Biome API update

This commit is contained in:
paulevsGitch 2020-10-29 19:39:27 +03:00
parent ac618d96df
commit 8e5cbe19f3
2 changed files with 33 additions and 23 deletions

View file

@ -75,7 +75,7 @@ public class EndBiomes {
biomeRegistry.forEach((biome) -> {
if (biome.getCategory() == Category.THEEND) {
if (!MUTABLE.containsKey(biome) && !biomeRegistry.getId(biome).getNamespace().equals("minecraft")) {
EndBiome endBiome = new EndBiome(biome, 1);
EndBiome endBiome = new EndBiome(biome, 1, 1);
LAND_BIOMES.addBiomeMutable(endBiome);
KEYS.put(endBiome, biomeRegistry.getKey(biome).get());
}
@ -85,17 +85,14 @@ public class EndBiomes {
CLIENT.clear();
}
/**
* Registers new {@link EndBiome} and adds it to picker, actually used for vanilla biomes.
* @param key - {@link RegistryKey} for the biome
* @param type - {@link BiomeType}
* @param genChance - generation chance [0.0F - Infinity]
* @return registered {@link EndBiome}
*/
public static EndBiome registerBiome(RegistryKey<Biome> key, BiomeType type, float genChance) {
private static EndBiome registerBiome(RegistryKey<Biome> key, BiomeType type, float genChance) {
return registerBiome(BuiltinRegistries.BIOME.get(key), type, genChance);
}
private static EndBiome registerSubBiome(RegistryKey<Biome> key, EndBiome parent, float genChance) {
return registerSubBiome(BuiltinRegistries.BIOME.get(key), parent, genChance);
}
/**
* Registers new {@link EndBiome} and adds it to picker, can be used to add existing mod biomes into the End.
* @param biome - {@link Biome} instance
@ -104,21 +101,22 @@ public class EndBiomes {
* @return registered {@link EndBiome}
*/
public static EndBiome registerBiome(Biome biome, BiomeType type, float genChance) {
EndBiome endBiome = new EndBiome(biome, genChance);
addToPicker(endBiome, type);
makeLink(endBiome);
return endBiome;
return registerBiome(biome, type, 1, genChance);
}
/**
* Registers new {@link EndBiome} from existed {@link Biome} and put as a sub-biome into selected parent.
* @param key - {@link RegistryKey} for the biome
* @param parent - {@link EndBiome}
* Registers new {@link EndBiome} and adds it to picker, can be used to add existing mod biomes into the End.
* @param biome - {@link Biome} instance
* @param type - {@link BiomeType}
* @param fogDensity - density of fog (def: 1F) [0.0F - Infinity]
* @param genChance - generation chance [0.0F - Infinity]
* @return registered {@link EndBiome}
*/
public static EndBiome registerSubBiome(RegistryKey<Biome> key, EndBiome parent, float genChance) {
return registerSubBiome(BuiltinRegistries.BIOME.get(key), parent, genChance);
public static EndBiome registerBiome(Biome biome, BiomeType type, float fogDensity, float genChance) {
EndBiome endBiome = new EndBiome(biome, fogDensity, genChance);
addToPicker(endBiome, type);
makeLink(endBiome);
return endBiome;
}
/**
@ -129,7 +127,19 @@ public class EndBiomes {
* @return registered {@link EndBiome}
*/
public static EndBiome registerSubBiome(Biome biome, EndBiome parent, float genChance) {
EndBiome endBiome = new EndBiome(biome, genChance);
return registerSubBiome(biome, parent, 1, genChance);
}
/**
* Registers new {@link EndBiome} from existed {@link Biome} and put as a sub-biome into selected parent.
* @param biome - {@link Biome} instance
* @param parent - {@link EndBiome} to be linked with
* @param fogDensity - density of fog (def: 1F) [0.0F - Infinity]
* @param genChance - generation chance [0.0F - Infinity]
* @return registered {@link EndBiome}
*/
public static EndBiome registerSubBiome(Biome biome, EndBiome parent, float fogDensity, float genChance) {
EndBiome endBiome = new EndBiome(biome, fogDensity, genChance);
parent.addSubBiome(endBiome);
makeLink(endBiome);
SUBBIOMES.add(endBiome);