Crystalite Armor additional effects

This commit is contained in:
Aleksey 2021-05-09 23:37:09 +03:00
parent 5d81d7b448
commit bc53748657
18 changed files with 252 additions and 116 deletions

View file

@ -1,13 +1,10 @@
package ru.betterend.item;
import com.google.common.collect.ImmutableMultimap;
import com.google.common.collect.Multimap;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.client.model.FabricModelPredicateProviderRegistry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.item.*;
@ -17,11 +14,10 @@ import ru.betterend.registry.EndItems;
import java.util.UUID;
public class ArmoredElytra extends ArmorItem implements MultiModelItem {
public class ArmoredElytra extends EndArmorItem implements MultiModelItem {
private static final UUID ARMOR_MODIFIER_UUID_CHEST = UUID.fromString("9F3D476D-C118-4544-8365-64846904B48E");
private static final UUID ARMOR_MODIFIER_UUID_CHEST = ARMOR_MODIFIER_UUID_PER_SLOT[2];
private final Multimap<Attribute, AttributeModifier> defaultModifiers;
private final ResourceLocation wingTexture;
private final Item repairItem;
private final double movementFactor;
@ -37,16 +33,10 @@ public class ArmoredElytra extends ArmorItem implements MultiModelItem {
this.movementFactor = movementFactor;
this.defense = (int) ((double) material.getDefenseForSlot(EquipmentSlot.CHEST) / 1.75);
this.toughness = material.getToughness() / 1.75F;
ImmutableMultimap.Builder<Attribute, AttributeModifier> builder = ImmutableMultimap.builder();
builder.put(Attributes.ARMOR, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
addAttributeModifier(Attributes.ARMOR, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
"Armor modifier", defense, AttributeModifier.Operation.ADDITION));
builder.put(Attributes.ARMOR_TOUGHNESS, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
addAttributeModifier(Attributes.ARMOR_TOUGHNESS, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
"Armor toughness", toughness, AttributeModifier.Operation.ADDITION));
if (material == ArmorMaterials.NETHERITE) {
builder.put(Attributes.KNOCKBACK_RESISTANCE, new AttributeModifier(ARMOR_MODIFIER_UUID_CHEST,
"Armor knockback resistance", knockbackResistance, AttributeModifier.Operation.ADDITION));
}
this.defaultModifiers = builder.build();
}
public double getMovementFactor() {
@ -63,11 +53,6 @@ public class ArmoredElytra extends ArmorItem implements MultiModelItem {
return super.isValidRepairItem(itemStack, itemStack2) || itemStack2.getItem() == repairItem;
}
@Override
public Multimap<Attribute, AttributeModifier> getDefaultAttributeModifiers(EquipmentSlot equipmentSlot) {
return equipmentSlot == slot ? defaultModifiers : super.getDefaultAttributeModifiers(equipmentSlot);
}
@Override
public int getDefense() {
return defense;