[Change] Use Refactored Plant API (#24)

This commit is contained in:
Frank 2022-06-30 17:52:25 +02:00
parent 372d7ddd13
commit ccd4a6f57d
18 changed files with 37 additions and 110 deletions

View file

@ -15,13 +15,11 @@ import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import com.google.common.collect.Lists;
@ -31,11 +29,10 @@ public class FlamaeaBlock extends EndPlantBlock implements CustomItemProvider, A
private static final VoxelShape SHAPE = Block.box(0, 0, 0, 16, 1, 16);
public FlamaeaBlock() {
//TODO: 1.19 Test if we can remove dynamic shape and offsetType
super(FabricBlockSettings.of(Material.PLANT)
.sound(SoundType.WET_GRASS)
.dynamicShape()
.offsetType(BlockBehaviour.OffsetType.NONE));
super(basePlantSettings()
.sound(SoundType.WET_GRASS)
.offsetType(BlockBehaviour.OffsetType.NONE)
);
}
@Override