Function optimisation
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bca0994652
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7d178dedb0
3 changed files with 8 additions and 4 deletions
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@ -114,9 +114,7 @@ public class PedestalBlock extends BlockBaseNotFull implements BlockEntityProvid
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ItemStack itemStack = player.getStackInHand(hand);
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if (itemStack.isEmpty()) return ActionResult.CONSUME;
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pedestal.setStack(0, itemStack.split(1));
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if (!(this instanceof InfusionPedestal)) {
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activate(world, pos, player, hit);
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}
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activate(world, pos, player, hit);
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return ActionResult.SUCCESS;
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} else {
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ItemStack itemStack = pedestal.getStack(0);
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@ -130,7 +128,7 @@ public class PedestalBlock extends BlockBaseNotFull implements BlockEntityProvid
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return ActionResult.PASS;
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}
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private void activate(World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) {
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protected void activate(World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) {
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Mutable mut = new Mutable();
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Point[] points = InfusionRitual.getMap();
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for (Point p: points) {
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