This commit is contained in:
paulevsGitch 2020-10-03 23:28:04 +03:00
parent a968b9bb23
commit 8beabd0f96
18 changed files with 176 additions and 63 deletions

View file

@ -12,7 +12,9 @@ import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.registry.BlockRegistry;
public class BlockBlueVineLantern extends BlockBase {
public static final BooleanProperty NATURAL = BooleanProperty.of("natural");
@ -22,9 +24,14 @@ public class BlockBlueVineLantern extends BlockBase {
this.setDefaultState(this.stateManager.getDefaultState().with(NATURAL, false));
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
return state.get(NATURAL) ? world.getBlockState(pos.down()).getBlock() == BlockRegistry.BLUE_VINE : true;
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
if (state.get(NATURAL) && world.isAir(pos.down())) {
if (!canPlaceAt(state, world, pos)) {
return Blocks.AIR.getDefaultState();
}
else {

View file

@ -2,18 +2,19 @@ package ru.betterend.blocks;
import java.util.Random;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.StructureWorldAccess;
import ru.betterend.blocks.BlockProperties.TripleShape;
import ru.betterend.blocks.basis.BlockPlantWithStages;
import ru.betterend.blocks.basis.BlockGlowingFur;
import ru.betterend.blocks.basis.BlockPlantWithAge;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public class BlockBlueVineSeed extends BlockPlantWithStages {
public class BlockBlueVineSeed extends BlockPlantWithAge {
@Override
public void grow(ServerWorld world, Random random, BlockPos pos) {
public void grow(StructureWorldAccess world, Random random, BlockPos pos) {
int height = MHelper.randRange(2, 5, random);
int h = BlocksHelper.upRay(world, pos, height + 2);
if (h < height + 1) {
@ -27,7 +28,7 @@ public class BlockBlueVineSeed extends BlockPlantWithStages {
placeLantern(world, pos.up(height + 1));
}
private void placeLantern(ServerWorld world, BlockPos pos) {
private void placeLantern(StructureWorldAccess world, BlockPos pos) {
BlocksHelper.setWithoutUpdate(world, pos, BlockRegistry.BLUE_VINE_LANTERN.getDefaultState().with(BlockBlueVineLantern.NATURAL, true));
for (Direction dir: BlocksHelper.HORIZONTAL) {
BlockPos p = pos.offset(dir);

View file

@ -1,4 +1,4 @@
package ru.betterend.blocks;
package ru.betterend.blocks.basis;
import java.util.EnumMap;
import java.util.List;
@ -15,6 +15,7 @@ import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
@ -30,24 +31,24 @@ import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.blocks.basis.BlockBaseNotFull;
import ru.betterend.client.ERenderLayer;
import ru.betterend.client.IRenderTypeable;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.util.MHelper;
public class BlockGlowingFur extends BlockBaseNotFull implements IRenderTypeable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public static final DirectionProperty FACING = Properties.FACING;
private final ItemConvertible drop;
private final int dropChance;
public BlockGlowingFur(int dropChance) {
public BlockGlowingFur(ItemConvertible drop, int dropChance) {
super(FabricBlockSettings.of(Material.REPLACEABLE_PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.WET_GRASS)
.lightLevel(15)
.breakByHand(true)
.noCollision());
this.drop = drop;
this.dropChance = dropChance;
}
@ -102,7 +103,7 @@ public class BlockGlowingFur extends BlockBaseNotFull implements IRenderTypeable
return Lists.newArrayList(new ItemStack(this));
}
else if (MHelper.RANDOM.nextInt(dropChance) == 0) {
return Lists.newArrayList(new ItemStack(BlockRegistry.MOSSY_GLOWSHROOM_SAPLING));
return Lists.newArrayList(new ItemStack(drop));
}
else {
return Lists.newArrayList();

View file

@ -8,8 +8,9 @@ import net.minecraft.server.world.ServerWorld;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.IntProperty;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess;
public abstract class BlockPlantWithStages extends BlockPlant {
public abstract class BlockPlantWithAge extends BlockPlant {
public static final IntProperty AGE = IntProperty.of("age", 0, 4);
@Override
@ -17,7 +18,7 @@ public abstract class BlockPlantWithStages extends BlockPlant {
stateManager.add(AGE);
}
public abstract void grow(ServerWorld world, Random random, BlockPos pos);
public abstract void grow(StructureWorldAccess world, Random random, BlockPos pos);
@Override
public void grow(ServerWorld world, Random random, BlockPos pos, BlockState state) {

View file

@ -1,27 +1,29 @@
package ru.betterend.blocks.basis;
import java.util.List;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.loot.context.LootContextParameters;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.client.ERenderLayer;
@ -41,24 +43,23 @@ public class BlockUpDownPlant extends BlockBaseNotFull implements IRenderTypeabl
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
Vec3d vec3d = state.getModelOffset(view, pos);
return SHAPE.offset(vec3d.x, vec3d.y, vec3d.z);
}
@Override
public AbstractBlock.OffsetType getOffsetType() {
return AbstractBlock.OffsetType.XZ;
return SHAPE;
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockState down = world.getBlockState(pos.down());
return isTerrain(down);
BlockState up = world.getBlockState(pos.up());
return (isTerrain(down) || down.getBlock() == this) && (isSupport(up, world, pos) || up.getBlock() == this);
}
protected boolean isTerrain(BlockState state) {
return state.isIn(BlockTagRegistry.END_GROUND);
}
protected boolean isSupport(BlockState state, WorldView world, BlockPos pos) {
return sideCoversSmallSquare(world, pos.up(), Direction.UP);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
@ -85,4 +86,10 @@ public class BlockUpDownPlant extends BlockBaseNotFull implements IRenderTypeabl
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public void afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack stack) {
super.afterBreak(world, player, pos, state, blockEntity, stack);
world.updateNeighbor(pos, Blocks.AIR, pos.down());
}
}