This commit is contained in:
paulevsGitch 2020-12-20 15:19:05 +03:00
parent 7b4965dde1
commit adf1cafaac
3 changed files with 47 additions and 2 deletions

View file

@ -1,6 +1,12 @@
package ru.betterend.integration.byg;
import java.util.List;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.sound.SoundEvent;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.SpawnSettings.SpawnEntry;
import net.minecraft.world.gen.GenerationStep.Feature;
import ru.betterend.integration.Integrations;
import ru.betterend.registry.EndFeatures;
@ -9,12 +15,27 @@ import ru.betterend.world.biome.EndBiome;
public class OldBulbisGardens extends EndBiome {
public OldBulbisGardens() {
super(new BiomeDefinition("old_bulbis_gardens")
super(makeDef());
}
private static BiomeDefinition makeDef() {
Biome biome = Integrations.BYG.getBiome("bulbis_gardens");
SoundEvent loop = biome.getLoopSound().get();
SoundEvent music = biome.getMusic().get().getSound();
SoundEvent additions = biome.getAdditionsSound().get().getSound();
SoundEvent mood = biome.getMoodSound().get().getSound();
BiomeDefinition def = new BiomeDefinition("old_bulbis_gardens")
.setFogColor(132, 0, 202)
.setFogDensity(2F)
.setWaterAndFogColor(40, 0, 56)
.setFoliageColor(122, 17, 155)
.setParticles(ParticleTypes.REVERSE_PORTAL, 0.002F)
.setSurface(Integrations.BYG.getBlock("ivis_phylium"))
.setLoop(loop)
.setMusic(music)
.setAdditions(additions)
.setMood(mood)
.addFeature(EndFeatures.END_LAKE_RARE)
.addFeature(BYGFeatures.OLD_BULBIS_TREE)
.addFeature(Feature.VEGETAL_DECORATION, BYGFeatures.BULBIS_TREES)
@ -25,6 +46,15 @@ public class OldBulbisGardens extends EndBiome {
.addFeature(BYGFeatures.IVIS_VINE)
.addFeature(BYGFeatures.IVIS_SPROUT)
.addFeature(BYGFeatures.BULBIS_ODDITY)
.addFeature(BYGFeatures.PURPLE_BULBIS_ODDITY));
.addFeature(BYGFeatures.PURPLE_BULBIS_ODDITY);
for (SpawnGroup group: SpawnGroup.values()) {
List<SpawnEntry> list = biome.getSpawnSettings().getSpawnEntry(group);
list.forEach((entry) -> {
def.addMobSpawn(entry);
});
}
return def;
}
}