Fixed sky issue with Optifine
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@ -97,6 +97,7 @@ public class LevelRendererMixin {
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time3 = time * 3;
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FogRenderer.levelFogColor();
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RenderSystem.depthMask(false);
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RenderSystem.enableTexture();
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RenderSystem.enableBlend();
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RenderSystem.blendFunc(
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