[Change] Use Refactored Plant API (#24)

This commit is contained in:
Frank 2022-06-30 17:52:25 +02:00
parent 372d7ddd13
commit ccd4a6f57d
18 changed files with 37 additions and 110 deletions

View file

@ -10,14 +10,12 @@ import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import com.google.common.collect.Lists;
@ -29,11 +27,7 @@ public class EndLotusFlowerBlock extends EndPlantBlock {
public EndLotusFlowerBlock() {
//TODO: 1.19 Test if we can remove dynamic shape and offsetType
super(FabricBlockSettings.of(Material.PLANT)
.luminance(15)
.noOcclusion()
.dynamicShape()
.offsetType(BlockBehaviour.OffsetType.NONE));
super(basePlantSettings(15).offsetType(BlockBehaviour.OffsetType.NONE));
}
@Override