Migration complete

This commit is contained in:
Aleksey 2021-04-17 00:26:35 +03:00
parent 2a8853d615
commit 81edbacc12
25 changed files with 173 additions and 172 deletions

View file

@ -57,14 +57,14 @@ public abstract class ServerPlayerMixin extends Player implements TeleportingEnt
super(world, pos, yaw, profile);
}
@Inject(method = "createEndSpawnPlatform", at = @At("HEAD"), cancellable = true)
@Inject(method = "createEndPlatform", at = @At("HEAD"), cancellable = true)
private void be_createEndSpawnPlatform(ServerLevel world, BlockPos centerPos, CallbackInfo info) {
if (!GeneratorOptions.generateObsidianPlatform()) {
info.cancel();
}
}
@Inject(method = "getTeleportTarget", at = @At("HEAD"), cancellable = true)
@Inject(method = "findDimensionEntryPoint", at = @At("HEAD"), cancellable = true)
protected void be_getTeleportTarget(ServerLevel destination, CallbackInfoReturnable<PortalInfo> info) {
if (be_canTeleport()) {
info.setReturnValue(new PortalInfo(new Vec3(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getDeltaMovement(), yRot, xRot));
@ -74,43 +74,43 @@ public abstract class ServerPlayerMixin extends Player implements TeleportingEnt
@Inject(method = "changeDimension", at = @At("HEAD"), cancellable = true)
public void be_changeDimension(ServerLevel destination, CallbackInfoReturnable<Entity> info) {
if (be_canTeleport() && level instanceof ServerLevel) {
this.isChangingDimension = true;
ServerLevel serverWorld = this.getLevel();
isChangingDimension = true;
ServerLevel serverWorld = getLevel();
LevelData worldProperties = destination.getLevelData();
ServerPlayer player = ServerPlayer.class.cast(this);
this.connection.send(new ClientboundRespawnPacket(destination.dimensionType(), destination.dimension(), BiomeManager.obfuscateSeed(destination.getSeed()),
connection.send(new ClientboundRespawnPacket(destination.dimensionType(), destination.dimension(), BiomeManager.obfuscateSeed(destination.getSeed()),
gameMode.getGameModeForPlayer(),gameMode.getPreviousGameModeForPlayer(), destination.isDebug(), destination.isFlat(), true));
this.connection.send(new ClientboundChangeDifficultyPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
PlayerList playerManager = this.server.getPlayerList();
connection.send(new ClientboundChangeDifficultyPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
PlayerList playerManager = server.getPlayerList();
playerManager.sendPlayerPermissionLevel(player);
serverWorld.removePlayerImmediately(player);
this.removed = false;
PortalInfo teleportTarget = this.findDimensionEntryPoint(destination);
removed = false;
PortalInfo teleportTarget = findDimensionEntryPoint(destination);
if (teleportTarget != null) {
serverWorld.getProfiler().push("moving");
serverWorld.getProfiler().pop();
serverWorld.getProfiler().push("placing");
this.setLevel(destination);
setLevel(destination);
destination.addDuringPortalTeleport(player);
this.setRot(teleportTarget.yRot, teleportTarget.xRot);
this.moveTo(teleportTarget.pos.x, teleportTarget.pos.y, teleportTarget.pos.z);
setRot(teleportTarget.yRot, teleportTarget.xRot);
moveTo(teleportTarget.pos.x, teleportTarget.pos.y, teleportTarget.pos.z);
serverWorld.getProfiler().pop();
this.triggerDimensionChangeTriggers(serverWorld);
this.gameMode.setLevel(destination);
this.connection.send(new ClientboundPlayerAbilitiesPacket(this.abilities));
triggerDimensionChangeTriggers(serverWorld);
gameMode.setLevel(destination);
connection.send(new ClientboundPlayerAbilitiesPacket(abilities));
playerManager.sendLevelInfo(player, destination);
playerManager.sendAllPlayerInfo(player);
for (MobEffectInstance statusEffectInstance : this.getActiveEffects()) {
this.connection.send(new ClientboundUpdateMobEffectPacket(getId(), statusEffectInstance));
for (MobEffectInstance statusEffectInstance : getActiveEffects()) {
connection.send(new ClientboundUpdateMobEffectPacket(getId(), statusEffectInstance));
}
this.connection.send(new ClientboundLevelEventPacket(1032, BlockPos.ZERO, 0, false));
this.lastSentExp = -1;
this.lastSentHealth = -1.0F;
this.lastSentFood = -1;
connection.send(new ClientboundLevelEventPacket(1032, BlockPos.ZERO, 0, false));
lastSentExp = -1;
lastSentHealth = -1.0F;
lastSentFood = -1;
}
this.be_resetExitPos();
be_resetExitPos();
info.setReturnValue(player);
}
}