Some optimization and tweaks
- infusion ritual tweak; - hydrotermal vent block entity tweak;
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9 changed files with 49 additions and 58 deletions
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@ -118,7 +118,7 @@ public class PedestalBlock extends BaseBlockNotFull implements EntityBlock {
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if (pedestal.isEmpty()) {
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ItemStack itemStack = player.getItemInHand(hand);
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if (itemStack.isEmpty()) return InteractionResult.CONSUME;
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pedestal.setItem(0, itemStack.split(1));
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pedestal.setItem(0, itemStack);
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checkRitual(world, pos);
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return InteractionResult.SUCCESS;
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} else {
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