Biome Features Updated
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aca43764ad
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8 changed files with 57 additions and 19 deletions
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@ -1,7 +1,5 @@
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package ru.betterend.world.biome.cave;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.ai.behavior.ShufflingList;
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import net.minecraft.world.level.biome.Biome.BiomeCategory;
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@ -12,12 +10,15 @@ import ru.bclib.world.biomes.BCLBiomeDef;
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import ru.bclib.world.features.BCLFeature;
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import ru.betterend.BetterEnd;
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import ru.betterend.registry.EndSounds;
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import ru.betterend.util.ShuffelingListExtended;
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import ru.betterend.world.biome.EndBiome;
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import ru.betterend.world.features.terrain.caves.CaveChunkPopulatorFeature;
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import java.util.Random;
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public class EndCaveBiome extends EndBiome {
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private ShufflingList<Feature<?>> floorFeatures = new ShufflingList<Feature<?>>();
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private ShufflingList<Feature<?>> ceilFeatures = new ShufflingList<Feature<?>>();
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final private ShufflingList<Feature<?>> floorFeatures = new ShufflingList<>();
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final private ShufflingList<Feature<?>> ceilFeatures = new ShufflingList<>();
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public EndCaveBiome(BCLBiomeDef definition) {
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super(makeDef(definition));
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@ -42,12 +43,12 @@ public class EndCaveBiome extends EndBiome {
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ceilFeatures.add(feature, weight);
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}
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public Feature<?> getFloorFeature(Random random) {
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return floorFeatures.isEmpty() ? null : floorFeatures.getOne(random);
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public Feature<?> getFloorFeature() {
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return ((ShuffelingListExtended<Feature<?>>)floorFeatures).isEmpty() ? null : ((ShuffelingListExtended<Feature<?>>)floorFeatures).getOne();
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}
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public Feature<?> getCeilFeature(Random random) {
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return ceilFeatures.isEmpty() ? null : ceilFeatures.getOne(random);
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public Feature<?> getCeilFeature() {
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return ((ShuffelingListExtended<Feature<?>>)ceilFeatures).isEmpty() ? null : ((ShuffelingListExtended<Feature<?>>)ceilFeatures).getOne();
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}
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public float getFloorDensity() {
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@ -1,13 +1,10 @@
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package ru.betterend.world.features.terrain;
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import java.util.Random;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.world.level.WorldGenLevel;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.material.FluidState;
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@ -20,6 +17,8 @@ import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.util.BlockFixer;
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import java.util.Random;
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public class EndLakeFeature extends DefaultFeature {
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private static final BlockState END_STONE = Blocks.END_STONE.defaultBlockState();
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
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@ -28,7 +27,7 @@ public class EndLakeFeature extends DefaultFeature {
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@Override
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public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
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final Random random = featureConfig.random();
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final BlockPos blockPos = featureConfig.origin();
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BlockPos blockPos = featureConfig.origin();
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final WorldGenLevel world = featureConfig.level();
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double radius = MHelper.randRange(10.0, 20.0, random);
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double depth = radius * 0.5 * MHelper.randRange(0.8, 1.2, random);
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@ -113,7 +113,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
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floorPositions.forEach((pos) -> {
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BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getFloorFeature(random);
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Feature<?> feature = biome.getFloorFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.above(), null));
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}
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@ -129,7 +129,7 @@ public class CaveChunkPopulatorFeature extends DefaultFeature {
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BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
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}
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getCeilFeature(random);
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Feature<?> feature = biome.getCeilFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.below(), null));
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}
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@ -94,7 +94,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
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BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
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}
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getFloorFeature(random);
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Feature<?> feature = biome.getFloorFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.above(), null));
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}
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@ -110,7 +110,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
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BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
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}
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getCeilFeature(random);
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Feature<?> feature = biome.getCeilFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.below(), null));
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}
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@ -189,7 +189,7 @@ public class TunelCaveFeature extends EndCaveFeature {
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BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
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}
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getFloorFeature(random);
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Feature<?> feature = biome.getFloorFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.above(), null));
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}
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@ -206,7 +206,7 @@ public class TunelCaveFeature extends EndCaveFeature {
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BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
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}
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if (density > 0 && random.nextFloat() <= density) {
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Feature<?> feature = biome.getCeilFeature(random);
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Feature<?> feature = biome.getCeilFeature();
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if (feature != null) {
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feature.place(new FeaturePlaceContext<>(world, null, random, pos.below(), null));
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}
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