[Change] Replaced custom Elytra code with fabric version

This commit is contained in:
Frank 2022-06-10 14:45:30 +02:00
parent 5622ae316a
commit aec75669ed
10 changed files with 47 additions and 281 deletions

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@ -1,50 +0,0 @@
package org.betterx.betterend.mixin.client;
import org.betterx.betterend.interfaces.FallFlyingItem;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.network.protocol.game.ServerboundPlayerCommandPacket;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.player.ProfilePublicKey;
import net.minecraft.world.item.ElytraItem;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.jetbrains.annotations.Nullable;
@Mixin(LocalPlayer.class)
public abstract class LocalPlayerMixin extends AbstractClientPlayer {
@Final
@Shadow
public ClientPacketListener connection;
public LocalPlayerMixin(
ClientLevel clientLevel,
GameProfile gameProfile,
@Nullable ProfilePublicKey profilePublicKey
) {
super(clientLevel, gameProfile, profilePublicKey);
}
@Inject(method = "aiStep", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/player/LocalPlayer;getItemBySlot(Lnet/minecraft/world/entity/EquipmentSlot;)Lnet/minecraft/world/item/ItemStack;", shift = Shift.AFTER))
public void be_aiStep(CallbackInfo info) {
ItemStack itemStack = getItemBySlot(EquipmentSlot.CHEST);
if (itemStack.getItem() instanceof FallFlyingItem && ElytraItem.isFlyEnabled(itemStack) && tryToStartFallFlying()) {
connection.send(new ServerboundPlayerCommandPacket(
LocalPlayer.class.cast(this),
ServerboundPlayerCommandPacket.Action.START_FALL_FLYING
));
}
}
}

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@ -1,39 +1,33 @@
package org.betterx.betterend.mixin.common;
import org.betterx.betterend.BetterEnd;
import org.betterx.betterend.interfaces.FallFlyingItem;
import org.betterx.betterend.interfaces.BetterEndElytra;
import org.betterx.betterend.interfaces.MobEffectApplier;
import org.betterx.betterend.item.CrystaliteArmor;
import org.betterx.betterend.registry.EndAttributes;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.tags.EntityTypeTags;
import net.minecraft.util.Mth;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.AttributeMap;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.animal.FlyingAnimal;
import net.minecraft.world.item.ElytraItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.Slice;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@ -46,23 +40,9 @@ public abstract class LivingEntityMixin extends Entity {
super(entityType, level);
}
@Shadow
protected int fallFlyTicks;
@Shadow
public abstract boolean hasEffect(MobEffect mobEffect);
@Shadow
public abstract ItemStack getItemBySlot(EquipmentSlot equipmentSlot);
@Shadow
public abstract void calculateEntityAnimation(LivingEntity livingEntity, boolean b);
@Shadow
protected abstract SoundEvent getFallDamageSound(int i);
@Shadow
public abstract boolean isFallFlying();
@Shadow
public abstract AttributeMap getAttributes();
@ -114,167 +94,19 @@ public abstract class LivingEntityMixin extends Entity {
return value;
}
// FlyFallingLib (part of Origin) redirected the call to updateFallFlying,
// so we inject our code before the actual call and cancel the execution if the player is still
// flying. That means we have to replicate all vanilla code that happens after the call to
// updateFallFlying. We do this in vanillaAfterUpdateFallFlying
@Inject(method = "aiStep", cancellable = true, at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;updateFallFlying()V"))
private void be_updateFallFlying_originFix(CallbackInfo info) {
//run be_updateFallFlying instead
if (!BetterEnd.RUNS_FALL_FLYING_LIB) return;
if (be_updateFallFlyingCommon()) {
vanillaAfterUpdateFallFlying();
info.cancel();
}
}
@Inject(method = "updateFallFlying", at = @At("HEAD"), cancellable = true)
private void be_updateFallFlying(CallbackInfo info) {
//run be_updateFallFlying_originFix instead?
if (BetterEnd.RUNS_FALL_FLYING_LIB) return;
if (be_updateFallFlyingCommon()) {
info.cancel();
}
}
private boolean be_updateFallFlyingCommon() {
@ModifyArg(
method = "travel",
slice = @Slice(
from = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;isFallFlying()Z"),
to = @At(value = "INVOKE:LAST", target = "Lnet/minecraft/world/entity/LivingEntity;setSharedFlag(IZ)V")
),
at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;setDeltaMovement(Lnet/minecraft/world/phys/Vec3;)V")
)
public Vec3 be_travel(Vec3 moveDelta) {
ItemStack itemStack = getItemBySlot(EquipmentSlot.CHEST);
if (!level.isClientSide && itemStack.getItem() instanceof FallFlyingItem) {
boolean isFlying = getSharedFlag(7);
if (isFlying && !onGround && !isPassenger() && !hasEffect(MobEffects.LEVITATION)) {
if (ElytraItem.isFlyEnabled(itemStack)) {
int level = 20 + EnchantmentHelper.getItemEnchantmentLevel(Enchantments.UNBREAKING, itemStack) * 5;
if ((fallFlyTicks + 1) % level == 0) {
itemStack.hurtAndBreak(
1,
LivingEntity.class.cast(this),
livingEntity -> livingEntity.broadcastBreakEvent(EquipmentSlot.CHEST)
);
}
isFlying = true;
} else {
isFlying = false;
}
} else {
isFlying = false;
}
setSharedFlag(7, isFlying);
return isFlying;
}
return false;
}
@Shadow
protected abstract void removeFrost();
@Shadow
protected abstract void tryAddFrost();
@Shadow
protected abstract void pushEntities();
@Shadow
protected abstract void checkAutoSpinAttack(AABB aABB, AABB aABB2);
@Shadow
protected int autoSpinAttackTicks;
private void vanillaAfterUpdateFallFlying() {
LivingEntity self = (LivingEntity) (Object) this;
AABB aABB = this.getBoundingBox();
self.travel(new Vec3(self.xxa, self.yya, self.zza));
this.level.getProfiler().pop();
this.level.getProfiler().push("freezing");
boolean bl2 = this.getType().is(EntityTypeTags.FREEZE_HURTS_EXTRA_TYPES);
int o;
if (!this.level.isClientSide && !self.isDeadOrDying()) {
o = this.getTicksFrozen();
if (this.isInPowderSnow && this.canFreeze()) {
this.setTicksFrozen(Math.min(this.getTicksRequiredToFreeze(), o + 1));
} else {
this.setTicksFrozen(Math.max(0, o - 2));
}
}
this.removeFrost();
this.tryAddFrost();
if (!this.level.isClientSide && this.tickCount % 40 == 0 && this.isFullyFrozen() && this.canFreeze()) {
o = bl2 ? 5 : 1;
this.hurt(DamageSource.FREEZE, (float) o);
}
this.level.getProfiler().pop();
this.level.getProfiler().push("push");
if (this.autoSpinAttackTicks > 0) {
--this.autoSpinAttackTicks;
this.checkAutoSpinAttack(aABB, this.getBoundingBox());
}
this.pushEntities();
this.level.getProfiler().pop();
if (!this.level.isClientSide && self.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
this.hurt(DamageSource.DROWN, 1.0F);
}
}
@Inject(method = "travel", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/LivingEntity;isFallFlying()Z", shift = Shift.AFTER), cancellable = true)
public void be_travel(Vec3 vec3, CallbackInfo info) {
ItemStack itemStack = getItemBySlot(EquipmentSlot.CHEST);
if (isFallFlying() && itemStack.getItem() instanceof FallFlyingItem) {
Vec3 moveDelta = getDeltaMovement();
if (moveDelta.y > -0.5D) {
fallDistance = 1.0F;
}
Vec3 lookAngle = getLookAngle();
double d = 0.08D;
float rotX = getXRot() * 0.017453292F;
double k = Math.sqrt(lookAngle.x * lookAngle.x + lookAngle.z * lookAngle.z);
double l = moveDelta.horizontalDistance();
double lookLen = lookAngle.length();
float n = Mth.cos(rotX);
n = (float) (n * n * Math.min(1.0D, lookLen / 0.4D));
moveDelta = getDeltaMovement().add(0.0D, d * (-1.0D + (double) n * 0.75D), 0.0D);
double coef;
if (moveDelta.y < 0.0D && k > 0.0D) {
coef = moveDelta.y * -0.1D * (double) n;
moveDelta = moveDelta.add(lookAngle.x * coef / k, coef, lookAngle.z * coef / k);
}
if (rotX < 0.0F && k > 0.0D) {
coef = l * (double) (-Mth.sin(rotX)) * 0.04D;
moveDelta = moveDelta.add(-lookAngle.x * coef / k, coef * 3.2D, -lookAngle.z * coef / k);
}
if (k > 0.0D) {
moveDelta = moveDelta.add(
(lookAngle.x / k * l - moveDelta.x) * 0.1D,
0.0D,
(lookAngle.z / k * l - moveDelta.z) * 0.1D
);
}
moveDelta = moveDelta.multiply(0.9900000095367432D, 0.9800000190734863D, 0.9900000095367432D);
double movementFactor = ((FallFlyingItem) itemStack.getItem()).getMovementFactor();
moveDelta = moveDelta.multiply(movementFactor, 1.0D, movementFactor);
setDeltaMovement(moveDelta);
move(MoverType.SELF, moveDelta);
if (!level.isClientSide) {
if (horizontalCollision) {
coef = moveDelta.horizontalDistance();
double r = l - coef;
float dmg = (float) (r * 10.0D - 3.0D);
if (dmg > 0.0F) {
playSound(getFallDamageSound((int) dmg), 1.0F, 1.0F);
hurt(DamageSource.FLY_INTO_WALL, dmg);
}
}
if (onGround) {
setSharedFlag(7, false);
}
}
calculateEntityAnimation(LivingEntity.class.cast(this), this instanceof FlyingAnimal);
info.cancel();
}
double movementFactor = ((BetterEndElytra) itemStack.getItem()).getMovementFactor();
moveDelta = moveDelta.multiply(movementFactor, 1.0D, movementFactor);
return moveDelta;
}
private double be_getKnockback(Item tool) {

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@ -4,19 +4,14 @@ import org.betterx.bclib.blocks.BlockProperties;
import org.betterx.bclib.blocks.BlockProperties.TripleShape;
import org.betterx.bclib.util.BlocksHelper;
import org.betterx.bclib.util.MHelper;
import org.betterx.betterend.interfaces.FallFlyingItem;
import org.betterx.betterend.registry.EndBlocks;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ElytraItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
@ -52,19 +47,6 @@ public abstract class PlayerMixin extends LivingEntity {
}
}
@Inject(method = "tryToStartFallFlying", at = @At("HEAD"), cancellable = true)
public void be_tryToStartFlying(CallbackInfoReturnable<Boolean> info) {
if (!onGround && !isFallFlying() && !isInWater() && !hasEffect(MobEffects.LEVITATION)) {
ItemStack itemStack = getItemBySlot(EquipmentSlot.CHEST);
if (itemStack.getItem() instanceof FallFlyingItem && ElytraItem.isFlyEnabled(itemStack)) {
setSharedFlag(7, true);
info.setReturnValue(true);
System.out.println("Started");
info.cancel();
}
}
}
private static Optional<Vec3> be_obeliskRespawnPosition(ServerLevel world, BlockPos pos, BlockState state) {
if (state.getValue(BlockProperties.TRIPLE_SHAPE) == TripleShape.TOP) {
pos = pos.below(2);