[Feature] End fishing loot tables. Fixes quiqueck/BetterEnd#79
This commit is contained in:
parent
ac96841372
commit
83e92df64c
5 changed files with 121 additions and 1 deletions
|
@ -125,6 +125,8 @@ public class EndTags {
|
|||
TagManager.ITEMS.add(ALLOYING_IRON, Items.IRON_ORE, Items.DEEPSLATE_IRON_ORE, Items.RAW_IRON);
|
||||
TagManager.ITEMS.add(ALLOYING_GOLD, Items.GOLD_ORE, Items.DEEPSLATE_GOLD_ORE, Items.RAW_GOLD);
|
||||
TagManager.ITEMS.add(ALLOYING_COPPER, Items.COPPER_ORE, Items.DEEPSLATE_COPPER_ORE, Items.RAW_COPPER);
|
||||
|
||||
TagManager.ITEMS.add(ItemTags.FISHES, EndItems.END_FISH_RAW, EndItems.END_FISH_COOKED);
|
||||
}
|
||||
|
||||
public static void addEndGround(Block bl) {
|
||||
|
|
|
@ -1,6 +1,20 @@
|
|||
package org.betterx.betterend.util;
|
||||
|
||||
import net.minecraft.advancements.critereon.EntityPredicate;
|
||||
import net.minecraft.advancements.critereon.FishingHookPredicate;
|
||||
import net.minecraft.advancements.critereon.LocationPredicate;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.entries.*;
|
||||
import net.minecraft.world.level.storage.loot.functions.EnchantWithLevelsFunction;
|
||||
import net.minecraft.world.level.storage.loot.functions.SetItemDamageFunction;
|
||||
import net.minecraft.world.level.storage.loot.predicates.LocationCheck;
|
||||
import net.minecraft.world.level.storage.loot.predicates.LootItemCondition;
|
||||
import net.minecraft.world.level.storage.loot.predicates.LootItemEntityPropertyCondition;
|
||||
import org.betterx.bclib.BCLib;
|
||||
import org.betterx.bclib.api.v2.levelgen.biomes.BCLBiome;
|
||||
import org.betterx.bclib.api.v2.levelgen.biomes.BCLBiomeRegistry;
|
||||
import org.betterx.bclib.api.v2.levelgen.biomes.BiomeAPI;
|
||||
import org.betterx.bclib.complexmaterials.WoodenComplexMaterial;
|
||||
import org.betterx.betterend.BetterEnd;
|
||||
|
@ -15,12 +29,12 @@ import net.minecraft.world.level.biome.Biome;
|
|||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.storage.loot.LootPool;
|
||||
import net.minecraft.world.level.storage.loot.LootTable;
|
||||
import net.minecraft.world.level.storage.loot.entries.LootItem;
|
||||
import net.minecraft.world.level.storage.loot.predicates.LootItemRandomChanceCondition;
|
||||
import net.minecraft.world.level.storage.loot.providers.number.ConstantValue;
|
||||
import net.minecraft.world.level.storage.loot.providers.number.UniformGenerator;
|
||||
|
||||
import net.fabricmc.fabric.api.loot.v2.LootTableEvents;
|
||||
import org.betterx.betterend.world.biome.EndBiome;
|
||||
|
||||
public class LootTableUtil {
|
||||
private static final ResourceLocation END_CITY_TREASURE_ID = new ResourceLocation("chests/end_city_treasure");
|
||||
|
@ -30,6 +44,34 @@ public class LootTableUtil {
|
|||
private static final ResourceLocation SHADOW_FOREST = BetterEnd.makeID("chests/shadow_forest");
|
||||
private static final ResourceLocation LANTERN_WOODS = BetterEnd.makeID("chests/lantern_woods");
|
||||
private static final ResourceLocation UMBRELLA_JUNGLE = BetterEnd.makeID("chests/umbrella_jungle");
|
||||
private static final ResourceLocation FISHING_FISH = BetterEnd.makeID("gameplay/fishing/fish");
|
||||
private static final ResourceLocation FISHING_TREASURE = BetterEnd.makeID("gameplay/fishing/treasure");
|
||||
private static final ResourceLocation FISHING_JUNK = BetterEnd.makeID("gameplay/fishing/junk");
|
||||
|
||||
private static final LootItemCondition.Builder IN_END
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setDimension(Level.END));
|
||||
private static final LootItemCondition.Builder IN_FOGGY_MUSHROOMLAND
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.FOGGY_MUSHROOMLAND.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_CHORUS_FOREST
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.CHORUS_FOREST.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_AMBER_LAND
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.AMBER_LAND.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_GLOWING_GRASSLANDS
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.GLOWING_GRASSLANDS.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_LANTERN_WOODS
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.LANTERN_WOODS.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_MEGALAKE
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.MEGALAKE.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_MEGALAKE_GROVE
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.MEGALAKE_GROVE.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_NEON_OASIS
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.NEON_OASIS.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_SHADOW_FOREST
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.SHADOW_FOREST.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_SULPHUR_SPRINGS
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.SULPHUR_SPRINGS.getBiomeKey()));
|
||||
private static final LootItemCondition.Builder IN_UMBRELLA_JUNGLE
|
||||
= LocationCheck.checkLocation(LocationPredicate.Builder.location().setBiome(EndBiomes.UMBRELLA_JUNGLE.getBiomeKey()));
|
||||
|
||||
public static void init() {
|
||||
LootTableEvents.MODIFY.register((resourceManager, lootManager, id, table, setter) -> {
|
||||
|
@ -48,6 +90,37 @@ public class LootTableUtil {
|
|||
builder.add(LootItem.lootTableItem(EndItems.MUSIC_DISC_EO_DRACONA));
|
||||
table.withPool(builder);
|
||||
} else if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
|
||||
if (FISHING_FISH.equals(id)) {
|
||||
LootPool.Builder builder = LootPool.lootPool()
|
||||
.add(LootItem.lootTableItem(EndItems.END_FISH_RAW));
|
||||
table.withPool(builder);
|
||||
return;
|
||||
} else if (FISHING_JUNK.equals(id)) {
|
||||
LootPool.Builder builder = LootPool.lootPool()
|
||||
.add(LootItem.lootTableItem(EndItems.END_LILY_LEAF))
|
||||
.add(LootItem.lootTableItem(Items.ENDER_PEARL))
|
||||
.add(LootItem.lootTableItem(Items.CHORUS_FRUIT))
|
||||
.add(LootItem.lootTableItem(EndItems.GELATINE))
|
||||
.add(LootItem.lootTableItem(EndItems.CRYSTAL_SHARDS));
|
||||
addCharnia(builder);
|
||||
table.withPool(builder);
|
||||
return;
|
||||
} else if (FISHING_TREASURE.equals(id)) {
|
||||
LootPool.Builder builder = LootPool.lootPool()
|
||||
.add(LootItem.lootTableItem(EndItems.AETERNIUM_SWORD_BLADE))
|
||||
.add(LootItem.lootTableItem(EndItems.AETERNIUM_FORGED_PLATE))
|
||||
.add(LootItem.lootTableItem(EndBlocks.MENGER_SPONGE))
|
||||
.add(LootItem.lootTableItem(Items.BOW)
|
||||
.apply(SetItemDamageFunction.setDamage(UniformGenerator.between(0.0F, 0.25F)))
|
||||
.apply(EnchantWithLevelsFunction.enchantWithLevels(ConstantValue.exactly(30.0F)).allowTreasure()))
|
||||
.add(LootItem.lootTableItem(Items.FISHING_ROD)
|
||||
.apply(SetItemDamageFunction.setDamage(UniformGenerator.between(0.0F, 0.25F)))
|
||||
.apply(EnchantWithLevelsFunction.enchantWithLevels(ConstantValue.exactly(30.0F)).allowTreasure()))
|
||||
.add(LootItem.lootTableItem(Items.BOOK)
|
||||
.apply(EnchantWithLevelsFunction.enchantWithLevels(ConstantValue.exactly(30.0F)).allowTreasure()));
|
||||
table.withPool(builder);
|
||||
return;
|
||||
}
|
||||
addCommonItems(table);
|
||||
if (FOGGY_MUSHROOMLAND.equals(id)) {
|
||||
LootPool.Builder builder = LootPool.lootPool();
|
||||
|
@ -88,6 +161,24 @@ public class LootTableUtil {
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
LootTableEvents.REPLACE.register((resourceManager, lootManager, id, originalTable, setter) -> {
|
||||
if (BuiltInLootTables.FISHING.equals(id)) {
|
||||
LootTable.Builder builder = LootTable.lootTable()
|
||||
.withPool(LootPool.lootPool().when(IN_END.invert()).setRolls(ConstantValue.exactly(1.0F))
|
||||
.add(LootTableReference.lootTableReference(BuiltInLootTables.FISHING_JUNK).setWeight(10).setQuality(-2))
|
||||
.add(LootTableReference.lootTableReference(BuiltInLootTables.FISHING_TREASURE).setWeight(5).setQuality(2)
|
||||
.when(LootItemEntityPropertyCondition.hasProperties(LootContext.EntityTarget.THIS,
|
||||
EntityPredicate.Builder.entity().subPredicate(FishingHookPredicate.inOpenWater(true)))))
|
||||
.add(LootTableReference.lootTableReference(BuiltInLootTables.FISHING_FISH).setWeight(85).setQuality(-1)))
|
||||
.withPool(LootPool.lootPool().when(IN_END).setRolls(ConstantValue.exactly(1.0F))
|
||||
.add(LootTableReference.lootTableReference(FISHING_FISH).setWeight(85).setQuality(-1))
|
||||
.add(LootTableReference.lootTableReference(FISHING_TREASURE).setWeight(5).setQuality(2))
|
||||
.add(LootTableReference.lootTableReference(FISHING_JUNK).setWeight(10).setQuality(-2)));
|
||||
return builder.build();
|
||||
}
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
public static ResourceLocation getTable(Holder<Biome> biome) {
|
||||
|
@ -106,6 +197,21 @@ public class LootTableUtil {
|
|||
return COMMON;
|
||||
}
|
||||
|
||||
private static void addCharnia(LootPool.Builder pool) {
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_CYAN)
|
||||
.when(IN_GLOWING_GRASSLANDS.or(IN_MEGALAKE).or(IN_MEGALAKE_GROVE).or(IN_NEON_OASIS)));
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_LIGHT_BLUE)
|
||||
.when(IN_FOGGY_MUSHROOMLAND.or(IN_GLOWING_GRASSLANDS).or(IN_MEGALAKE).or(IN_MEGALAKE_GROVE).or(IN_UMBRELLA_JUNGLE)));
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_GREEN)
|
||||
.when(IN_GLOWING_GRASSLANDS.or(IN_NEON_OASIS).or(IN_SULPHUR_SPRINGS).or(IN_UMBRELLA_JUNGLE)));
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_RED)
|
||||
.when(IN_AMBER_LAND.or(IN_LANTERN_WOODS).or(IN_NEON_OASIS)));
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_ORANGE)
|
||||
.when(IN_AMBER_LAND.or(IN_LANTERN_WOODS).or(IN_SULPHUR_SPRINGS)));
|
||||
pool.add(LootItem.lootTableItem(EndBlocks.CHARNIA_PURPLE)
|
||||
.when(IN_CHORUS_FOREST.or(IN_SHADOW_FOREST)));
|
||||
}
|
||||
|
||||
private static void addCommonItems(LootTable.Builder table) {
|
||||
LootPool.Builder builder = LootPool.lootPool();
|
||||
builder.setRolls(UniformGenerator.between(0, 2));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue