A little refactor

This commit is contained in:
Aleksey 2020-10-01 20:12:42 +03:00
parent 26b95bb250
commit 945c488b49
9 changed files with 20 additions and 18 deletions

View file

@ -33,10 +33,10 @@ import ru.betterend.util.MHelper;
@Mixin(WorldRenderer.class)
public class WorldRendererMixin {
private static final Identifier NEBULA_1 = new Identifier(BetterEnd.MOD_ID, "textures/sky/nebula_2.png");
private static final Identifier NEBULA_2 = new Identifier(BetterEnd.MOD_ID, "textures/sky/nebula_3.png");
private static final Identifier HORIZON = new Identifier(BetterEnd.MOD_ID, "textures/sky/nebula_1.png");
private static final Identifier FOG = new Identifier(BetterEnd.MOD_ID, "textures/sky/fog.png");
private static final Identifier NEBULA_1 = BetterEnd.getResId("textures/sky/nebula_2.png");
private static final Identifier NEBULA_2 = BetterEnd.getResId("textures/sky/nebula_3.png");
private static final Identifier HORIZON = BetterEnd.getResId("textures/sky/nebula_1.png");
private static final Identifier FOG = BetterEnd.getResId("textures/sky/fog.png");
private static VertexBuffer stars1;
private static VertexBuffer stars2;