Texture, lang & shader update
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parent
6f40eae646
commit
c9aacbff2b
18 changed files with 50 additions and 25 deletions
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@ -30,8 +30,8 @@
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},
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{
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"__comment": "Box4",
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"from": [ 2, 6, 1 ],
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"to": [ 4, 9, 3 ],
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"from": [ 3, 6, 1 ],
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"to": [ 5, 9, 3 ],
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"faces": {
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"down": { "uv": [ 0, 12, 2, 14 ], "texture": "#texture" },
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"up": { "uv": [ 0, 12, 2, 14 ], "texture": "#texture" },
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@ -43,8 +43,8 @@
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},
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{
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"__comment": "Box4",
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"from": [ 12, 6, 1 ],
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"to": [ 14, 9, 3 ],
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"from": [ 11, 6, 1 ],
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"to": [ 13, 9, 3 ],
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"faces": {
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"down": { "uv": [ 0, 12, 2, 14 ], "texture": "#texture" },
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"up": { "uv": [ 0, 12, 2, 14 ], "texture": "#texture" },
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@ -56,9 +56,9 @@
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},
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{
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"__comment": "PlaneX6",
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"from": [ 1, 9, 0 ],
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"to": [ 1.001, 15, 5.5 ],
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"rotation": { "origin": [ 1, 9, 0 ], "axis": "y", "angle": 45 },
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"from": [ 2, 9, 0 ],
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"to": [ 2.001, 15, 5.5 ],
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"rotation": { "origin": [ 2, 9, 0 ], "axis": "y", "angle": 45 },
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"shade": false,
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"faces": {
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"west": { "uv": [ 11, 0, 16, 6 ], "texture": "#texture" },
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@ -67,9 +67,9 @@
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},
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{
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"__comment": "PlaneX6",
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"from": [ 5, 9, 0 ],
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"to": [ 5.001, 15, 5.5 ],
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"rotation": { "origin": [ 5, 9, 0 ], "axis": "y", "angle": -45 },
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"from": [ 6, 9, 0 ],
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"to": [ 6.001, 15, 5.5 ],
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"rotation": { "origin": [ 6, 9, 0 ], "axis": "y", "angle": -45 },
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"shade": false,
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"faces": {
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"west": { "uv": [ 11, 0, 16, 6 ], "texture": "#texture" },
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@ -78,9 +78,9 @@
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},
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{
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"__comment": "PlaneX6",
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"from": [ 11, 9, 0 ],
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"to": [ 11.001, 15, 5.5 ],
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"rotation": { "origin": [ 11, 9, 0 ], "axis": "y", "angle": 45 },
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"from": [ 10, 9, 0 ],
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"to": [ 10.001, 15, 5.5 ],
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"rotation": { "origin": [ 10, 9, 0 ], "axis": "y", "angle": 45 },
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"shade": false,
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"faces": {
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"west": { "uv": [ 11, 0, 16, 6 ], "texture": "#texture" },
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@ -89,9 +89,9 @@
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},
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{
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"__comment": "PlaneX6",
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"from": [ 15, 9, 0 ],
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"to": [ 15.001, 15, 5.5 ],
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"rotation": { "origin": [ 15, 9, 0 ], "axis": "y", "angle": -45 },
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"from": [ 14, 9, 0 ],
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"to": [ 14.001, 15, 5.5 ],
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"rotation": { "origin": [ 14, 9, 0 ], "axis": "y", "angle": -45 },
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"shade": false,
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"faces": {
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"west": { "uv": [ 11, 0, 16, 6 ], "texture": "#texture" },
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