Missed Armor Stand and Mob Render for Armored Elytra

This commit is contained in:
Aleksey 2021-05-04 22:48:13 +03:00
parent 43d4dd6adc
commit 8cd7a438e1
4 changed files with 53 additions and 1 deletions

View file

@ -0,0 +1,25 @@
package ru.betterend.mixin.client;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.HumanoidMobRenderer;
import net.minecraft.client.renderer.entity.MobRenderer;
import net.minecraft.world.entity.Mob;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import ru.betterend.client.render.ArmoredElytraLayer;
@Mixin(HumanoidMobRenderer.class)
public abstract class HumanoidMobRendererMixin<T extends Mob, M extends HumanoidModel<T>> extends MobRenderer<T, M> {
public HumanoidMobRendererMixin(EntityRenderDispatcher entityRenderDispatcher, M entityModel, float f) {
super(entityRenderDispatcher, entityModel, f);
}
@Inject(method = "<init>*", at = @At("TAIL"))
public void be_addCustomLayer(EntityRenderDispatcher entityRenderDispatcher, M humanoidModel, float f, float g, float h, float i, CallbackInfo info) {
addLayer(new ArmoredElytraLayer<>(this));
}
}