Lakugrove structure
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17 changed files with 301 additions and 64 deletions
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@ -8,9 +8,7 @@ import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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@ -48,8 +46,6 @@ public class MossyGlowshroomFeature extends DefaultFeature {
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private static final SDFPrimitive CONE_GLOW;
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private static final SDFPrimitive ROOTS;
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private static final Mutable POS = new Mutable();
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig featureConfig) {
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blockPos = getPosOnSurface(world, blockPos);
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@ -75,33 +71,10 @@ public class MossyGlowshroomFeature extends DefaultFeature {
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Vector3f pos = spline.get(spline.size() - 1);
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float scale = MHelper.randRange(0.75F, 1.1F, random);
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Vector3f vec = spline.get(0);
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float x1 = blockPos.getX() + vec.getX() * scale;
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float y1 = blockPos.getY() + vec.getY() * scale;
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float z1 = blockPos.getZ() + vec.getZ() * scale;
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for (int i = 1; i < count; i++) {
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vec = spline.get(i);
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float x2 = blockPos.getX() + vec.getX() * scale;
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float y2 = blockPos.getY() + vec.getY() * scale;
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float z2 = blockPos.getZ() + vec.getZ() * scale;
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for (float py = y1; py < y2; py += 3) {
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if (py - blockPos.getY() < 10) continue;
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float lerp = (py - y1) / (y2 - y1);
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float x = MathHelper.lerp(lerp, x1, x2);
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float z = MathHelper.lerp(lerp, z1, z2);
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POS.set(x, py, z);
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BlockState state = world.getBlockState(POS);
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boolean generate = state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT);
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if (!generate) {
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return false;
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}
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}
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x1 = x2;
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y1 = y2;
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z1 = z2;
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if (!SplineHelper.canGenerate(spline, scale, blockPos, world, REPLACE)) {
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return false;
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}
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BlocksHelper.setWithoutUpdate(world, blockPos, AIR);
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CENTER.set(blockPos.getX(), 0, blockPos.getZ());
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