Mountsins and shaders

This commit is contained in:
paulevsGitch 2020-10-07 00:19:36 +03:00
parent eb71045d34
commit 7af3f5f981
48 changed files with 578 additions and 5 deletions

View file

@ -1,17 +1,23 @@
package ru.betterend.mixin.common;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.At;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ChunkRegion;
import net.minecraft.world.gen.StructureAccessor;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import ru.betterend.registry.DefaultBiomeFeatures;
@Mixin(ChunkGenerator.class)
public class ChunkGeneratorMixin {
/*@Inject(method = "generateFeatures", at = @At("RETURN"))
/*@Inject(method = "generateFeatures", at = @At("HEAD"))
private void fixerPass(ChunkRegion region, StructureAccessor accessor, CallbackInfo info) {
int chunkX = region.getCenterChunkX();
int chunkZ = region.getCenterChunkZ();
BlockPos start = new BlockPos(chunkX << 4, 16, chunkZ << 4);
BlockPos end = start.add(15, 64, 15);
BlocksHelper.fixBlocks(region, start, end);
DefaultBiomeFeatures.MOUNTAINS.getFeature()
}*/
}

View file

@ -0,0 +1,32 @@
package ru.betterend.mixin.common;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.DefaultBiomeCreator;
import net.minecraft.world.biome.GenerationSettings;
import net.minecraft.world.gen.GenerationStep;
import net.minecraft.world.gen.feature.ConfiguredFeatures;
import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
import net.minecraft.world.gen.surfacebuilder.ConfiguredSurfaceBuilders;
import ru.betterend.registry.DefaultBiomeFeatures;
@Mixin(DefaultBiomeCreator.class)
public class DefaultBiomeCreatorMixin {
@Shadow
private static Biome composeEndSpawnSettings(GenerationSettings.Builder builder) {
return null;
};
@Overwrite
public static Biome createEndHighlands() {
GenerationSettings.Builder builder = (new GenerationSettings.Builder())
.surfaceBuilder(ConfiguredSurfaceBuilders.END).structureFeature(ConfiguredStructureFeatures.END_CITY)
.feature(GenerationStep.Feature.SURFACE_STRUCTURES, ConfiguredFeatures.END_GATEWAY)
.feature(GenerationStep.Feature.VEGETAL_DECORATION, ConfiguredFeatures.CHORUS_PLANT)
.feature(DefaultBiomeFeatures.MOUNTAINS.getFeatureStep(), DefaultBiomeFeatures.MOUNTAINS.getFeatureConfigured());
return composeEndSpawnSettings(builder);
}
}