More generation fixes
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parent
3efdfcb575
commit
c6a9e52019
2 changed files with 9 additions and 5 deletions
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@ -31,6 +31,8 @@ import ru.betterend.util.sdf.primitive.SDFHexPrism;
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import ru.betterend.util.sdf.primitive.SDFSphere;
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public class RoundCaveFeature extends DefaultFeature {
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private static final BlockState CAVE_AIR = Blocks.CAVE_AIR.getDefaultState();
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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if (pos.getX() * pos.getX() + pos.getZ() * pos.getZ() <= 22500) {
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@ -48,7 +50,7 @@ public class RoundCaveFeature extends DefaultFeature {
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while (top > bottom && !world.getBlockState(bpos).isIn(EndTags.GEN_TERRAIN)) {
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bpos.setY(--top);
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}
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top -= radius + 5;
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top -= radius * 1.3F + 5;
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if (top <= bottom) {
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return false;
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@ -89,17 +91,17 @@ public class RoundCaveFeature extends DefaultFeature {
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if (dist < r * r) {
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BlockState state = world.getBlockState(bpos);
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if (isReplaceable(state)) {
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BlocksHelper.setWithoutUpdate(world, bpos, AIR);
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BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
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while (state.getMaterial().equals(Material.LEAVES)) {
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BlocksHelper.setWithoutUpdate(world, bpos, AIR);
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BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
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bpos.setY(bpos.getY() + 1);
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state = world.getBlockState(bpos);
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}
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bpos.setY(y - 1);
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while (state.getMaterial().equals(Material.LEAVES)) {
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BlocksHelper.setWithoutUpdate(world, bpos, AIR);
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BlocksHelper.setWithoutUpdate(world, bpos, CAVE_AIR);
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bpos.setY(bpos.getY() - 1);
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state = world.getBlockState(bpos);
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}
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@ -94,6 +94,7 @@ public class MountainPiece extends BasePiece {
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Mutable pos = new Mutable();
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Chunk chunk = world.getChunk(chunkPos.x, chunkPos.z);
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Heightmap map = chunk.getHeightmap(Type.WORLD_SURFACE);
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Heightmap map2 = chunk.getHeightmap(Type.WORLD_SURFACE_WG);
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for (int x = 0; x < 16; x++) {
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int px = x + sx;
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int px2 = px - center.getX();
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@ -112,10 +113,11 @@ public class MountainPiece extends BasePiece {
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continue;
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}
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pos.setY(minY);
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while (!chunk.getBlockState(pos).isIn(EndTags.GEN_TERRAIN) && pos.getY() > 56) {
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while (!chunk.getBlockState(pos).isIn(EndTags.GEN_TERRAIN) && pos.getY() > 56 && !chunk.getBlockState(pos.down()).isOf(Blocks.CAVE_AIR)) {
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pos.setY(pos.getY() - 1);
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}
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minY = pos.getY();
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minY = Math.max(minY, map2.get(x, z));
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if (minY > 10) {
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float maxY = dist * height * getHeightClamp(world, 8, px, pz);
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if (maxY > 0) {
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