Tree changes

This commit is contained in:
paulevsGitch 2020-10-14 22:24:53 +03:00
parent 683235ebe9
commit c9346da1ee
4 changed files with 324 additions and 165 deletions

View file

@ -1,119 +1,123 @@
package ru.betterend.util;
import java.util.Random;
public class MHelper {
public static final float PI2 = (float) (Math.PI * 2);
private static final int ALPHA = 255 << 24;
public static final Random RANDOM = new Random();
public static int color(int r, int g, int b) {
return ALPHA | (r << 16) | (g << 8) | b;
}
public static int randRange(int min, int max, Random random) {
return min + random.nextInt(max - min + 1);
}
public static double randRange(double min, double max, Random random) {
return min + random.nextDouble() * (max - min);
}
public static float randRange(float min, float max, Random random) {
return min + random.nextFloat() * (max - min);
}
public static byte setBit(byte source, int pos, boolean value) {
return value ? setBitTrue(source, pos) : setBitFalse(source, pos);
}
public static byte setBitTrue(byte source, int pos) {
source |= 1 << pos;
return source;
}
public static byte setBitFalse(byte source, int pos) {
source &= ~(1 << pos);
return source;
}
public static boolean getBit(byte source, int pos) {
return ((source >> pos) & 1) == 1;
}
public static int floor(float x) {
return x < 0 ? (int) (x - 1) : (int) x;
}
public static float wrap(float x, float side) {
return x - floor(x / side) * side;
}
public static int floor(double x) {
return x < 0 ? (int) (x - 1) : (int) x;
}
public static int min(int a, int b) {
return a < b ? a : b;
}
public static int max(int a, int b) {
return a > b ? a : b;
}
public static float min(float a, float b) {
return a < b ? a : b;
}
public static float max(float a, float b) {
return a > b ? a : b;
}
public static float lengthSqr(float x, float y, float z) {
return x * x + y * y + z * z;
}
public static double lengthSqr(double x, double y, double z) {
return x * x + y * y + z * z;
}
public static float length(float x, float y, float z) {
return (float) Math.sqrt(lengthSqr(x, y, z));
}
public static float lengthSqr(float x, float y) {
return x * x + y * y;
}
public static double lengthSqr(double x, double y) {
return x * x + y * y;
}
public static float length(float x, float y) {
return (float) Math.sqrt(lengthSqr(x, y));
}
public static double length(double x, double y) {
return Math.sqrt(lengthSqr(x, y));
}
public static float dot(float x1, float y1, float z1, float x2, float y2, float z2) {
return x1 * x2 + y1 * y2 + z1 * z2;
}
public static float dot(float x1, float y1, float x2, float y2) {
return x1 * x2 + y1 * y2;
}
public static int getSeed(int seed, int x, int y) {
int h = seed + x * 374761393 + y * 668265263;
h = (h ^ (h >> 13)) * 1274126177;
return h ^ (h >> 16);
}
public static int getSeed(int seed, int x, int y, int z) {
int h = seed + x * 374761393 + y * 668265263 + z;
h = (h ^ (h >> 13)) * 1274126177;
return h ^ (h >> 16);
}
}
package ru.betterend.util;
import java.util.Random;
public class MHelper {
public static final float PI2 = (float) (Math.PI * 2);
private static final int ALPHA = 255 << 24;
public static final Random RANDOM = new Random();
public static int color(int r, int g, int b) {
return ALPHA | (r << 16) | (g << 8) | b;
}
public static int randRange(int min, int max, Random random) {
return min + random.nextInt(max - min + 1);
}
public static double randRange(double min, double max, Random random) {
return min + random.nextDouble() * (max - min);
}
public static float randRange(float min, float max, Random random) {
return min + random.nextFloat() * (max - min);
}
public static byte setBit(byte source, int pos, boolean value) {
return value ? setBitTrue(source, pos) : setBitFalse(source, pos);
}
public static byte setBitTrue(byte source, int pos) {
source |= 1 << pos;
return source;
}
public static byte setBitFalse(byte source, int pos) {
source &= ~(1 << pos);
return source;
}
public static boolean getBit(byte source, int pos) {
return ((source >> pos) & 1) == 1;
}
public static int floor(float x) {
return x < 0 ? (int) (x - 1) : (int) x;
}
public static float wrap(float x, float side) {
return x - floor(x / side) * side;
}
public static int floor(double x) {
return x < 0 ? (int) (x - 1) : (int) x;
}
public static int min(int a, int b) {
return a < b ? a : b;
}
public static int max(int a, int b) {
return a > b ? a : b;
}
public static float min(float a, float b) {
return a < b ? a : b;
}
public static float max(float a, float b) {
return a > b ? a : b;
}
public static float max(float a, float b, float c) {
return max(a, max(b, c));
}
public static float lengthSqr(float x, float y, float z) {
return x * x + y * y + z * z;
}
public static double lengthSqr(double x, double y, double z) {
return x * x + y * y + z * z;
}
public static float length(float x, float y, float z) {
return (float) Math.sqrt(lengthSqr(x, y, z));
}
public static float lengthSqr(float x, float y) {
return x * x + y * y;
}
public static double lengthSqr(double x, double y) {
return x * x + y * y;
}
public static float length(float x, float y) {
return (float) Math.sqrt(lengthSqr(x, y));
}
public static double length(double x, double y) {
return Math.sqrt(lengthSqr(x, y));
}
public static float dot(float x1, float y1, float z1, float x2, float y2, float z2) {
return x1 * x2 + y1 * y2 + z1 * z2;
}
public static float dot(float x1, float y1, float x2, float y2) {
return x1 * x2 + y1 * y2;
}
public static int getSeed(int seed, int x, int y) {
int h = seed + x * 374761393 + y * 668265263;
h = (h ^ (h >> 13)) * 1274126177;
return h ^ (h >> 16);
}
public static int getSeed(int seed, int x, int y, int z) {
int h = seed + x * 374761393 + y * 668265263 + z;
h = (h ^ (h >> 13)) * 1274126177;
return h ^ (h >> 16);
}
}

View file

@ -9,7 +9,9 @@ import com.google.common.collect.Lists;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.StructureWorldAccess;
import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFUnion;
import ru.betterend.util.sdf.primitive.SDFLine;
@ -41,12 +43,13 @@ public class SplineHelper {
}
}
public static void parableOffset(List<Vector3f> spline, float distance) {
public static void powerOffset(List<Vector3f> spline, float distance, float power) {
int count = spline.size();
float max = count + 1;
for (int i = 1; i < count; i++) {
Vector3f pos = spline.get(i);
float x = (float) i / (float) (count + 1);
float y = pos.getY() + x * x * distance;
float x = (float) i / max;
float y = pos.getY() + (float) Math.pow(x, power) * distance;
pos.set(pos.getX(), y, pos.getZ());
}
}
@ -69,4 +72,67 @@ public class SplineHelper {
}
return result;
}
public static boolean fillSpline(List<Vector3f> spline, StructureWorldAccess world, BlockState state, BlockPos pos, Function<BlockState, Boolean> replace) {
Vector3f startPos = spline.get(0);
for (int i = 1; i < spline.size(); i++) {
Vector3f endPos = spline.get(i);
if (!(fillLine(startPos, endPos, world, state, pos, replace))) {
return false;
}
startPos = endPos;
}
return true;
}
private static boolean fillLine(Vector3f start, Vector3f end, StructureWorldAccess world, BlockState state, BlockPos pos, Function<BlockState, Boolean> replace) {
float dx = end.getX() - start.getX();
float dy = end.getY() - start.getY();
float dz = end.getZ() - start.getZ();
float max = MHelper.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
int count = MHelper.floor(max + 1);
dx /= max;
dy /= max;
dz /= max;
float x = start.getX();
float y = start.getY();
float z = start.getZ();
boolean down = Math.abs(dy) > 0.2;
BlockState bState;
Mutable bPos = new Mutable();
for (int i = 0; i < count; i++) {
bPos.set(x + pos.getX(), y + pos.getY(), z + pos.getZ());
bState = world.getBlockState(bPos);
if (bState.equals(state) || replace.apply(bState)) {
BlocksHelper.setWithoutUpdate(world, bPos, state);
bPos.setY(bPos.getY() - 1);
bState = world.getBlockState(bPos);
if (down && bState.equals(state) || replace.apply(bState)) {
BlocksHelper.setWithoutUpdate(world, bPos, state);
}
}
else {
return false;
}
x += dx;
y += dy;
z += dz;
}
bPos.set(end.getX() + pos.getX(), end.getY() + pos.getY(), end.getZ() + pos.getZ());
bState = world.getBlockState(bPos);
if (bState.equals(state) || replace.apply(bState)) {
BlocksHelper.setWithoutUpdate(world, bPos, state);
bPos.setY(bPos.getY() - 1);
bState = world.getBlockState(bPos);
if (down && bState.equals(state) || replace.apply(bState)) {
BlocksHelper.setWithoutUpdate(world, bPos, state);
}
return true;
}
else {
return false;
}
}
}

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@ -0,0 +1,114 @@
package ru.betterend.world.features;
import java.util.List;
import java.util.Random;
import java.util.function.Function;
import com.google.common.collect.Lists;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.registry.BlockTagRegistry;
import ru.betterend.util.MHelper;
import ru.betterend.util.SplineHelper;
import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFDisplacement;
import ru.betterend.util.sdf.operator.SDFScale;
import ru.betterend.util.sdf.operator.SDFTranslate;
import ru.betterend.util.sdf.operator.SDFUnion;
import ru.betterend.util.sdf.primitive.SDFSphere;
@Deprecated
public class OldPythadendronTreeFeature extends DefaultFeature {
private static final Function<BlockState, Boolean> REPLACE;
@Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
if (world.getBlockState(pos.down()).getBlock() != BlockRegistry.CHORUS_NYLIUM) return false;
float size = MHelper.randRange(10, 13, random);
List<List<Vector3f>> splines = Lists.newArrayList();
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
Vector3f last = spline.get(spline.size() - 1);
List<Vector3f> ends = Lists.newArrayList();
branch(splines, ends, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
SDF function = SplineHelper.buildSDF(spline, 1.4F, 0.8F, (bpos) -> {
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
});
for (List<Vector3f> sp: splines) {
float width = 0.8F - (sp.get(0).getY() - size) / 40;
SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
});
function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
}
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
for (Vector3f v: ends) {
SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2.5F, 3.5F, random)).setBlock(BlockRegistry.PYTHADENDRON_LEAVES);
sphere = new SDFTranslate().setTranslate(v.getX(), v.getY(), v.getZ()).setSource(sphere);
sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2); }).setSource(sphere);
function = new SDFUnion().setSourceA(function).setSourceB(sphere);
}
function = new SDFScale().setScale(MHelper.randRange(1.6F, 2.0F, random)).setSource(function);
function.setReplaceFunction(REPLACE);
function.fillRecursive(world, pos);
return true;
}
private void branch(List<List<Vector3f>> splines, List<Vector3f> ends, float x, float y, float z, float size, float angle, Random random, int depth) {
if (depth == 0) return;
float dx = (float) Math.cos(angle) * size * 0.3F;
float dz = (float) Math.sin(angle) * size * 0.3F;
float x1 = x + dx;
float z1 = z + dz;
float x2 = x - dx;
float z2 = z - dz;
List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
SplineHelper.powerOffset(spline, size, 2);
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
splines.add(spline);
Vector3f pos1 = spline.get(spline.size() - 1);
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
SplineHelper.powerOffset(spline, size, 2);
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
splines.add(spline);
Vector3f pos2 = spline.get(spline.size() - 1);
if (depth == 1) {
ends.add(pos1);
ends.add(pos2);
}
branch(splines, ends, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
branch(splines, ends, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
}
static {
REPLACE = (state) -> {
if (state.isIn(BlockTagRegistry.END_GROUND)) {
return true;
}
if (state.getMaterial().equals(Material.PLANT)) {
return true;
}
return state.getMaterial().isReplaceable();
};
}
}

View file

@ -4,8 +4,6 @@ import java.util.List;
import java.util.Random;
import java.util.function.Function;
import com.google.common.collect.Lists;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.client.util.math.Vector3f;
@ -13,17 +11,11 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.BlockRegistry;
import ru.betterend.registry.BlockTagRegistry;
import ru.betterend.util.MHelper;
import ru.betterend.util.SplineHelper;
import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFDisplacement;
import ru.betterend.util.sdf.operator.SDFScale;
import ru.betterend.util.sdf.operator.SDFTranslate;
import ru.betterend.util.sdf.operator.SDFUnion;
import ru.betterend.util.sdf.primitive.SDFSphere;
public class PythadendronTreeFeature extends DefaultFeature {
private static final Function<BlockState, Boolean> REPLACE;
@ -32,46 +24,28 @@ public class PythadendronTreeFeature extends DefaultFeature {
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
if (world.getBlockState(pos.down()).getBlock() != BlockRegistry.CHORUS_NYLIUM) return false;
float size = MHelper.randRange(10, 13, random);
List<List<Vector3f>> splines = Lists.newArrayList();
float size = MHelper.randRange(10, 20, random);
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
Vector3f last = spline.get(spline.size() - 1);
List<Vector3f> ends = Lists.newArrayList();
branch(splines, ends, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
SDF function = SplineHelper.buildSDF(spline, 1.4F, 0.8F, (bpos) -> {
branch(last.getX(), last.getY(), last.getZ(), size * 1.5F, MHelper.randRange(0, MHelper.PI2, random), random, 3, world, pos);
SDF function = SplineHelper.buildSDF(spline, 1.5F, 0.8F, (bpos) -> {
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
});
for (List<Vector3f> sp: splines) {
float width = 0.8F - (sp.get(0).getY() - size) / 40;
SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
});
function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
}
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
for (Vector3f v: ends) {
SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2.5F, 3.5F, random)).setBlock(BlockRegistry.PYTHADENDRON_LEAVES);
sphere = new SDFTranslate().setTranslate(v.getX(), v.getY(), v.getZ()).setSource(sphere);
sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2); }).setSource(sphere);
function = new SDFUnion().setSourceA(function).setSourceB(sphere);
}
function = new SDFScale().setScale(MHelper.randRange(1.6F, 2.0F, random)).setSource(function);
function.setReplaceFunction(REPLACE);
function.fillRecursive(world, pos);
return true;
}
private void branch(List<List<Vector3f>> splines, List<Vector3f> ends, float x, float y, float z, float size, float angle, Random random, int depth) {
private void branch(float x, float y, float z, float size, float angle, Random random, int depth, StructureWorldAccess world, BlockPos pos) {
if (depth == 0) return;
float dx = (float) Math.cos(angle) * size * 0.3F;
float dz = (float) Math.sin(angle) * size * 0.3F;
float dx = (float) Math.cos(angle) * size * 0.2F;
float dz = (float) Math.sin(angle) * size * 0.2F;
float x1 = x + dx;
float z1 = z + dz;
@ -79,24 +53,25 @@ public class PythadendronTreeFeature extends DefaultFeature {
float z2 = z - dz;
List<Vector3f> spline = SplineHelper.makeSpline(x, y, z, x1, y, z1, 5);
SplineHelper.parableOffset(spline, size);
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
splines.add(spline);
Vector3f pos1 = spline.get(spline.size() - 1);
SplineHelper.fillSpline(spline, world, BlockRegistry.PYTHADENDRON.bark.getDefaultState(), pos, REPLACE);
spline = SplineHelper.makeSpline(x, y, z, x2, y, z2, 5);
SplineHelper.parableOffset(spline, size);
SplineHelper.powerOffset(spline, size * MHelper.randRange(1.0F, 2.0F, random), 4);
SplineHelper.offsetParts(spline, random, 0.3F, 0, 0.3F);
splines.add(spline);
Vector3f pos2 = spline.get(spline.size() - 1);
if (depth == 1) {
ends.add(pos1);
ends.add(pos2);
}
SplineHelper.fillSpline(spline, world, BlockRegistry.PYTHADENDRON.bark.getDefaultState(), pos, REPLACE);
branch(splines, ends, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
branch(splines, ends, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
float size1 = size * MHelper.randRange(0.75F, 0.95F, random);
float size2 = size * MHelper.randRange(0.75F, 0.95F, random);
float angle1 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
float angle2 = angle + (float) Math.PI * 0.5F + MHelper.randRange(-0.1F, 0.1F, random);
branch(pos1.getX(), pos1.getY(), pos1.getZ(), size1, angle1, random, depth - 1, world, pos);
branch(pos2.getX(), pos2.getY(), pos2.getZ(), size2, angle2, random, depth - 1, world, pos);
}
static {