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4 changed files with 324 additions and 165 deletions
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@ -1,119 +1,123 @@
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package ru.betterend.util;
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import java.util.Random;
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public class MHelper {
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public static final float PI2 = (float) (Math.PI * 2);
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private static final int ALPHA = 255 << 24;
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public static final Random RANDOM = new Random();
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public static int color(int r, int g, int b) {
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return ALPHA | (r << 16) | (g << 8) | b;
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}
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public static int randRange(int min, int max, Random random) {
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return min + random.nextInt(max - min + 1);
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}
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public static double randRange(double min, double max, Random random) {
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return min + random.nextDouble() * (max - min);
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}
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public static float randRange(float min, float max, Random random) {
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return min + random.nextFloat() * (max - min);
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}
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public static byte setBit(byte source, int pos, boolean value) {
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return value ? setBitTrue(source, pos) : setBitFalse(source, pos);
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}
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public static byte setBitTrue(byte source, int pos) {
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source |= 1 << pos;
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return source;
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}
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public static byte setBitFalse(byte source, int pos) {
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source &= ~(1 << pos);
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return source;
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}
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public static boolean getBit(byte source, int pos) {
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return ((source >> pos) & 1) == 1;
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}
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public static int floor(float x) {
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return x < 0 ? (int) (x - 1) : (int) x;
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}
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public static float wrap(float x, float side) {
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return x - floor(x / side) * side;
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}
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public static int floor(double x) {
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return x < 0 ? (int) (x - 1) : (int) x;
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}
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public static int min(int a, int b) {
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return a < b ? a : b;
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}
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public static int max(int a, int b) {
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return a > b ? a : b;
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}
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public static float min(float a, float b) {
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return a < b ? a : b;
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}
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public static float max(float a, float b) {
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return a > b ? a : b;
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}
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public static float lengthSqr(float x, float y, float z) {
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return x * x + y * y + z * z;
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}
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public static double lengthSqr(double x, double y, double z) {
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return x * x + y * y + z * z;
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}
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public static float length(float x, float y, float z) {
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return (float) Math.sqrt(lengthSqr(x, y, z));
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}
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public static float lengthSqr(float x, float y) {
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return x * x + y * y;
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}
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public static double lengthSqr(double x, double y) {
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return x * x + y * y;
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}
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public static float length(float x, float y) {
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return (float) Math.sqrt(lengthSqr(x, y));
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}
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public static double length(double x, double y) {
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return Math.sqrt(lengthSqr(x, y));
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}
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public static float dot(float x1, float y1, float z1, float x2, float y2, float z2) {
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return x1 * x2 + y1 * y2 + z1 * z2;
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}
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public static float dot(float x1, float y1, float x2, float y2) {
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return x1 * x2 + y1 * y2;
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}
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public static int getSeed(int seed, int x, int y) {
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int h = seed + x * 374761393 + y * 668265263;
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h = (h ^ (h >> 13)) * 1274126177;
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return h ^ (h >> 16);
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}
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public static int getSeed(int seed, int x, int y, int z) {
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int h = seed + x * 374761393 + y * 668265263 + z;
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h = (h ^ (h >> 13)) * 1274126177;
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return h ^ (h >> 16);
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}
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}
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package ru.betterend.util;
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import java.util.Random;
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public class MHelper {
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public static final float PI2 = (float) (Math.PI * 2);
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private static final int ALPHA = 255 << 24;
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public static final Random RANDOM = new Random();
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public static int color(int r, int g, int b) {
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return ALPHA | (r << 16) | (g << 8) | b;
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}
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public static int randRange(int min, int max, Random random) {
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return min + random.nextInt(max - min + 1);
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}
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public static double randRange(double min, double max, Random random) {
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return min + random.nextDouble() * (max - min);
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}
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public static float randRange(float min, float max, Random random) {
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return min + random.nextFloat() * (max - min);
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}
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public static byte setBit(byte source, int pos, boolean value) {
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return value ? setBitTrue(source, pos) : setBitFalse(source, pos);
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}
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public static byte setBitTrue(byte source, int pos) {
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source |= 1 << pos;
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return source;
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}
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public static byte setBitFalse(byte source, int pos) {
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source &= ~(1 << pos);
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return source;
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}
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public static boolean getBit(byte source, int pos) {
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return ((source >> pos) & 1) == 1;
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}
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public static int floor(float x) {
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return x < 0 ? (int) (x - 1) : (int) x;
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}
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public static float wrap(float x, float side) {
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return x - floor(x / side) * side;
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}
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public static int floor(double x) {
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return x < 0 ? (int) (x - 1) : (int) x;
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}
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public static int min(int a, int b) {
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return a < b ? a : b;
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}
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public static int max(int a, int b) {
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return a > b ? a : b;
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}
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public static float min(float a, float b) {
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return a < b ? a : b;
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}
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public static float max(float a, float b) {
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return a > b ? a : b;
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}
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public static float max(float a, float b, float c) {
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return max(a, max(b, c));
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}
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public static float lengthSqr(float x, float y, float z) {
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return x * x + y * y + z * z;
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}
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public static double lengthSqr(double x, double y, double z) {
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return x * x + y * y + z * z;
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}
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public static float length(float x, float y, float z) {
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return (float) Math.sqrt(lengthSqr(x, y, z));
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}
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public static float lengthSqr(float x, float y) {
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return x * x + y * y;
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}
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public static double lengthSqr(double x, double y) {
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return x * x + y * y;
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}
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public static float length(float x, float y) {
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return (float) Math.sqrt(lengthSqr(x, y));
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}
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public static double length(double x, double y) {
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return Math.sqrt(lengthSqr(x, y));
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}
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public static float dot(float x1, float y1, float z1, float x2, float y2, float z2) {
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return x1 * x2 + y1 * y2 + z1 * z2;
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}
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public static float dot(float x1, float y1, float x2, float y2) {
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return x1 * x2 + y1 * y2;
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}
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public static int getSeed(int seed, int x, int y) {
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int h = seed + x * 374761393 + y * 668265263;
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h = (h ^ (h >> 13)) * 1274126177;
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return h ^ (h >> 16);
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}
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public static int getSeed(int seed, int x, int y, int z) {
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int h = seed + x * 374761393 + y * 668265263 + z;
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h = (h ^ (h >> 13)) * 1274126177;
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return h ^ (h >> 16);
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}
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}
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@ -9,7 +9,9 @@ import com.google.common.collect.Lists;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.StructureWorldAccess;
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import ru.betterend.util.sdf.SDF;
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import ru.betterend.util.sdf.operator.SDFUnion;
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import ru.betterend.util.sdf.primitive.SDFLine;
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@ -41,12 +43,13 @@ public class SplineHelper {
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}
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}
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public static void parableOffset(List<Vector3f> spline, float distance) {
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public static void powerOffset(List<Vector3f> spline, float distance, float power) {
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int count = spline.size();
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float max = count + 1;
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for (int i = 1; i < count; i++) {
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Vector3f pos = spline.get(i);
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float x = (float) i / (float) (count + 1);
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float y = pos.getY() + x * x * distance;
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float x = (float) i / max;
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float y = pos.getY() + (float) Math.pow(x, power) * distance;
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pos.set(pos.getX(), y, pos.getZ());
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}
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}
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}
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return result;
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}
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public static boolean fillSpline(List<Vector3f> spline, StructureWorldAccess world, BlockState state, BlockPos pos, Function<BlockState, Boolean> replace) {
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Vector3f startPos = spline.get(0);
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for (int i = 1; i < spline.size(); i++) {
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Vector3f endPos = spline.get(i);
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if (!(fillLine(startPos, endPos, world, state, pos, replace))) {
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return false;
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}
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startPos = endPos;
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}
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return true;
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}
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private static boolean fillLine(Vector3f start, Vector3f end, StructureWorldAccess world, BlockState state, BlockPos pos, Function<BlockState, Boolean> replace) {
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float dx = end.getX() - start.getX();
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float dy = end.getY() - start.getY();
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float dz = end.getZ() - start.getZ();
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float max = MHelper.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
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int count = MHelper.floor(max + 1);
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dx /= max;
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dy /= max;
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dz /= max;
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float x = start.getX();
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float y = start.getY();
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float z = start.getZ();
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boolean down = Math.abs(dy) > 0.2;
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BlockState bState;
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Mutable bPos = new Mutable();
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for (int i = 0; i < count; i++) {
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bPos.set(x + pos.getX(), y + pos.getY(), z + pos.getZ());
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bState = world.getBlockState(bPos);
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if (bState.equals(state) || replace.apply(bState)) {
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BlocksHelper.setWithoutUpdate(world, bPos, state);
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bPos.setY(bPos.getY() - 1);
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bState = world.getBlockState(bPos);
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if (down && bState.equals(state) || replace.apply(bState)) {
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BlocksHelper.setWithoutUpdate(world, bPos, state);
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}
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}
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else {
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return false;
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}
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x += dx;
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y += dy;
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z += dz;
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}
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bPos.set(end.getX() + pos.getX(), end.getY() + pos.getY(), end.getZ() + pos.getZ());
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bState = world.getBlockState(bPos);
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if (bState.equals(state) || replace.apply(bState)) {
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BlocksHelper.setWithoutUpdate(world, bPos, state);
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bPos.setY(bPos.getY() - 1);
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bState = world.getBlockState(bPos);
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if (down && bState.equals(state) || replace.apply(bState)) {
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BlocksHelper.setWithoutUpdate(world, bPos, state);
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}
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return true;
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}
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else {
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return false;
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}
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}
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}
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@ -0,0 +1,114 @@
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package ru.betterend.world.features;
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import java.util.List;
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import java.util.Random;
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import java.util.function.Function;
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import com.google.common.collect.Lists;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.BlockTagRegistry;
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import ru.betterend.util.MHelper;
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import ru.betterend.util.SplineHelper;
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import ru.betterend.util.sdf.SDF;
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import ru.betterend.util.sdf.operator.SDFDisplacement;
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import ru.betterend.util.sdf.operator.SDFScale;
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import ru.betterend.util.sdf.operator.SDFTranslate;
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import ru.betterend.util.sdf.operator.SDFUnion;
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import ru.betterend.util.sdf.primitive.SDFSphere;
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@Deprecated
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public class OldPythadendronTreeFeature extends DefaultFeature {
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private static final Function<BlockState, Boolean> REPLACE;
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@Override
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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if (world.getBlockState(pos.down()).getBlock() != BlockRegistry.CHORUS_NYLIUM) return false;
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float size = MHelper.randRange(10, 13, random);
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List<List<Vector3f>> splines = Lists.newArrayList();
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List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
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SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
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Vector3f last = spline.get(spline.size() - 1);
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List<Vector3f> ends = Lists.newArrayList();
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branch(splines, ends, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
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SDF function = SplineHelper.buildSDF(spline, 1.4F, 0.8F, (bpos) -> {
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return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
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});
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for (List<Vector3f> sp: splines) {
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float width = 0.8F - (sp.get(0).getY() - size) / 40;
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SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
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return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
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});
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function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
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}
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OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
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for (Vector3f v: ends) {
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SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2.5F, 3.5F, random)).setBlock(BlockRegistry.PYTHADENDRON_LEAVES);
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sphere = new SDFTranslate().setTranslate(v.getX(), v.getY(), v.getZ()).setSource(sphere);
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sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2); }).setSource(sphere);
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function = new SDFUnion().setSourceA(function).setSourceB(sphere);
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}
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function = new SDFScale().setScale(MHelper.randRange(1.6F, 2.0F, random)).setSource(function);
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function.setReplaceFunction(REPLACE);
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function.fillRecursive(world, pos);
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return true;
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}
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private void branch(List<List<Vector3f>> splines, List<Vector3f> ends, float x, float y, float z, float size, float angle, Random random, int depth) {
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if (depth == 0) return;
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float dx = (float) Math.cos(angle) * size * 0.3F;
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float dz = (float) Math.sin(angle) * size * 0.3F;
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float x1 = x + dx;
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float z1 = z + dz;
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float x2 = x - dx;
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float z2 = z - dz;
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List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
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SplineHelper.powerOffset(spline, size, 2);
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SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
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splines.add(spline);
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Vector3f pos1 = spline.get(spline.size() - 1);
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spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
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SplineHelper.powerOffset(spline, size, 2);
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SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
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splines.add(spline);
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Vector3f pos2 = spline.get(spline.size() - 1);
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if (depth == 1) {
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ends.add(pos1);
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ends.add(pos2);
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}
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branch(splines, ends, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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branch(splines, ends, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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}
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static {
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REPLACE = (state) -> {
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if (state.isIn(BlockTagRegistry.END_GROUND)) {
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return true;
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}
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if (state.getMaterial().equals(Material.PLANT)) {
|
||||
return true;
|
||||
}
|
||||
return state.getMaterial().isReplaceable();
|
||||
};
|
||||
}
|
||||
}
|
|
@ -4,8 +4,6 @@ import java.util.List;
|
|||
import java.util.Random;
|
||||
import java.util.function.Function;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Material;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
|
@ -13,17 +11,11 @@ import net.minecraft.util.math.BlockPos;
|
|||
import net.minecraft.world.StructureWorldAccess;
|
||||
import net.minecraft.world.gen.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
|
||||
import ru.betterend.noise.OpenSimplexNoise;
|
||||
import ru.betterend.registry.BlockRegistry;
|
||||
import ru.betterend.registry.BlockTagRegistry;
|
||||
import ru.betterend.util.MHelper;
|
||||
import ru.betterend.util.SplineHelper;
|
||||
import ru.betterend.util.sdf.SDF;
|
||||
import ru.betterend.util.sdf.operator.SDFDisplacement;
|
||||
import ru.betterend.util.sdf.operator.SDFScale;
|
||||
import ru.betterend.util.sdf.operator.SDFTranslate;
|
||||
import ru.betterend.util.sdf.operator.SDFUnion;
|
||||
import ru.betterend.util.sdf.primitive.SDFSphere;
|
||||
|
||||
public class PythadendronTreeFeature extends DefaultFeature {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
|
@ -32,46 +24,28 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
|
||||
if (world.getBlockState(pos.down()).getBlock() != BlockRegistry.CHORUS_NYLIUM) return false;
|
||||
|
||||
float size = MHelper.randRange(10, 13, random);
|
||||
List<List<Vector3f>> splines = Lists.newArrayList();
|
||||
float size = MHelper.randRange(10, 20, random);
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
|
||||
Vector3f last = spline.get(spline.size() - 1);
|
||||
List<Vector3f> ends = Lists.newArrayList();
|
||||
branch(splines, ends, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.4F, 0.8F, (bpos) -> {
|
||||
branch(last.getX(), last.getY(), last.getZ(), size * 1.5F, MHelper.randRange(0, MHelper.PI2, random), random, 3, world, pos);
|
||||
|
||||
SDF function = SplineHelper.buildSDF(spline, 1.5F, 0.8F, (bpos) -> {
|
||||
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
|
||||
});
|
||||
|
||||
for (List<Vector3f> sp: splines) {
|
||||
float width = 0.8F - (sp.get(0).getY() - size) / 40;
|
||||
SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
|
||||
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
|
||||
});
|
||||
function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
|
||||
}
|
||||
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
for (Vector3f v: ends) {
|
||||
SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2.5F, 3.5F, random)).setBlock(BlockRegistry.PYTHADENDRON_LEAVES);
|
||||
sphere = new SDFTranslate().setTranslate(v.getX(), v.getY(), v.getZ()).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2); }).setSource(sphere);
|
||||
function = new SDFUnion().setSourceA(function).setSourceB(sphere);
|
||||
}
|
||||
|
||||
function = new SDFScale().setScale(MHelper.randRange(1.6F, 2.0F, random)).setSource(function);
|
||||
function.setReplaceFunction(REPLACE);
|
||||
function.fillRecursive(world, pos);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void branch(List<List<Vector3f>> splines, List<Vector3f> ends, float x, float y, float z, float size, float angle, Random random, int depth) {
|
||||
private void branch(float x, float y, float z, float size, float angle, Random random, int depth, StructureWorldAccess world, BlockPos pos) {
|
||||
if (depth == 0) return;
|
||||
|
||||
float dx = (float) Math.cos(angle) * size * 0.3F;
|
||||
float dz = (float) Math.sin(angle) * size * 0.3F;
|
||||
float dx = (float) Math.cos(angle) * size * 0.2F;
|
||||
float dz = (float) Math.sin(angle) * size * 0.2F;
|
||||
|
||||
float x1 = x + dx;
|
||||
float z1 = z + dz;
|
||||
|
@ -79,24 +53,25 @@ public class PythadendronTreeFeature extends DefaultFeature {
|
|||
float z2 = z - dz;
|
||||
|
||||
List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
|
||||
SplineHelper.parableOffset(spline, size);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
splines.add(spline);
|
||||
Vector3f pos1 = spline.get(spline.size() - 1);
|
||||
|
||||
SplineHelper.fillSpline(spline, world, BlockRegistry.PYTHADENDRON.bark.getDefaultState(), pos, REPLACE);
|
||||
|
||||
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
|
||||
SplineHelper.parableOffset(spline, size);
|
||||
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
|
||||
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
|
||||
splines.add(spline);
|
||||
Vector3f pos2 = spline.get(spline.size() - 1);
|
||||
|
||||
if (depth == 1) {
|
||||
ends.add(pos1);
|
||||
ends.add(pos2);
|
||||
}
|
||||
SplineHelper.fillSpline(spline, world, BlockRegistry.PYTHADENDRON.bark.getDefaultState(), pos, REPLACE);
|
||||
|
||||
branch(splines, ends, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
|
||||
branch(splines, ends, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
|
||||
float size1 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float size2 = size * MHelper.randRange(0.75F, 0.95F, random);
|
||||
float angle1 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
float angle2 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
|
||||
branch(pos1.getX(), pos1.getY(), pos1.getZ(), size1, angle1, random, depth - 1, world, pos);
|
||||
branch(pos2.getX(), pos2.getY(), pos2.getZ(), size2, angle2, random, depth - 1, world, pos);
|
||||
}
|
||||
|
||||
static {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue