This commit is contained in:
paulevsGitch 2020-11-08 13:40:30 +03:00
parent 163b2881ba
commit b47728cbd6
6 changed files with 205 additions and 205 deletions

View file

@ -12,7 +12,7 @@ import ru.betterend.blocks.basis.BlockPillar;
import ru.betterend.blocks.basis.BlockSlab;
import ru.betterend.blocks.basis.BlockStairs;
import ru.betterend.blocks.basis.BlockStoneButton;
//import ru.betterend.blocks.basis.BlockStoneLantern;
import ru.betterend.blocks.basis.BlockStoneLantern;
import ru.betterend.blocks.basis.BlockStonePressurePlate;
import ru.betterend.blocks.basis.BlockWall;
import ru.betterend.recipe.CraftingRecipes;
@ -33,7 +33,7 @@ public class StoneMaterial {
public final Block button;
public final Block pressure_plate;
public final Block pedestal;
//public final Block lantern;
public final Block lantern;
public final Block bricks;
public final Block brick_stairs;
@ -53,7 +53,7 @@ public class StoneMaterial {
button = EndBlocks.registerBlock(name + "_button", new BlockStoneButton(stone));
pressure_plate = EndBlocks.registerBlock(name + "_plate", new BlockStonePressurePlate(stone));
pedestal = EndBlocks.registerBlock(name + "_pedestal", new EndPedestal(stone));
//lantern = EndBlocks.registerBlock(name + "_lantern", new BlockStoneLantern(stone));
lantern = EndBlocks.registerBlock(name + "_lantern", new BlockStoneLantern(stone));
bricks = EndBlocks.registerBlock(name + "_bricks", new BlockBase(material));
brick_stairs = EndBlocks.registerBlock(name + "_bricks_stairs", new BlockStairs(bricks));
@ -76,7 +76,7 @@ public class StoneMaterial {
GridRecipe.make(name + "_button", button).setList("#").addMaterial('#', stone).setGroup("end_stone_buttons").build();
GridRecipe.make(name + "_pressure_plate", pressure_plate).setShape("##").addMaterial('#', stone).setGroup("end_stone_plates").build();
//GridRecipe.make(name + "_lantern", lantern).setShape("S", "#", "S").addMaterial('#', EndItems.CRYSTAL_SHARDS).addMaterial('S', slab, brick_slab).setGroup("end_stone_lanterns").build();
GridRecipe.make(name + "_lantern", lantern).setShape("S", "#", "S").addMaterial('#', EndItems.CRYSTAL_SHARDS).addMaterial('S', slab, brick_slab).setGroup("end_stone_lanterns").build();
CraftingRecipes.registerPedestal(name + "_pedestal", pedestal, slab, pillar);

View file

@ -1,193 +1,193 @@
package ru.betterend.recipe;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import ru.betterend.recipe.builders.GridRecipe;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
public class CraftingRecipes {
public static void register() {
GridRecipe.make("ender_pearl_to_block", EndBlocks.ENDER_BLOCK)
.setShape(new String[] { "OO", "OO" })
.addMaterial('O', Items.ENDER_PEARL)
.build();
GridRecipe.make("ender_block_to_pearl", Items.ENDER_PEARL)
.addMaterial('#', EndBlocks.ENDER_BLOCK)
.setOutputCount(4)
.setList("#")
.build();
GridRecipe.make("end_stone_smelter", EndBlocks.END_STONE_SMELTER)
.setShape(new String[] { "###", "V V", "###" })
.addMaterial('#', Blocks.END_STONE_BRICKS)
.addMaterial('V', Items.BUCKET)
.build();
registerPedestal("andesite_pedestal", EndBlocks.ANDESITE_PEDESTAL, Blocks.POLISHED_ANDESITE_SLAB, Blocks.POLISHED_ANDESITE);
registerPedestal("diorite_pedestal", EndBlocks.DIORITE_PEDESTAL, Blocks.POLISHED_DIORITE_SLAB, Blocks.POLISHED_DIORITE);
registerPedestal("granite_pedestal", EndBlocks.GRANITE_PEDESTAL, Blocks.POLISHED_GRANITE_SLAB, Blocks.POLISHED_GRANITE);
registerPedestal("quartz_pedestal", EndBlocks.QUARTZ_PEDESTAL, Blocks.QUARTZ_SLAB, Blocks.QUARTZ_PILLAR);
registerPedestal("purpur_pedestal", EndBlocks.PURPUR_PEDESTAL, Blocks.PURPUR_SLAB, Blocks.PURPUR_PILLAR);
GridRecipe.make("infusion_pedestal", EndBlocks.INFUSION_PEDESTAL)
.setShape(new String[] { " Y ", "O#O", " # " })
.addMaterial('O', Items.ENDER_PEARL)
.addMaterial('Y', Items.ENDER_EYE)
.addMaterial('#', Blocks.OBSIDIAN)
.build();
String material = "terminite";
GridRecipe.make(material + "_block", EndBlocks.TERMINITE_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', EndItems.TERMINITE_INGOT)
.build();
GridRecipe.make(material + "_block_to_ingot", EndItems.TERMINITE_INGOT)
.addMaterial('#', EndBlocks.TERMINITE_BLOCK)
.setOutputCount(9)
.setList("#")
.build();
registerHelmet(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HELMET);
registerChestplate(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_CHESTPLATE);
registerLeggings(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_LEGGINGS);
registerBoots(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_BOOTS);
registerShovel(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_SHOVEL);
registerSword(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_SWORD);
registerPickaxe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_PICKAXE);
registerAxe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_AXE);
registerHoe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HOE);
registerHammer(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HAMMER);
material = "aeternium";
GridRecipe.make(material + "_block", EndBlocks.AETERNIUM_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', EndItems.AETERNIUM_INGOT)
.build();
GridRecipe.make(material + "_block_to_ingot", EndItems.AETERNIUM_INGOT)
.addMaterial('#', EndBlocks.AETERNIUM_BLOCK)
.setOutputCount(9)
.setList("#")
.build();
registerHelmet(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HELMET);
registerChestplate(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_CHESTPLATE);
registerLeggings(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_LEGGINGS);
registerBoots(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_BOOTS);
registerShovel(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_SHOVEL);
registerSword(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_SWORD);
registerPickaxe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_PICKAXE);
registerAxe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_AXE);
registerHoe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HOE);
registerHammer(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HAMMER);
registerHammer("iron", Items.IRON_INGOT, EndItems.IRON_HAMMER);
registerHammer("golden", Items.GOLD_INGOT, EndItems.GOLDEN_HAMMER);
registerHammer("diamond", Items.DIAMOND, EndItems.DIAMOND_HAMMER);
registerHammer("netherite", Items.NETHERITE_INGOT, EndItems.NETHERITE_HAMMER);
GridRecipe.make("blue_vine_seed_dye", Items.BLUE_DYE).setList("#").addMaterial('#', EndBlocks.BLUE_VINE_SEED).build();
GridRecipe.make("creeping_moss_dye", Items.CYAN_DYE).setList("#").addMaterial('#', EndBlocks.CREEPING_MOSS).build();
GridRecipe.make("umbrella_moss_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', EndBlocks.UMBRELLA_MOSS).build();
GridRecipe.make("umbrella_moss_tall_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', EndBlocks.UMBRELLA_MOSS_TALL).build();
GridRecipe.make("shadow_plant_dye", Items.BLACK_DYE).setList("#").addMaterial('#', EndBlocks.SHADOW_PLANT).build();
GridRecipe.make("paper", Items.PAPER).setShape("###").addMaterial('#', EndItems.END_LILY_LEAF_DRIED).setOutputCount(3).build();
GridRecipe.make("aurora_block", EndBlocks.AURORA_CRYSTAL).setShape("##", "##").addMaterial('#', EndItems.CRYSTAL_SHARDS).build();
GridRecipe.make("lotus_block", EndBlocks.END_LOTUS.log).setShape("##", "##").addMaterial('#', EndBlocks.END_LOTUS_STEM).build();
GridRecipe.make("needlegrass_stick", Items.STICK).setList("#").setOutputCount(2).addMaterial('#', EndBlocks.NEEDLEGRASS).build();
GridRecipe.make("shadow_berry_seeds", EndBlocks.SHADOW_BERRY).setList("#").setOutputCount(4).addMaterial('#', EndItems.SHADOW_BERRY_RAW).build();
GridRecipe.make("purple_polypore_dye", Items.PURPLE_DYE).setList("#").addMaterial('#', EndBlocks.PURPLE_POLYPORE).build();
//GridRecipe.make("end_stone_lantern", EndBlocks.LANTERN_END_STONE).setShape("S", "#", "S").addMaterial('#', EndItems.CRYSTAL_SHARDS).addMaterial('S', Blocks.END_STONE_BRICK_SLAB).setGroup("end_stone_lanterns").build();
}
public static void registerPedestal(String name, Block pedestal, Block slab, Block pillar) {
GridRecipe.make(name, pedestal)
.setShape(new String[] { "S", "#", "S" })
.addMaterial('S', slab)
.addMaterial('#', pillar)
.setOutputCount(2)
.build();
}
private static void registerHelmet(String name, Item material, Item result) {
GridRecipe.make(name + "_helmet", result)
.setShape(new String[] { "III", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerChestplate(String name, Item material, Item result) {
GridRecipe.make(name + "_chestplate", result)
.setShape(new String[] { "I I", "III", "III" })
.addMaterial('I', material)
.build();
}
private static void registerLeggings(String name, Item material, Item result) {
GridRecipe.make(name + "_leggings", result)
.setShape(new String[] { "III", "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerBoots(String name, Item material, Item result) {
GridRecipe.make(name + "_boots", result)
.setShape(new String[] { "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerShovel(String name, Item material, Item result) {
GridRecipe.make(name + "_shovel", result)
.setShape(new String[] { "I", "#", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerSword(String name, Item material, Item result) {
GridRecipe.make(name + "_sword", result)
.setShape(new String[] { "I", "I", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerPickaxe(String name, Item material, Item result) {
GridRecipe.make(name + "_pickaxe", result)
.setShape(new String[] { "III", " # ", " # " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerAxe(String name, Item material, Item result) {
GridRecipe.make(name + "_axe", result)
.setShape(new String[] { "II", "#I", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerHoe(String name, Item material, Item result) {
GridRecipe.make(name + "_hoe", result)
.setShape(new String[] { "II", "# ", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerHammer(String name, Item material, Item result) {
GridRecipe.make(name + "_hammer", result)
.setShape(new String[] { "I I", "I#I", " # " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
}
package ru.betterend.recipe;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
import ru.betterend.recipe.builders.GridRecipe;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
public class CraftingRecipes {
public static void register() {
GridRecipe.make("ender_pearl_to_block", EndBlocks.ENDER_BLOCK)
.setShape(new String[] { "OO", "OO" })
.addMaterial('O', Items.ENDER_PEARL)
.build();
GridRecipe.make("ender_block_to_pearl", Items.ENDER_PEARL)
.addMaterial('#', EndBlocks.ENDER_BLOCK)
.setOutputCount(4)
.setList("#")
.build();
GridRecipe.make("end_stone_smelter", EndBlocks.END_STONE_SMELTER)
.setShape(new String[] { "###", "V V", "###" })
.addMaterial('#', Blocks.END_STONE_BRICKS)
.addMaterial('V', Items.BUCKET)
.build();
registerPedestal("andesite_pedestal", EndBlocks.ANDESITE_PEDESTAL, Blocks.POLISHED_ANDESITE_SLAB, Blocks.POLISHED_ANDESITE);
registerPedestal("diorite_pedestal", EndBlocks.DIORITE_PEDESTAL, Blocks.POLISHED_DIORITE_SLAB, Blocks.POLISHED_DIORITE);
registerPedestal("granite_pedestal", EndBlocks.GRANITE_PEDESTAL, Blocks.POLISHED_GRANITE_SLAB, Blocks.POLISHED_GRANITE);
registerPedestal("quartz_pedestal", EndBlocks.QUARTZ_PEDESTAL, Blocks.QUARTZ_SLAB, Blocks.QUARTZ_PILLAR);
registerPedestal("purpur_pedestal", EndBlocks.PURPUR_PEDESTAL, Blocks.PURPUR_SLAB, Blocks.PURPUR_PILLAR);
GridRecipe.make("infusion_pedestal", EndBlocks.INFUSION_PEDESTAL)
.setShape(new String[] { " Y ", "O#O", " # " })
.addMaterial('O', Items.ENDER_PEARL)
.addMaterial('Y', Items.ENDER_EYE)
.addMaterial('#', Blocks.OBSIDIAN)
.build();
String material = "terminite";
GridRecipe.make(material + "_block", EndBlocks.TERMINITE_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', EndItems.TERMINITE_INGOT)
.build();
GridRecipe.make(material + "_block_to_ingot", EndItems.TERMINITE_INGOT)
.addMaterial('#', EndBlocks.TERMINITE_BLOCK)
.setOutputCount(9)
.setList("#")
.build();
registerHelmet(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HELMET);
registerChestplate(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_CHESTPLATE);
registerLeggings(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_LEGGINGS);
registerBoots(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_BOOTS);
registerShovel(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_SHOVEL);
registerSword(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_SWORD);
registerPickaxe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_PICKAXE);
registerAxe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_AXE);
registerHoe(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HOE);
registerHammer(material, EndItems.TERMINITE_INGOT, EndItems.TERMINITE_HAMMER);
material = "aeternium";
GridRecipe.make(material + "_block", EndBlocks.AETERNIUM_BLOCK)
.setShape(new String[] { "III", "III", "III" })
.addMaterial('I', EndItems.AETERNIUM_INGOT)
.build();
GridRecipe.make(material + "_block_to_ingot", EndItems.AETERNIUM_INGOT)
.addMaterial('#', EndBlocks.AETERNIUM_BLOCK)
.setOutputCount(9)
.setList("#")
.build();
registerHelmet(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HELMET);
registerChestplate(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_CHESTPLATE);
registerLeggings(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_LEGGINGS);
registerBoots(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_BOOTS);
registerShovel(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_SHOVEL);
registerSword(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_SWORD);
registerPickaxe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_PICKAXE);
registerAxe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_AXE);
registerHoe(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HOE);
registerHammer(material, EndItems.AETERNIUM_INGOT, EndItems.AETERNIUM_HAMMER);
registerHammer("iron", Items.IRON_INGOT, EndItems.IRON_HAMMER);
registerHammer("golden", Items.GOLD_INGOT, EndItems.GOLDEN_HAMMER);
registerHammer("diamond", Items.DIAMOND, EndItems.DIAMOND_HAMMER);
registerHammer("netherite", Items.NETHERITE_INGOT, EndItems.NETHERITE_HAMMER);
GridRecipe.make("blue_vine_seed_dye", Items.BLUE_DYE).setList("#").addMaterial('#', EndBlocks.BLUE_VINE_SEED).build();
GridRecipe.make("creeping_moss_dye", Items.CYAN_DYE).setList("#").addMaterial('#', EndBlocks.CREEPING_MOSS).build();
GridRecipe.make("umbrella_moss_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', EndBlocks.UMBRELLA_MOSS).build();
GridRecipe.make("umbrella_moss_tall_dye", Items.YELLOW_DYE).setList("#").addMaterial('#', EndBlocks.UMBRELLA_MOSS_TALL).build();
GridRecipe.make("shadow_plant_dye", Items.BLACK_DYE).setList("#").addMaterial('#', EndBlocks.SHADOW_PLANT).build();
GridRecipe.make("paper", Items.PAPER).setShape("###").addMaterial('#', EndItems.END_LILY_LEAF_DRIED).setOutputCount(3).build();
GridRecipe.make("aurora_block", EndBlocks.AURORA_CRYSTAL).setShape("##", "##").addMaterial('#', EndItems.CRYSTAL_SHARDS).build();
GridRecipe.make("lotus_block", EndBlocks.END_LOTUS.log).setShape("##", "##").addMaterial('#', EndBlocks.END_LOTUS_STEM).build();
GridRecipe.make("needlegrass_stick", Items.STICK).setList("#").setOutputCount(2).addMaterial('#', EndBlocks.NEEDLEGRASS).build();
GridRecipe.make("shadow_berry_seeds", EndBlocks.SHADOW_BERRY).setList("#").setOutputCount(4).addMaterial('#', EndItems.SHADOW_BERRY_RAW).build();
GridRecipe.make("purple_polypore_dye", Items.PURPLE_DYE).setList("#").addMaterial('#', EndBlocks.PURPLE_POLYPORE).build();
GridRecipe.make("end_stone_lantern", EndBlocks.LANTERN_END_STONE).setShape("S", "#", "S").addMaterial('#', EndItems.CRYSTAL_SHARDS).addMaterial('S', Blocks.END_STONE_BRICK_SLAB).setGroup("end_stone_lanterns").build();
}
public static void registerPedestal(String name, Block pedestal, Block slab, Block pillar) {
GridRecipe.make(name, pedestal)
.setShape(new String[] { "S", "#", "S" })
.addMaterial('S', slab)
.addMaterial('#', pillar)
.setOutputCount(2)
.build();
}
private static void registerHelmet(String name, Item material, Item result) {
GridRecipe.make(name + "_helmet", result)
.setShape(new String[] { "III", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerChestplate(String name, Item material, Item result) {
GridRecipe.make(name + "_chestplate", result)
.setShape(new String[] { "I I", "III", "III" })
.addMaterial('I', material)
.build();
}
private static void registerLeggings(String name, Item material, Item result) {
GridRecipe.make(name + "_leggings", result)
.setShape(new String[] { "III", "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerBoots(String name, Item material, Item result) {
GridRecipe.make(name + "_boots", result)
.setShape(new String[] { "I I", "I I" })
.addMaterial('I', material)
.build();
}
private static void registerShovel(String name, Item material, Item result) {
GridRecipe.make(name + "_shovel", result)
.setShape(new String[] { "I", "#", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerSword(String name, Item material, Item result) {
GridRecipe.make(name + "_sword", result)
.setShape(new String[] { "I", "I", "#" })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerPickaxe(String name, Item material, Item result) {
GridRecipe.make(name + "_pickaxe", result)
.setShape(new String[] { "III", " # ", " # " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerAxe(String name, Item material, Item result) {
GridRecipe.make(name + "_axe", result)
.setShape(new String[] { "II", "#I", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerHoe(String name, Item material, Item result) {
GridRecipe.make(name + "_hoe", result)
.setShape(new String[] { "II", "# ", "# " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
private static void registerHammer(String name, Item material, Item result) {
GridRecipe.make(name + "_hammer", result)
.setShape(new String[] { "I I", "I#I", " # " })
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
}

View file

@ -51,7 +51,7 @@ import ru.betterend.blocks.basis.BlockGlowingFur;
import ru.betterend.blocks.basis.BlockLeaves;
import ru.betterend.blocks.basis.BlockOre;
import ru.betterend.blocks.basis.BlockSimpleLeaves;
//import ru.betterend.blocks.basis.BlockStoneLantern;
import ru.betterend.blocks.basis.BlockStoneLantern;
import ru.betterend.blocks.basis.BlockVine;
import ru.betterend.blocks.basis.BlockWallMushroom;
import ru.betterend.blocks.basis.BlockWallPlant;
@ -157,7 +157,7 @@ public class EndBlocks {
public static final Block ENDER_BLOCK = registerBlock("ender_block", new EnderBlock());
public static final Block AURORA_CRYSTAL = registerBlock("aurora_crystal", new AuroraCrystalBlock());
//public static final Block LANTERN_END_STONE = registerBlock("lantern_end_stone", new BlockStoneLantern(Blocks.END_STONE));
public static final Block LANTERN_END_STONE = registerBlock("lantern_end_stone", new BlockStoneLantern(Blocks.END_STONE));
// Blocks With Entity //
public static final Block END_STONE_SMELTER = registerBlock("end_stone_smelter", new EndStoneSmelter());

View file

@ -15,7 +15,7 @@ import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityDragonfly;
import ru.betterend.entity.EntityEndFish;
import ru.betterend.entity.EntityEndSlime;
//import ru.betterend.entity.EntityShadowWalker;
import ru.betterend.entity.EntityShadowWalker;
import ru.betterend.util.MHelper;
import ru.betterend.util.SpawnHelper;
@ -23,12 +23,12 @@ public class EndEntities {
public static final EntityType<EntityDragonfly> DRAGONFLY = register("dragonfly", SpawnGroup.AMBIENT, 0.6F, 0.5F, EntityDragonfly::new, EntityDragonfly.createMobAttributes(), true, MHelper.color(32, 42, 176), MHelper.color(115, 225, 249));
public static final EntityType<EntityEndSlime> END_SLIME = register("end_slime", SpawnGroup.MONSTER, 2F, 2F, EntityEndSlime::new, EntityEndSlime.createMobAttributes(), false, MHelper.color(28, 28, 28), MHelper.color(99, 11, 99));
public static final EntityType<EntityEndFish> END_FISH = register("end_fish", SpawnGroup.WATER_AMBIENT, 0.5F, 0.5F, EntityEndFish::new, EntityEndFish.createMobAttributes(), true, MHelper.color(3, 50, 76), MHelper.color(120, 206, 255));
//public static final EntityType<EntityShadowWalker> SHADOW_WALKER = register("shadow_walker", SpawnGroup.MONSTER, 0.6F, 1.95F, EntityShadowWalker::new, EntityShadowWalker.createMobAttributes(), true, MHelper.color(30, 30, 30), MHelper.color(5, 5, 5));
public static final EntityType<EntityShadowWalker> SHADOW_WALKER = register("shadow_walker", SpawnGroup.MONSTER, 0.6F, 1.95F, EntityShadowWalker::new, EntityShadowWalker.createMobAttributes(), true, MHelper.color(30, 30, 30), MHelper.color(5, 5, 5));
public static void register() {
SpawnHelper.restrictionLand(END_SLIME, EntityEndSlime::canSpawn);
SpawnHelper.restrictionWater(END_FISH, EntityEndFish::canSpawn);
//SpawnHelper.restrictionLand(SHADOW_WALKER, HostileEntity::canSpawnInDark);
SpawnHelper.restrictionLand(SHADOW_WALKER, HostileEntity::canSpawnInDark);
}
protected static <T extends Entity> EntityType<T> register(String name, SpawnGroup group, float width, float height, EntityFactory<T> entity) {

View file

@ -6,7 +6,7 @@ import net.minecraft.entity.EntityType;
import ru.betterend.entity.render.RendererEntityDragonfly;
import ru.betterend.entity.render.RendererEntityEndFish;
import ru.betterend.entity.render.RendererEntityEndSlime;
//import ru.betterend.entity.render.RendererEntityShadowWalker;
import ru.betterend.entity.render.RendererEntityShadowWalker;
public class EndEntitiesRenders {
@ -14,7 +14,7 @@ public class EndEntitiesRenders {
register(EndEntities.DRAGONFLY, RendererEntityDragonfly.class);
register(EndEntities.END_SLIME, RendererEntityEndSlime.class);
register(EndEntities.END_FISH, RendererEntityEndFish.class);
//register(EndEntities.SHADOW_WALKER, RendererEntityShadowWalker.class);
register(EndEntities.SHADOW_WALKER, RendererEntityShadowWalker.class);
}
private static void register(EntityType<?> type, Class<? extends MobEntityRenderer<?, ?>> renderer) {

View file

@ -32,7 +32,7 @@ public class BiomeShadowForest extends EndBiome {
.addFeature(EndFeatures.TAIL_MOSS)
.addFeature(EndFeatures.TAIL_MOSS_WOOD)
.addStructureFeature(ConfiguredStructureFeatures.END_CITY)
//.addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4)
.addMobSpawn(EndEntities.SHADOW_WALKER, 80, 2, 4)
.addMobSpawn(EntityType.ENDERMAN, 40, 1, 4)
.addMobSpawn(EntityType.PHANTOM, 1, 1, 2));
}