map = NativeImage.read(stream);
|
||||
stream.close();
|
||||
return map;
|
||||
}
|
||||
catch (IOException e) {
|
||||
BetterEnd.LOGGER.warning(e.getMessage());
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}*/
|
||||
|
||||
/*static {
|
||||
NativeImage map = loadMap("/assets/" + BetterEnd.MOD_ID + "/textures/heightmaps/mountain_1.png");
|
||||
|
||||
SDF cone1 = makeCone(0, 0.4F, 0.2F, -0.3F);
|
||||
SDF cone2 = makeCone(0.4F, 0.5F, 0.1F, -0.1F);
|
||||
SDF cone3 = makeCone(0.5F, 0.45F, 0.03F, 0.0F);
|
||||
SDF cone4 = makeCone(0.45F, 0, 0.02F, 0.03F);
|
||||
|
||||
SDF coneBottom = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone1).setSourceB(cone2);
|
||||
SDF coneTop = new SDFSmoothUnion().setRadius(0.02F).setSourceA(cone3).setSourceB(cone4);
|
||||
|
||||
SDF map1 = new SDFHeightmap().setMap(map).setIntensity(0.3F).setSource(coneTop);
|
||||
NOISE = (SDFRadialNoiseMap) new SDFRadialNoiseMap().setSource(coneTop);
|
||||
|
||||
ISLAND = new SDF[] {
|
||||
new SDFSmoothUnion().setRadius(0.01F).setSourceA(coneTop).setSourceB(coneBottom),
|
||||
new SDFSmoothUnion().setRadius(0.01F).setSourceA(map1).setSourceB(coneBottom)
|
||||
};
|
||||
}*/
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
package org.betterx.betterend.world.generator;
|
||||
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
import org.betterx.bclib.config.PathConfig;
|
||||
|
||||
public class LayerOptions {
|
||||
public final float distance;
|
||||
public final float scale;
|
||||
public final float coverage;
|
||||
public final int center;
|
||||
public final int heightVariation;
|
||||
public final int minY;
|
||||
public final int maxY;
|
||||
public final long centerDist;
|
||||
public final boolean hasCentralIsland;
|
||||
|
||||
public LayerOptions(String name,
|
||||
PathConfig config,
|
||||
float distance,
|
||||
float scale,
|
||||
int center,
|
||||
int heightVariation,
|
||||
boolean hasCentral) {
|
||||
this.distance = clampDistance(config.getFloat(name, "distance[1-8192]", distance));
|
||||
this.scale = clampScale(config.getFloat(name, "scale[0.1-1024]", scale));
|
||||
this.center = clampCenter(config.getInt(name, "averageHeight[0-255]", center));
|
||||
this.heightVariation = clampVariation(config.getInt(name, "heightVariation[0-255]", heightVariation));
|
||||
this.coverage = clampCoverage(config.getFloat(name, "coverage[0-1]", 0.5F));
|
||||
this.minY = this.center - this.heightVariation;
|
||||
this.maxY = this.center + this.heightVariation;
|
||||
this.centerDist = Mth.floor(1000 / this.distance);
|
||||
this.hasCentralIsland = config.getBoolean(name, "hasCentralIsland", hasCentral);
|
||||
}
|
||||
|
||||
private float clampDistance(float value) {
|
||||
return Mth.clamp(value, 1, 8192);
|
||||
}
|
||||
|
||||
private float clampScale(float value) {
|
||||
return Mth.clamp(value, 0.1F, 1024);
|
||||
}
|
||||
|
||||
private float clampCoverage(float value) {
|
||||
return 0.9999F - Mth.clamp(value, 0, 1) * 2;
|
||||
}
|
||||
|
||||
private int clampCenter(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
|
||||
private int clampVariation(int value) {
|
||||
return Mth.clamp(value, 0, 255);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package org.betterx.betterend.world.generator;
|
||||
|
||||
public class TerrainBoolCache {
|
||||
private final byte[] data = new byte[16384];
|
||||
|
||||
public static int scaleCoordinate(int value) {
|
||||
return value >> 7;
|
||||
}
|
||||
|
||||
private int getIndex(int x, int z) {
|
||||
return x << 7 | z;
|
||||
}
|
||||
|
||||
public void setData(int x, int z, byte value) {
|
||||
data[getIndex(x & 127, z & 127)] = value;
|
||||
}
|
||||
|
||||
public byte getData(int x, int z) {
|
||||
return data[getIndex(x & 127, z & 127)];
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue