More refactor

This commit is contained in:
Aleksey 2021-04-17 21:21:17 +03:00
parent 04e03cac07
commit a283ca1951
4 changed files with 27 additions and 30 deletions

View file

@ -30,7 +30,6 @@ public class AnvilScreenMixin extends ItemCombinerScreen<AnvilMenu> {
private EditBox name;
private final List<AbstractWidget> be_buttons = Lists.newArrayList();
private AnvilScreenHandlerExtended anvilHandler;
public AnvilScreenMixin(AnvilMenu handler, Inventory playerInventory, Component title,
ResourceLocation texture) {
@ -38,18 +37,17 @@ public class AnvilScreenMixin extends ItemCombinerScreen<AnvilMenu> {
}
@Inject(method = "subInit", at = @At("TAIL"))
protected void be_setup(CallbackInfo info) {
protected void be_subInit(CallbackInfo info) {
int x = (width - imageWidth) / 2;
int y = (height - imageHeight) / 2;
anvilHandler = (AnvilScreenHandlerExtended) menu;
be_buttons.clear();
be_buttons.add(new Button(x + 8, y + 45, 15, 20, new TextComponent("<"), (b) -> be_previousRecipe()));
be_buttons.add(new Button(x + 154, y + 45, 15, 20, new TextComponent(">"), (b) -> be_nextRecipe()));
be_buttons.add(new Button(x + 8, y + 45, 15, 20, new TextComponent("<"), b -> be_previousRecipe()));
be_buttons.add(new Button(x + 154, y + 45, 15, 20, new TextComponent(">"), b -> be_nextRecipe()));
}
@Inject(method = "renderFg", at = @At("TAIL"))
protected void be_renderForeground(PoseStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
this.be_buttons.forEach(button -> {
be_buttons.forEach(button -> {
button.render(matrices, mouseX, mouseY, delta);
});
}
@ -59,23 +57,23 @@ public class AnvilScreenMixin extends ItemCombinerScreen<AnvilMenu> {
AnvilScreenHandlerExtended anvilHandler = (AnvilScreenHandlerExtended) handler;
if (anvilHandler.be_getCurrentRecipe() != null) {
if (anvilHandler.be_getRecipes().size() > 1) {
this.be_buttons.forEach(button -> button.visible = true);
be_buttons.forEach(button -> button.visible = true);
} else {
this.be_buttons.forEach(button -> button.visible = false);
be_buttons.forEach(button -> button.visible = false);
}
this.name.setValue("");
name.setValue("");
info.cancel();
} else {
this.be_buttons.forEach(button -> button.visible = false);
be_buttons.forEach(button -> button.visible = false);
}
}
private void be_nextRecipe() {
anvilHandler.be_nextRecipe();
((AnvilScreenHandlerExtended) menu).be_nextRecipe();
}
private void be_previousRecipe() {
anvilHandler.be_previousRecipe();
((AnvilScreenHandlerExtended) menu).be_previousRecipe();
}
@Override

View file

@ -19,10 +19,8 @@ public class AnvilBlockMixin {
try {
BlockState state = fallingState.setValue(destructionProperty, destruction + 1);
info.setReturnValue(state);
info.cancel();
} catch (Exception ex) {
info.setReturnValue(null);
info.cancel();
}
}
}

View file

@ -38,17 +38,18 @@ public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilSc
@Inject(method = "<init>(ILnet/minecraft/world/entity/player/Inventory;Lnet/minecraft/world/inventory/ContainerLevelAccess;)V", at = @At("TAIL"))
public void be_initAnvilLevel(int syncId, Inventory inventory, ContainerLevelAccess context, CallbackInfo info) {
this.anvilLevel = addDataSlot(DataSlot.standalone());
if (context != ContainerLevelAccess.NULL) {
int anvLevel = context.evaluate((world, blockPos) -> {
int level = context.evaluate((world, blockPos) -> {
Block anvilBlock = world.getBlockState(blockPos).getBlock();
if (anvilBlock instanceof EndAnvilBlock) {
return ((EndAnvilBlock) anvilBlock).getCraftingLevel();
}
return 1;
}, 1);
DataSlot anvilLevel = DataSlot.standalone();
anvilLevel.set(anvLevel);
this.anvilLevel = addDataSlot(anvilLevel);
anvilLevel.set(level);
} else {
anvilLevel.set(1);
}
}
@ -65,10 +66,10 @@ public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilSc
@Inject(method = "onTake", at = @At("HEAD"), cancellable = true)
protected void be_onTakeOutput(Player player, ItemStack stack, CallbackInfoReturnable<ItemStack> info) {
if (be_currentRecipe != null) {
this.inputSlots.getItem(0).shrink(be_currentRecipe.getInputCount());
inputSlots.getItem(0).shrink(be_currentRecipe.getInputCount());
stack = be_currentRecipe.craft(inputSlots, player);
this.slotsChanged(inputSlots);
this.access.execute((world, blockPos) -> {
slotsChanged(inputSlots);
access.execute((world, blockPos) -> {
BlockState anvilState = world.getBlockState(blockPos);
if (!player.abilities.instabuild && anvilState.is(BlockTags.ANVIL) && player.getRandom().nextFloat() < 0.12F) {
BlockState landingState = AnvilBlock.damage(anvilState);
@ -117,10 +118,10 @@ public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilSc
@Override
public boolean clickMenuButton(Player player, int id) {
if (id == 0) {
this.be_previousRecipe();
be_previousRecipe();
return true;
} else if (id == 1) {
this.be_nextRecipe();
be_nextRecipe();
return true;
}
return super.clickMenuButton(player, id);
@ -128,23 +129,23 @@ public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilSc
private void be_updateResult() {
if (be_currentRecipe == null) return;
this.resultSlots.setItem(0, be_currentRecipe.assemble(inputSlots));
this.broadcastChanges();
resultSlots.setItem(0, be_currentRecipe.assemble(inputSlots));
broadcastChanges();
}
@Override
public void be_updateCurrentRecipe(AnvilRecipe recipe) {
this.be_currentRecipe = recipe;
this.be_updateResult();
be_updateResult();
}
@Override
public AnvilRecipe be_getCurrentRecipe() {
return this.be_currentRecipe;
return be_currentRecipe;
}
@Override
public List<AnvilRecipe> be_getRecipes() {
return this.be_recipes;
return be_recipes;
}
}

View file

@ -27,9 +27,9 @@
"LivingEntityMixin",
"ServerPlayerMixin",
"SpikeFeatureMixin",
"ServerLevelMixin",
"AnvilBlockMixin",
"PlayerListMixin",
"ServerLevelMixin",
"AnvilMenuMixin",
"TagLoaderMixin",
"EnderManMixin",