Music reorganization

This commit is contained in:
paulevsGitch 2020-12-27 19:35:12 +03:00
parent d97d4e3953
commit aec4749e8c
16 changed files with 80 additions and 118 deletions

View file

@ -6,15 +6,10 @@ import ru.betterend.BetterEnd;
public class EndSounds {
// Music
public static final SoundEvent MUSIC_FOGGY_MUSHROOMLAND = register("music", "foggy_mushroomland");
public static final SoundEvent MUSIC_CHORUS_FOREST = register("music", "chorus_forest");
public static final SoundEvent MUSIC_CRYSTAL_MOUNTAINS = register("music", "crystal_mountains");
public static final SoundEvent MUSIC_MEGALAKE = register("music", "megalake");
public static final SoundEvent MUSIC_DUST_WASTELANDS = register("music", "dust_wastelands");
public static final SoundEvent MUSIC_SHADOW_FOREST = register("music", "shadow_forest");
public static final SoundEvent MUSIC_BLOSSOMING_SPIRES = register("music", "blossoming_spires");
public static final SoundEvent MUSIC_AMBER_LAND = register("music", "amber_land");
public static final SoundEvent MUSIC_SULPHUR_SPRINGS = register("music", "sulphur_springs");
public static final SoundEvent MUSIC_FOREST = register("music", "forest");
public static final SoundEvent MUSIC_WATER = register("music", "water");
public static final SoundEvent MUSIC_DARK = register("music", "dark");
public static final SoundEvent MUSIC_OPENSPACE = register("music", "openspace");
// Ambient
public static final SoundEvent AMBIENT_FOGGY_MUSHROOMLAND = register("ambient", "foggy_mushroomland");