Fog density change fix
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ea2a2778cb
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a2ce936b31
1 changed files with 5 additions and 1 deletions
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@ -17,6 +17,7 @@ import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biome.Category;
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import net.minecraft.world.biome.Biome.Category;
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@ -29,6 +30,7 @@ public class BackgroundRendererMixin {
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private static float lastFogDensity;
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private static float lastFogDensity;
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private static float fogDensity;
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private static float fogDensity;
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private static float lerp;
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private static float lerp;
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private static long time;
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@Shadow
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@Shadow
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private static float red;
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private static float red;
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@ -39,7 +41,9 @@ public class BackgroundRendererMixin {
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@Inject(method = "render", at = @At("RETURN"))
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@Inject(method = "render", at = @At("RETURN"))
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private static void onRender(Camera camera, float tickDelta, ClientWorld world, int i, float f, CallbackInfo info) {
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private static void onRender(Camera camera, float tickDelta, ClientWorld world, int i, float f, CallbackInfo info) {
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lerp += tickDelta * 0.01F;
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long l = Util.getMeasuringTimeMs() - time;
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time += l;
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lerp += l * 0.001F;
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if (lerp > 1) lerp = 1;
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if (lerp > 1) lerp = 1;
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FluidState fluidState = camera.getSubmergedFluidState();
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FluidState fluidState = camera.getSubmergedFluidState();
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