Armored Elytra armor fix (WIP)

This commit is contained in:
Aleksey 2021-05-07 12:57:31 +03:00
parent 0895260009
commit b53fe71fb8
2 changed files with 18 additions and 12 deletions

View file

@ -5,25 +5,21 @@ import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.client.model.FabricModelPredicateProviderRegistry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.ElytraItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Rarity;
import net.minecraft.world.item.*;
import ru.betterend.BetterEnd;
import ru.betterend.interfaces.MultiModelItem;
import ru.betterend.registry.EndItems;
public class ArmoredElytra extends ElytraItem implements MultiModelItem {
public class ArmoredElytra extends ArmorItem implements MultiModelItem {
private final ResourceLocation wingTexture;
private final Item repairItem;
private final double movementFactor;
public ArmoredElytra(String name, Item repairItem, int durability, double movementFactor, boolean fireproof) {
super(fireproof ? EndItems.makeItemSettings().equipmentSlot(stack -> EquipmentSlot.CHEST)
.durability(durability).rarity(Rarity.RARE).fireResistant() :
EndItems.makeItemSettings().equipmentSlot(stack -> EquipmentSlot.CHEST)
.durability(durability).rarity(Rarity.RARE));
public ArmoredElytra(String name, ArmorMaterial material, Item repairItem, int durability, double movementFactor, boolean fireproof) {
super(material, EquipmentSlot.CHEST, fireproof ?
EndItems.makeItemSettings().durability(durability).rarity(Rarity.RARE).fireResistant() :
EndItems.makeItemSettings().durability(durability).rarity(Rarity.RARE));
this.wingTexture = BetterEnd.makeID("textures/entity/" + name + ".png");
this.repairItem = repairItem;
this.movementFactor = movementFactor;
@ -40,7 +36,17 @@ public class ArmoredElytra extends ElytraItem implements MultiModelItem {
@Override
public boolean isValidRepairItem(ItemStack itemStack, ItemStack itemStack2) {
return itemStack2.getItem() == repairItem;
return super.isValidRepairItem(itemStack, itemStack2) || itemStack2.getItem() == repairItem;
}
@Override
public int getDefense() {
return (int) ((double) super.getDefense() / 1.25);
}
@Override
public float getToughness() {
return super.getToughness() / 1.25F;
}
@Override