Update to BCLib 0.3.0
This commit is contained in:
parent
1a52251af0
commit
b2431153dc
294 changed files with 7484 additions and 1440 deletions
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@ -59,7 +59,10 @@ public class BiomeIslandFeature extends DefaultFeature {
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float deltaZ = Math.abs(pos.z());
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if (deltaY < 2.0f && (deltaX < 3.0f || deltaZ < 3.0F)) return 0.0f;
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return (float) simplexNoise.eval(CENTER.getX() + pos.x(), CENTER.getY() + pos.y(), CENTER.getZ() + pos.z());
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}).setSource(sdfCone).setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial().isReplaceable());
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})
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.setSource(sdfCone)
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.setReplaceFunction(state -> BlocksHelper.isFluid(state) || state.getMaterial()
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.isReplaceable());
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return sdfCone;
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}
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@ -18,7 +18,10 @@ public class BlueVineFeature extends ScatterFeature {
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@Override
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public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
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float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
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float d = MHelper.length(
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center.getX() - blockPos.getX(),
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center.getZ() - blockPos.getZ()
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) / radius * 0.6F + random.nextFloat() * 0.4F;
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small = d > 0.5F;
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return EndBlocks.BLUE_VINE_SEED.canSurvive(AIR, world, blockPos);
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}
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@ -26,7 +29,11 @@ public class BlueVineFeature extends ScatterFeature {
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@Override
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public void generate(WorldGenLevel world, Random random, BlockPos blockPos) {
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if (small) {
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BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.BLUE_VINE_SEED.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, random.nextInt(4)));
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BlocksHelper.setWithoutUpdate(
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world,
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blockPos,
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EndBlocks.BLUE_VINE_SEED.defaultBlockState().setValue(EndPlantWithAgeBlock.AGE, random.nextInt(4))
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);
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}
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else {
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EndPlantWithAgeBlock seed = ((EndPlantWithAgeBlock) EndBlocks.BLUE_VINE_SEED);
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@ -18,14 +18,23 @@ public class CavePumpkinFeature extends DefaultFeature {
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final Random random = featureConfig.random();
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final BlockPos pos = featureConfig.origin();
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final WorldGenLevel world = featureConfig.level();
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if (!world.getBlockState(pos.above()).is(TagAPI.GEN_TERRAIN) || !world.isEmptyBlock(pos) || !world.isEmptyBlock(pos.below())) {
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if (!world.getBlockState(pos.above()).is(TagAPI.GEN_TERRAIN) || !world.isEmptyBlock(pos) || !world.isEmptyBlock(
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pos.below())) {
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return false;
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}
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int age = random.nextInt(4);
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BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(EndBlockProperties.AGE, age));
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BlocksHelper.setWithoutUpdate(
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world,
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pos,
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EndBlocks.CAVE_PUMPKIN_SEED.defaultBlockState().setValue(EndBlockProperties.AGE, age)
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);
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if (age > 1) {
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BlocksHelper.setWithoutUpdate(world, pos.below(), EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(EndBlockProperties.SMALL, age < 3));
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BlocksHelper.setWithoutUpdate(
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world,
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pos.below(),
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EndBlocks.CAVE_PUMPKIN.defaultBlockState().setValue(EndBlockProperties.SMALL, age < 3)
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);
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}
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return true;
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@ -90,7 +90,12 @@ public class CrashedShipFeature extends NBTStructureFeature {
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StructureTemplate structure = getStructure(world, center, random);
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Rotation rotation = getRotation(world, center, random);
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Mirror mirror = getMirror(world, center, random);
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BlockPos offset = StructureTemplate.transform(new BlockPos(structure.getSize()), mirror, rotation, BlockPos.ZERO);
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BlockPos offset = StructureTemplate.transform(
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new BlockPos(structure.getSize()),
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mirror,
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rotation,
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BlockPos.ZERO
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);
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center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
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StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror);
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center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
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@ -102,7 +107,11 @@ public class CrashedShipFeature extends NBTStructureFeature {
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structure.placeInWorld(world, center, center, placementData.setBoundingBox(bounds), random, 2);
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StructureHelper.erodeIntense(world, bounds, random);
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BlockFixer.fixBlocks(world, new BlockPos(bounds.minX(), bounds.minY(), bounds.minZ()), new BlockPos(bounds.maxX(), bounds.maxY(), bounds.maxZ()));
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BlockFixer.fixBlocks(
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world,
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new BlockPos(bounds.minX(), bounds.minY(), bounds.minZ()),
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new BlockPos(bounds.maxX(), bounds.maxY(), bounds.maxZ())
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);
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return true;
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}
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@ -23,7 +23,10 @@ public class DoublePlantFeature extends ScatterFeature {
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@Override
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public boolean canGenerate(WorldGenLevel world, Random random, BlockPos center, BlockPos blockPos, float radius) {
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float d = MHelper.length(center.getX() - blockPos.getX(), center.getZ() - blockPos.getZ()) / radius * 0.6F + random.nextFloat() * 0.4F;
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float d = MHelper.length(
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center.getX() - blockPos.getX(),
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center.getZ() - blockPos.getZ()
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) / radius * 0.6F + random.nextFloat() * 0.4F;
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plant = d < 0.5F ? largePlant : smallPlant;
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return plant.canSurvive(plant.defaultBlockState(), world, blockPos);
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}
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@ -40,12 +40,22 @@ public class EndLotusLeafFeature extends ScatterFeature {
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BlockState leaf = EndBlocks.END_LOTUS_LEAF.defaultBlockState();
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BlocksHelper.setWithoutUpdate(world, pos, leaf.setValue(EndLotusLeafBlock.SHAPE, TripleShape.BOTTOM));
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for (Direction move : BlocksHelper.HORIZONTAL) {
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BlocksHelper.setWithoutUpdate(world, p.set(pos).move(move), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, move).setValue(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE));
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BlocksHelper.setWithoutUpdate(
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world,
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p.set(pos).move(move),
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leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, move)
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.setValue(EndLotusLeafBlock.SHAPE, TripleShape.MIDDLE)
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);
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}
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for (int i = 0; i < 4; i++) {
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Direction d1 = BlocksHelper.HORIZONTAL[i];
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Direction d2 = BlocksHelper.HORIZONTAL[(i + 1) & 3];
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BlocksHelper.setWithoutUpdate(world, p.set(pos).move(d1).move(d2), leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1).setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP));
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BlocksHelper.setWithoutUpdate(
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world,
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p.set(pos).move(d1).move(d2),
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leaf.setValue(EndLotusLeafBlock.HORIZONTAL_FACING, d1)
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.setValue(EndLotusLeafBlock.SHAPE, TripleShape.TOP)
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);
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}
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}
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@ -23,9 +23,17 @@ public class FilaluxFeature extends SkyScatterFeature {
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BlockState vine = EndBlocks.FILALUX.defaultBlockState();
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BlockState wings = EndBlocks.FILALUX_WINGS.defaultBlockState();
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BlocksHelper.setWithoutUpdate(world, blockPos, EndBlocks.FILALUX_LANTERN);
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BlocksHelper.setWithoutUpdate(world, blockPos.above(), wings.setValue(BlockStateProperties.FACING, Direction.UP));
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BlocksHelper.setWithoutUpdate(
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world,
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blockPos.above(),
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wings.setValue(BlockStateProperties.FACING, Direction.UP)
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);
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for (Direction dir : BlocksHelper.HORIZONTAL) {
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BlocksHelper.setWithoutUpdate(world, blockPos.relative(dir), wings.setValue(BlockStateProperties.FACING, dir));
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BlocksHelper.setWithoutUpdate(
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world,
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blockPos.relative(dir),
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wings.setValue(BlockStateProperties.FACING, dir)
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);
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}
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int length = MHelper.randRange(1, 3, random);
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for (int i = 1; i <= length; i++) {
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@ -75,7 +75,13 @@ public abstract class ScatterFeature extends DefaultFeature {
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float z = pr * (float) Math.sin(theta);
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POS.set(center.getX() + x, center.getY() + getYOffset(), center.getZ() + z);
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if (getGroundPlant(world, POS) && canGenerate(world, random, center, POS, r) && (getChance() < 2 || random.nextInt(getChance()) == 0)) {
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if (getGroundPlant(world, POS) && canGenerate(
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world,
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random,
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center,
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POS,
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r
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) && (getChance() < 2 || random.nextInt(getChance()) == 0)) {
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generate(world, random, POS);
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}
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}
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@ -45,9 +45,19 @@ public class SilkMothNestFeature extends DefaultFeature {
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POS.setY(y);
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if (canGenerate(world, POS)) {
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Direction dir = BlocksHelper.randomHorizontal(random);
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BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, dir).setValue(BlockProperties.ACTIVE, false));
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BlocksHelper.setWithoutUpdate(
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world,
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POS,
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EndBlocks.SILK_MOTH_NEST.defaultBlockState()
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.setValue(BlockStateProperties.HORIZONTAL_FACING, dir)
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.setValue(BlockProperties.ACTIVE, false)
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);
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POS.setY(y - 1);
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BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.SILK_MOTH_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, dir));
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BlocksHelper.setWithoutUpdate(
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world,
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POS,
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EndBlocks.SILK_MOTH_NEST.defaultBlockState().setValue(BlockStateProperties.HORIZONTAL_FACING, dir)
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);
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return true;
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}
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}
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@ -39,7 +39,8 @@ public class BushFeature extends DefaultFeature {
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final Random random = featureConfig.random();
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final BlockPos pos = featureConfig.origin();
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final WorldGenLevel world = featureConfig.level();
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if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
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if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above())
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.is(TagAPI.END_GROUND))
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return false;
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float radius = MHelper.randRange(1.8F, 3.5F, random);
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@ -52,7 +53,8 @@ public class BushFeature extends DefaultFeature {
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sphere = new SDFDisplacement().setFunction((vec) -> {
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return MHelper.randRange(-2F, 2F, random);
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}).setSource(sphere);
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sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
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sphere = new SDFSubtraction().setSourceA(sphere)
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.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
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sphere.setReplaceFunction(REPLACE);
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sphere.addPostProcess((info) -> {
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if (info.getState().getBlock() instanceof LeavesBlock) {
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@ -72,7 +74,11 @@ public class BushFeature extends DefaultFeature {
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BlockPos p = pos.relative(d);
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if (world.isEmptyBlock(p)) {
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if (leaves instanceof LeavesBlock) {
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BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
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BlocksHelper.setWithoutUpdate(
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world,
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p,
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leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1)
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);
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}
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else {
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BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
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@ -43,7 +43,8 @@ public class BushWithOuterFeature extends DefaultFeature {
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final Random random = featureConfig.random();
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final BlockPos pos = featureConfig.origin();
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final WorldGenLevel world = featureConfig.level();
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if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above()).is(TagAPI.END_GROUND))
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if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND) && !world.getBlockState(pos.above())
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.is(TagAPI.END_GROUND))
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return false;
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float radius = MHelper.randRange(1.8F, 3.5F, random);
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@ -56,7 +57,8 @@ public class BushWithOuterFeature extends DefaultFeature {
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sphere = new SDFDisplacement().setFunction((vec) -> {
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return MHelper.randRange(-2F, 2F, random);
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}).setSource(sphere);
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sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
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sphere = new SDFSubtraction().setSourceA(sphere)
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.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
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sphere.setReplaceFunction(REPLACE);
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sphere.addPostProcess((info) -> {
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if (info.getState().getBlock() instanceof LeavesBlock) {
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@ -74,7 +76,10 @@ public class BushWithOuterFeature extends DefaultFeature {
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MHelper.shuffle(DIRECTIONS, random);
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for (Direction dir : DIRECTIONS) {
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if (info.getState(dir).isAir()) {
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info.setBlockPos(info.getPos().relative(dir), outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir));
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info.setBlockPos(
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info.getPos().relative(dir),
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outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir)
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);
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}
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}
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}
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@ -86,7 +91,11 @@ public class BushWithOuterFeature extends DefaultFeature {
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BlockPos p = pos.relative(d);
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if (world.isEmptyBlock(p)) {
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if (leaves instanceof LeavesBlock) {
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BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1));
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BlocksHelper.setWithoutUpdate(
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world,
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p,
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leaves.defaultBlockState().setValue(LeavesBlock.DISTANCE, 1)
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);
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}
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else {
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BlocksHelper.setWithoutUpdate(world, p, leaves.defaultBlockState());
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@ -38,9 +38,17 @@ public class LargeAmaranitaFeature extends DefaultFeature {
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BlockState state = EndBlocks.LARGE_AMARANITA_MUSHROOM.defaultBlockState();
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BlocksHelper.setWithUpdate(world, mut, state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
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if (height > 2) {
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BlocksHelper.setWithUpdate(world, mut.move(Direction.UP), state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
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BlocksHelper.setWithUpdate(
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world,
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mut.move(Direction.UP),
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state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE)
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);
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}
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BlocksHelper.setWithUpdate(world, mut.move(Direction.UP), state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
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BlocksHelper.setWithUpdate(
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world,
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mut.move(Direction.UP),
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state.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP)
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);
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return true;
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}
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@ -34,23 +34,42 @@ public class Lumecorn extends DefaultFeature {
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}
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}
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mut.set(pos);
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BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP_MIDDLE);
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BlockState middle = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_MIDDLE);
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BlockState bottom = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_BOTTOM);
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BlockState topMiddle = EndBlocks.LUMECORN.defaultBlockState()
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.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP_MIDDLE);
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BlockState middle = EndBlocks.LUMECORN.defaultBlockState()
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.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_MIDDLE);
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BlockState bottom = EndBlocks.LUMECORN.defaultBlockState()
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.setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_BOTTOM);
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BlockState top = EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.LIGHT_TOP);
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if (height == 4) {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
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BlocksHelper.setWithoutUpdate(
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world,
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mut,
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EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL)
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);
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BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
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BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), topMiddle);
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BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), top);
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return true;
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}
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if (random.nextBoolean()) {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL));
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BlocksHelper.setWithoutUpdate(
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world,
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mut,
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EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_SMALL)
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);
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}
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else {
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BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG));
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BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE));
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BlocksHelper.setWithoutUpdate(
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world,
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mut,
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EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.BOTTOM_BIG)
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);
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BlocksHelper.setWithoutUpdate(
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world,
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mut.move(Direction.UP),
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EndBlocks.LUMECORN.defaultBlockState().setValue(LumecornBlock.SHAPE, LumecornShape.MIDDLE)
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);
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height--;
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}
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BlocksHelper.setWithoutUpdate(world, mut.move(Direction.UP), bottom);
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|
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@ -49,9 +49,14 @@ public class TenaneaBushFeature extends DefaultFeature {
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BlockState leaves = EndBlocks.TENANEA_LEAVES.defaultBlockState();
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SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
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sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
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sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3).setSource(sphere);
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sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
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vec.x() * 0.2,
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vec.y() * 0.2,
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vec.z() * 0.2
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) * 3).setSource(sphere);
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sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
sphere.addPostProcess((info) -> {
|
||||
|
@ -66,7 +71,10 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
MHelper.shuffle(DIRECTIONS, random);
|
||||
for (Direction d : DIRECTIONS) {
|
||||
if (info.getState(d).isAir()) {
|
||||
info.setBlockPos(info.getPos().relative(d), EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d));
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(d),
|
||||
EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState().setValue(FurBlock.FACING, d)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -89,9 +97,12 @@ public class TenaneaBushFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
support.forEach((bpos) -> {
|
||||
BlockState state = world.getBlockState(bpos);
|
||||
if (state.isAir() || state.is(EndBlocks.TENANEA_OUTER_LEAVES)) {
|
||||
|
|
|
@ -34,11 +34,16 @@ public class BigAuroraCrystalFeature extends DefaultFeature {
|
|||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
int height = MHelper.randRange(5, 25, random);
|
||||
SDF prism = new SDFHexPrism().setHeight(height).setRadius(MHelper.randRange(1.7F, 3F, random)).setBlock(EndBlocks.AURORA_CRYSTAL);
|
||||
SDF prism = new SDFHexPrism().setHeight(height)
|
||||
.setRadius(MHelper.randRange(1.7F, 3F, random))
|
||||
.setBlock(EndBlocks.AURORA_CRYSTAL);
|
||||
Vector3f vec = MHelper.randomHorizontal(random);
|
||||
prism = new SDFRotation().setRotation(vec, random.nextFloat()).setSource(prism);
|
||||
prism.setReplaceFunction((bState) -> {
|
||||
return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN) || bState.getMaterial().equals(Material.PLANT) || bState.getMaterial().equals(Material.LEAVES);
|
||||
return bState.getMaterial().isReplaceable() || bState.is(TagAPI.GEN_TERRAIN) || bState.getMaterial()
|
||||
.equals(Material.PLANT) || bState
|
||||
.getMaterial()
|
||||
.equals(Material.LEAVES);
|
||||
});
|
||||
prism.fillRecursive(world, pos);
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.AURORA_CRYSTAL);
|
||||
|
|
|
@ -109,7 +109,11 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
size *= 0.8;
|
||||
add = 5;
|
||||
}
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75)) - 1.0 / size;
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(
|
||||
x * 0.2,
|
||||
y * 0.2,
|
||||
z * 0.2
|
||||
) * 0.25 + 0.75)) - 1.0 / size;
|
||||
if (r > 0) {
|
||||
r *= r;
|
||||
if (x2 + z2 <= r) {
|
||||
|
@ -119,12 +123,23 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
|
||||
state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
state = world.getBiome(pos)
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
else
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -169,7 +184,8 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
}
|
||||
pos = POS.above();
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState().isEmpty()) {
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState()
|
||||
.isEmpty()) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
|
||||
pos = pos.above();
|
||||
}
|
||||
|
@ -182,12 +198,23 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
else if (y < waterLevel) {
|
||||
if (world.isEmptyBlock(POS.above())) {
|
||||
state = world.getBiome(POS).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(world, POS, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
state = world.getBiome(POS)
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
}
|
||||
}
|
||||
|
@ -197,12 +224,21 @@ public class DesertLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
|
||||
BlockFixer.fixBlocks(
|
||||
world,
|
||||
new BlockPos(minX - 2, waterLevel - 2, minZ - 2),
|
||||
new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial()
|
||||
.equals(
|
||||
Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -109,7 +109,11 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
size *= 0.8;
|
||||
add = 5;
|
||||
}
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(x * 0.2, y * 0.2, z * 0.2) * 0.25 + 0.75)) - 1.0 / size;
|
||||
double r = (add * 1.8 + radius * (NOISE.eval(
|
||||
x * 0.2,
|
||||
y * 0.2,
|
||||
z * 0.2
|
||||
) * 0.25 + 0.75)) - 1.0 / size;
|
||||
if (r > 0) {
|
||||
r *= r;
|
||||
if (x2 + z2 <= r) {
|
||||
|
@ -119,12 +123,23 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
pos = POS.below();
|
||||
if (world.getBlockState(pos).is(TagAPI.GEN_TERRAIN)) {
|
||||
state = world.getBiome(pos).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
state = world.getBiome(pos)
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
if (y > waterLevel + 1) BlocksHelper.setWithoutUpdate(world, pos, state);
|
||||
else if (y > waterLevel)
|
||||
BlocksHelper.setWithoutUpdate(world, pos, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
else
|
||||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
pos,
|
||||
EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -169,7 +184,8 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
}
|
||||
pos = POS.above();
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState().isEmpty()) {
|
||||
while (canReplace(state = world.getBlockState(pos)) && !state.isAir() && state.getFluidState()
|
||||
.isEmpty()) {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, pos.getY() < waterLevel ? WATER : AIR);
|
||||
pos = pos.above();
|
||||
}
|
||||
|
@ -177,8 +193,15 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
// Make border
|
||||
else if (y < waterLevel && y2 + x2 + z2 <= rb) {
|
||||
if (world.isEmptyBlock(POS.above())) {
|
||||
state = world.getBiome(POS).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(world, POS, random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState());
|
||||
state = world.getBiome(POS)
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
POS,
|
||||
random.nextBoolean() ? state : EndBlocks.ENDSTONE_DUST.defaultBlockState()
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(world, POS.below(), END_STONE);
|
||||
}
|
||||
else {
|
||||
|
@ -191,12 +214,21 @@ public class EndLakeFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
BlockFixer.fixBlocks(world, new BlockPos(minX - 2, waterLevel - 2, minZ - 2), new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2));
|
||||
BlockFixer.fixBlocks(
|
||||
world,
|
||||
new BlockPos(minX - 2, waterLevel - 2, minZ - 2),
|
||||
new BlockPos(maxX + 2, blockPos.getY() + 20, maxZ + 2)
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean canReplace(BlockState state) {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT);
|
||||
return state.getMaterial()
|
||||
.isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.ENDSTONE_DUST) || state.getMaterial()
|
||||
.equals(
|
||||
Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,14 +27,20 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float height = MHelper.randRange(20F, 40F, random);
|
||||
float radius = MHelper.randRange(2F, 4F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius)
|
||||
.setRadius2(radius)
|
||||
.setHeight(height * 0.5F)
|
||||
.setBlock(Blocks.OBSIDIAN);
|
||||
pillar = new SDFTranslate().setTranslate(0, radius * 0.5F - 2, 0).setSource(pillar);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
pillar = new SDFDisplacement().setFunction((vec) -> {
|
||||
|
@ -51,7 +57,8 @@ public class FallenPillarFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
|
|
|
@ -28,7 +28,11 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
int minY = getYOnSurface(world, pos.getX(), pos.getZ());
|
||||
int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32) : MHelper.randRange(64, 192, random);
|
||||
int y = minY > 57 ? MHelper.floor(MHelper.randRange(minY, minY * 2, random) * 0.5F + 32) : MHelper.randRange(
|
||||
64,
|
||||
192,
|
||||
random
|
||||
);
|
||||
pos = new BlockPos(pos.getX(), y, pos.getZ());
|
||||
|
||||
SDF sdf = new SDFSphere().setRadius(MHelper.randRange(2, 3, random)).setBlock(Blocks.END_STONE);
|
||||
|
@ -45,7 +49,11 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
return (float) (Math.abs(noise.eval(
|
||||
vec.x() * 0.1,
|
||||
vec.y() * 0.1,
|
||||
vec.z() * 0.1
|
||||
)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -57,7 +65,10 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
}
|
||||
else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
|
||||
return world.getBiome(info.getPos())
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
});
|
||||
|
@ -65,7 +76,8 @@ public class FloatingSpireFeature extends SpireFeature {
|
|||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
EndFeatures.TENANEA_BUSH.getFeature()
|
||||
.place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
}
|
||||
});
|
||||
|
||||
|
|
|
@ -72,7 +72,10 @@ public class GeyserFeature extends DefaultFeature {
|
|||
int halfHeight = MHelper.randRange(10, 20, random);
|
||||
float radius1 = halfHeight * 0.5F;
|
||||
float radius2 = halfHeight * 0.1F + 0.5F;
|
||||
SDF sdf = new SDFCappedCone().setHeight(halfHeight).setRadius1(radius1).setRadius2(radius2).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
SDF sdf = new SDFCappedCone().setHeight(halfHeight)
|
||||
.setRadius1(radius1)
|
||||
.setRadius2(radius2)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
sdf = new SDFTranslate().setTranslate(0, halfHeight - 3, 0).setSource(sdf);
|
||||
|
||||
int count = halfHeight;
|
||||
|
@ -81,9 +84,15 @@ public class GeyserFeature extends DefaultFeature {
|
|||
float delta = (float) i / (float) (count - 1);
|
||||
float radius = Mth.lerp(delta, radius1, radius2) * 1.3F;
|
||||
|
||||
SDF bowl = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
SDF bowl = new SDFCappedCone().setHeight(radius)
|
||||
.setRadius1(0)
|
||||
.setRadius2(radius)
|
||||
.setBlock(EndBlocks.SULPHURIC_ROCK.stone);
|
||||
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius).setRadius1(0).setRadius2(radius).setBlock(EndBlocks.BRIMSTONE);
|
||||
SDF brimstone = new SDFCappedCone().setHeight(radius)
|
||||
.setRadius1(0)
|
||||
.setRadius2(radius)
|
||||
.setBlock(EndBlocks.BRIMSTONE);
|
||||
brimstone = new SDFTranslate().setTranslate(0, 2F, 0).setSource(brimstone);
|
||||
bowl = new SDFSubtraction().setSourceA(bowl).setSourceB(brimstone);
|
||||
bowl = new SDFUnion().setSourceA(brimstone).setSourceB(bowl);
|
||||
|
@ -172,7 +181,11 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
for (int i = 0; i < 150; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 4 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 4 + 0.5));
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 4 + 0.5),
|
||||
-halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 4 + 0.5)
|
||||
);
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -188,12 +201,18 @@ public class GeyserFeature extends DefaultFeature {
|
|||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -207,7 +226,11 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5), -halfHeight - 10, MHelper.floor(random.nextGaussian() * 0.7 + 0.5));
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 0.7 + 0.5),
|
||||
-halfHeight - 10,
|
||||
MHelper.floor(random.nextGaussian() * 0.7 + 0.5)
|
||||
);
|
||||
float distRaw = MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ());
|
||||
int dist = MHelper.floor(6 - distRaw) + random.nextInt(2);
|
||||
if (dist >= 0) {
|
||||
|
@ -221,7 +244,8 @@ public class GeyserFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
state = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.ACTIVATED, distRaw < 2);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
|
@ -234,7 +258,8 @@ public class GeyserFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
EndFeatures.SULPHURIC_LAKE.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, pos, null));
|
||||
EndFeatures.SULPHURIC_LAKE.getFeature()
|
||||
.place(new FeaturePlaceContext<>(world, chunkGenerator, random, pos, null));
|
||||
|
||||
double distance = radius1 * 1.7;
|
||||
BlockPos start = pos.offset(-distance, -halfHeight - 15 - distance, -distance);
|
||||
|
@ -260,7 +285,8 @@ public class GeyserFeature extends DefaultFeature {
|
|||
};
|
||||
|
||||
IGNORE = (state) -> {
|
||||
return state.is(Blocks.WATER) || state.is(Blocks.CAVE_AIR) || state.is(EndBlocks.SULPHURIC_ROCK.stone) || state.is(EndBlocks.BRIMSTONE);
|
||||
return state.is(Blocks.WATER) || state.is(Blocks.CAVE_AIR) || state.is(EndBlocks.SULPHURIC_ROCK.stone) || state
|
||||
.is(EndBlocks.BRIMSTONE);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,7 +41,10 @@ public class IceStarFeature extends DefaultFeature {
|
|||
int count = MHelper.randRange(minCount, maxCount, random);
|
||||
List<Vector3f> points = getFibonacciPoints(count);
|
||||
SDF sdf = null;
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F).setRadius2(0).setHeight(size).setBlock(EndBlocks.DENSE_SNOW);
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F)
|
||||
.setRadius2(0)
|
||||
.setHeight(size)
|
||||
.setBlock(EndBlocks.DENSE_SNOW);
|
||||
spike = new SDFTranslate().setTranslate(0, size - 0.5F, 0).setSource(spike);
|
||||
for (Vector3f point : points) {
|
||||
SDF rotated = spike;
|
||||
|
@ -77,7 +80,11 @@ public class IceStarFeature extends DefaultFeature {
|
|||
float px = bpos.getX() - center.getX();
|
||||
float py = bpos.getY() - center.getY();
|
||||
float pz = bpos.getZ() - center.getZ();
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(px, py, pz) * 0.4F + random.nextFloat() * randScale;
|
||||
float distance = MHelper.length(px, py, pz) + sdfCopy.getDistance(
|
||||
px,
|
||||
py,
|
||||
pz
|
||||
) * 0.4F + random.nextFloat() * randScale;
|
||||
if (distance < ancientRadius) {
|
||||
return ancient;
|
||||
}
|
||||
|
|
|
@ -25,14 +25,20 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int count = MHelper.randRange(1, 5, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8));
|
||||
BlockPos p = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16) - 8, pos.getY(), pos.getZ() + random.nextInt(16) - 8)
|
||||
);
|
||||
makeBoulder(world, p, random);
|
||||
}
|
||||
|
||||
|
@ -62,7 +68,8 @@ public class ObsidianBoulderFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,14 +29,20 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(5)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
float height = MHelper.randRange(10F, 35F, random);
|
||||
float radius = MHelper.randRange(2F, 5F, random);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
|
||||
SDF pillar = new SDFCappedCone().setRadius1(radius)
|
||||
.setRadius2(radius)
|
||||
.setHeight(height * 0.5F)
|
||||
.setBlock(Blocks.OBSIDIAN);
|
||||
pillar = new SDFTranslate().setTranslate(0, height * 0.5F - 3, 0).setSource(pillar);
|
||||
SDF cut = new SDFFlatland().setBlock(Blocks.OBSIDIAN);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
|
@ -58,7 +64,8 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
|
|||
}
|
||||
return info.getState();
|
||||
}).setReplaceFunction((state) -> {
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
|
||||
return state.getMaterial().isReplaceable() || state.is(TagAPI.GEN_TERRAIN) || state.getMaterial()
|
||||
.equals(Material.PLANT);
|
||||
}).fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
|
|
|
@ -30,8 +30,12 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
BlockState crystal = EndBlocks.SMARAGDANT_CRYSTAL.defaultBlockState();
|
||||
BlockState shard = EndBlocks.SMARAGDANT_CRYSTAL_SHARD.defaultBlockState();
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(3);
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(1.5F - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(3);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
|
@ -44,7 +48,11 @@ public class SmaragdantCrystalFeature extends DefaultFeature {
|
|||
mut.setY(mut.getY() + 1);
|
||||
}
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
shard.setValue(BlockStateProperties.WATERLOGGED, waterlogged)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,7 +38,9 @@ public class SpireFeature extends DefaultFeature {
|
|||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
pos = getPosOnSurfaceWG(world, pos);
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN) || !world.getBlockState(pos.below(6)).is(TagAPI.GEN_TERRAIN)) {
|
||||
if (pos.getY() < 10 || !world.getBlockState(pos.below(3))
|
||||
.is(TagAPI.GEN_TERRAIN) || !world.getBlockState(pos.below(6))
|
||||
.is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -50,7 +52,11 @@ public class SpireFeature extends DefaultFeature {
|
|||
}
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
|
||||
sdf = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) (Math.abs(noise.eval(vec.x() * 0.1, vec.y() * 0.1, vec.z() * 0.1)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
return (float) (Math.abs(noise.eval(
|
||||
vec.x() * 0.1,
|
||||
vec.y() * 0.1,
|
||||
vec.z() * 0.1
|
||||
)) * 3F + Math.abs(noise.eval(vec.x() * 0.3, vec.y() * 0.3 + 100, vec.z() * 0.3)) * 1.3F);
|
||||
}).setSource(sdf);
|
||||
final BlockPos center = pos;
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -62,14 +68,18 @@ public class SpireFeature extends DefaultFeature {
|
|||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
}
|
||||
else if (info.getState(Direction.UP, 3).isAir()) {
|
||||
return world.getBiome(info.getPos()).getGenerationSettings().getSurfaceBuilderConfig().getUnderMaterial();
|
||||
return world.getBiome(info.getPos())
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getUnderMaterial();
|
||||
}
|
||||
return info.getState();
|
||||
}).fillRecursive(world, center);
|
||||
|
||||
support.forEach((bpos) -> {
|
||||
if (BiomeAPI.getFromBiome(world.getBiome(bpos)) == EndBiomes.BLOSSOMING_SPIRES) {
|
||||
EndFeatures.TENANEA_BUSH.getFeature().place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
EndFeatures.TENANEA_BUSH.getFeature()
|
||||
.place(new FeaturePlaceContext<>(world, chunkGenerator, random, bpos, null));
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -78,7 +88,8 @@ public class SpireFeature extends DefaultFeature {
|
|||
|
||||
protected SDF addSegment(SDF sdf, float radius, Random random) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(Blocks.END_STONE);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0).setSource(sdf);
|
||||
SDF offseted = new SDFTranslate().setTranslate(0, radius + random.nextFloat() * 0.25F * radius, 0)
|
||||
.setSource(sdf);
|
||||
return new SDFSmoothUnion().setRadius(radius * 0.5F).setSourceA(sphere).setSourceB(offseted);
|
||||
}
|
||||
|
||||
|
|
|
@ -60,8 +60,13 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState().setValue(StalactiteBlock.SIZE, size).setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(StalactiteBlock.IS_FLOOR, dir > 0 ? i < center : i > center) : base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlockState base = block.defaultBlockState()
|
||||
.setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(
|
||||
StalactiteBlock.IS_FLOOR,
|
||||
dir > 0 ? i < center : i > center
|
||||
) : base.setValue(StalactiteBlock.IS_FLOOR, dir > 0);
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
|
||||
|
|
|
@ -106,7 +106,11 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
else if (dist < r2 * r2) {
|
||||
state = world.getBlockState(mut);
|
||||
if (state.is(TagAPI.GEN_TERRAIN) || state.is(Blocks.AIR)) {
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(x * 0.03, y * 0.03, z * 0.03) * 0.5;
|
||||
double v = noise.eval(x * 0.1, y * 0.1, z * 0.1) + noise.eval(
|
||||
x * 0.03,
|
||||
y * 0.03,
|
||||
z * 0.03
|
||||
) * 0.5;
|
||||
if (v > 0.4) {
|
||||
brimstone.add(mut.immutable());
|
||||
}
|
||||
|
@ -125,22 +129,35 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
if (random.nextInt(4) == 0) {
|
||||
int count = MHelper.randRange(5, 20, random);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 0, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(3 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5),
|
||||
0,
|
||||
MHelper.floor(random.nextGaussian() * 2 + 0.5)
|
||||
);
|
||||
int dist = MHelper.floor(3 - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
state = world.getBlockState(mut);
|
||||
while (!state.getFluidState().isEmpty() || state.getMaterial().equals(Material.WATER_PLANT)) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above()).is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
if (state.is(TagAPI.GEN_TERRAIN) && !world.getBlockState(mut.above())
|
||||
.is(EndBlocks.HYDROTHERMAL_VENT)) {
|
||||
for (int j = 0; j <= dist; j++) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.SULPHURIC_ROCK.stone);
|
||||
MHelper.shuffle(HORIZONTAL, random);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = mut.relative(dir);
|
||||
if (random.nextBoolean() && world.getBlockState(p).is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.TUBE_WORM.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, dir));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
p,
|
||||
EndBlocks.TUBE_WORM.defaultBlockState()
|
||||
.setValue(HorizontalDirectionalBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
mut.setY(mut.getY() + 1);
|
||||
|
@ -150,7 +167,8 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
state = world.getBlockState(mut);
|
||||
while (state.is(Blocks.WATER)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.VENT_BUBBLE_COLUMN.defaultBlockState());
|
||||
world.getBlockTicks().scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
|
||||
world.getBlockTicks()
|
||||
.scheduleTick(mut, EndBlocks.VENT_BUBBLE_COLUMN, MHelper.randRange(8, 32, random));
|
||||
mut.setY(mut.getY() + 1);
|
||||
state = world.getBlockState(mut);
|
||||
}
|
||||
|
@ -165,7 +183,11 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state.is(EndBlocks.SULPHUR_CRYSTAL) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.is(EndBlocks.HYDROTHERMAL_VENT) || state.is(EndBlocks.VENT_BUBBLE_COLUMN) || state
|
||||
.is(EndBlocks.SULPHUR_CRYSTAL) || state.getMaterial().isReplaceable() || state.getMaterial()
|
||||
.equals(Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.WATER_PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
}
|
||||
|
||||
private void placeBrimstone(WorldGenLevel world, BlockPos pos, Random random) {
|
||||
|
@ -189,7 +211,10 @@ public class SulphuricCaveFeature extends DefaultFeature {
|
|||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true)
|
||||
.setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -166,7 +166,11 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
private boolean isDeepWater(WorldGenLevel world, BlockPos pos) {
|
||||
int y = pos.getY() + 1;
|
||||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 2, pos.getZ() + dir.getStepZ() * 2) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
if (getYOnSurface(world, pos.getX() + dir.getStepX(), pos.getZ() + dir.getStepZ()) < y || getYOnSurface(
|
||||
world,
|
||||
pos.getX() + dir.getStepX() * 2,
|
||||
pos.getZ() + dir.getStepZ() * 2
|
||||
) < y || getYOnSurface(world, pos.getX() + dir.getStepX() * 3, pos.getZ() + dir.getStepZ() * 3) < y) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -194,7 +198,10 @@ public class SulphuricLakeFeature extends DefaultFeature {
|
|||
for (Direction dir : BlocksHelper.DIRECTIONS) {
|
||||
BlockPos side;
|
||||
if (random.nextInt(16) == 0 && world.getBlockState((side = pos.relative(dir))).is(Blocks.WATER)) {
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState().setValue(SulphurCrystalBlock.WATERLOGGED, true).setValue(SulphurCrystalBlock.FACING, dir).setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlockState state = EndBlocks.SULPHUR_CRYSTAL.defaultBlockState()
|
||||
.setValue(SulphurCrystalBlock.WATERLOGGED, true)
|
||||
.setValue(SulphurCrystalBlock.FACING, dir)
|
||||
.setValue(SulphurCrystalBlock.AGE, random.nextInt(3));
|
||||
BlocksHelper.setWithoutUpdate(world, side, state);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,17 +21,25 @@ public class SurfaceVentFeature extends DefaultFeature {
|
|||
final Random random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
|
||||
pos = getPosOnSurface(
|
||||
world,
|
||||
new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16))
|
||||
);
|
||||
if (!world.getBlockState(pos.below(3)).is(TagAPI.GEN_TERRAIN)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
int count = MHelper.randRange(15, 30, random);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState().setValue(HydrothermalVentBlock.WATERLOGGED, false);
|
||||
BlockState vent = EndBlocks.HYDROTHERMAL_VENT.defaultBlockState()
|
||||
.setValue(HydrothermalVentBlock.WATERLOGGED, false);
|
||||
for (int i = 0; i < count; i++) {
|
||||
mut.set(pos).move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(2 - MHelper.length(mut.getX() - pos.getX(), mut.getZ() - pos.getZ())) + random.nextInt(2);
|
||||
mut.set(pos)
|
||||
.move(MHelper.floor(random.nextGaussian() * 2 + 0.5), 5, MHelper.floor(random.nextGaussian() * 2 + 0.5));
|
||||
int dist = MHelper.floor(2 - MHelper.length(
|
||||
mut.getX() - pos.getX(),
|
||||
mut.getZ() - pos.getZ()
|
||||
)) + random.nextInt(2);
|
||||
if (dist > 0) {
|
||||
BlockState state = world.getBlockState(mut);
|
||||
for (int n = 0; n < 10 && state.isAir(); n++) {
|
||||
|
|
|
@ -74,7 +74,10 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
});
|
||||
BlockState surfaceBlock = biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
BlockState surfaceBlock = biome.getBiome()
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, biome, ceilPositions, random);
|
||||
placeWalls(world, biome, caveBlocks, random);
|
||||
|
@ -126,7 +129,8 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
if (wallBlock != null) {
|
||||
for (Vec3i offset : SPHERE) {
|
||||
BlockPos wallPos = pos.offset(offset);
|
||||
if (!positions.contains(wallPos) && !placed.contains(wallPos) && world.getBlockState(wallPos).is(TagAPI.GEN_TERRAIN)) {
|
||||
if (!positions.contains(wallPos) && !placed.contains(wallPos) && world.getBlockState(wallPos)
|
||||
.is(TagAPI.GEN_TERRAIN)) {
|
||||
wallBlock = biome.getWall(wallPos);
|
||||
BlocksHelper.setWithoutUpdate(world, wallPos, wallBlock);
|
||||
placed.add(wallPos);
|
||||
|
@ -256,6 +260,6 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
}
|
||||
SPHERE = prePos.toArray(new Vec3i[]{});
|
||||
SPHERE = prePos.toArray(new Vec3i[] {});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,6 +74,9 @@ public class RoundCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
|
||||
private boolean isReplaceable(BlockState state) {
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.getMaterial().equals(Material.LEAVES);
|
||||
return state.is(TagAPI.GEN_TERRAIN) || state.getMaterial().isReplaceable() || state.getMaterial()
|
||||
.equals(Material.PLANT) || state
|
||||
.getMaterial()
|
||||
.equals(Material.LEAVES);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,7 +74,10 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
break;
|
||||
}
|
||||
float val = Mth.abs((float) noiseH.eval(pos.getX() * 0.02, y * 0.01, pos.getZ() * 0.02));
|
||||
float vert = Mth.sin((y + (float) noiseV.eval(pos.getX() * 0.01, pos.getZ() * 0.01) * 20) * 0.1F) * 0.9F;
|
||||
float vert = Mth.sin((y + (float) noiseV.eval(
|
||||
pos.getX() * 0.01,
|
||||
pos.getZ() * 0.01
|
||||
) * 20) * 0.1F) * 0.9F;
|
||||
float dist = (float) noiseD.eval(pos.getX() * 0.1, y * 0.1, pos.getZ() * 0.1) * 0.12F;
|
||||
val = (val + vert * vert + dist) + density + gradient;
|
||||
if (val < 0.15 && world.getBlockState(pos).is(TagAPI.GEN_TERRAIN) && noWaterNear(world, pos)) {
|
||||
|
@ -163,7 +166,10 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
BlockState surfaceBlock = biome.getBiome()
|
||||
.getGenerationSettings()
|
||||
.getSurfaceBuilderConfig()
|
||||
.getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
});
|
||||
ceilSets.forEach((biome, ceilPositions) -> {
|
||||
|
@ -215,7 +221,10 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
}
|
||||
|
||||
protected boolean hasCaves(WorldGenLevel world, BlockPos pos) {
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) && hasCavesInBiome(world, pos.offset(8, 0, -8)) && hasCavesInBiome(world, pos.offset(-8, 0, 8)) && hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
return hasCavesInBiome(world, pos.offset(-8, 0, -8)) && hasCavesInBiome(
|
||||
world,
|
||||
pos.offset(8, 0, -8)
|
||||
) && hasCavesInBiome(world, pos.offset(-8, 0, 8)) && hasCavesInBiome(world, pos.offset(8, 0, 8));
|
||||
}
|
||||
|
||||
protected boolean hasCavesInBiome(WorldGenLevel world, BlockPos pos) {
|
||||
|
|
|
@ -118,7 +118,9 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.DRAGON_TREE_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
|
@ -169,7 +171,11 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1, random.nextGaussian() * 1);
|
||||
BlockPos p = pos.offset(
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1
|
||||
);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
|
@ -212,7 +218,13 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
return info.getState();
|
||||
};
|
||||
|
||||
BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0), new Vector3f(0.1F, 0.3F, 0), new Vector3f(0.4F, 0.6F, 0), new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
BRANCH = Lists.newArrayList(
|
||||
new Vector3f(0, 0, 0),
|
||||
new Vector3f(0.1F, 0.3F, 0),
|
||||
new Vector3f(0.4F, 0.6F, 0),
|
||||
new Vector3f(0.8F, 0.8F, 0),
|
||||
new Vector3f(1, 1, 0)
|
||||
);
|
||||
SIDE1 = Lists.newArrayList(new Vector3f(0.4F, 0.6F, 0), new Vector3f(0.8F, 0.8F, 0), new Vector3f(1, 1, 0));
|
||||
SIDE2 = SplineHelper.copySpline(SIDE1);
|
||||
|
||||
|
@ -226,7 +238,13 @@ public class DragonTreeFeature extends DefaultFeature {
|
|||
SplineHelper.offset(SIDE1, offset2);
|
||||
SplineHelper.offset(SIDE2, offset2);
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0), new Vector3f(0.1F, 0.7F, 0), new Vector3f(0.3F, 0.3F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.2F, 0));
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0F, 1F, 0),
|
||||
new Vector3f(0.1F, 0.7F, 0),
|
||||
new Vector3f(0.3F, 0.3F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.2F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,7 +48,12 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, AIR);
|
||||
|
||||
float radius = size * 0.17F;// MHelper.randRange(0.8F, 1.2F, random);
|
||||
SDF function = SplineHelper.buildSDF(spline, radius, 0.2F, (bpos) -> EndBlocks.AMARANITA_STEM.defaultBlockState());
|
||||
SDF function = SplineHelper.buildSDF(
|
||||
spline,
|
||||
radius,
|
||||
0.2F,
|
||||
(bpos) -> EndBlocks.AMARANITA_STEM.defaultBlockState()
|
||||
);
|
||||
|
||||
Vector3f capPos = spline.get(spline.size() - 1);
|
||||
makeHead(world, pos.offset(capPos.x() + 0.5F, capPos.y() + 1.5F, capPos.z() + 0.5F), Mth.floor(size / 1.6F));
|
||||
|
@ -96,7 +101,12 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_LANTERN);
|
||||
mut.move(Direction.DOWN);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -159,13 +169,25 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis, distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
Direction dir = Direction.fromAxisAndDirection(
|
||||
axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -252,7 +274,10 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
mut.set(pos).move(Direction.UP).move(BlocksHelper.HORIZONTAL[i], 3).move(BlocksHelper.HORIZONTAL[(i + 1) & 3], 3);
|
||||
mut.set(pos)
|
||||
.move(Direction.UP)
|
||||
.move(BlocksHelper.HORIZONTAL[i], 3)
|
||||
.move(BlocksHelper.HORIZONTAL[(i + 1) & 3], 3);
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_HYMENOPHORE);
|
||||
}
|
||||
|
@ -270,13 +295,25 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
int distance = axis == Axis.X ? x < 0 ? -1 : 1 : z < 0 ? -1 : 1;
|
||||
BlockPos offseted = mut.relative(axis, distance);
|
||||
if (world.getBlockState(offseted).getMaterial().isReplaceable()) {
|
||||
Direction dir = Direction.fromAxisAndDirection(axis, distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
BlocksHelper.setWithoutUpdate(world, offseted, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir));
|
||||
Direction dir = Direction.fromAxisAndDirection(
|
||||
axis,
|
||||
distance < 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE
|
||||
);
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
offseted,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
mut.move(Direction.DOWN);
|
||||
}
|
||||
if (world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_FUR.defaultBlockState().setValue(BaseAttachedBlock.FACING, Direction.DOWN));
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
EndBlocks.AMARANITA_FUR.defaultBlockState()
|
||||
.setValue(BaseAttachedBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -303,12 +340,16 @@ public class GiganticAmaranitaFeature extends DefaultFeature {
|
|||
for (int z = -2; z < 3; z++) {
|
||||
mut.setZ(pos.getZ() + z);
|
||||
if (y < 6) {
|
||||
if (((x / 2) == 0 || (z / 2) == 0) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
if (((x / 2) == 0 || (z / 2) == 0) && world.getBlockState(mut)
|
||||
.getMaterial()
|
||||
.isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if ((x == 0 || z == 0) && (Math.abs(x) < 2 && Math.abs(z) < 2) && world.getBlockState(mut).getMaterial().isReplaceable()) {
|
||||
if ((x == 0 || z == 0) && (Math.abs(x) < 2 && Math.abs(z) < 2) && world.getBlockState(mut)
|
||||
.getMaterial()
|
||||
.isReplaceable()) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, EndBlocks.AMARANITA_CAP);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -82,9 +82,15 @@ public class HelixTreeFeature extends DefaultFeature {
|
|||
});
|
||||
SplineHelper.scale(spline2, scale);
|
||||
BlockPos leafStart = pos.offset(lastPoint.x() + 0.5, lastPoint.y() + 0.5, lastPoint.z() + 0.5);
|
||||
SplineHelper.fillSplineForce(spline2, world, EndBlocks.HELIX_TREE.log.defaultBlockState(), leafStart, (state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
});
|
||||
SplineHelper.fillSplineForce(
|
||||
spline2,
|
||||
world,
|
||||
EndBlocks.HELIX_TREE.log.defaultBlockState(),
|
||||
leafStart,
|
||||
(state) -> {
|
||||
return state.getMaterial().isReplaceable();
|
||||
}
|
||||
);
|
||||
|
||||
spline.clear();
|
||||
float rad = MHelper.randRange(8F, 11F, random);
|
||||
|
|
|
@ -113,7 +113,12 @@ public class JellyshroomFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
static {
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
|
|
|
@ -92,8 +92,13 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
for (int y = top; y >= minY; y--) {
|
||||
mut.setY(y);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial().equals(Material.PLANT) || state.is(TagAPI.END_GROUND)) {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, y == top ? EndBlocks.LACUGROVE.bark : EndBlocks.LACUGROVE.log);
|
||||
if (state.getMaterial().isReplaceable() || state.getMaterial()
|
||||
.equals(Material.PLANT) || state.is(TagAPI.END_GROUND)) {
|
||||
BlocksHelper.setWithoutUpdate(
|
||||
world,
|
||||
mut,
|
||||
y == top ? EndBlocks.LACUGROVE.bark : EndBlocks.LACUGROVE.log
|
||||
);
|
||||
}
|
||||
else {
|
||||
break;
|
||||
|
@ -108,14 +113,17 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LACUGROVE_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius - 2, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius - 2, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
|
@ -156,7 +164,11 @@ public class LacugroveFeature extends DefaultFeature {
|
|||
if (radius > 5) {
|
||||
int count = (int) (radius * 2.5F);
|
||||
for (int i = 0; i < count; i++) {
|
||||
BlockPos p = pos.offset(random.nextGaussian() * 1, random.nextGaussian() * 1, random.nextGaussian() * 1);
|
||||
BlockPos p = pos.offset(
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1,
|
||||
random.nextGaussian() * 1
|
||||
);
|
||||
boolean place = true;
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockState state = world.getBlockState(p.relative(d));
|
||||
|
|
|
@ -71,12 +71,18 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise, boolean natural) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.LUCERNIA_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -90,8 +96,10 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
BlockState top = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState middle = EndBlocks.FILALUX.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.FILALUX.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.LUCERNIA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -200,9 +208,21 @@ public class LucerniaFeature extends DefaultFeature {
|
|||
|
||||
IGNORE = EndBlocks.LUCERNIA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -83,17 +83,20 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
new SDFScale().setScale(scale).setSource(FUNCTION).setReplaceFunction(REPLACE).addPostProcess((info) -> {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getState())) {
|
||||
if (random.nextBoolean() && info.getStateUp().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState().setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp()) || !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown())) {
|
||||
else if (!EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateUp()) || !EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(
|
||||
info.getStateDown())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM.bark.defaultBlockState());
|
||||
return info.getState();
|
||||
}
|
||||
}
|
||||
else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_CAP) {
|
||||
if (EndBlocks.MOSSY_GLOWSHROOM.isTreeLog(info.getStateDown().getBlock())) {
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState().setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
info.setState(EndBlocks.MOSSY_GLOWSHROOM_CAP.defaultBlockState()
|
||||
.setValue(MossyGlowshroomCapBlock.TRANSITION, true));
|
||||
return info.getState();
|
||||
}
|
||||
|
||||
|
@ -103,12 +106,18 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
else if (info.getState().getBlock() == EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
for (Direction dir : BlocksHelper.HORIZONTAL) {
|
||||
if (info.getState(dir) == AIR) {
|
||||
info.setBlockPos(info.getPos().relative(dir), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir));
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(dir),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (info.getStateDown().getBlock() != EndBlocks.MOSSY_GLOWSHROOM_HYMENOPHORE) {
|
||||
info.setBlockPos(info.getPos().below(), EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, Direction.DOWN));
|
||||
info.setBlockPos(
|
||||
info.getPos().below(),
|
||||
EndBlocks.MOSSY_GLOWSHROOM_FUR.defaultBlockState().setValue(FurBlock.FACING, Direction.DOWN)
|
||||
);
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
|
@ -121,7 +130,8 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
SDFCappedCone cone1 = new SDFCappedCone().setHeight(2.5F).setRadius1(1.5F).setRadius2(2.5F);
|
||||
SDFCappedCone cone2 = new SDFCappedCone().setHeight(3F).setRadius1(2.5F).setRadius2(13F);
|
||||
SDF posedCone2 = new SDFTranslate().setTranslate(0, 5, 0).setSource(cone2);
|
||||
SDF posedCone3 = new SDFTranslate().setTranslate(0, 12F, 0).setSource(new SDFScale().setScale(2).setSource(cone2));
|
||||
SDF posedCone3 = new SDFTranslate().setTranslate(0, 12F, 0)
|
||||
.setSource(new SDFScale().setScale(2).setSource(cone2));
|
||||
SDF upCone = new SDFSubtraction().setSourceA(posedCone2).setSourceB(posedCone3);
|
||||
SDF wave = new SDFFlatWave().setRaysCount(12).setIntensity(1.3F).setSource(upCone);
|
||||
SDF cones = new SDFSmoothUnion().setRadius(3).setSourceA(cone1).setSourceB(wave);
|
||||
|
@ -143,18 +153,23 @@ public class MossyGlowshroomFeature extends DefaultFeature {
|
|||
OpenSimplexNoise noise = new OpenSimplexNoise(1234);
|
||||
cones = new SDFCoordModify().setFunction((pos) -> {
|
||||
float dist = MHelper.length(pos.x(), pos.z());
|
||||
float y = pos.y() + (float) noise.eval(pos.x() * 0.1 + CENTER.x(), pos.z() * 0.1 + CENTER.z()) * dist * 0.3F - dist * 0.15F;
|
||||
float y = pos.y() + (float) noise.eval(
|
||||
pos.x() * 0.1 + CENTER.x(),
|
||||
pos.z() * 0.1 + CENTER.z()
|
||||
) * dist * 0.3F - dist * 0.15F;
|
||||
pos.set(pos.x(), y, pos.z());
|
||||
}).setSource(cones);
|
||||
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate().setSource(new SDFTranslate().setTranslate(0, 2.5F, 0).setSource(cones));
|
||||
HEAD_POS = (SDFTranslate) new SDFTranslate().setSource(new SDFTranslate().setTranslate(0, 2.5F, 0)
|
||||
.setSource(cones));
|
||||
|
||||
SDF roots = new SDFSphere().setRadius(4F);
|
||||
ROOTS = (SDFPrimitive) roots;
|
||||
roots = new SDFScale3D().setScale(1, 0.7F, 1).setSource(roots);
|
||||
ROOTS_ROT = (SDFFlatWave) new SDFFlatWave().setRaysCount(5).setIntensity(1.5F).setSource(roots);
|
||||
|
||||
FUNCTION = new SDFSmoothUnion().setRadius(4).setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
FUNCTION = new SDFSmoothUnion().setRadius(4)
|
||||
.setSourceB(new SDFUnion().setSourceA(HEAD_POS).setSourceB(ROOTS_ROT));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND)) {
|
||||
|
|
|
@ -51,7 +51,17 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
|
||||
int depth = MHelper.floor((size - 10F) * 3F / 10F + 1F);
|
||||
float bsize = (10F - (size - 10F)) / 10F + 1.5F;
|
||||
branch(last.x(), last.y(), last.z(), size * bsize, MHelper.randRange(0, MHelper.PI2, random), random, depth, world, pos);
|
||||
branch(
|
||||
last.x(),
|
||||
last.y(),
|
||||
last.z(),
|
||||
size * bsize,
|
||||
MHelper.randRange(0, MHelper.PI2, random),
|
||||
random,
|
||||
depth,
|
||||
world,
|
||||
pos
|
||||
);
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.7F, 1.1F, (bpos) -> {
|
||||
return EndBlocks.PYTHADENDRON.bark.defaultBlockState();
|
||||
|
@ -79,14 +89,26 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos1 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s1 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos, REPLACE);
|
||||
boolean s1 = SplineHelper.fillSpline(
|
||||
spline,
|
||||
world,
|
||||
EndBlocks.PYTHADENDRON.bark.defaultBlockState(),
|
||||
pos,
|
||||
REPLACE
|
||||
);
|
||||
|
||||
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
Vector3f pos2 = spline.get(spline.size() - 1);
|
||||
|
||||
boolean s2 = SplineHelper.fillSpline(spline, world, EndBlocks.PYTHADENDRON.bark.defaultBlockState(), pos, REPLACE);
|
||||
boolean s2 = SplineHelper.fillSpline(
|
||||
spline,
|
||||
world,
|
||||
EndBlocks.PYTHADENDRON.bark.defaultBlockState(),
|
||||
pos,
|
||||
REPLACE
|
||||
);
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
if (depth < 3) {
|
||||
|
@ -114,7 +136,9 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
private void leavesBall(WorldGenLevel world, BlockPos pos, Random random, OpenSimplexNoise noise) {
|
||||
float radius = MHelper.randRange(4.5F, 6.5F, random);
|
||||
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.PYTHADENDRON_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
sphere = new SDFScale3D().setScale(1, 0.6F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
|
@ -122,7 +146,8 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return random.nextFloat() * 3F - 1.5F;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
sphere.addPostProcess((info) -> {
|
||||
if (random.nextInt(5) == 0) {
|
||||
|
|
|
@ -67,12 +67,18 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
private void leavesBall(WorldGenLevel world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState().setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sphere = new SDFSphere().setRadius(radius)
|
||||
.setBlock(EndBlocks.TENANEA_LEAVES.defaultBlockState()
|
||||
.setValue(LeavesBlock.DISTANCE, 6));
|
||||
SDF sub = new SDFScale().setScale(5).setSource(sphere);
|
||||
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
|
||||
sphere = new SDFScale3D().setScale(1, 0.75F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 2F).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-1.5F, 1.5F, random)).setSource(sphere);
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -85,9 +91,12 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
}
|
||||
}
|
||||
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState().setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState top = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP);
|
||||
BlockState middle = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE);
|
||||
BlockState bottom = EndBlocks.TENANEA_FLOWERS.defaultBlockState()
|
||||
.setValue(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM);
|
||||
BlockState outer = EndBlocks.TENANEA_OUTER_LEAVES.defaultBlockState();
|
||||
|
||||
List<BlockPos> support = Lists.newArrayList();
|
||||
|
@ -180,6 +189,13 @@ public class TenaneaFeature extends DefaultFeature {
|
|||
|
||||
IGNORE = EndBlocks.TENANEA::isTreeLog;
|
||||
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,9 +47,12 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
if (!world.getBlockState(pos.below()).is(TagAPI.END_GROUND)) return false;
|
||||
|
||||
BlockState wood = EndBlocks.UMBRELLA_TREE.bark.defaultBlockState();
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState().setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState().setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
BlockState membrane = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 1);
|
||||
BlockState center = EndBlocks.UMBRELLA_TREE_MEMBRANE.defaultBlockState()
|
||||
.setValue(UmbrellaTreeMembraneBlock.COLOR, 0);
|
||||
BlockState fruit = EndBlocks.UMBRELLA_TREE_CLUSTER.defaultBlockState()
|
||||
.setValue(UmbrellaTreeClusterBlock.NATURAL, true);
|
||||
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
int count = (int) (size * 0.15F);
|
||||
|
@ -89,7 +92,12 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
float pz = MHelper.floor(vec.z()) + 0.5F;
|
||||
mem = new SDFTranslate().setTranslate(px, py, pz).setSource(mem);
|
||||
sdf = new SDFSmoothUnion().setRadius(2).setSourceA(sdf).setSourceB(mem);
|
||||
centers.add(new Center(pos.getX() + (double) (px * scale), pos.getY() + (double) (py * scale), pos.getZ() + (double) (pz * scale), radius * scale));
|
||||
centers.add(new Center(
|
||||
pos.getX() + (double) (px * scale),
|
||||
pos.getY() + (double) (py * scale),
|
||||
pos.getZ() + (double) (pz * scale),
|
||||
radius * scale
|
||||
));
|
||||
|
||||
vec = spline.get(0);
|
||||
}
|
||||
|
@ -194,13 +202,26 @@ public class UmbrellaTreeFeature extends DefaultFeature {
|
|||
}
|
||||
|
||||
static {
|
||||
SPLINE = Lists.newArrayList(new Vector3f(0.00F, 0.00F, 0.00F), new Vector3f(0.10F, 0.35F, 0.00F), new Vector3f(0.20F, 0.50F, 0.00F), new Vector3f(0.30F, 0.55F, 0.00F), new Vector3f(0.42F, 0.70F, 0.00F), new Vector3f(0.50F, 1.00F, 0.00F));
|
||||
SPLINE = Lists.newArrayList(
|
||||
new Vector3f(0.00F, 0.00F, 0.00F),
|
||||
new Vector3f(0.10F, 0.35F, 0.00F),
|
||||
new Vector3f(0.20F, 0.50F, 0.00F),
|
||||
new Vector3f(0.30F, 0.55F, 0.00F),
|
||||
new Vector3f(0.42F, 0.70F, 0.00F),
|
||||
new Vector3f(0.50F, 1.00F, 0.00F)
|
||||
);
|
||||
|
||||
ROOT = Lists.newArrayList(new Vector3f(0.1F, 0.70F, 0), new Vector3f(0.3F, 0.30F, 0), new Vector3f(0.7F, 0.05F, 0), new Vector3f(0.8F, -0.20F, 0));
|
||||
ROOT = Lists.newArrayList(
|
||||
new Vector3f(0.1F, 0.70F, 0),
|
||||
new Vector3f(0.3F, 0.30F, 0),
|
||||
new Vector3f(0.7F, 0.05F, 0),
|
||||
new Vector3f(0.8F, -0.20F, 0)
|
||||
);
|
||||
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
|
||||
|
||||
REPLACE = (state) -> {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial().equals(Material.PLANT) || state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
if (state.is(TagAPI.END_GROUND) || state.getMaterial()
|
||||
.equals(Material.PLANT) || state.is(EndBlocks.UMBRELLA_TREE_MEMBRANE)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue