top Material handling

This commit is contained in:
Frank 2021-12-09 23:01:08 +01:00
parent ef02d0ee5f
commit a27f3e35e2

View file

@ -20,6 +20,7 @@ import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemp
import ru.bclib.util.MHelper;
import ru.bclib.util.StructureHelper;
import ru.betterend.registry.EndStructures;
import ru.betterend.world.biome.EndBiome;
public class NBTPiece extends BasePiece {
private ResourceLocation structureID;
@ -89,7 +90,7 @@ public class NBTPiece extends BasePiece {
StructureHelper.erode(world, bounds, erosion, random);
}
if (cover) {
StructureHelper.cover(world, bounds, random);
StructureHelper.cover(world, bounds, random, EndBiome.Config.DEFAULT_MATERIAL.getTopMaterial());
}
}