diff --git a/src/main/java/ru/betterend/item/model/CrystaliteArmorProvider.java b/src/main/java/ru/betterend/item/model/CrystaliteArmorProvider.java
index 1e5b603b..d1da3318 100644
--- a/src/main/java/ru/betterend/item/model/CrystaliteArmorProvider.java
+++ b/src/main/java/ru/betterend/item/model/CrystaliteArmorProvider.java
@@ -1,5 +1,7 @@
package ru.betterend.item.model;
+import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
+import net.minecraft.world.item.ArmorMaterial;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -16,9 +18,10 @@ import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import ru.betterend.item.CrystaliteArmor;
import ru.betterend.registry.EndItems;
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
@Environment(EnvType.CLIENT)
-public class CrystaliteArmorProvider /*implements ModelProvider, TextureProvider*/ {
+public class CrystaliteArmorProvider implements ArmorRenderingRegistry.ModelProvider, ArmorRenderingRegistry.TextureProvider {
//TODO: find new registry
private final static ResourceLocation FIRST_LAYER = new ResourceLocation("textures/models/armor/crystalite_layer_1.png");
private final static ResourceLocation SECOND_LAYER = new ResourceLocation("textures/models/armor/crystalite_layer_2.png");
@@ -27,7 +30,7 @@ public class CrystaliteArmorProvider /*implements ModelProvider, TextureProvider
private final static CrystaliteChestplateModel CHEST_MODEL_SLIM = CrystaliteChestplateModel.createThinModel(null);
private final static CrystaliteLeggingsModel LEGGINGS_MODEL = CrystaliteLeggingsModel.createModel(null);
private final static CrystaliteBootsModel BOOTS_MODEL = CrystaliteBootsModel.createModel(null);
-
+
//@Override
public @NotNull ResourceLocation getArmorTexture(LivingEntity entity, ItemStack stack, EquipmentSlot slot,
boolean secondLayer, @Nullable String suffix, ResourceLocation defaultTexture) {
diff --git a/src/main/java/ru/betterend/registry/EndModelProviders.java b/src/main/java/ru/betterend/registry/EndModelProviders.java
index f0a4e35b..0bcb41ce 100644
--- a/src/main/java/ru/betterend/registry/EndModelProviders.java
+++ b/src/main/java/ru/betterend/registry/EndModelProviders.java
@@ -3,6 +3,7 @@ package ru.betterend.registry;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import ru.betterend.item.model.CrystaliteArmorProvider;
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
@Environment(EnvType.CLIENT)
public class EndModelProviders {
@@ -10,9 +11,7 @@ public class EndModelProviders {
public final static CrystaliteArmorProvider CRYSTALITE_PROVIDER = new CrystaliteArmorProvider();
public final static void register() {
- //TODO: Needs Fix in 1.17
- throw new RuntimeException("Needs Fix for 1.17");
- //ArmorRenderingRegistry.registerModel(CRYSTALITE_PROVIDER, CRYSTALITE_PROVIDER.getRenderedItems());
- //ArmorRenderingRegistry.registerTexture(CRYSTALITE_PROVIDER, CRYSTALITE_PROVIDER.getRenderedItems());
+ ArmorRenderingRegistry.registerModel(CRYSTALITE_PROVIDER, CRYSTALITE_PROVIDER.getRenderedItems());
+ ArmorRenderingRegistry.registerTexture(CRYSTALITE_PROVIDER, CRYSTALITE_PROVIDER.getRenderedItems());
}
}
diff --git a/src/main/java/shadow/fabric/api/client/rendering/v1/ArmorRenderingRegistry.java b/src/main/java/shadow/fabric/api/client/rendering/v1/ArmorRenderingRegistry.java
new file mode 100644
index 00000000..068baebc
--- /dev/null
+++ b/src/main/java/shadow/fabric/api/client/rendering/v1/ArmorRenderingRegistry.java
@@ -0,0 +1,168 @@
+/*
+ * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /*
+ This file is a refactor from fabric-api, based on the work of shedaniel.
+ */
+
+
+package shadow.fabric.api.client.rendering.v1;
+
+import java.util.Arrays;
+
+import shadow.fabric.impl.client.rendering.ArmorRenderingRegistryImpl;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+import net.fabricmc.api.EnvType;
+import net.fabricmc.api.Environment;
+import net.minecraft.client.model.HumanoidModel;
+import net.minecraft.resources.ResourceLocation;
+import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.item.Item;
+import net.minecraft.world.item.ItemStack;
+
+/**
+ * A class for registering custom armor models and textures for {@link Item}, to be provided by a {@link ModelProvider} or {@link TextureProvider}.
+ *
+ *
This can be used to replace existing vanilla armor models and textures conditionally, however each {@link Item}
+ * instance can only allow one {@link ModelProvider} or {@link TextureProvider} respectively, causing potential conflicts
+ * with other mods if you replace the model or texture for vanilla items. Consider using a separate item instead.
+ *
+ * A custom model would probably also require a custom texture to go along it, the model will use the vanilla texture if it is undefined.
+ *
+ * Since armor textures identifier in vanilla is hardcoded to be in the {@code minecraft} namespace, this registry can also be
+ * used to use a custom namespace if desired.
+ */
+@Environment(EnvType.CLIENT)
+public final class ArmorRenderingRegistry {
+ private ArmorRenderingRegistry() {
+ }
+
+ /**
+ * Registers a provider for custom armor models for an item.
+ *
+ * @param provider the provider for the model
+ * @param items the items to be registered for
+ */
+ public static void registerModel(@Nullable ModelProvider provider, Item... items) {
+ registerModel(provider, Arrays.asList(items));
+ }
+
+ /**
+ * Registers a provider for custom armor models for an item.
+ *
+ * @param provider the provider for the model
+ * @param items the items to be registered for
+ */
+ public static void registerModel(@Nullable ModelProvider provider, Iterable- items) {
+ ArmorRenderingRegistryImpl.registerModel(provider, items);
+ }
+
+ /**
+ * Registers a provider for custom texture models for an item.
+ *
+ * @param provider the provider for the texture
+ * @param items the items to be registered for
+ */
+ public static void registerTexture(@Nullable TextureProvider provider, Item... items) {
+ registerTexture(provider, Arrays.asList(items));
+ }
+
+ /**
+ * Registers a provider for custom texture models for an item.
+ *
+ * @param provider the provider for the texture
+ * @param items the items to be registered for
+ */
+ public static void registerTexture(@Nullable TextureProvider provider, Iterable
- items) {
+ ArmorRenderingRegistryImpl.registerTexture(provider, items);
+ }
+
+ /**
+ * Register simple armor items to use the vanilla armor file name under the mods namespace.
+ *
+ * @param identifier The namespace + path to use for the armor texture location.
+ * @param items the items to be registered
+ */
+ public static void registerSimpleTexture(ResourceLocation identifier, Item... items) {
+ registerTexture((entity, stack, slot, secondLayer, suffix, defaultTexture) -> {
+ return new ResourceLocation(identifier.getNamespace(), "textures/models/armor/" + identifier.getPath() + "_layer_" + (secondLayer ? 2 : 1) + (suffix == null ? "" : "_" + suffix) + ".png");
+ }, items);
+ }
+
+ /**
+ * Gets the model of the armor piece.
+ *
+ * @param entity The entity equipping the armor
+ * @param stack The item stack of the armor
+ * @param slot The slot which the armor is in
+ * @param defaultModel The default model that vanilla provides
+ * @return The model of the armor piece.
+ */
+ @NotNull
+ public static HumanoidModel getArmorModel(LivingEntity entity, ItemStack stack, EquipmentSlot slot, HumanoidModel defaultModel) {
+ return ArmorRenderingRegistryImpl.getArmorModel(entity, stack, slot, defaultModel);
+ }
+
+ /**
+ * Gets the armor texture {@link net.minecraft.resources.ResourceLocation}.
+ *
+ * @param entity The entity equipping the armor
+ * @param stack The item stack of the armor
+ * @param slot The slot which the armor is in
+ * @param secondLayer True if using the second texture layer
+ * @param suffix The texture suffix, used in vanilla by {@link net.minecraft.world.item.DyeableArmorItem}
+ * @param defaultTexture The default vanilla texture identifier
+ * @return the custom armor texture identifier, return null to use the vanilla ones. Defaulted to the item's registry id.
+ */
+ @NotNull
+ public static ResourceLocation getArmorTexture(LivingEntity entity, ItemStack stack, EquipmentSlot slot, boolean secondLayer, @Nullable String suffix, ResourceLocation defaultTexture) {
+ return ArmorRenderingRegistryImpl.getArmorTexture(entity, stack, slot, secondLayer, suffix, defaultTexture);
+ }
+
+ @FunctionalInterface
+ @Environment(EnvType.CLIENT)
+ public interface ModelProvider {
+ /**
+ * Gets the model of the armor piece.
+ *
+ * @param entity The entity equipping the armor
+ * @param stack The item stack of the armor
+ * @param slot The slot which the armor is in
+ * @param defaultModel The default vanilla armor model
+ * @return The model of the armor piece. Should never be null.
+ */
+ @NotNull
+ HumanoidModel getArmorModel(LivingEntity entity, ItemStack stack, EquipmentSlot slot, HumanoidModel defaultModel);
+ }
+
+ @FunctionalInterface
+ @Environment(EnvType.CLIENT)
+ public interface TextureProvider {
+ /**
+ * Gets the armor texture {@link net.minecraft.resources.ResourceLocation}.
+ *
+ * @param entity The entity equipping the armor
+ * @param stack The item stack of the armor
+ * @param slot The slot which the armor is in
+ * @param defaultTexture The default vanilla texture identifier
+ * @return the custom armor texture identifier. Should never be null.
+ */
+ @NotNull
+ ResourceLocation getArmorTexture(LivingEntity entity, ItemStack stack, EquipmentSlot slot, boolean secondLayer, @Nullable String suffix, ResourceLocation defaultTexture);
+ }
+}
diff --git a/src/main/java/shadow/fabric/impl/client/rendering/ArmorProviderExtensions.java b/src/main/java/shadow/fabric/impl/client/rendering/ArmorProviderExtensions.java
new file mode 100644
index 00000000..2f076f8a
--- /dev/null
+++ b/src/main/java/shadow/fabric/impl/client/rendering/ArmorProviderExtensions.java
@@ -0,0 +1,37 @@
+/*
+ * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /*
+ This file is a refactor from fabric-api, based on the work of shedaniel.
+ */
+
+
+package shadow.fabric.impl.client.rendering;
+
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
+import org.jetbrains.annotations.Nullable;
+
+public interface ArmorProviderExtensions {
+ @Nullable
+ ArmorRenderingRegistry.ModelProvider fabric_getArmorModelProvider();
+
+ @Nullable
+ ArmorRenderingRegistry.TextureProvider fabric_getArmorTextureProvider();
+
+ void fabric_setArmorModelProvider(@Nullable ArmorRenderingRegistry.ModelProvider provider);
+
+ void fabric_setArmorTextureProvider(@Nullable ArmorRenderingRegistry.TextureProvider provider);
+}
diff --git a/src/main/java/shadow/fabric/impl/client/rendering/ArmorRenderingRegistryImpl.java b/src/main/java/shadow/fabric/impl/client/rendering/ArmorRenderingRegistryImpl.java
new file mode 100644
index 00000000..35ae8c14
--- /dev/null
+++ b/src/main/java/shadow/fabric/impl/client/rendering/ArmorRenderingRegistryImpl.java
@@ -0,0 +1,82 @@
+/*
+ * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /*
+ This file is a refactor from fabric-api, based on the work of shedaniel.
+ */
+
+
+package shadow.fabric.impl.client.rendering;
+
+import java.util.Objects;
+
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
+import org.jetbrains.annotations.Nullable;
+import net.minecraft.client.model.HumanoidModel;
+import net.minecraft.resources.ResourceLocation;
+import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.item.Item;
+import net.minecraft.world.item.ItemStack;
+
+public final class ArmorRenderingRegistryImpl {
+ private ArmorRenderingRegistryImpl() {
+ }
+
+ public static void registerModel(ArmorRenderingRegistry.ModelProvider provider, Iterable
- items) {
+ Objects.requireNonNull(items);
+
+ for (Item item : items) {
+ Objects.requireNonNull(item);
+
+ ((ArmorProviderExtensions) item).fabric_setArmorModelProvider(provider);
+ }
+ }
+
+ public static void registerTexture(ArmorRenderingRegistry.TextureProvider provider, Iterable
- items) {
+ Objects.requireNonNull(items);
+
+ for (Item item : items) {
+ Objects.requireNonNull(item);
+
+ ((ArmorProviderExtensions) item).fabric_setArmorTextureProvider(provider);
+ }
+ }
+
+ public static HumanoidModel getArmorModel(LivingEntity entity, ItemStack stack, EquipmentSlot slot, HumanoidModel defaultModel) {
+ if (!stack.isEmpty()) {
+ ArmorRenderingRegistry.ModelProvider provider = ((ArmorProviderExtensions) stack.getItem()).fabric_getArmorModelProvider();
+
+ if (provider != null) {
+ return provider.getArmorModel(entity, stack, slot, defaultModel);
+ }
+ }
+
+ return defaultModel;
+ }
+
+ public static ResourceLocation getArmorTexture(LivingEntity entity, ItemStack stack, EquipmentSlot slot, boolean secondLayer, @Nullable String suffix, ResourceLocation defaultTexture) {
+ if (!stack.isEmpty()) {
+ ArmorRenderingRegistry.TextureProvider provider = ((ArmorProviderExtensions) stack.getItem()).fabric_getArmorTextureProvider();
+
+ if (provider != null) {
+ return provider.getArmorTexture(entity, stack, slot, secondLayer, suffix, defaultTexture);
+ }
+ }
+
+ return defaultTexture;
+ }
+}
diff --git a/src/main/java/shadow/fabric/mixin/client/rendering/MixinArmorFeatureRenderer.java b/src/main/java/shadow/fabric/mixin/client/rendering/MixinArmorFeatureRenderer.java
new file mode 100644
index 00000000..5b678eee
--- /dev/null
+++ b/src/main/java/shadow/fabric/mixin/client/rendering/MixinArmorFeatureRenderer.java
@@ -0,0 +1,107 @@
+/*
+ * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /*
+ This file is a refactor from fabric-api, based on the work of shedaniel.
+ */
+
+
+package shadow.fabric.mixin.client.rendering;
+
+import com.mojang.blaze3d.vertex.PoseStack;
+import java.util.Map;
+import java.util.Objects;
+
+import org.spongepowered.asm.mixin.Final;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Shadow;
+import org.spongepowered.asm.mixin.Unique;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
+import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
+import net.fabricmc.api.EnvType;
+import net.fabricmc.api.Environment;
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
+import net.minecraft.client.model.HumanoidModel;
+import net.minecraft.client.renderer.MultiBufferSource;
+import net.minecraft.client.renderer.entity.RenderLayerParent;
+import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
+import net.minecraft.client.renderer.entity.layers.RenderLayer;
+import net.minecraft.resources.ResourceLocation;
+import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.item.ArmorItem;
+import net.minecraft.world.item.ItemStack;
+
+@Mixin(HumanoidArmorLayer.class)
+@Environment(EnvType.CLIENT)
+public abstract class MixinArmorFeatureRenderer extends RenderLayer {
+ @Shadow
+ @Final
+ private static Map ARMOR_LOCATION_CACHE;
+
+ public MixinArmorFeatureRenderer(RenderLayerParent context) {
+ super(context);
+
+ }
+
+ @Unique
+ private LivingEntity storedEntity;
+ @Unique
+ private EquipmentSlot storedSlot;
+
+ @Inject(method = "render", at = @At("HEAD"))
+ private void storeEntity(PoseStack matrixStack, MultiBufferSource vertexConsumerProvider, int i, LivingEntity livingEntity, float f, float g, float h, float j, float k, float l, CallbackInfo ci) {
+ // We store the living entity wearing the armor before we render
+ this.storedEntity = livingEntity;
+ }
+
+ @Inject(method = "renderArmorPiece", at = @At("HEAD"))
+ private void storeSlot(PoseStack matrices, MultiBufferSource vertexConsumers, LivingEntity livingEntity, EquipmentSlot slot, int i, HumanoidModel bipedEntityModel, CallbackInfo ci) {
+ // We store the current armor slot that is rendering before we render each armor piece
+ this.storedSlot = slot;
+ }
+
+ @Inject(method = "render", at = @At("RETURN"))
+ private void removeStored(PoseStack matrixStack, MultiBufferSource vertexConsumerProvider, int i, LivingEntity livingEntity, float f, float g, float h, float j, float k, float l, CallbackInfo ci) {
+ // We remove the stored data after we render
+ this.storedEntity = null;
+ this.storedSlot = null;
+ }
+
+ @Inject(method = "getArmorModel", at = @At("RETURN"), cancellable = true)
+ private void selectArmorModel(EquipmentSlot slot, CallbackInfoReturnable> cir) {
+ ItemStack stack = storedEntity.getItemBySlot(slot);
+
+ HumanoidModel defaultModel = cir.getReturnValue();
+ HumanoidModel model = ArmorRenderingRegistry.getArmorModel(storedEntity, stack, slot, defaultModel);
+
+ if (model != defaultModel) {
+ cir.setReturnValue(model);
+ }
+ }
+
+ @Inject(method = "getArmorLocation", at = @At(value = "INVOKE", target = "Ljava/util/Map;computeIfAbsent(Ljava/lang/Object;Ljava/util/function/Function;)Ljava/lang/Object;"), cancellable = true, locals = LocalCapture.CAPTURE_FAILHARD)
+ private void getArmorTexture(ArmorItem armorItem, boolean secondLayer, /* @Nullable */ String suffix, CallbackInfoReturnable cir, String vanillaIdentifier) {
+ String texture = ArmorRenderingRegistry.getArmorTexture(storedEntity, storedEntity.getItemBySlot(storedSlot), storedSlot, secondLayer, suffix, new ResourceLocation(vanillaIdentifier)).toString();
+
+ if (!Objects.equals(texture, vanillaIdentifier)) {
+ cir.setReturnValue(ARMOR_LOCATION_CACHE.computeIfAbsent(texture, ResourceLocation::new));
+ }
+ }
+}
diff --git a/src/main/java/shadow/fabric/mixin/client/rendering/MixinItem.java b/src/main/java/shadow/fabric/mixin/client/rendering/MixinItem.java
new file mode 100644
index 00000000..aa5c6bab
--- /dev/null
+++ b/src/main/java/shadow/fabric/mixin/client/rendering/MixinItem.java
@@ -0,0 +1,57 @@
+/*
+ * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /*
+ This file is a refactor from fabric-api, based on the work of shedaniel.
+ */
+
+package shadow.fabric.mixin.client.rendering;
+
+
+import net.minecraft.world.item.Item;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Unique;
+import shadow.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
+import shadow.fabric.impl.client.rendering.ArmorProviderExtensions;
+
+
+@Mixin(Item.class)
+public class MixinItem implements ArmorProviderExtensions {
+ @Unique
+ private ArmorRenderingRegistry.ModelProvider armorModelProvider;
+ @Unique
+ private ArmorRenderingRegistry.TextureProvider armorTextureProvider;
+
+ @Override
+ public ArmorRenderingRegistry.ModelProvider fabric_getArmorModelProvider() {
+ return armorModelProvider;
+ }
+
+ @Override
+ public ArmorRenderingRegistry.TextureProvider fabric_getArmorTextureProvider() {
+ return armorTextureProvider;
+ }
+
+ @Override
+ public void fabric_setArmorModelProvider(ArmorRenderingRegistry.ModelProvider provider) {
+ armorModelProvider = provider;
+ }
+
+ @Override
+ public void fabric_setArmorTextureProvider(ArmorRenderingRegistry.TextureProvider provider) {
+ armorTextureProvider = provider;
+ }
+}
\ No newline at end of file
diff --git a/src/main/resources/betterend.mixins.shadow.json b/src/main/resources/betterend.mixins.shadow.json
new file mode 100644
index 00000000..08955be4
--- /dev/null
+++ b/src/main/resources/betterend.mixins.shadow.json
@@ -0,0 +1,13 @@
+{
+ "required": true,
+ "minVersion": "0.8",
+ "package": "shadow.fabric.mixin.client.rendering",
+ "compatibilityLevel": "JAVA_16",
+ "client": [
+ "MixinArmorFeatureRenderer",
+ "MixinItem"
+ ],
+ "injectors": {
+ "defaultRequire": 1
+ }
+}
diff --git a/src/main/resources/fabric.mod.json b/src/main/resources/fabric.mod.json
index 4ca4089f..adb47c1c 100644
--- a/src/main/resources/fabric.mod.json
+++ b/src/main/resources/fabric.mod.json
@@ -36,7 +36,8 @@
},
"mixins": [
"betterend.mixins.common.json",
- "betterend.mixins.client.json"
+ "betterend.mixins.client.json",
+ "betterend.mixins.shadow.json"
],
"depends": {