Mushrooms generation
This commit is contained in:
parent
989dbdb583
commit
ae3756d9ee
7 changed files with 80 additions and 6 deletions
|
@ -14,9 +14,13 @@ public class BiomeUmbrellaJungle extends EndBiome {
|
|||
.addFeature(EndFeatures.END_LAKE)
|
||||
.addFeature(EndFeatures.UMBRELLA_TREE)
|
||||
.addFeature(EndFeatures.TWISTED_UMBRELLA_MOSS)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_FLOOR)
|
||||
.addFeature(EndFeatures.JUNGLE_GRASS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS)
|
||||
.addFeature(EndFeatures.CYAN_MOSS_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WALL)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_WOOD)
|
||||
.addFeature(EndFeatures.SMALL_JELLYSHROOM_CEIL)
|
||||
.addFeature(EndFeatures.CHARNIA_CYAN)
|
||||
.addFeature(EndFeatures.CHARNIA_GREEN)
|
||||
.addFeature(EndFeatures.CHARNIA_LIGHT_BLUE)
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
package ru.betterend.world.features;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.StructureWorldAccess;
|
||||
import ru.betterend.blocks.basis.BlockAttached;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
public class SingleInvertedScatterFeature extends InvertedScatterFeature {
|
||||
private final Block block;
|
||||
|
||||
public SingleInvertedScatterFeature(Block block, int radius) {
|
||||
super(radius);
|
||||
this.block = block;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canGenerate(StructureWorldAccess world, Random random, BlockPos center, BlockPos blockPos, float radius) {
|
||||
BlockState state = block.getDefaultState();
|
||||
if (block instanceof BlockAttached) {
|
||||
state = state.with(Properties.FACING, Direction.DOWN);
|
||||
}
|
||||
return state.canPlaceAt(world, blockPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(StructureWorldAccess world, Random random, BlockPos blockPos) {
|
||||
BlockState state = block.getDefaultState();
|
||||
if (block instanceof BlockAttached) {
|
||||
state = state.with(Properties.FACING, Direction.DOWN);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, blockPos, state);
|
||||
}
|
||||
}
|
|
@ -4,9 +4,11 @@ import java.util.Random;
|
|||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.state.property.Properties;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.world.StructureWorldAccess;
|
||||
import ru.betterend.blocks.basis.BlockAttached;
|
||||
import ru.betterend.blocks.basis.BlockWallPlant;
|
||||
import ru.betterend.util.BlocksHelper;
|
||||
|
||||
|
@ -20,13 +22,26 @@ public class WallPlantFeature extends WallScatterFeature {
|
|||
|
||||
@Override
|
||||
public boolean canGenerate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockState state = block.getDefaultState().with(BlockWallPlant.FACING, dir);
|
||||
return block.canPlaceAt(state, world, pos);
|
||||
if (block instanceof BlockWallPlant) {
|
||||
BlockState state = block.getDefaultState().with(BlockWallPlant.FACING, dir);
|
||||
return block.canPlaceAt(state, world, pos);
|
||||
}
|
||||
else if (block instanceof BlockAttached) {
|
||||
BlockState state = block.getDefaultState().with(Properties.FACING, dir);
|
||||
return block.canPlaceAt(state, world, pos);
|
||||
}
|
||||
return block.canPlaceAt(block.getDefaultState(), world, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void generate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
|
||||
BlockState state = block.getDefaultState().with(BlockWallPlant.FACING, dir);
|
||||
BlockState state = block.getDefaultState();
|
||||
if (block instanceof BlockWallPlant) {
|
||||
state = state.with(BlockWallPlant.FACING, dir);
|
||||
}
|
||||
else if (block instanceof BlockAttached) {
|
||||
state = state.with(Properties.FACING, dir);
|
||||
}
|
||||
BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,8 +10,8 @@ import net.minecraft.block.BlockState;
|
|||
import net.minecraft.block.Material;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.BlockPos.Mutable;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.StructureWorldAccess;
|
||||
import net.minecraft.world.gen.chunk.ChunkGenerator;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue