Bone blocks recipe & ore, biome formatting fix

This commit is contained in:
paulevsGitch 2021-11-22 14:44:18 +03:00
parent 9d9d640d7d
commit ae0efb1f52
18 changed files with 341 additions and 344 deletions

View file

@ -228,33 +228,12 @@ public class EndFeatures {
public static final BCLFeature THIN_UMBRALITH_ARCH = registerChanced("thin_umbralith_arch", new ThinArchFeature(EndBlocks.UMBRALITH.stone), 15);
// Ores //
public static final BCLFeature THALLASIUM_ORE = registerOre(
"thallasium_ore",
EndBlocks.THALLASIUM.ore,
24,
8,
0,
5,
128
);
public static final BCLFeature THALLASIUM_ORE = registerOre("thallasium_ore", EndBlocks.THALLASIUM.ore, 24, 8, 0, 5, 128);
public static final BCLFeature ENDER_ORE = registerOre("ender_ore", EndBlocks.ENDER_ORE, 12, 4, 0, 5, 128);
public static final BCLFeature AMBER_ORE = registerOre("amber_ore", EndBlocks.AMBER_ORE, 24, 6, 0, 5, 128);
public static final BCLFeature VIOLECITE_LAYER = registerLayer(
"violecite_layer",
EndBlocks.VIOLECITE,
15,
16,
128,
8
);
public static final BCLFeature FLAVOLITE_LAYER = registerLayer(
"flavolite_layer",
EndBlocks.FLAVOLITE,
12,
16,
128,
6
);
public static final BCLFeature DRAGON_BONE_BLOCK_ORE = registerOre("dragon_bone_ore", EndBlocks.DRAGON_BONE_BLOCK, 24, 8, 0, 5, 128);
public static final BCLFeature VIOLECITE_LAYER = registerLayer("violecite_layer", EndBlocks.VIOLECITE, 15, 16, 128, 8);
public static final BCLFeature FLAVOLITE_LAYER = registerLayer("flavolite_layer", EndBlocks.FLAVOLITE, 12, 16, 128, 6);
// Buildings
public static final BCLFeature CRASHED_SHIP = registerChanced("crashed_ship", new CrashedShipFeature(), 500);