Cave fixes & new textures
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@ -19,7 +19,7 @@ import ru.betterend.world.features.EndLotusLeafFeature;
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import ru.betterend.world.features.MossyGlowshroomFeature;
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import ru.betterend.world.features.PythadendronBushFeature;
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import ru.betterend.world.features.PythadendronTreeFeature;
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import ru.betterend.world.features.RoundCave;
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import ru.betterend.world.features.RoundCaveFeature;
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import ru.betterend.world.features.SinglePlantFeature;
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import ru.betterend.world.features.UnderwaterPlantFeature;
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import ru.betterend.world.features.VineFeature;
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@ -51,8 +51,8 @@ public class FeatureRegistry {
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// Features //
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public static final EndFeature END_LAKE = EndFeature.makeLakeFeature("end_lake", new EndLakeFeature(), 4);
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public static final EndFeature END_LAKE_RARE = EndFeature.makeLakeFeature("end_lake_rare", new EndLakeFeature(), 40);
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public static final EndFeature ROUND_CAVE = EndFeature.makeRawGenFeature("round_cave", new RoundCave(), 2);
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public static final EndFeature ROUND_CAVE_RARE = EndFeature.makeRawGenFeature("round_cave_rare", new RoundCave(), 25);
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public static final EndFeature ROUND_CAVE = EndFeature.makeRawGenFeature("round_cave", new RoundCaveFeature(), 2);
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public static final EndFeature ROUND_CAVE_RARE = EndFeature.makeRawGenFeature("round_cave_rare", new RoundCaveFeature(), 25);
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// Ores //
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public static final EndFeature ENDER_ORE = EndFeature.makeOreFeature("ender_ore", BlockRegistry.ENDER_ORE, 6, 3, 0, 4, 96);
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@ -29,7 +29,7 @@ import ru.betterend.util.sdf.operator.SDFTranslate;
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import ru.betterend.util.sdf.primitive.SDFHexPrism;
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import ru.betterend.util.sdf.primitive.SDFSphere;
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public class RoundCave extends DefaultFeature {
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public class RoundCaveFeature extends DefaultFeature {
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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int radius = MHelper.randRange(10, 30, random);
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@ -126,7 +126,10 @@ public class RoundCave extends DefaultFeature {
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float vz = (float) Math.sin(angleY);
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prism = new SDFRotation().setRotation(new Vector3f(vx, 0, vz), random.nextFloat()).setSource(prism);
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prism.setReplaceFunction((state) -> {
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return state.getMaterial().isReplaceable() || state.isIn(BlockTagRegistry.GEN_TERRAIN);
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return state.getMaterial().isReplaceable()
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|| state.isIn(BlockTagRegistry.GEN_TERRAIN)
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|| state.getMaterial().equals(Material.PLANT)
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|| state.getMaterial().equals(Material.LEAVES);
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});
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prism.fillRecursive(world, pos);
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BlocksHelper.setWithoutUpdate(world, pos, BlockRegistry.AURORA_CRYSTAL);
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After Width: | Height: | Size: 744 B |
After Width: | Height: | Size: 718 B |
After Width: | Height: | Size: 704 B |
After Width: | Height: | Size: 602 B |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 703 B |
After Width: | Height: | Size: 4 KiB |
After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 6.4 KiB |
After Width: | Height: | Size: 3.3 KiB |
After Width: | Height: | Size: 1.9 KiB |