Bone blocks recipe & ore, biome formatting fix

This commit is contained in:
paulevsGitch 2021-11-22 14:44:18 +03:00
parent 9d9d640d7d
commit ae0efb1f52
18 changed files with 341 additions and 344 deletions

View file

@ -430,6 +430,14 @@ public class CraftingRecipes {
.addMaterial('#', Blocks.END_STONE_BRICKS)
.setGroup("end_pots")
.build();
GridRecipe.make(BetterEnd.MOD_ID, "dragon_bone_block", EndBlocks.DRAGON_BONE_BLOCK)
.checkConfig(Configs.RECIPE_CONFIG)
.setOutputCount(8)
.setShape("###", "#D#", "###")
.addMaterial('#', Blocks.BONE_BLOCK)
.addMaterial('D', Items.DRAGON_BREATH)
.build();
}
private static void registerLantern(String name, Block lantern, Block slab) {