Update to BCLib 0.3.0
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1a52251af0
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294 changed files with 7484 additions and 1440 deletions
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@ -17,22 +17,29 @@ import net.minecraft.world.level.material.MaterialColor;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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import ru.bclib.client.models.BlockModelProvider;
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import ru.bclib.client.models.ModelsHelper;
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import ru.bclib.client.render.BCLRenderLayer;
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import ru.bclib.interfaces.IRenderTyped;
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import ru.bclib.interfaces.BlockModelProvider;
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import ru.bclib.interfaces.RenderLayerProvider;
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import ru.betterend.blocks.basis.EndLanternBlock;
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import ru.betterend.client.models.Patterns;
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import java.util.Map;
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import java.util.Optional;
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public class BulbVineLanternBlock extends EndLanternBlock implements IRenderTyped, BlockModelProvider {
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public class BulbVineLanternBlock extends EndLanternBlock implements RenderLayerProvider, BlockModelProvider {
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private static final VoxelShape SHAPE_CEIL = Block.box(4, 4, 4, 12, 16, 12);
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private static final VoxelShape SHAPE_FLOOR = Block.box(4, 0, 4, 12, 12, 12);
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public BulbVineLanternBlock() {
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this(FabricBlockSettings.of(Material.METAL).hardness(1).resistance(1).breakByTool(FabricToolTags.PICKAXES).materialColor(MaterialColor.COLOR_LIGHT_GRAY).luminance(15).requiresCorrectToolForDrops().sound(SoundType.LANTERN));
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this(FabricBlockSettings.of(Material.METAL)
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.hardness(1)
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.resistance(1)
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.breakByTool(FabricToolTags.PICKAXES)
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.materialColor(MaterialColor.COLOR_LIGHT_GRAY)
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.luminance(15)
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.requiresCorrectToolForDrops()
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.sound(SoundType.LANTERN));
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}
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public BulbVineLanternBlock(Properties settings) {
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@ -55,7 +62,10 @@ public class BulbVineLanternBlock extends EndLanternBlock implements IRenderType
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Map<String, String> textures = Maps.newHashMap();
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textures.put("%glow%", getGlowTexture());
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textures.put("%metal%", getMetalTexture(resourceLocation));
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Optional<String> pattern = blockState.getValue(IS_FLOOR) ? Patterns.createJson(Patterns.BLOCK_BULB_LANTERN_FLOOR, textures) : Patterns.createJson(Patterns.BLOCK_BULB_LANTERN_CEIL, textures);
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Optional<String> pattern = blockState.getValue(IS_FLOOR) ? Patterns.createJson(
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Patterns.BLOCK_BULB_LANTERN_FLOOR,
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textures
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) : Patterns.createJson(Patterns.BLOCK_BULB_LANTERN_CEIL, textures);
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return ModelsHelper.fromPattern(pattern);
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}
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