Biome features rebalance
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8 changed files with 11 additions and 12 deletions
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@ -14,16 +14,13 @@ import net.minecraft.sound.BlockSoundGroup;
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public class BlockWallMushroom extends BlockWallPlant {
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public BlockWallMushroom(int light) {
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super(FabricBlockSettings.of(Material.WOOD)
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super(FabricBlockSettings.of(Material.PLANT)
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.breakByTool(FabricToolTags.AXES)
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.sounds(BlockSoundGroup.GRASS)
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.luminance(light)
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.sounds(BlockSoundGroup.WOOD)
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.hardness(0.2F)
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.breakByHand(true)
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.allowsSpawning((state, world, pos, type) -> { return false; })
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.suffocates((state, world, pos) -> { return false; })
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.blockVision((state, world, pos) -> { return false; })
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.noCollision());
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}
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@ -1,10 +1,8 @@
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package ru.betterend.blocks.basis;
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import java.util.EnumMap;
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import java.util.List;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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@ -17,8 +15,6 @@ import net.minecraft.block.HorizontalFacingBlock;
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import net.minecraft.block.Material;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.DirectionProperty;
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