[Fix] Player are rendered transparent (#235)
This commit is contained in:
parent
7fbae64b32
commit
bd8f18e3d7
1 changed files with 1 additions and 0 deletions
|
@ -196,6 +196,7 @@ public class BetterEndSkyRenderer implements DimensionRenderingRegistry.SkyRende
|
||||||
RenderSystem.depthMask(true);
|
RenderSystem.depthMask(true);
|
||||||
RenderSystem.defaultBlendFunc();
|
RenderSystem.defaultBlendFunc();
|
||||||
RenderSystem.disableBlend();
|
RenderSystem.disableBlend();
|
||||||
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void renderBuffer(
|
private void renderBuffer(
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue