Sulphuric terrain, lakes, particles

This commit is contained in:
paulevsGitch 2020-12-02 03:55:11 +03:00
parent e051bf3578
commit b375d76956
19 changed files with 384 additions and 14 deletions

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@ -19,7 +19,6 @@ import ru.betterend.registry.EndTags;
import ru.betterend.util.MHelper;
import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFCoordModify;
import ru.betterend.util.sdf.operator.SDFDisplacement;
import ru.betterend.util.sdf.operator.SDFInvert;
import ru.betterend.util.sdf.operator.SDFRotation;
import ru.betterend.util.sdf.operator.SDFSubtraction;

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@ -0,0 +1,191 @@
package ru.betterend.world.features.terrain;
import java.util.Random;
import java.util.Set;
import com.google.common.collect.Sets;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.fluid.Fluids;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.util.math.Direction;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.blocks.BlockProperties;
import ru.betterend.blocks.BlockSulphurCrystal;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndTags;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper;
import ru.betterend.world.features.DefaultFeature;
public class SulphuricLakeFeature extends DefaultFeature {
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(15152);
private static final Mutable POS = new Mutable();
@Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos blockPos, DefaultFeatureConfig featureConfig) {
blockPos = getPosOnSurfaceWG(world, blockPos);
if (blockPos.getY() < 57) {
return false;
}
double radius = MHelper.randRange(10.0, 20.0, random);
int dist2 = MHelper.floor(radius * 1.5);
int minX = blockPos.getX() - dist2;
int maxX = blockPos.getX() + dist2;
int minZ = blockPos.getZ() - dist2;
int maxZ = blockPos.getZ() + dist2;
Set<BlockPos> brimstone = Sets.newHashSet();
for (int x = minX; x <= maxX; x++) {
POS.setX(x);
int x2 = x - blockPos.getX();
x2 *= x2;
for (int z = minZ; z <= maxZ; z++) {
POS.setZ(z);
int z2 = z - blockPos.getZ();
z2 *= z2;
double r = radius * (NOISE.eval(x * 0.2, z * 0.2) * 0.25 + 0.75);
double r2 = r * 1.5;
r *= r;
r2 *= r2;
int dist = x2 + z2;
if (dist <= r) {
POS.setY(getYOnSurface(world, x, z) - 1);
if (world.getBlockState(POS).isIn(EndTags.GEN_TERRAIN)) {
if (isBorder(world, POS)) {
if (random.nextInt(8) > 0) {
brimstone.add(POS.toImmutable());
if (random.nextBoolean()) {
brimstone.add(POS.down());
if (random.nextBoolean()) {
brimstone.add(POS.down(2));
}
}
}
else {
if (!isAbsoluteBorder(world, POS)) {
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
world.getFluidTickScheduler().schedule(POS, Fluids.WATER, 0);
brimstone.add(POS.down());
if (random.nextBoolean()) {
brimstone.add(POS.down(2));
if (random.nextBoolean()) {
brimstone.add(POS.down(3));
}
}
}
else {
brimstone.add(POS.toImmutable());
if (random.nextBoolean()) {
brimstone.add(POS.down());
}
}
}
}
else {
BlocksHelper.setWithoutUpdate(world, POS, Blocks.WATER);
if (isDeepWater(world, POS)) {
BlocksHelper.setWithoutUpdate(world, POS.move(Direction.DOWN), Blocks.WATER);
}
brimstone.add(POS.down());
if (random.nextBoolean()) {
brimstone.add(POS.down(2));
if (random.nextBoolean()) {
brimstone.add(POS.down(3));
}
}
}
}
}
else if (dist < r2) {
POS.setY(getYOnSurface(world, x, z) - 1);
if (world.getBlockState(POS).isIn(EndTags.GEN_TERRAIN)) {
brimstone.add(POS.toImmutable());
if (random.nextBoolean()) {
brimstone.add(POS.down());
if (random.nextBoolean()) {
brimstone.add(POS.down(2));
}
}
}
}
}
}
brimstone.forEach((bpos) -> {
placeBrimstone(world, bpos, random);
});
return true;
}
private boolean isBorder(StructureWorldAccess world, BlockPos pos) {
int y = pos.getY() + 1;
for (Direction dir: BlocksHelper.DIRECTIONS) {
if (getYOnSurface(world, pos.getX() + dir.getOffsetX(), pos.getZ() + dir.getOffsetZ()) < y) {
return true;
}
}
return false;
}
private boolean isAbsoluteBorder(StructureWorldAccess world, BlockPos pos) {
int y = pos.getY() - 2;
for (Direction dir: BlocksHelper.DIRECTIONS) {
if (getYOnSurface(world, pos.getX() + dir.getOffsetX() * 3, pos.getZ() + dir.getOffsetZ() * 3) < y) {
return true;
}
}
return false;
}
private boolean isDeepWater(StructureWorldAccess world, BlockPos pos) {
int y = pos.getY() + 1;
for (Direction dir: BlocksHelper.DIRECTIONS) {
if (getYOnSurface(world, pos.getX() + dir.getOffsetX(), pos.getZ() + dir.getOffsetZ()) < y
|| getYOnSurface(world, pos.getX() + dir.getOffsetX() * 2, pos.getZ() + dir.getOffsetZ() * 2) < y
|| getYOnSurface(world, pos.getX() + dir.getOffsetX() * 3, pos.getZ() + dir.getOffsetZ() * 3) < y) {
return false;
}
}
return true;
}
private void placeBrimstone(StructureWorldAccess world, BlockPos pos, Random random) {
BlockState state = getBrimstone(world, pos);
BlocksHelper.setWithoutUpdate(world, pos, state);
if (state.get(BlockProperties.ACTIVATED)) {
makeShards(world, pos, random);
}
}
private BlockState getBrimstone(StructureWorldAccess world, BlockPos pos) {
for (Direction dir: BlocksHelper.DIRECTIONS) {
if (world.getBlockState(pos.offset(dir)).isOf(Blocks.WATER)) {
return EndBlocks.BRIMSTONE.getDefaultState().with(BlockProperties.ACTIVATED, true);
}
}
return EndBlocks.BRIMSTONE.getDefaultState();
}
private void makeShards(StructureWorldAccess world, BlockPos pos, Random random) {
for (Direction dir: BlocksHelper.DIRECTIONS) {
BlockPos side;
if (random.nextInt(4) == 0 && world.getBlockState((side = pos.offset(dir))).getMaterial().isReplaceable()) {
BlockState state = EndBlocks.SULPHUR_CRYSTAL.getDefaultState()
.with(BlockSulphurCrystal.WATERLOGGED, world.getBlockState(side).isOf(Blocks.WATER))
.with(BlockSulphurCrystal.FACING, dir)
.with(BlockSulphurCrystal.AGE, random.nextInt(3));
BlocksHelper.setWithoutUpdate(world, side, state);
}
}
}
}