New generator fixes & biome gen

This commit is contained in:
paulevsGitch 2020-12-28 17:35:03 +03:00
parent fe414c1003
commit 9a41dc8670
9 changed files with 86 additions and 32 deletions

View file

@ -9,6 +9,7 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.google.common.collect.Lists;
import net.minecraft.block.Block;
@ -17,7 +18,6 @@ import net.minecraft.resource.Resource;
import net.minecraft.resource.ResourcePack;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.patterns.BlockPatterned;

View file

@ -28,8 +28,10 @@ public abstract class NoiseChunkGeneratorMixin {
@Inject(method = "sampleNoiseColumn([DII)V", at = @At("HEAD"), cancellable = true, allow = 2)
private void beSampleNoiseColumn(double[] buffer, int x, int z, CallbackInfo info) {
if (settings.get().equals(ChunkGeneratorSettings.END)) {
TerrainGenerator.fillTerrainDensity(buffer, x, z);
info.cancel();
if (TerrainGenerator.canGenerate(x, z)) {
TerrainGenerator.fillTerrainDensity(buffer, x, z);
info.cancel();
}
}
}
}