Spike feature fixes & custom pillars

This commit is contained in:
paulevsGitch 2021-03-19 10:34:46 +03:00
parent 674d80a3de
commit a0829e07ae
17 changed files with 107 additions and 38 deletions

View file

@ -13,6 +13,8 @@ import net.minecraft.block.Blocks;
import net.minecraft.block.PaneBlock;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.decoration.EndCrystalEntity;
import net.minecraft.structure.Structure;
import net.minecraft.structure.StructurePlacementData;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.util.math.MathHelper;
@ -22,7 +24,9 @@ import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.EndSpikeFeature;
import net.minecraft.world.gen.feature.EndSpikeFeatureConfig;
import ru.betterend.BetterEnd;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.StructureHelper;
import ru.betterend.world.generator.GeneratorOptions;
@Mixin(EndSpikeFeature.class)
@ -39,50 +43,92 @@ public class EndSpikeFeatureMixin {
int x = spike.getCenterX();
int z = spike.getCenterZ();
int radius = spike.getRadius();
int minY = world.getChunk(spike.getCenterX() >> 4, spike.getCenterZ() >> 4).sampleHeightmap(Type.WORLD_SURFACE, spike.getCenterX() & 15, spike.getCenterZ() & 15) - 15;
int maxY = minY + spike.getHeight() - 50;
int minY = world.getChunk(x >> 4, z >> 4).sampleHeightmap(Type.WORLD_SURFACE, x & 15, z);
int maxY = minY + spike.getHeight() - 30;
int r2 = radius * radius + 1;
Mutable mut = new Mutable();
for (int px = -radius; px <= radius; px++) {
mut.setX(x + px);
int x2 = px * px;
for (int pz = -radius; pz <= radius; pz++) {
mut.setZ(z + pz);
int z2 = pz * pz;
if (x2 + z2 <= r2) {
for (int py = minY; py < maxY; py++) {
mut.setY(py);
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.OBSIDIAN);
if (GeneratorOptions.replacePillars() && be_radiusInRange(radius)) {
radius--;
Structure base = StructureHelper.readStructure(BetterEnd.makeID("pillars/pillar_base_" + radius));
Structure top = StructureHelper.readStructure(BetterEnd.makeID("pillars/pillar_top_" + radius + (spike.isGuarded() ? "_cage" : "")));
BlockPos side = base.getSize();
BlockPos pos1 = new BlockPos(x - (side.getX() >> 1), minY - 3, z - (side.getZ() >> 1));
minY = pos1.getY() + side.getY();
side = top.getSize();
BlockPos pos2 = new BlockPos(x - (side.getX() >> 1), maxY, z - (side.getZ() >> 1));
maxY = pos2.getY();
StructurePlacementData data = new StructurePlacementData();
base.place(world, pos1, data, random);
top.place(world, pos2, data, random);
int r2 = radius * radius + 1;
Mutable mut = new Mutable();
for (int px = -radius; px <= radius; px++) {
mut.setX(x + px);
int x2 = px * px;
for (int pz = -radius; pz <= radius; pz++) {
mut.setZ(z + pz);
int z2 = pz * pz;
if (x2 + z2 <= r2) {
for (int py = minY; py < maxY; py++) {
mut.setY(py);
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
if ((px == radius || px == -radius || pz == radius || pz == -radius) && random.nextInt(24) == 0) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.CRYING_OBSIDIAN);
}
else {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.OBSIDIAN);
}
}
}
}
}
}
}
mut.setX(x);
mut.setZ(z);
mut.setY(maxY);
BlocksHelper.setWithoutUpdate(world, mut, Blocks.BEDROCK);
EndCrystalEntity crystal = EntityType.END_CRYSTAL.create(world.toServerWorld());
crystal.setBeamTarget(config.getPos());
crystal.setInvulnerable(config.isCrystalInvulnerable());
crystal.refreshPositionAndAngles(x + 0.5D, maxY + 1, z + 0.5D, random.nextFloat() * 360.0F, 0.0F);
world.spawnEntity(crystal);
if (spike.isGuarded()) {
for (int px = -2; px <= 2; ++px) {
boolean bl = MathHelper.abs(px) == 2;
for (int pz = -2; pz <= 2; ++pz) {
boolean bl2 = MathHelper.abs(pz) == 2;
for (int py = 0; py <= 3; ++py) {
boolean bl3 = py == 3;
if (bl || bl2 || bl3) {
boolean bl4 = px == -2 || px == 2 || bl3;
boolean bl5 = pz == -2 || pz == 2 || bl3;
BlockState blockState = (BlockState) ((BlockState) ((BlockState) ((BlockState) Blocks.IRON_BARS.getDefaultState().with(PaneBlock.NORTH, bl4 && pz != -2)).with(PaneBlock.SOUTH, bl4 && pz != 2)).with(PaneBlock.WEST, bl5 && px != -2)).with(PaneBlock.EAST, bl5 && px != 2);
BlocksHelper.setWithoutUpdate(world, mut.set(spike.getCenterX() + px, maxY + py, spike.getCenterZ() + pz), blockState);
else {
minY -= 15;
int r2 = radius * radius + 1;
Mutable mut = new Mutable();
for (int px = -radius; px <= radius; px++) {
mut.setX(x + px);
int x2 = px * px;
for (int pz = -radius; pz <= radius; pz++) {
mut.setZ(z + pz);
int z2 = pz * pz;
if (x2 + z2 <= r2) {
for (int py = minY; py < maxY; py++) {
mut.setY(py);
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.OBSIDIAN);
}
}
}
}
}
mut.setX(x);
mut.setZ(z);
mut.setY(maxY);
BlocksHelper.setWithoutUpdate(world, mut, Blocks.BEDROCK);
EndCrystalEntity crystal = EntityType.END_CRYSTAL.create(world.toServerWorld());
crystal.setBeamTarget(config.getPos());
crystal.setInvulnerable(config.isCrystalInvulnerable());
crystal.refreshPositionAndAngles(x + 0.5D, maxY + 1, z + 0.5D, random.nextFloat() * 360.0F, 0.0F);
world.spawnEntity(crystal);
if (spike.isGuarded()) {
for (int px = -2; px <= 2; ++px) {
boolean bl = MathHelper.abs(px) == 2;
for (int pz = -2; pz <= 2; ++pz) {
boolean bl2 = MathHelper.abs(pz) == 2;
for (int py = 0; py <= 3; ++py) {
boolean bl3 = py == 3;
if (bl || bl2 || bl3) {
boolean bl4 = px == -2 || px == 2 || bl3;
boolean bl5 = pz == -2 || pz == 2 || bl3;
BlockState blockState = (BlockState) ((BlockState) ((BlockState) ((BlockState) Blocks.IRON_BARS.getDefaultState().with(PaneBlock.NORTH, bl4 && pz != -2)).with(PaneBlock.SOUTH, bl4 && pz != 2)).with(PaneBlock.WEST, bl5 && px != -2)).with(PaneBlock.EAST, bl5 && px != 2);
BlocksHelper.setWithoutUpdate(world, mut.set(spike.getCenterX() + px, maxY + py, spike.getCenterZ() + pz), blockState);
}
}
}
}
@ -91,4 +137,8 @@ public class EndSpikeFeatureMixin {
info.cancel();
}
private boolean be_radiusInRange(int radius) {
return radius > 1 && radius < 6;
}
}