Fixes
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3d4f44a306
commit
b227504537
1 changed files with 6 additions and 4 deletions
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@ -54,6 +54,7 @@ public class SulphuricCaveFeature extends DefaultFeature {
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double hr = radius * 0.75;
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double hr = radius * 0.75;
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double nr = radius * 0.25;
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double nr = radius * 0.25;
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BlockState state;
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Set<BlockPos> brimstone = Sets.newHashSet();
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Set<BlockPos> brimstone = Sets.newHashSet();
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BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.getDefaultState();
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BlockState rock = EndBlocks.SULPHURIC_ROCK.stone.getDefaultState();
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int waterLevel = pos.getY() + MHelper.randRange(MHelper.floor(radius * 0.8), radius, random);
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int waterLevel = pos.getY() + MHelper.randRange(MHelper.floor(radius * 0.8), radius, random);
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@ -74,13 +75,14 @@ public class SulphuricCaveFeature extends DefaultFeature {
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double r2 = r + 5;
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double r2 = r + 5;
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double dist = xsq + ysq + zsq;
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double dist = xsq + ysq + zsq;
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if (dist < r * r) {
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if (dist < r * r) {
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BlockState state = world.getBlockState(mut);
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state = world.getBlockState(mut);
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if (isReplaceable(state)) {
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if (isReplaceable(state)) {
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BlocksHelper.setWithoutUpdate(world, mut, y < waterLevel ? WATER : CAVE_AIR);
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BlocksHelper.setWithoutUpdate(world, mut, y < waterLevel ? WATER : CAVE_AIR);
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}
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}
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}
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}
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else if (dist < r2 * r2) {
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else if (dist < r2 * r2) {
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if (world.getBlockState(mut).isIn(EndTags.GEN_TERRAIN)) {
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state = world.getBlockState(mut);
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if (state.isIn(EndTags.GEN_TERRAIN) || state.isOf(Blocks.AIR)) {
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double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
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double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
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if (v > 0.4) {
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if (v > 0.4) {
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brimstone.add(mut.toImmutable());
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brimstone.add(mut.toImmutable());
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@ -102,12 +104,12 @@ public class SulphuricCaveFeature extends DefaultFeature {
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for (int i = 0; i < count; i++) {
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for (int i = 0; i < count; i++) {
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mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0, MHelper.floor(random.nextGaussian() * 2 + 0.5));
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mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0, MHelper.floor(random.nextGaussian() * 2 + 0.5));
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int dist = MHelper.floor(6 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
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int dist = MHelper.floor(6 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
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BlockState state = world.getBlockState(mut);
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state = world.getBlockState(mut);
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while (state.isOf(Blocks.WATER)) {
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while (state.isOf(Blocks.WATER)) {
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mut.setY(mut.getY() - 1);
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mut.setY(mut.getY() - 1);
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state = world.getBlockState(mut);
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state = world.getBlockState(mut);
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}
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}
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if (state.isIn(EndTags.GEN_TERRAIN) || state.isOf(Blocks.AIR)) {
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if (state.isIn(EndTags.GEN_TERRAIN)) {
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for (int j = 0; j <= dist; j++) {
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for (int j = 0; j <= dist; j++) {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
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mut.setY(mut.getY() + 1);
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mut.setY(mut.getY() + 1);
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