Update to BCLib 0.3.0

This commit is contained in:
paulevsGitch 2021-07-20 00:39:58 +03:00
parent 1a52251af0
commit b2431153dc
294 changed files with 7484 additions and 1440 deletions

View file

@ -12,15 +12,47 @@ import ru.betterend.world.features.WallPlantFeature;
import ru.betterend.world.features.WallPlantOnLogFeature;
public class BYGFeatures {
public static final BCLFeature OLD_BULBIS_TREE = redisterVegetation("old_bulbis_tree", new OldBulbisTreeFeature(), 1);
public static final BCLFeature IVIS_SPROUT = redisterVegetation("ivis_sprout", new SinglePlantFeature(Integrations.BYG.getBlock("ivis_sprout"), 6, 2), 6);
public static final BCLFeature IVIS_VINE = redisterVegetation("ivis_vine", new VineFeature(BYGBlocks.IVIS_VINE, 24), 5);
public static final BCLFeature IVIS_MOSS = redisterVegetation("ivis_moss", new WallPlantFeature(BYGBlocks.IVIS_MOSS, 6), 1);
public static final BCLFeature IVIS_MOSS_WOOD = redisterVegetation("ivis_moss_wood", new WallPlantOnLogFeature(BYGBlocks.IVIS_MOSS, 6), 15);
public static final BCLFeature NIGHTSHADE_MOSS = redisterVegetation("nightshade_moss", new WallPlantFeature(BYGBlocks.NIGHTSHADE_MOSS, 5), 2);
public static final BCLFeature NIGHTSHADE_MOSS_WOOD = redisterVegetation("nightshade_moss_wood", new WallPlantOnLogFeature(BYGBlocks.NIGHTSHADE_MOSS, 5), 8);
public static final BCLFeature OLD_BULBIS_TREE = redisterVegetation(
"old_bulbis_tree",
new OldBulbisTreeFeature(),
1
);
public static final BCLFeature IVIS_SPROUT = redisterVegetation(
"ivis_sprout",
new SinglePlantFeature(Integrations.BYG.getBlock("ivis_sprout"), 6, 2),
6
);
public static final BCLFeature IVIS_VINE = redisterVegetation(
"ivis_vine",
new VineFeature(BYGBlocks.IVIS_VINE, 24),
5
);
public static final BCLFeature IVIS_MOSS = redisterVegetation(
"ivis_moss",
new WallPlantFeature(BYGBlocks.IVIS_MOSS, 6),
1
);
public static final BCLFeature IVIS_MOSS_WOOD = redisterVegetation(
"ivis_moss_wood",
new WallPlantOnLogFeature(BYGBlocks.IVIS_MOSS, 6),
15
);
public static final BCLFeature NIGHTSHADE_MOSS = redisterVegetation(
"nightshade_moss",
new WallPlantFeature(BYGBlocks.NIGHTSHADE_MOSS, 5),
2
);
public static final BCLFeature NIGHTSHADE_MOSS_WOOD = redisterVegetation(
"nightshade_moss_wood",
new WallPlantOnLogFeature(BYGBlocks.NIGHTSHADE_MOSS, 5),
8
);
public static final BCLFeature NIGHTSHADE_REDWOOD_TREE = redisterVegetation("nightshade_redwood_tree", new NightshadeRedwoodTreeFeature(), 1);
public static final BCLFeature NIGHTSHADE_REDWOOD_TREE = redisterVegetation(
"nightshade_redwood_tree",
new NightshadeRedwoodTreeFeature(),
1
);
public static final BCLFeature BIG_ETHER_TREE = redisterVegetation("big_ether_tree", new BigEtherTreeFeature(), 1);
public static void register() {