Update to BCLib 0.3.0
This commit is contained in:
parent
1a52251af0
commit
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294 changed files with 7484 additions and 1440 deletions
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@ -83,114 +83,401 @@ import java.util.function.Supplier;
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public class EndFeatures {
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// Trees //
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public static final BCLFeature MOSSY_GLOWSHROOM = redisterVegetation("mossy_glowshroom", new MossyGlowshroomFeature(), 3);
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public static final BCLFeature PYTHADENDRON_TREE = redisterVegetation("pythadendron_tree", new PythadendronTreeFeature(), 2);
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public static final BCLFeature MOSSY_GLOWSHROOM = redisterVegetation(
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"mossy_glowshroom",
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new MossyGlowshroomFeature(),
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3
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);
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public static final BCLFeature PYTHADENDRON_TREE = redisterVegetation(
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"pythadendron_tree",
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new PythadendronTreeFeature(),
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2
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);
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public static final BCLFeature LACUGROVE = redisterVegetation("lacugrove", new LacugroveFeature(), 4);
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public static final BCLFeature DRAGON_TREE = redisterVegetation("dragon_tree", new DragonTreeFeature(), 3);
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public static final BCLFeature TENANEA = redisterVegetation("tenanea", new TenaneaFeature(), 3);
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public static final BCLFeature HELIX_TREE = redisterVegetation("helix_tree", new HelixTreeFeature(), 2);
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public static final BCLFeature UMBRELLA_TREE = redisterVegetation("umbrella_tree", new UmbrellaTreeFeature(), 4);
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public static final BCLFeature JELLYSHROOM = redisterVegetation("jellyshroom", new JellyshroomFeature(), 3);
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public static final BCLFeature GIGANTIC_AMARANITA = redisterVegetation("gigantic_amaranita", new GiganticAmaranitaFeature(), 1);
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public static final BCLFeature GIGANTIC_AMARANITA = redisterVegetation(
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"gigantic_amaranita",
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new GiganticAmaranitaFeature(),
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1
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);
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public static final BCLFeature LUCERNIA = redisterVegetation("lucernia", new LucerniaFeature(), 3);
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// Bushes //
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public static final BCLFeature PYTHADENDRON_BUSH = redisterVegetation("pythadendron_bush", new BushFeature(EndBlocks.PYTHADENDRON_LEAVES, EndBlocks.PYTHADENDRON.bark), 4);
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public static final BCLFeature DRAGON_TREE_BUSH = redisterVegetation("dragon_tree_bush", new BushFeature(EndBlocks.DRAGON_TREE_LEAVES, EndBlocks.DRAGON_TREE.bark), 15);
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public static final BCLFeature PYTHADENDRON_BUSH = redisterVegetation(
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"pythadendron_bush",
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new BushFeature(EndBlocks.PYTHADENDRON_LEAVES, EndBlocks.PYTHADENDRON.bark),
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4
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);
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public static final BCLFeature DRAGON_TREE_BUSH = redisterVegetation(
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"dragon_tree_bush",
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new BushFeature(EndBlocks.DRAGON_TREE_LEAVES, EndBlocks.DRAGON_TREE.bark),
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15
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);
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public static final BCLFeature TENANEA_BUSH = redisterVegetation("tenanea_bush", new TenaneaBushFeature(), 10);
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public static final BCLFeature LUMECORN = redisterVegetation("lumecorn", new Lumecorn(), 5);
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public static final BCLFeature LARGE_AMARANITA = redisterVegetation("large_amaranita", new LargeAmaranitaFeature(), 5);
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public static final BCLFeature LUCERNIA_BUSH = redisterVegetation("lucernia_bush", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 10);
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public static final BCLFeature LUCERNIA_BUSH_RARE = redisterVegetation("lucernia_bush_rare", new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark), 1);
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public static final BCLFeature LARGE_AMARANITA = redisterVegetation(
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"large_amaranita",
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new LargeAmaranitaFeature(),
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5
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);
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public static final BCLFeature LUCERNIA_BUSH = redisterVegetation(
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"lucernia_bush",
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new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark),
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10
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);
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public static final BCLFeature LUCERNIA_BUSH_RARE = redisterVegetation(
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"lucernia_bush_rare",
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new BushWithOuterFeature(EndBlocks.LUCERNIA_LEAVES, EndBlocks.LUCERNIA_OUTER_LEAVES, EndBlocks.LUCERNIA.bark),
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1
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);
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public static final BCLFeature NEON_CACTUS = redisterVegetation("neon_cactus", new NeonCactusFeature(), 2);
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// Plants //
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public static final BCLFeature UMBRELLA_MOSS = redisterVegetation("umbrella_moss", new DoublePlantFeature(EndBlocks.UMBRELLA_MOSS, EndBlocks.UMBRELLA_MOSS_TALL, 5), 5);
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public static final BCLFeature CREEPING_MOSS = redisterVegetation("creeping_moss", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 5), 5);
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public static final BCLFeature UMBRELLA_MOSS = redisterVegetation(
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"umbrella_moss",
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new DoublePlantFeature(EndBlocks.UMBRELLA_MOSS, EndBlocks.UMBRELLA_MOSS_TALL, 5),
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5
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);
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public static final BCLFeature CREEPING_MOSS = redisterVegetation(
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"creeping_moss",
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new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 5),
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5
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);
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public static final BCLFeature BLUE_VINE = redisterVegetation("blue_vine", new BlueVineFeature(), 1);
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public static final BCLFeature CHORUS_GRASS = redisterVegetation("chorus_grass", new SinglePlantFeature(EndBlocks.CHORUS_GRASS, 4), 5);
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public static final BCLFeature CRYSTAL_GRASS = redisterVegetation("crystal_grass", new SinglePlantFeature(EndBlocks.CRYSTAL_GRASS, 8, false), 5);
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public static final BCLFeature SHADOW_PLANT = redisterVegetation("shadow_plant", new SinglePlantFeature(EndBlocks.SHADOW_PLANT, 6), 9);
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public static final BCLFeature MURKWEED = redisterVegetation("murkweed", new SinglePlantFeature(EndBlocks.MURKWEED, 3), 2);
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public static final BCLFeature NEEDLEGRASS = redisterVegetation("needlegrass", new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3), 2);
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public static final BCLFeature SHADOW_BERRY = redisterVegetation("shadow_berry", new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2), 1);
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public static final BCLFeature BUSHY_GRASS = redisterVegetation("bushy_grass", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false), 20);
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public static final BCLFeature BUSHY_GRASS_WG = redisterVegetation("bushy_grass_wg", new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5), 10);
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public static final BCLFeature AMBER_GRASS = redisterVegetation("amber_grass", new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6), 9);
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public static final BCLFeature CHORUS_GRASS = redisterVegetation(
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"chorus_grass",
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new SinglePlantFeature(EndBlocks.CHORUS_GRASS, 4),
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5
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);
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public static final BCLFeature CRYSTAL_GRASS = redisterVegetation(
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"crystal_grass",
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new SinglePlantFeature(EndBlocks.CRYSTAL_GRASS, 8, false),
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5
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);
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public static final BCLFeature SHADOW_PLANT = redisterVegetation(
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"shadow_plant",
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new SinglePlantFeature(EndBlocks.SHADOW_PLANT, 6),
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9
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);
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public static final BCLFeature MURKWEED = redisterVegetation(
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"murkweed",
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new SinglePlantFeature(EndBlocks.MURKWEED, 3),
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2
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);
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public static final BCLFeature NEEDLEGRASS = redisterVegetation(
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"needlegrass",
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new SinglePlantFeature(EndBlocks.NEEDLEGRASS, 3),
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2
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);
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public static final BCLFeature SHADOW_BERRY = redisterVegetation(
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"shadow_berry",
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new SinglePlantFeature(EndBlocks.SHADOW_BERRY, 2),
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1
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);
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public static final BCLFeature BUSHY_GRASS = redisterVegetation(
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"bushy_grass",
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new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 8, false),
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20
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);
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public static final BCLFeature BUSHY_GRASS_WG = redisterVegetation(
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"bushy_grass_wg",
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new SinglePlantFeature(EndBlocks.BUSHY_GRASS, 5),
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10
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);
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public static final BCLFeature AMBER_GRASS = redisterVegetation(
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"amber_grass",
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new SinglePlantFeature(EndBlocks.AMBER_GRASS, 6),
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9
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);
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public static final BCLFeature LANCELEAF = redisterVegetation("lanceleaf", new LanceleafFeature(), 3);
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public static final BCLFeature GLOW_PILLAR = redisterVegetation("glow_pillar", new GlowPillarFeature(), 1);
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public static final BCLFeature TWISTED_UMBRELLA_MOSS = redisterVegetation("twisted_umbrella_moss", new DoublePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS_TALL, 6), 5);
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public static final BCLFeature JUNGLE_GRASS = redisterVegetation("jungle_grass", new SinglePlantFeature(EndBlocks.JUNGLE_GRASS, 7, 3), 8);
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public static final BCLFeature SMALL_JELLYSHROOM_FLOOR = redisterVegetation("small_jellyshroom_floor", new SinglePlantFeature(EndBlocks.SMALL_JELLYSHROOM, 5, 5), 4);
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public static final BCLFeature BLOSSOM_BERRY = redisterVegetation("blossom_berry", new SinglePlantFeature(EndBlocks.BLOSSOM_BERRY, 3, 3), 2);
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public static final BCLFeature BLOOMING_COOKSONIA = redisterVegetation("blooming_cooksonia", new SinglePlantFeature(EndBlocks.BLOOMING_COOKSONIA, 5), 5);
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public static final BCLFeature SALTEAGO = redisterVegetation("salteago", new SinglePlantFeature(EndBlocks.SALTEAGO, 5), 5);
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public static final BCLFeature VAIOLUSH_FERN = redisterVegetation("vaiolush_fern", new SinglePlantFeature(EndBlocks.VAIOLUSH_FERN, 5), 5);
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public static final BCLFeature FRACTURN = redisterVegetation("fracturn", new SinglePlantFeature(EndBlocks.FRACTURN, 5), 5);
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public static final BCLFeature UMBRELLA_MOSS_RARE = redisterVegetation("umbrella_moss_rare", new SinglePlantFeature(EndBlocks.UMBRELLA_MOSS, 3), 2);
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public static final BCLFeature CREEPING_MOSS_RARE = redisterVegetation("creeping_moss_rare", new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 3), 2);
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public static final BCLFeature TWISTED_UMBRELLA_MOSS_RARE = redisterVegetation("twisted_umbrella_moss_rare", new SinglePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, 3), 2);
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public static final BCLFeature ORANGO = redisterVegetation("orango", new SinglePlantFeature(EndBlocks.ORANGO, 5), 6);
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public static final BCLFeature AERIDIUM = redisterVegetation("aeridium", new SinglePlantFeature(EndBlocks.AERIDIUM, 5, 4), 5);
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public static final BCLFeature LUTEBUS = redisterVegetation("lutebus", new SinglePlantFeature(EndBlocks.LUTEBUS, 5, 2), 5);
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public static final BCLFeature LAMELLARIUM = redisterVegetation("lamellarium", new SinglePlantFeature(EndBlocks.LAMELLARIUM, 5), 6);
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public static final BCLFeature SMALL_AMARANITA = redisterVegetation("small_amaranita", new SinglePlantFeature(EndBlocks.SMALL_AMARANITA_MUSHROOM, 5, 5), 4);
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public static final BCLFeature GLOBULAGUS = redisterVegetation("globulagus", new SinglePlantFeature(EndBlocks.GLOBULAGUS, 5, 3), 6);
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public static final BCLFeature CLAWFERN = redisterVegetation("clawfern", new SinglePlantFeature(EndBlocks.CLAWFERN, 5, 4), 5);
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public static final BCLFeature BOLUX_MUSHROOM = redisterVegetation("bolux_mushroom", new SinglePlantFeature(EndBlocks.BOLUX_MUSHROOM, 5, 5), 2);
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public static final BCLFeature CHORUS_MUSHROOM = redisterVegetation("chorus_mushroom", new SinglePlantFeature(EndBlocks.CHORUS_MUSHROOM, 5, 5), 1);
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public static final BCLFeature AMBER_ROOT = redisterVegetation("amber_root", new SinglePlantFeature(EndBlocks.AMBER_ROOT, 5, 5), 1);
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public static final BCLFeature TWISTED_UMBRELLA_MOSS = redisterVegetation(
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"twisted_umbrella_moss",
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new DoublePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS_TALL, 6),
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5
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);
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public static final BCLFeature JUNGLE_GRASS = redisterVegetation(
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"jungle_grass",
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new SinglePlantFeature(EndBlocks.JUNGLE_GRASS, 7, 3),
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8
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);
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public static final BCLFeature SMALL_JELLYSHROOM_FLOOR = redisterVegetation(
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"small_jellyshroom_floor",
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new SinglePlantFeature(EndBlocks.SMALL_JELLYSHROOM, 5, 5),
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4
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);
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public static final BCLFeature BLOSSOM_BERRY = redisterVegetation(
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"blossom_berry",
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new SinglePlantFeature(EndBlocks.BLOSSOM_BERRY, 3, 3),
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2
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);
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public static final BCLFeature BLOOMING_COOKSONIA = redisterVegetation(
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"blooming_cooksonia",
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new SinglePlantFeature(EndBlocks.BLOOMING_COOKSONIA, 5),
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5
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);
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public static final BCLFeature SALTEAGO = redisterVegetation(
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"salteago",
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new SinglePlantFeature(EndBlocks.SALTEAGO, 5),
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5
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);
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public static final BCLFeature VAIOLUSH_FERN = redisterVegetation(
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"vaiolush_fern",
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new SinglePlantFeature(EndBlocks.VAIOLUSH_FERN, 5),
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5
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);
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public static final BCLFeature FRACTURN = redisterVegetation(
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"fracturn",
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new SinglePlantFeature(EndBlocks.FRACTURN, 5),
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5
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);
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public static final BCLFeature UMBRELLA_MOSS_RARE = redisterVegetation(
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"umbrella_moss_rare",
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new SinglePlantFeature(EndBlocks.UMBRELLA_MOSS, 3),
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2
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);
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public static final BCLFeature CREEPING_MOSS_RARE = redisterVegetation(
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"creeping_moss_rare",
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new SinglePlantFeature(EndBlocks.CREEPING_MOSS, 3),
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2
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);
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public static final BCLFeature TWISTED_UMBRELLA_MOSS_RARE = redisterVegetation(
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"twisted_umbrella_moss_rare",
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new SinglePlantFeature(EndBlocks.TWISTED_UMBRELLA_MOSS, 3),
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2
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);
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public static final BCLFeature ORANGO = redisterVegetation(
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"orango",
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new SinglePlantFeature(EndBlocks.ORANGO, 5),
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6
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);
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public static final BCLFeature AERIDIUM = redisterVegetation(
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"aeridium",
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new SinglePlantFeature(EndBlocks.AERIDIUM, 5, 4),
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5
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);
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public static final BCLFeature LUTEBUS = redisterVegetation(
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"lutebus",
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new SinglePlantFeature(EndBlocks.LUTEBUS, 5, 2),
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5
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);
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public static final BCLFeature LAMELLARIUM = redisterVegetation(
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"lamellarium",
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new SinglePlantFeature(EndBlocks.LAMELLARIUM, 5),
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6
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);
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public static final BCLFeature SMALL_AMARANITA = redisterVegetation(
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"small_amaranita",
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new SinglePlantFeature(EndBlocks.SMALL_AMARANITA_MUSHROOM, 5, 5),
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4
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);
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public static final BCLFeature GLOBULAGUS = redisterVegetation(
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"globulagus",
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new SinglePlantFeature(EndBlocks.GLOBULAGUS, 5, 3),
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6
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);
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public static final BCLFeature CLAWFERN = redisterVegetation(
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"clawfern",
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new SinglePlantFeature(EndBlocks.CLAWFERN, 5, 4),
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5
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);
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public static final BCLFeature BOLUX_MUSHROOM = redisterVegetation(
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"bolux_mushroom",
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new SinglePlantFeature(EndBlocks.BOLUX_MUSHROOM, 5, 5),
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2
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);
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public static final BCLFeature CHORUS_MUSHROOM = redisterVegetation(
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"chorus_mushroom",
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new SinglePlantFeature(EndBlocks.CHORUS_MUSHROOM, 5, 5),
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1
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);
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public static final BCLFeature AMBER_ROOT = redisterVegetation(
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"amber_root",
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new SinglePlantFeature(EndBlocks.AMBER_ROOT, 5, 5),
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1
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);
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//public static final BCLFeature PEARLBERRY = redisterVegetation("pearlberry", new SinglePlantFeature(EndBlocks.PEARLBERRY, 5, 5), 1);
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// Vines //
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public static final BCLFeature DENSE_VINE = redisterVegetation("dense_vine", new VineFeature(EndBlocks.DENSE_VINE, 24), 3);
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public static final BCLFeature TWISTED_VINE = redisterVegetation("twisted_vine", new VineFeature(EndBlocks.TWISTED_VINE, 24), 3);
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public static final BCLFeature BULB_VINE = redisterVegetation("bulb_vine", new VineFeature(EndBlocks.BULB_VINE, 24), 5);
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public static final BCLFeature JUNGLE_VINE = redisterVegetation("jungle_vine", new VineFeature(EndBlocks.JUNGLE_VINE, 24), 5);
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public static final BCLFeature DENSE_VINE = redisterVegetation(
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"dense_vine",
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new VineFeature(EndBlocks.DENSE_VINE, 24),
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3
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);
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public static final BCLFeature TWISTED_VINE = redisterVegetation(
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"twisted_vine",
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new VineFeature(EndBlocks.TWISTED_VINE, 24),
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3
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);
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public static final BCLFeature BULB_VINE = redisterVegetation(
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"bulb_vine",
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new VineFeature(EndBlocks.BULB_VINE, 24),
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5
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);
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public static final BCLFeature JUNGLE_VINE = redisterVegetation(
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"jungle_vine",
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new VineFeature(EndBlocks.JUNGLE_VINE, 24),
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5
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);
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// Ceil plants
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public static final BCLFeature SMALL_JELLYSHROOM_CEIL = redisterVegetation("small_jellyshroom_ceil", new SingleInvertedScatterFeature(EndBlocks.SMALL_JELLYSHROOM, 8), 8);
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public static final BCLFeature SMALL_JELLYSHROOM_CEIL = redisterVegetation(
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"small_jellyshroom_ceil",
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new SingleInvertedScatterFeature(EndBlocks.SMALL_JELLYSHROOM, 8),
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8
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);
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// Wall Plants //
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public static final BCLFeature PURPLE_POLYPORE = redisterVegetation("purple_polypore", new WallPlantOnLogFeature(EndBlocks.PURPLE_POLYPORE, 3), 5);
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public static final BCLFeature AURANT_POLYPORE = redisterVegetation("aurant_polypore", new WallPlantOnLogFeature(EndBlocks.AURANT_POLYPORE, 3), 5);
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public static final BCLFeature TAIL_MOSS = redisterVegetation("tail_moss", new WallPlantFeature(EndBlocks.TAIL_MOSS, 3), 15);
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public static final BCLFeature CYAN_MOSS = redisterVegetation("cyan_moss", new WallPlantFeature(EndBlocks.CYAN_MOSS, 3), 15);
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public static final BCLFeature TAIL_MOSS_WOOD = redisterVegetation("tail_moss_wood", new WallPlantOnLogFeature(EndBlocks.TAIL_MOSS, 4), 25);
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public static final BCLFeature CYAN_MOSS_WOOD = redisterVegetation("cyan_moss_wood", new WallPlantOnLogFeature(EndBlocks.CYAN_MOSS, 4), 25);
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public static final BCLFeature TWISTED_MOSS = redisterVegetation("twisted_moss", new WallPlantFeature(EndBlocks.TWISTED_MOSS, 6), 15);
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public static final BCLFeature TWISTED_MOSS_WOOD = redisterVegetation("twisted_moss_wood", new WallPlantOnLogFeature(EndBlocks.TWISTED_MOSS, 6), 25);
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public static final BCLFeature BULB_MOSS = redisterVegetation("bulb_moss", new WallPlantFeature(EndBlocks.BULB_MOSS, 6), 1);
|
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public static final BCLFeature BULB_MOSS_WOOD = redisterVegetation("bulb_moss_wood", new WallPlantOnLogFeature(EndBlocks.BULB_MOSS, 6), 15);
|
||||
public static final BCLFeature SMALL_JELLYSHROOM_WALL = redisterVegetation("small_jellyshroom_wall", new WallPlantFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 4);
|
||||
public static final BCLFeature SMALL_JELLYSHROOM_WOOD = redisterVegetation("small_jellyshroom_wood", new WallPlantOnLogFeature(EndBlocks.SMALL_JELLYSHROOM, 4), 8);
|
||||
public static final BCLFeature JUNGLE_FERN_WOOD = redisterVegetation("jungle_fern_wood", new WallPlantOnLogFeature(EndBlocks.JUNGLE_FERN, 3), 12);
|
||||
public static final BCLFeature PURPLE_POLYPORE = redisterVegetation(
|
||||
"purple_polypore",
|
||||
new WallPlantOnLogFeature(EndBlocks.PURPLE_POLYPORE, 3),
|
||||
5
|
||||
);
|
||||
public static final BCLFeature AURANT_POLYPORE = redisterVegetation(
|
||||
"aurant_polypore",
|
||||
new WallPlantOnLogFeature(EndBlocks.AURANT_POLYPORE, 3),
|
||||
5
|
||||
);
|
||||
public static final BCLFeature TAIL_MOSS = redisterVegetation(
|
||||
"tail_moss",
|
||||
new WallPlantFeature(EndBlocks.TAIL_MOSS, 3),
|
||||
15
|
||||
);
|
||||
public static final BCLFeature CYAN_MOSS = redisterVegetation(
|
||||
"cyan_moss",
|
||||
new WallPlantFeature(EndBlocks.CYAN_MOSS, 3),
|
||||
15
|
||||
);
|
||||
public static final BCLFeature TAIL_MOSS_WOOD = redisterVegetation(
|
||||
"tail_moss_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.TAIL_MOSS, 4),
|
||||
25
|
||||
);
|
||||
public static final BCLFeature CYAN_MOSS_WOOD = redisterVegetation(
|
||||
"cyan_moss_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.CYAN_MOSS, 4),
|
||||
25
|
||||
);
|
||||
public static final BCLFeature TWISTED_MOSS = redisterVegetation(
|
||||
"twisted_moss",
|
||||
new WallPlantFeature(EndBlocks.TWISTED_MOSS, 6),
|
||||
15
|
||||
);
|
||||
public static final BCLFeature TWISTED_MOSS_WOOD = redisterVegetation(
|
||||
"twisted_moss_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.TWISTED_MOSS, 6),
|
||||
25
|
||||
);
|
||||
public static final BCLFeature BULB_MOSS = redisterVegetation(
|
||||
"bulb_moss",
|
||||
new WallPlantFeature(EndBlocks.BULB_MOSS, 6),
|
||||
1
|
||||
);
|
||||
public static final BCLFeature BULB_MOSS_WOOD = redisterVegetation(
|
||||
"bulb_moss_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.BULB_MOSS, 6),
|
||||
15
|
||||
);
|
||||
public static final BCLFeature SMALL_JELLYSHROOM_WALL = redisterVegetation(
|
||||
"small_jellyshroom_wall",
|
||||
new WallPlantFeature(EndBlocks.SMALL_JELLYSHROOM, 4),
|
||||
4
|
||||
);
|
||||
public static final BCLFeature SMALL_JELLYSHROOM_WOOD = redisterVegetation(
|
||||
"small_jellyshroom_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.SMALL_JELLYSHROOM, 4),
|
||||
8
|
||||
);
|
||||
public static final BCLFeature JUNGLE_FERN_WOOD = redisterVegetation(
|
||||
"jungle_fern_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.JUNGLE_FERN, 3),
|
||||
12
|
||||
);
|
||||
public static final BCLFeature RUSCUS = redisterVegetation("ruscus", new WallPlantFeature(EndBlocks.RUSCUS, 6), 10);
|
||||
public static final BCLFeature RUSCUS_WOOD = redisterVegetation("ruscus_wood", new WallPlantOnLogFeature(EndBlocks.RUSCUS, 6), 10);
|
||||
public static final BCLFeature RUSCUS_WOOD = redisterVegetation(
|
||||
"ruscus_wood",
|
||||
new WallPlantOnLogFeature(EndBlocks.RUSCUS, 6),
|
||||
10
|
||||
);
|
||||
|
||||
// Sky plants
|
||||
public static final BCLFeature FILALUX = redisterVegetation("filalux", new FilaluxFeature(), 1);
|
||||
|
||||
// Water //
|
||||
public static final BCLFeature BUBBLE_CORAL = redisterVegetation("bubble_coral", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 6), 10);
|
||||
public static final BCLFeature BUBBLE_CORAL_RARE = redisterVegetation("bubble_coral_rare", new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 3), 4);
|
||||
public static final BCLFeature BUBBLE_CORAL = redisterVegetation(
|
||||
"bubble_coral",
|
||||
new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 6),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature BUBBLE_CORAL_RARE = redisterVegetation(
|
||||
"bubble_coral_rare",
|
||||
new UnderwaterPlantFeature(EndBlocks.BUBBLE_CORAL, 3),
|
||||
4
|
||||
);
|
||||
public static final BCLFeature END_LILY = redisterVegetation("end_lily", new EndLilyFeature(6), 10);
|
||||
public static final BCLFeature END_LILY_RARE = redisterVegetation("end_lily_rare", new EndLilyFeature(3), 4);
|
||||
public static final BCLFeature END_LOTUS = redisterVegetation("end_lotus", new EndLotusFeature(7), 5);
|
||||
public static final BCLFeature END_LOTUS_LEAF = redisterVegetation("end_lotus_leaf", new EndLotusLeafFeature(20), 25);
|
||||
public static final BCLFeature END_LOTUS_LEAF = redisterVegetation(
|
||||
"end_lotus_leaf",
|
||||
new EndLotusLeafFeature(20),
|
||||
25
|
||||
);
|
||||
public static final BCLFeature HYDRALUX = redisterVegetation("hydralux", new HydraluxFeature(5), 5);
|
||||
public static final BCLFeature POND_ANEMONE = redisterVegetation("pond_anemone", new UnderwaterPlantFeature(EndBlocks.POND_ANEMONE, 6), 10);
|
||||
public static final BCLFeature POND_ANEMONE = redisterVegetation(
|
||||
"pond_anemone",
|
||||
new UnderwaterPlantFeature(EndBlocks.POND_ANEMONE, 6),
|
||||
10
|
||||
);
|
||||
|
||||
public static final BCLFeature CHARNIA_RED = redisterVegetation("charnia_red", new CharniaFeature(EndBlocks.CHARNIA_RED), 10);
|
||||
public static final BCLFeature CHARNIA_PURPLE = redisterVegetation("charnia_purple", new CharniaFeature(EndBlocks.CHARNIA_PURPLE), 10);
|
||||
public static final BCLFeature CHARNIA_CYAN = redisterVegetation("charnia_cyan", new CharniaFeature(EndBlocks.CHARNIA_CYAN), 10);
|
||||
public static final BCLFeature CHARNIA_LIGHT_BLUE = redisterVegetation("charnia_light_blue", new CharniaFeature(EndBlocks.CHARNIA_LIGHT_BLUE), 10);
|
||||
public static final BCLFeature CHARNIA_ORANGE = redisterVegetation("charnia_orange", new CharniaFeature(EndBlocks.CHARNIA_ORANGE), 10);
|
||||
public static final BCLFeature CHARNIA_GREEN = redisterVegetation("charnia_green", new CharniaFeature(EndBlocks.CHARNIA_GREEN), 10);
|
||||
public static final BCLFeature CHARNIA_RED = redisterVegetation(
|
||||
"charnia_red",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_RED),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature CHARNIA_PURPLE = redisterVegetation(
|
||||
"charnia_purple",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_PURPLE),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature CHARNIA_CYAN = redisterVegetation(
|
||||
"charnia_cyan",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_CYAN),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature CHARNIA_LIGHT_BLUE = redisterVegetation(
|
||||
"charnia_light_blue",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_LIGHT_BLUE),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature CHARNIA_ORANGE = redisterVegetation(
|
||||
"charnia_orange",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_ORANGE),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature CHARNIA_GREEN = redisterVegetation(
|
||||
"charnia_green",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_GREEN),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature MENGER_SPONGE = redisterVegetation("menger_sponge", new MengerSpongeFeature(5), 1);
|
||||
public static final BCLFeature CHARNIA_RED_RARE = redisterVegetation("charnia_red_rare", new CharniaFeature(EndBlocks.CHARNIA_RED), 2);
|
||||
public static final BCLFeature BIOME_ISLAND = BCLFeature.makeFeatureConfigured(BetterEnd.makeID("overworld_island"), new BiomeIslandFeature());
|
||||
public static final BCLFeature FLAMAEA = redisterVegetation("flamaea", new SinglePlantFeature(EndBlocks.FLAMAEA, 12, false, 5), 20);
|
||||
public static final BCLFeature CHARNIA_RED_RARE = redisterVegetation(
|
||||
"charnia_red_rare",
|
||||
new CharniaFeature(EndBlocks.CHARNIA_RED),
|
||||
2
|
||||
);
|
||||
public static final BCLFeature BIOME_ISLAND = BCLFeature.makeFeatureConfigured(
|
||||
BetterEnd.makeID("overworld_island"),
|
||||
new BiomeIslandFeature()
|
||||
);
|
||||
public static final BCLFeature FLAMAEA = redisterVegetation(
|
||||
"flamaea",
|
||||
new SinglePlantFeature(EndBlocks.FLAMAEA, 12, false, 5),
|
||||
20
|
||||
);
|
||||
|
||||
// Terrain //
|
||||
public static final BCLFeature END_LAKE = registerLake("end_lake", new EndLakeFeature(), 4);
|
||||
|
@ -202,22 +489,63 @@ public class EndFeatures {
|
|||
public static final BCLFeature FLOATING_SPIRE = registerRawGen("floating_spire", new FloatingSpireFeature(), 8);
|
||||
public static final BCLFeature GEYSER = registerRawGen("geyser", new GeyserFeature(), 8);
|
||||
public static final BCLFeature SULPHURIC_LAKE = registerLake("sulphuric_lake", new SulphuricLakeFeature(), 8);
|
||||
public static final BCLFeature SULPHURIC_CAVE = BCLFeature.makeCountRawFeature(BetterEnd.makeID("sulphuric_cave"), new SulphuricCaveFeature(), 2);
|
||||
public static final BCLFeature SULPHURIC_CAVE = BCLFeature.makeCountRawFeature(
|
||||
BetterEnd.makeID("sulphuric_cave"),
|
||||
new SulphuricCaveFeature(),
|
||||
2
|
||||
);
|
||||
public static final BCLFeature ICE_STAR = registerRawGen("ice_star", new IceStarFeature(5, 15, 10, 25), 15);
|
||||
public static final BCLFeature ICE_STAR_SMALL = registerRawGen("ice_star_small", new IceStarFeature(3, 5, 7, 12), 8);
|
||||
public static final BCLFeature ICE_STAR_SMALL = registerRawGen(
|
||||
"ice_star_small",
|
||||
new IceStarFeature(3, 5, 7, 12),
|
||||
8
|
||||
);
|
||||
public static final BCLFeature SURFACE_VENT = registerChanced("surface_vent", new SurfaceVentFeature(), 4);
|
||||
public static final BCLFeature SULPHUR_HILL = registerChanced("sulphur_hill", new SulphurHillFeature(), 8);
|
||||
public static final BCLFeature OBSIDIAN_PILLAR_BASEMENT = registerChanced("obsidian_pillar_basement", new ObsidianPillarBasementFeature(), 8);
|
||||
public static final BCLFeature OBSIDIAN_BOULDER = registerChanced("obsidian_boulder", new ObsidianBoulderFeature(), 10);
|
||||
public static final BCLFeature OBSIDIAN_PILLAR_BASEMENT = registerChanced(
|
||||
"obsidian_pillar_basement",
|
||||
new ObsidianPillarBasementFeature(),
|
||||
8
|
||||
);
|
||||
public static final BCLFeature OBSIDIAN_BOULDER = registerChanced(
|
||||
"obsidian_boulder",
|
||||
new ObsidianBoulderFeature(),
|
||||
10
|
||||
);
|
||||
public static final BCLFeature FALLEN_PILLAR = registerChanced("fallen_pillar", new FallenPillarFeature(), 20);
|
||||
public static final BCLFeature TUNEL_CAVE = BCLFeature.makeChunkFeature(BetterEnd.makeID("tunel_cave"), new TunelCaveFeature());
|
||||
public static final BCLFeature TUNEL_CAVE = BCLFeature.makeChunkFeature(
|
||||
BetterEnd.makeID("tunel_cave"),
|
||||
new TunelCaveFeature()
|
||||
);
|
||||
|
||||
// Ores //
|
||||
public static final BCLFeature THALLASIUM_ORE = registerOre("thallasium_ore", EndBlocks.THALLASIUM.ore, 24, 8, 0, 5, 128);
|
||||
public static final BCLFeature THALLASIUM_ORE = registerOre(
|
||||
"thallasium_ore",
|
||||
EndBlocks.THALLASIUM.ore,
|
||||
24,
|
||||
8,
|
||||
0,
|
||||
5,
|
||||
128
|
||||
);
|
||||
public static final BCLFeature ENDER_ORE = registerOre("ender_ore", EndBlocks.ENDER_ORE, 12, 4, 0, 5, 128);
|
||||
public static final BCLFeature AMBER_ORE = registerOre("amber_ore", EndBlocks.AMBER_ORE, 24, 6, 0, 5, 128);
|
||||
public static final BCLFeature VIOLECITE_LAYER = registerLayer("violecite_layer", EndBlocks.VIOLECITE, 15, 16, 128, 8);
|
||||
public static final BCLFeature FLAVOLITE_LAYER = registerLayer("flavolite_layer", EndBlocks.FLAVOLITE, 12, 16, 128, 6);
|
||||
public static final BCLFeature VIOLECITE_LAYER = registerLayer(
|
||||
"violecite_layer",
|
||||
EndBlocks.VIOLECITE,
|
||||
15,
|
||||
16,
|
||||
128,
|
||||
8
|
||||
);
|
||||
public static final BCLFeature FLAVOLITE_LAYER = registerLayer(
|
||||
"flavolite_layer",
|
||||
EndBlocks.FLAVOLITE,
|
||||
12,
|
||||
16,
|
||||
128,
|
||||
6
|
||||
);
|
||||
|
||||
// Buildings
|
||||
public static final BCLFeature CRASHED_SHIP = registerChanced("crashed_ship", new CrashedShipFeature(), 500);
|
||||
|
@ -233,10 +561,27 @@ public class EndFeatures {
|
|||
public static final DefaultFeature CAVE_GRASS = new SingleBlockFeature(EndBlocks.CAVE_GRASS);
|
||||
public static final DefaultFeature RUBINEA = new VineFeature(EndBlocks.RUBINEA, 8);
|
||||
public static final DefaultFeature MAGNULA = new VineFeature(EndBlocks.MAGNULA, 8);
|
||||
public static final DefaultFeature END_STONE_STALACTITE = new StalactiteFeature(true, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE);
|
||||
public static final DefaultFeature END_STONE_STALAGMITE = new StalactiteFeature(false, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE);
|
||||
public static final DefaultFeature END_STONE_STALACTITE_CAVEMOSS = new StalactiteFeature(true, EndBlocks.END_STONE_STALACTITE_CAVEMOSS, Blocks.END_STONE, EndBlocks.CAVE_MOSS);
|
||||
public static final DefaultFeature END_STONE_STALAGMITE_CAVEMOSS = new StalactiteFeature(false, EndBlocks.END_STONE_STALACTITE_CAVEMOSS, EndBlocks.CAVE_MOSS);
|
||||
public static final DefaultFeature END_STONE_STALACTITE = new StalactiteFeature(
|
||||
true,
|
||||
EndBlocks.END_STONE_STALACTITE,
|
||||
Blocks.END_STONE
|
||||
);
|
||||
public static final DefaultFeature END_STONE_STALAGMITE = new StalactiteFeature(
|
||||
false,
|
||||
EndBlocks.END_STONE_STALACTITE,
|
||||
Blocks.END_STONE
|
||||
);
|
||||
public static final DefaultFeature END_STONE_STALACTITE_CAVEMOSS = new StalactiteFeature(
|
||||
true,
|
||||
EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
|
||||
Blocks.END_STONE,
|
||||
EndBlocks.CAVE_MOSS
|
||||
);
|
||||
public static final DefaultFeature END_STONE_STALAGMITE_CAVEMOSS = new StalactiteFeature(
|
||||
false,
|
||||
EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
|
||||
EndBlocks.CAVE_MOSS
|
||||
);
|
||||
public static final DefaultFeature CAVE_PUMPKIN = new CavePumpkinFeature();
|
||||
|
||||
private static BCLFeature redisterVegetation(String name, Feature<NoneFeatureConfiguration> feature, int density) {
|
||||
|
@ -262,7 +607,9 @@ public class EndFeatures {
|
|||
|
||||
private static BCLFeature registerLayer(String name, Block block, float radius, int minY, int maxY, int count) {
|
||||
OreLayerFeature layer = new OreLayerFeature(block.defaultBlockState(), radius, minY, maxY);
|
||||
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE).decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(count)));
|
||||
ConfiguredFeature<?, ?> configured = layer.configured(FeatureConfiguration.NONE)
|
||||
.decorated(FeatureDecorator.COUNT.configured(new CountConfiguration(
|
||||
count)));
|
||||
return new BCLFeature(BetterEnd.makeID(name), layer, GenerationStep.Decoration.UNDERGROUND_ORES, configured);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue