Updated biome config values

This commit is contained in:
paulevsGitch 2021-11-21 07:43:46 +03:00
parent 1ca8ffca7c
commit 82c5485b58
2 changed files with 30 additions and 34 deletions

View file

@ -4,7 +4,6 @@ import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.biome.Biome;
import ru.bclib.world.biomes.BCLBiome;
import ru.bclib.world.biomes.BCLBiomeDef;
import ru.betterend.config.Configs;
import ru.betterend.registry.EndFeatures;
public class EndBiome extends BCLBiome {
@ -18,7 +17,6 @@ public class EndBiome extends BCLBiome {
}
private static BCLBiomeDef updateDef(BCLBiomeDef def) {
def.loadConfigValues(Configs.BIOME_CONFIG);
EndFeatures.addDefaultFeatures(def);
return def;
}

View file

@ -14,38 +14,36 @@ import ru.betterend.world.biome.EndBiome;
public class FoggyMushroomlandBiome extends EndBiome {
public FoggyMushroomlandBiome() {
super(new BCLBiomeDef(BetterEnd.makeID("foggy_mushroomland")).addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM
super(new BCLBiomeDef(BetterEnd.makeID("foggy_mushroomland"))
.addStructureFeature(EndStructures.GIANT_MOSSY_GLOWSHROOM
.getFeatureConfigured())
.setPlantsColor(73, 210, 209)
.setFogColor(41, 122, 173)
.setFogDensity(3)
.setWaterAndFogColor(119, 227, 250)
.setSurface(
EndBlocks.END_MOSS,
EndBlocks.END_MYCELIUM
)
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
.setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
.setMusic(EndSounds.MUSIC_FOREST)
.addFeature(EndFeatures.END_LAKE)
.addFeature(EndFeatures.MOSSY_GLOWSHROOM)
.addFeature(EndFeatures.BLUE_VINE)
.addFeature(EndFeatures.UMBRELLA_MOSS)
.addFeature(EndFeatures.CREEPING_MOSS)
.addFeature(EndFeatures.DENSE_VINE)
//.addFeature(EndFeatures.PEARLBERRY)
.addFeature(EndFeatures.CYAN_MOSS)
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
.addFeature(EndFeatures.END_LILY)
.addFeature(EndFeatures.BUBBLE_CORAL)
.addFeature(EndFeatures.CHARNIA_CYAN)
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
.addFeature(EndFeatures.CHARNIA_RED_RARE)
.addStructureFeature(StructureFeatures.END_CITY)
.addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5)
.addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8)
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2)
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
.setPlantsColor(73, 210, 209)
.setFogColor(41, 122, 173)
.setFogDensity(3)
.setWaterAndFogColor(119, 227, 250)
.setSurface(EndBlocks.END_MOSS, EndBlocks.END_MYCELIUM)
.setParticles(EndParticles.GLOWING_SPHERE, 0.001F)
.setLoop(EndSounds.AMBIENT_FOGGY_MUSHROOMLAND)
.setMusic(EndSounds.MUSIC_FOREST)
.addFeature(EndFeatures.END_LAKE)
.addFeature(EndFeatures.MOSSY_GLOWSHROOM)
.addFeature(EndFeatures.BLUE_VINE)
.addFeature(EndFeatures.UMBRELLA_MOSS)
.addFeature(EndFeatures.CREEPING_MOSS)
.addFeature(EndFeatures.DENSE_VINE)
//.addFeature(EndFeatures.PEARLBERRY)
.addFeature(EndFeatures.CYAN_MOSS)
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
.addFeature(EndFeatures.END_LILY)
.addFeature(EndFeatures.BUBBLE_CORAL)
.addFeature(EndFeatures.CHARNIA_CYAN)
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
.addFeature(EndFeatures.CHARNIA_RED_RARE)
.addStructureFeature(StructureFeatures.END_CITY)
.addMobSpawn(EndEntities.DRAGONFLY, 80, 2, 5)
.addMobSpawn(EndEntities.END_FISH, 20, 2, 5)
.addMobSpawn(EndEntities.CUBOZOA, 10, 3, 8)
.addMobSpawn(EndEntities.END_SLIME, 10, 1, 2)
.addMobSpawn(EntityType.ENDERMAN, 10, 1, 2));
}
}