[Fix] Jade Caves generate with End Stone Walls

This commit is contained in:
Frank 2023-08-02 11:05:38 +02:00
parent adab8ba05f
commit 9f91c996d5

View file

@ -36,10 +36,6 @@ public class JadeCaveBiome extends EndCaveBiome.Config {
public Biome(ResourceKey<net.minecraft.world.level.biome.Biome> biomeID, BCLBiomeSettings settings) {
super(biomeID, settings);
JADE[0] = EndBlocks.VIRID_JADESTONE.stone.defaultBlockState();
JADE[1] = EndBlocks.AZURE_JADESTONE.stone.defaultBlockState();
JADE[2] = EndBlocks.SANDY_JADESTONE.stone.defaultBlockState();
}
@Override
@ -91,6 +87,12 @@ public class JadeCaveBiome extends EndCaveBiome.Config {
index = Mth.abs(index) % 3;
return JADE[index];
}
static {
JADE[0] = EndBlocks.VIRID_JADESTONE.stone.defaultBlockState();
JADE[1] = EndBlocks.AZURE_JADESTONE.stone.defaultBlockState();
JADE[2] = EndBlocks.SANDY_JADESTONE.stone.defaultBlockState();
}
}
public JadeCaveBiome() {
@ -110,4 +112,6 @@ public class JadeCaveBiome extends EndCaveBiome.Config {
public BiomeSupplier<EndBiome> getSupplier() {
return JadeCaveBiome.Biome::new;
}
}