Portals fixes and optimization
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886be5bbc6
commit
b18c9ed96c
3 changed files with 45 additions and 66 deletions
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@ -32,7 +32,7 @@ import ru.betterend.util.PortalFrameHelper;
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public class EndPortalBlock extends NetherPortalBlock implements IRenderTypeable {
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public EndPortalBlock() {
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super(FabricBlockSettings.copyOf(Blocks.NETHER_PORTAL).luminance(state -> {
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super(FabricBlockSettings.copyOf(Blocks.NETHER_PORTAL).resistance(Blocks.BEDROCK.getBlastResistance()).luminance(state -> {
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return 12;
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}));
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}
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@ -1,22 +1,26 @@
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package ru.betterend.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import ru.betterend.blocks.basis.BlockBase;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.util.BlocksHelper;
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import ru.betterend.util.PortalFrameHelper;
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public class RunedFlavolite extends BlockBase {
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public static final BooleanProperty ACTIVATED = BooleanProperty.of("active");
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public RunedFlavolite() {
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super(FabricBlockSettings.copyOf(BlockRegistry.FLAVOLITE.polished).luminance(state -> {
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super(FabricBlockSettings.copyOf(BlockRegistry.FLAVOLITE.polished).resistance(Blocks.OBSIDIAN.getBlastResistance()).luminance(state -> {
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return state.get(ACTIVATED) ? 8 : 0;
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}));
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this.setDefaultState(stateManager.getDefaultState().with(ACTIVATED, false));
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@ -29,17 +33,18 @@ public class RunedFlavolite extends BlockBase {
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@Override
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public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
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super.onBreak(world, pos, state, player);
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if(state.get(ACTIVATED)) {
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for (BlockPos position : BlockPos.iterate(pos.add(-3, -4, -3), pos.add(3, 4, 3))) {
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if (position.equals(pos)) continue;
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BlockState posState = world.getBlockState(position);
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if (posState.getBlock() instanceof RunedFlavolite) {
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BlocksHelper.setWithoutUpdate(world, position, posState.with(ACTIVATED, false));
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} else if (posState.isOf(BlockRegistry.END_PORTAL_BLOCK)) {
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world.removeBlock(position, false);
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}
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BlockPos bottom = PortalFrameHelper.findBottomCorner((World) world, pos, this);
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BlockPos top = PortalFrameHelper.findTopCorner((World) world, pos, this);
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if (bottom == null || top == null) return;
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for (BlockPos position : BlockPos.iterate(bottom, top)) {
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if (position.equals(pos)) continue;
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BlockState posState = world.getBlockState(position);
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if (posState.getBlock() instanceof RunedFlavolite && posState.get(ACTIVATED)) {
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BlocksHelper.setWithoutUpdate(world, position, posState.with(ACTIVATED, false));
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} else if (posState.isOf(BlockRegistry.END_PORTAL_BLOCK)) {
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world.removeBlock(position, false);
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}
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}
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super.onBreak(world, pos, state, player);
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}
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}
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@ -8,6 +8,7 @@ import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.FeatureRegistry;
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@ -22,34 +23,29 @@ public class PortalFrameHelper {
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boolean valid = true;
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int width = 1, height = 1;
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Direction.Axis axis = Direction.Axis.X;
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BlockPos checkPos = bottomCorner.up();
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BlockPos.Mutable checkPos = bottomCorner.up().mutableCopy();
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Direction moveDir = Direction.UP;
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while(valid && !checkPos.equals(bottomCorner)) {
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valid = world.getBlockState(checkPos).isOf(frameBlock);
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if (!valid) {
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checkPos = checkPos.move(moveDir.getOpposite());
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switch(moveDir) {
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case UP: {
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checkPos = checkPos.down();
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if (world.getBlockState(checkPos.east()).isOf(frameBlock)) {
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checkPos = checkPos.east();
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moveDir = Direction.EAST;
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valid = true;
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} else if (world.getBlockState(checkPos.south()).isOf(frameBlock)) {
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axis = Direction.Axis.Z;
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checkPos = checkPos.south();
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moveDir = Direction.SOUTH;
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valid = true;
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}
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break;
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}
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case DOWN: {
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checkPos = checkPos.up();
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if (world.getBlockState(checkPos.west()).isOf(frameBlock)) {
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checkPos = checkPos.west();
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moveDir = Direction.WEST;
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valid = true;
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} else if (world.getBlockState(checkPos.north()).isOf(frameBlock)) {
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checkPos = checkPos.north();
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moveDir = Direction.NORTH;
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valid = true;
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}
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@ -57,9 +53,7 @@ public class PortalFrameHelper {
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}
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case SOUTH:
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case EAST: {
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checkPos = moveDir.equals(Direction.SOUTH) ? checkPos.north() : checkPos.west();
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if (world.getBlockState(checkPos.down()).isOf(frameBlock)) {
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checkPos = checkPos.down();
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moveDir = Direction.DOWN;
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valid = true;
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}
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@ -69,39 +63,17 @@ public class PortalFrameHelper {
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return false;
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}
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if (!valid) return false;
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checkPos = checkPos.move(moveDir);
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} else {
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switch(moveDir) {
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case UP: {
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height++;
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checkPos = checkPos.up();
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break;
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}
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case DOWN: {
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checkPos = checkPos.down();
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break;
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}
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case NORTH: {
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checkPos = checkPos.north();
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break;
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}
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case SOUTH: {
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width++;
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checkPos = checkPos.south();
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break;
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}
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case EAST: {
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width++;
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checkPos = checkPos.east();
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break;
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}
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case WEST: {
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checkPos = checkPos.west();
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break;
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}
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if (moveDir.equals(Direction.EAST) || moveDir.equals(Direction.SOUTH)) {
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width++;
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} else if (moveDir.equals(Direction.UP)) {
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height++;
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}
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checkPos = checkPos.move(moveDir);
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}
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}
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if (width < 4 || height < 5 || width > 40 || height > 40) return false;
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if (width < 4 || height < 5 || width > 20 || height > 25) return false;
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if (axis.equals(Direction.Axis.X)) {
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if(!checkIsAreaEmpty(world, bottomCorner.add(1, 1, 0), topCorner.add(-1, -1, 0))) return false;
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} else {
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@ -124,27 +96,28 @@ public class PortalFrameHelper {
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BlockState south = world.getBlockState(pos.south());
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BlockState west = world.getBlockState(pos.west());
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BlockState east = world.getBlockState(pos.east());
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BlockPos.Mutable mutable = pos instanceof BlockPos.Mutable ? (BlockPos.Mutable) pos : pos.mutableCopy();
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if (up.isOf(frameBlock) && !down.isOf(frameBlock)) {
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if (south.isOf(frameBlock) || east.isOf(frameBlock)) {
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return pos;
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return pos.toImmutable();
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} else if (west.isOf(frameBlock)) {
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return findBottomCorner(world, pos.west(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.WEST), frameBlock);
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} else if (north.isOf(frameBlock)){
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return findBottomCorner(world, pos.north(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.NORTH), frameBlock);
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}
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return null;
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} else if (down.isOf(frameBlock)) {
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if (west.isOf(frameBlock)) {
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return findBottomCorner(world, pos.west(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.WEST), frameBlock);
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} else if (north.isOf(frameBlock)) {
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return findBottomCorner(world, pos.north(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.NORTH), frameBlock);
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} else {
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return findBottomCorner(world, pos.down(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.DOWN), frameBlock);
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}
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} else if (west.isOf(frameBlock)) {
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return findBottomCorner(world, pos.west(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.WEST), frameBlock);
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} else if (north.isOf(frameBlock)) {
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return findBottomCorner(world, pos.north(), frameBlock);
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return findBottomCorner(world, mutable.move(Direction.NORTH), frameBlock);
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}
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return null;
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}
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@ -156,27 +129,28 @@ public class PortalFrameHelper {
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BlockState south = world.getBlockState(pos.south());
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BlockState west = world.getBlockState(pos.west());
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BlockState east = world.getBlockState(pos.east());
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BlockPos.Mutable mutable = pos instanceof BlockPos.Mutable ? (BlockPos.Mutable) pos : pos.mutableCopy();
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if (!up.isOf(frameBlock) && down.isOf(frameBlock)) {
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if (north.isOf(frameBlock) || west.isOf(frameBlock)) {
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return pos;
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return pos.toImmutable();
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} else if (east.isOf(frameBlock)) {
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return findTopCorner(world, pos.east(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.EAST), frameBlock);
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} else if (south.isOf(frameBlock)){
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return findTopCorner(world, pos.south(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.SOUTH), frameBlock);
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}
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return null;
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} else if (up.isOf(frameBlock)) {
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if (east.isOf(frameBlock)) {
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return findTopCorner(world, pos.east(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.EAST), frameBlock);
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} else if (south.isOf(frameBlock)){
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return findTopCorner(world, pos.south(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.SOUTH), frameBlock);
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} else {
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return findTopCorner(world, pos.up(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.UP), frameBlock);
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}
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} else if (east.isOf(frameBlock)) {
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return findTopCorner(world, pos.east(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.EAST), frameBlock);
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} else if (south.isOf(frameBlock)){
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return findTopCorner(world, pos.south(), frameBlock);
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return findTopCorner(world, mutable.move(Direction.SOUTH), frameBlock);
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}
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return null;
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}
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