Disabled REI as it crashes with release 1.19
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170608fef5
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13 changed files with 812 additions and 822 deletions
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@ -7,8 +7,9 @@ import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
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import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceType;
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import org.betterx.bclib.api.v2.levelgen.structures.BCLStructure;
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import org.betterx.bclib.api.v2.levelgen.structures.BCLStructureBuilder;
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import org.betterx.bclib.api.v2.tag.TagAPI;
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import org.betterx.bclib.world.structures.BCLStructure;
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import org.betterx.betterend.BetterEnd;
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import org.betterx.betterend.world.structures.features.*;
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import org.betterx.betterend.world.structures.piece.*;
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@ -22,55 +23,44 @@ public class EndStructures {
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PaintedMountainPiece::new);
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public static final StructurePieceType NBT_PIECE = register("nbt_piece", NBTPiece::new);
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public static final BCLStructure<GiantMossyGlowshroomStructure> GIANT_MOSSY_GLOWSHROOM = new BCLStructure<>(
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BetterEnd.makeID("giant_mossy_glowshroom"),
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GiantMossyGlowshroomStructure::new,
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Decoration.SURFACE_STRUCTURES,
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16,
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8
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);
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public static final BCLStructure<MegaLakeStructure> MEGALAKE = new BCLStructure<>(
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BetterEnd.makeID("megalake"),
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MegaLakeStructure::new,
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Decoration.RAW_GENERATION,
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4,
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1
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);
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public static final BCLStructure<MegaLakeSmallStructure> MEGALAKE_SMALL = new BCLStructure<>(
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BetterEnd.makeID("megalake_small"),
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MegaLakeSmallStructure::new,
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Decoration.RAW_GENERATION,
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4,
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1
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);
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public static final BCLStructure<MountainStructure> MOUNTAIN = new BCLStructure<>(
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BetterEnd.makeID("mountain"),
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MountainStructure::new,
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Decoration.RAW_GENERATION,
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3,
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2
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);
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public static final BCLStructure<PaintedMountainStructure> PAINTED_MOUNTAIN = new BCLStructure<>(
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BetterEnd.makeID("painted_mountain"),
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PaintedMountainStructure::new,
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Decoration.RAW_GENERATION,
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3,
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2
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);
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public static final BCLStructure<EternalPortalStructure> ETERNAL_PORTAL = new BCLStructure<>(
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BetterEnd.makeID("eternal_portal"),
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EternalPortalStructure::new,
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Decoration.SURFACE_STRUCTURES,
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16,
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6
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);
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public static final BCLStructure<GiantIceStarStructure> GIANT_ICE_STAR = new BCLStructure<>(
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BetterEnd.makeID("giant_ice_star"),
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GiantIceStarStructure::new,
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Decoration.SURFACE_STRUCTURES,
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16,
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8
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);
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public static final BCLStructure<GiantMossyGlowshroomStructure> GIANT_MOSSY_GLOWSHROOM = BCLStructureBuilder
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.start(BetterEnd.makeID("giant_mossy_glowshroom"), GiantMossyGlowshroomStructure::new)
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.step(Decoration.SURFACE_STRUCTURES)
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.randomPlacement(16, 8)
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.build();
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public static final BCLStructure<MegaLakeStructure> MEGALAKE = BCLStructureBuilder
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.start(BetterEnd.makeID("megalake"), MegaLakeStructure::new)
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.step(Decoration.RAW_GENERATION)
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.randomPlacement(4, 1)
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.build();
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public static final BCLStructure<MegaLakeSmallStructure> MEGALAKE_SMALL = BCLStructureBuilder
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.start(BetterEnd.makeID("megalake_small"), MegaLakeSmallStructure::new)
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.step(Decoration.RAW_GENERATION)
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.randomPlacement(4, 1)
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.build();
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public static final BCLStructure<MountainStructure> MOUNTAIN = BCLStructureBuilder
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.start(BetterEnd.makeID("mountain"), MountainStructure::new)
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.step(Decoration.RAW_GENERATION)
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.randomPlacement(3, 2)
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.build();
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public static final BCLStructure<PaintedMountainStructure> PAINTED_MOUNTAIN = BCLStructureBuilder
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.start(BetterEnd.makeID("painted_mountain"), PaintedMountainStructure::new)
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.step(Decoration.RAW_GENERATION)
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.randomPlacement(3, 2)
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.build();
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public static final BCLStructure<EternalPortalStructure> ETERNAL_PORTAL = BCLStructureBuilder
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.start(BetterEnd.makeID("eternal_portal"), EternalPortalStructure::new)
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.step(Decoration.RAW_GENERATION)
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.randomPlacement(16, 6)
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.build();
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public static final BCLStructure<GiantIceStarStructure> GIANT_ICE_STAR = BCLStructureBuilder
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.start(BetterEnd.makeID("giant_ice_star"), GiantIceStarStructure::new)
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.step(Decoration.SURFACE_STRUCTURES)
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.randomPlacement(16, 8)
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.build();
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public static void register() {
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}
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