Disabled REI as it crashes with release 1.19

This commit is contained in:
Frank 2022-06-08 01:26:32 +02:00
parent 170608fef5
commit bddfa09b12
13 changed files with 812 additions and 822 deletions

View file

@ -7,8 +7,9 @@ import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceType;
import org.betterx.bclib.api.v2.levelgen.structures.BCLStructure;
import org.betterx.bclib.api.v2.levelgen.structures.BCLStructureBuilder;
import org.betterx.bclib.api.v2.tag.TagAPI;
import org.betterx.bclib.world.structures.BCLStructure;
import org.betterx.betterend.BetterEnd;
import org.betterx.betterend.world.structures.features.*;
import org.betterx.betterend.world.structures.piece.*;
@ -22,55 +23,44 @@ public class EndStructures {
PaintedMountainPiece::new);
public static final StructurePieceType NBT_PIECE = register("nbt_piece", NBTPiece::new);
public static final BCLStructure<GiantMossyGlowshroomStructure> GIANT_MOSSY_GLOWSHROOM = new BCLStructure<>(
BetterEnd.makeID("giant_mossy_glowshroom"),
GiantMossyGlowshroomStructure::new,
Decoration.SURFACE_STRUCTURES,
16,
8
);
public static final BCLStructure<MegaLakeStructure> MEGALAKE = new BCLStructure<>(
BetterEnd.makeID("megalake"),
MegaLakeStructure::new,
Decoration.RAW_GENERATION,
4,
1
);
public static final BCLStructure<MegaLakeSmallStructure> MEGALAKE_SMALL = new BCLStructure<>(
BetterEnd.makeID("megalake_small"),
MegaLakeSmallStructure::new,
Decoration.RAW_GENERATION,
4,
1
);
public static final BCLStructure<MountainStructure> MOUNTAIN = new BCLStructure<>(
BetterEnd.makeID("mountain"),
MountainStructure::new,
Decoration.RAW_GENERATION,
3,
2
);
public static final BCLStructure<PaintedMountainStructure> PAINTED_MOUNTAIN = new BCLStructure<>(
BetterEnd.makeID("painted_mountain"),
PaintedMountainStructure::new,
Decoration.RAW_GENERATION,
3,
2
);
public static final BCLStructure<EternalPortalStructure> ETERNAL_PORTAL = new BCLStructure<>(
BetterEnd.makeID("eternal_portal"),
EternalPortalStructure::new,
Decoration.SURFACE_STRUCTURES,
16,
6
);
public static final BCLStructure<GiantIceStarStructure> GIANT_ICE_STAR = new BCLStructure<>(
BetterEnd.makeID("giant_ice_star"),
GiantIceStarStructure::new,
Decoration.SURFACE_STRUCTURES,
16,
8
);
public static final BCLStructure<GiantMossyGlowshroomStructure> GIANT_MOSSY_GLOWSHROOM = BCLStructureBuilder
.start(BetterEnd.makeID("giant_mossy_glowshroom"), GiantMossyGlowshroomStructure::new)
.step(Decoration.SURFACE_STRUCTURES)
.randomPlacement(16, 8)
.build();
public static final BCLStructure<MegaLakeStructure> MEGALAKE = BCLStructureBuilder
.start(BetterEnd.makeID("megalake"), MegaLakeStructure::new)
.step(Decoration.RAW_GENERATION)
.randomPlacement(4, 1)
.build();
public static final BCLStructure<MegaLakeSmallStructure> MEGALAKE_SMALL = BCLStructureBuilder
.start(BetterEnd.makeID("megalake_small"), MegaLakeSmallStructure::new)
.step(Decoration.RAW_GENERATION)
.randomPlacement(4, 1)
.build();
public static final BCLStructure<MountainStructure> MOUNTAIN = BCLStructureBuilder
.start(BetterEnd.makeID("mountain"), MountainStructure::new)
.step(Decoration.RAW_GENERATION)
.randomPlacement(3, 2)
.build();
public static final BCLStructure<PaintedMountainStructure> PAINTED_MOUNTAIN = BCLStructureBuilder
.start(BetterEnd.makeID("painted_mountain"), PaintedMountainStructure::new)
.step(Decoration.RAW_GENERATION)
.randomPlacement(3, 2)
.build();
public static final BCLStructure<EternalPortalStructure> ETERNAL_PORTAL = BCLStructureBuilder
.start(BetterEnd.makeID("eternal_portal"), EternalPortalStructure::new)
.step(Decoration.RAW_GENERATION)
.randomPlacement(16, 6)
.build();
public static final BCLStructure<GiantIceStarStructure> GIANT_ICE_STAR = BCLStructureBuilder
.start(BetterEnd.makeID("giant_ice_star"), GiantIceStarStructure::new)
.step(Decoration.SURFACE_STRUCTURES)
.randomPlacement(16, 8)
.build();
public static void register() {
}