Ice stars update

This commit is contained in:
paulevsGitch 2020-12-11 16:41:12 +03:00
parent 0ddc5e44eb
commit a6b778b9d7
2 changed files with 38 additions and 32 deletions

View file

@ -5,7 +5,6 @@ import java.util.Random;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.particle.ParticleEffect;
import net.minecraft.server.world.ServerWorld; import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
@ -13,6 +12,7 @@ import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndParticles; import ru.betterend.registry.EndParticles;
import ru.betterend.util.BlocksHelper; import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
public class BlockAncientEmeraldIce extends BlockBase { public class BlockAncientEmeraldIce extends BlockBase {
public BlockAncientEmeraldIce() { public BlockAncientEmeraldIce() {
@ -22,6 +22,18 @@ public class BlockAncientEmeraldIce extends BlockBase {
@Override @Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
Direction dir = BlocksHelper.randomDirection(random); Direction dir = BlocksHelper.randomDirection(random);
if (random.nextBoolean()) {
int x = MHelper.randRange(-2, 2, random);
int y = MHelper.randRange(-2, 2, random);
int z = MHelper.randRange(-2, 2, random);
BlockPos p = pos.add(x, y, z);
if (world.getBlockState(p).isOf(Blocks.WATER)) {
world.setBlockState(p, EndBlocks.EMERALD_ICE.getDefaultState());
makeParticles(world, p, random);
}
}
pos = pos.offset(dir); pos = pos.offset(dir);
state = world.getBlockState(pos); state = world.getBlockState(pos);
if (state.isOf(Blocks.WATER)) { if (state.isOf(Blocks.WATER)) {
@ -35,12 +47,6 @@ public class BlockAncientEmeraldIce extends BlockBase {
} }
private void makeParticles(ServerWorld world, BlockPos pos, Random random) { private void makeParticles(ServerWorld world, BlockPos pos, Random random) {
for (int i = 0; i < 20; i++) { world.spawnParticles(EndParticles.SNOWFLAKE, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, 20, 0.5, 0.5, 0.5, 0);
int side = random.nextInt(3);
double x = (side == 0 ? random.nextDouble() : random.nextBoolean() ? 0 : 1) + pos.getX();
double y = (side == 1 ? random.nextDouble() : random.nextBoolean() ? 0 : 1) + pos.getY();
double z = (side == 2 ? random.nextDouble() : random.nextBoolean() ? 0 : 1) + pos.getZ();
world.addParticle(EndParticles.SNOWFLAKE, x, y, z, 0, 0, 0);
}
} }
} }

View file

@ -5,14 +5,12 @@ import java.util.List;
import java.util.Random; import java.util.Random;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.client.util.math.Vector3f; import net.minecraft.client.util.math.Vector3f;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess; import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator; import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig; import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.noise.OpenSimplexNoise; import ru.betterend.registry.EndBlocks;
import ru.betterend.util.MHelper; import ru.betterend.util.MHelper;
import ru.betterend.util.sdf.SDF; import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFRotation; import ru.betterend.util.sdf.operator.SDFRotation;
@ -40,7 +38,7 @@ public class IceStarFeature extends DefaultFeature {
int count = MHelper.randRange(minCount, maxCount, random); int count = MHelper.randRange(minCount, maxCount, random);
List<Vector3f> points = getFibonacciPoints(count); List<Vector3f> points = getFibonacciPoints(count);
SDF sdf = null; SDF sdf = null;
SDF spike = new SDFCapedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size).setBlock(Blocks.ICE); SDF spike = new SDFCapedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size).setBlock(EndBlocks.DENSE_SNOW);
spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike); spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike);
for (Vector3f point: points) { for (Vector3f point: points) {
SDF rotated = spike; SDF rotated = spike;
@ -60,29 +58,31 @@ public class IceStarFeature extends DefaultFeature {
int z1 = (pos.getZ() >> 4) << 4; int z1 = (pos.getZ() >> 4) << 4;
pos = new BlockPos(x1 + random.nextInt(16), MHelper.randRange(32, 128, random), z1 + random.nextInt(16)); pos = new BlockPos(x1 + random.nextInt(16), MHelper.randRange(32, 128, random), z1 + random.nextInt(16));
OpenSimplexNoise noise1 = new OpenSimplexNoise(random.nextLong()); final float ancientRadius = size * 0.45F;
OpenSimplexNoise noise2 = new OpenSimplexNoise(random.nextLong()); final float denseRadius = size * 0.8F;
final float iceRadius = size < 7 ? size * 5 : size * 1.3F;
final float randScale = size * 0.3F;
final BlockPos center = pos;
final BlockState ice = EndBlocks.EMERALD_ICE.getDefaultState();
final BlockState dense = EndBlocks.DENSE_EMERALD_ICE.getDefaultState();
final BlockState ancient = EndBlocks.ANCIENT_EMERALD_ICE.getDefaultState();
final SDF sdfCopy = sdf;
final boolean hasSnow = random.nextBoolean();
BlockState layer = Blocks.SNOW.getDefaultState();
BlockState snow = Blocks.SNOW_BLOCK.getDefaultState();
BlockState blue = Blocks.BLUE_ICE.getDefaultState();
BlockState packed = Blocks.PACKED_ICE.getDefaultState();
sdf.setPostProcess((info) -> { sdf.setPostProcess((info) -> {
BlockPos bpos = info.getPos(); BlockPos bpos = info.getPos();
float px = bpos.getX() - center.getX();
if (!info.getState().isOf(Blocks.SNOW)) { float py = bpos.getY() - center.getY();
if (hasSnow && info.getStateUp().isAir()) { float pz = bpos.getZ() - center.getZ();
info.setBlockPos(bpos.up(), layer.with(Properties.LAYERS, MHelper.randRange(1, 3, random))); float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.1F + random.nextFloat() * randScale;
return snow; if (distance < ancientRadius) {
return ancient;
} }
else if (distance < denseRadius) {
if (noise1.eval(bpos.getX() * 0.1, bpos.getY() * 0.1, bpos.getZ() * 0.1) > 0.3) { return dense;
return packed;
}
else if (noise2.eval(bpos.getX() * 0.1, bpos.getY() * 0.1, bpos.getZ() * 0.1) > 0.3) {
return blue;
} }
else if (distance < iceRadius) {
return ice;
} }
return info.getState(); return info.getState();
}).fillRecursive(world, pos); }).fillRecursive(world, pos);